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Francisco G

City Tour and Day Trips in New York - 0 views

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    GPSmyCity.com offers some of the most interesting self-guided city walks and walking tours
Forrest N

Multi Touch Table Screen Display Interface | Surface Computing Technology Solutions - 0 views

  • GestureTek’s award-winning Illuminate Multi-Touch Table is a user-friendly surface computing technology offered in nearly any shape or size to suit any requirement.  The turnkey multi-touch screen display stands 36" high, with a 30, 40 or 55” diagonal gesture-controlled screen, powerful multi-touch computer, projector, camera and speakers. 
Lizzy D

Ready or Not, here come the e-textbooks... | NMC - 0 views

  • It does say that the physical paper textbook we know and love is not going to disappear overnight, but that now, more than ever, e-textbooks are poised to make a permanent push into the classroom.
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    etextbooks are comming, weather we want them to or not.
Perry J

Gesturetek || Corporate Information - 0 views

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    uses the camera to sense device motion, providing "joystick", "force of motion" and "menu selection" interaction
Honor Moorman

Future of Location Based Augmented Reality Story Games | PERSONALIZE MEDIA - 0 views

  • Foursquare
  • Foursquare
  • games – so there is quite a lot of R&D looking at the multi-player aspects of AR gaming such as this La
  • ...1 more annotation...
  • ce the technical ability is there to easily track and map multiple players across a city environment the real social and story rich possibilities can open up. A likely area that will take off very quickly once user
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    So is there a future for these new forms? A hybrid combination of story, social location gaming all delivered on the latest camera based smart phones? Read on for some case studies and a couple of my own examples
Francisco G

Designing mLearning - 0 views

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    This book is designed as the key resource for those interested in mobile learning, or mLearning. It is primarily intended for those involved in organizational learning, but is also designed to serve as both a guide for institutional learning and as a textbook.
Perry J

mæve installation - 0 views

  • By placing physical project cards on an interactive surface, the visitors can explore an organic network of projects, people and media.
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    visitors can explore an organic network of projects, people and media
Francisco G

Horizon Report Wiki - 2011 Mobiles - 0 views

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    Mobiles embody the convergence of several technologies that lend themselves to educational use, including electronic book readers, location-based services, annotation tools, applications for creation and composition, and social networking tools.
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    Talks about how mobile devices are making education better.
kyleo65

Game-Based Learning: How to Delight and Instruct in the 21st Century (EDUCAUSE Review) ... - 0 views

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    Covers all the examples of game based learning
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    How game based learning is used in the 21st century.
Steve Madsen

@Ignatia Webs: Free report on Education in the Wild: geo-located mobile learning - 0 views

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    "Contributors to this report have provided examples of innovative and exciting research projects and practical applications for mobile learning in a location-sensitive setting"
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    A 56 page PDF is available for download (Free)
Steve Madsen

street art - Augmented Reality Browser: Layar - 0 views

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    "StreetARt Uses Layar Player to Find and Share Public Art, Graffiti, Tags and More"
Steve Madsen

Using Multitouch Gestures in Mac OS X - 0 views

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    "Shortly after, Apple incorporated these multitouch gestures onto the Macbook. Just a few months ago, Apple released a dedicated bluetooth "Magic Trackpad" so even desktop users could have multitouch gestures."
mitch g

Augmented Reality Mobile Game Aims to Boost Product Sales - Adrants - 0 views

  • For Red Bull, Circ.us created a mobile gaming app for the iPhone that allows people to create their own race track by arranging and photographing Red bull cans.
  • That arrangement then becomes the shape of the race track in the game.
  • The work succeeds on two fronts. It offers up a free and customizable mobile game and it gets people to buy Red Bull in order to make the game possible. Fun + Sales = Win.
Haley A

Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless - 0 views

  • After years of research and proselytizing, the proponents of digital game-based learning (DGBL) have been caught unaware. Like the person who is still yelling after the sudden cessation of loud music at a party, DGBL proponents have been shouting to be heard above the prejudice against games. But now, unexpectedly, we have everyone's attention. The combined weight of three factors has resulted in widespread public interest in games as learning tools.
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    "After years of research and proselytizing, the proponents of digital game-based learning (DGBL) have been caught unaware. Like the person who is still yelling after the sudden cessation of loud music at a party, DGBL proponents have been shouting to be heard above the prejudice against games. But now, unexpectedly, we have everyone's attention. The combined weight of three factors has resulted in widespread public interest in games as learning tools."
alex c

Handy advances in modern gesture-based user interfaces | Science & Technology | Deutsch... - 0 views

  • After about six months of research and programming for his master's thesis, Georg Hackenberg at the Fraunhofer Institute for Applied Information Technology has managed to create what he and his colleagues are calling a 3-D noncontact gesture-based computer interface. "A special image analysis algorithm filters out the positions of the hands and fingers," Hackenberg said. "This is achieved in real-time through the use of intelligent filtering of the incoming data. The raw data can be viewed as a kind of 3-D mountain landscape, with the peak regions representing the hands or fingers." Hackenberg, who is based at the institute just outside of Bonn, said that the system is a prototype technology demo and is essentially an advanced infrared sensor on a tripod attached to a desktop computer. A 3-D wireframe displayed on the monitor serves as the desktop for the system. When someone is standing in front of the system, the infrared sensor picks up the movements of their hands, interpreting them into commands.
Kaleb B

EyeDraw - Research at the University of Oregon - 0 views

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    EyeDraw is a research project at the University of Oregon that enables users to draw pictures solely with the use of their eyes. The project started in the summer of 2003.
Ivy F.

Ebook Readers | Reviews and Comparison - 0 views

shared by Ivy F. on 18 Mar 11 - Cached
  • The main advantages of electronic books are convenience and choice. You can carry an entire library of eBooks with you and pick and read any from them at any moment. Most advanced ebook readers, like Amazon wireless reader, allow you to download books anywhere and anytime. However, many depend on what reading device you use for reading. The selection of e-book reader that best suits your needs can be a quite difficult task. The below table compares the best ebook readers available at the market and intended to help you with to make right choice.
Kaleb B

uDraw Studio at Nintendo - 0 views

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    Drawing has never been easier or more fun with the uDraw GameTablet and uDraw Studio! Discover your inner artist with uDraw Studio. Utilizing the uDraw GameTablet, players can finally express their own individual artistic creativity on Wii. Featuring versatile and easy-to-use tools, users can paint, draw, and color anything from simple doodles to intricate masterpieces. uDraw Studio offers the freedom to create spectacular works of art without the hassle of clean-up and comes bundled with the uDraw GameTablet.
alex c

Gesture-Based Computing | Futurelab - We are marketing and customer strategy consultant... - 0 views

  • The game changer here is that instead of using prohibitively expensive and complex motion capture systems incorporating sensors placed around the body (like those used in Hollywood special FX) his system uses the computer's web-cam to identify a hand position from a database of 100,000 pre-stored images. Once it finds a match it displays it on screen, and repeats this several times per second enabling it to recreate gestures in real time. A similar system, developed by Javier Romero and Danica Kragic of the Royal Institute of Technology in Stockholm, is attempting to do the same thing using your hand's flesh tones, meaning you don't even have to wear a glove at all. Perhaps this will be the basis for the system that enables gestural UI for the masses. An application that is cheap and simple. Genuinely different and new, yet intuitive to use. We've all seen the future. Maybe it isn't as far away as we think.
d l

Why Use Games to Teach? - 0 views

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    This explains how students react and lean from Game Based Learning.
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