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mitch g

Augmented reality - Wikipedia, the free encyclopedia - 0 views

  • Augmented reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics.
  • Augmented reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real-world with a simulated one.
  • AR has become common in sports telecasting. The yellow "first down" line seen in television broadcasts of American football games shows the line the offensive team must cross to receive a first down using the 1st & Ten system. The real-world elements are the football field and players, and the virtual element is the yellow line, which augment the image in real time. Similarly, in ice hockey an AR colored trail shows location and direction of the puck. Sections of Rugby fields and cricket pitches display sponsored images.
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  • Marketers started to use AR to promote products via interactive AR applications. For example, at the 2008 LA Auto Show, Nissan unveiled the concept vehicle Cube and presented visitors with a brochure which, when held against a webcam, showed alternate versions of the vehicle.[21] In August 2009, Best Buy ran a circular with an augmented reality code that allowed users with a webcam to interact with the product in 3D.[22] In 2010 Walt Disney used mobile AR to connect a movie experience to outdoor advertising.[23]
  • Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports
  • Research explores the application of computer-generated imagery in live-video streams as a way to enhance the perception of the real world. AR technology includes head-mounted displays and virtual retinal displays for visualization purposes, and construction of controlled environments containing sensors and actuators.
  • combines real and virtual, is interactive in real time and is registered in 3D. Additionally Paul Milgram and Fumio Kishino defined Milgram's Reality-Virtuality Continuum in 1994.[3] They describe a continuum that spans an entirely real environme
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    This is the description of augmented reality.
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    wikipedia augmented reality definition
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    "Augmented reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one's current perception of reality. By contrast, virtual reality replaces the real-world with a simulated one."
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    "A new bleeding-edge technology is being developed using advanced mobile phones that could drastically affect the way audiences interact with news and local information. It's called augmented reality. Very early applications using this technology were primarily built for gaming, but as the technology evolves it's being developed to deliver rich, local information to users."
mitch g

3Gear Systems - 0 views

  • computer interfaces based on 3-D motion capture
  • 3Gear's mission is to develop application specific gestural interfaces that are competitive with the
  • mouse and keyboard in usability.
Kaleb B

7 areas beyond gaming where Kinect could play a role - O'Reilly Radar - 0 views

  • interact with the set-top box without navigating a dozen different buttons on complicated controllers.
  • What caught and held my attention was the device's gestural user interface
Kaleb B

Multi-touch and gesture computing displays with 3D-sensing technology - 0 views

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    Evoluce software enables multi-gesture interaction with 3D depth-sensing technology. Evoluce demonstrated Windows 7 applications being controlled and interacted with for the first time ever in conjunction with Microsoft Kinect and will release software to control your PC with multiple gestures soon.
mitch g

The Media Computing Group : Mudpad: Fluid Haptics for Touch Surfaces - 0 views

  • But as of yet they only provide feedback in a global manner applied to the whole screen.
  • able to give localized active haptic feedback
  • controlled by a magnetic field. MudPad is covered by a pouch filled with MR fluid
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  • The reaction time of the fluid is within 2ms thereby making it suitable for real-time interactions.
Kaleb B

SixthSense - a wearable gestural interface (MIT Media Lab) - 0 views

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    The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user's pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user's hand gestures and physical objects using computer-vision based techniques.
mitch g

IDENT Technology, Next Generation Mobile User Interfaces & Intelligent Sensing - 0 views

  • enabling next generation user interfaces.
  • mpressive human interface features that make your consumer electronics and gaming products much smarter than ever
Kaleb B

Get Started with Kinect - Xbox.com - Xbox.com - 0 views

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    With Kinect for Xbox 360, you are the controller. Easy to use and instantly fun, Kinect gets your whole body in the game. Imagine controlling movies and music with the wave of a hand or the sound of your voice. With Kinect, technology evaporates, letting the natural magic in all of us shine. And the best part is Kinect works with every Xbox 360.
mitch g

Controlling Phones With the Body Electric - NYTimes.com - 0 views

  • Thank heaven there are engineers hard at work making sure we can live without them.
  • it up and hold it in the palm of your hand to answer the call. Goodbye, talk button.
Kaleb B

EyeDraw - Research at the University of Oregon - 0 views

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    EyeDraw is a research project at the University of Oregon that enables users to draw pictures solely with the use of their eyes. The project started in the summer of 2003.
Kaleb B

uDraw Studio at Nintendo - 0 views

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    Drawing has never been easier or more fun with the uDraw GameTablet and uDraw Studio! Discover your inner artist with uDraw Studio. Utilizing the uDraw GameTablet, players can finally express their own individual artistic creativity on Wii. Featuring versatile and easy-to-use tools, users can paint, draw, and color anything from simple doodles to intricate masterpieces. uDraw Studio offers the freedom to create spectacular works of art without the hassle of clean-up and comes bundled with the uDraw GameTablet.
Kaleb B

Gesturetek Software Immersive Gesture Control - 0 views

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    GestureTek's Momo™ software development kit for game developers, systems integrators and original equipment manufacturers brings the engaging dynamic of immersive, gesture-based interactivity to multiple platforms. Momo uses the camera on a display screen or device to track motion and objects such as faces or hands.
Kaleb B

Elliptic Labs - 0 views

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    Elliptic Labs is creating new and intuitive ways of interacting with computers. We want to bring the user closer to the device, focusing on the user experience when designing our solutions. By combining expert knowledge from multiple disciplines, such as signal processing, consumer research and interaction design, Elliptic Labs seeks to develop unique and human-centered interactions.
Perry J

Explore tags on Delicious - 0 views

  • nspired by early work in virtual reality, Robert sought to bring 3-D gestural interfaces to the masses.
  • advertising and games on interactive floors, walls, tables, windows, counters and bar tops. Our immersive advertising technology creates interactive digital signs that project people’s video image onscreen for an
  • he interactive installation “mæve” (MACE-Everyville) provides visual and tangible access to the social and intellectual networks behind architectural projects
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    3D tracking and control software powers gesture control TVs, 3D depth sensing digital signs, digital signage and interactive hand-tracking displays
Kaleb B

EyeMusic - 1 views

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    EyeMusic is a project that explores how eye movements can be sonified to show where a person is looking using sound, and how this sonification can be used in real time to create music.
Kaleb B

PlayStation®Move Product Info - Rundown of the PlayStation®Move, PlayStation®... - 0 views

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    The PlayStation®Move is a combination of the PlayStation®3 system, the PlayStation®Eye camera and the PlayStation®Move motion controller. The motion gaming technology is housed in the pairing of the motion controller and the eye camera. The sphere at the end of the motion controller allows the eye camera to pinpoint your every movement and position within the room. This tracking is translated, with absolute precision, into gameplay. So when you hit that bullseye, it won't be a fluke.
mitch g

Point, click: a review of gesture control technologies | VentureBeat - 0 views

  • My three-year-old is no more mystified by mice and touchpads than she is
  • by building blocks.
  • VentureBeat has covered many of these companies
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  • I’ll profile a few developers first, followed by some commentary on the platform players.
mitch g

Augmented Reality Mobile Game Aims to Boost Product Sales - Adrants - 0 views

  • For Red Bull, Circ.us created a mobile gaming app for the iPhone that allows people to create their own race track by arranging and photographing Red bull cans.
  • That arrangement then becomes the shape of the race track in the game.
  • The work succeeds on two fronts. It offers up a free and customizable mobile game and it gets people to buy Red Bull in order to make the game possible. Fun + Sales = Win.
Steve Madsen

Using Multitouch Gestures in Mac OS X - 0 views

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    "Shortly after, Apple incorporated these multitouch gestures onto the Macbook. Just a few months ago, Apple released a dedicated bluetooth "Magic Trackpad" so even desktop users could have multitouch gestures."
kirstenaf22

horizon-k12 - Gesture-Based Computing - 0 views

  • Nintendo Wii, the Apple iPhone and the iPad
  • iPhone, iPad
  • Kinect system
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  • DepthJS, which unites the Kinect with the web, allowing users to interact with the Google Chrome web browser through gestures
  • G-Speak
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    This good for a better understanding and examples of of what gesture based learning is.
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