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'Mechanical MOOC' to Rely on Free Learning Sites - NYTimes.com - 1 views

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    a new MOOC model: uses open source web content as course design. Won't need a traditional instructor or large start-up investment. Known as a mechanical MOOC.
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AACRAO - SEM Newsletter - Transparency: The Millennial Mindset's Effect on Your Web 2.0... - 0 views

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    Article on web 2.0 marketing to millennials by Strategic Enrollment Management February 2009. "Although we are not going to dedicate our article to a recap of millennial marketing, we do want to reinforce the importance of understanding the millennial mindset before you begin to build your Web 2.0 plan. Consider that 64 percent of your audience (teens 12 to 17 years old) are reported to engage in at least one type of online content creation, up from 57 percent just four years ago. Understanding what they are doing online allows our plans to be more comprehensive and effective and fully integrated into a successful enrollment plan. There is even an emerging classification of teenagers using a host of technology options for dealing with family and friends, including traditional landline phones, cell phones, texting, social network sites, instant messaging and e-mail. These "super communicators" represent about 28 percent of the entire teen population (Guess 2008). And possibly the most interesting statistic to watch comes out of Noel-Levitz's "E-Expectations: The Class of 2007" report, which claims that 43 percent of high school juniors have a profile page designed for use in researching colleges (Lenhart & Madden 2007). This all means that if you are not already participating in an active use of online marketing you are overlooking a large group of your audience. Frankly, they are keenly aware of marketing, and as marketers we need to understand their mindset to build effective plans to reach and educate them. We cannot expect that they will conform to marketing as it has been done in a traditional way. Tools of the Trade: Components to Consider The goal of any Web 2.0 is to inform and connect. Simply stated, the tools you choose should work to reinforce that goal and integrate with the other tools of the trade you are using. Enrollment managers who know their audience understand the need to consider a variety of marketing options, from traditional adve
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10 Tips For Working From Home - 0 views

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    Forbes 9/02/2013. Kerry Hannon suggests 10 tips from working at home. In addition to the tips about designating a space, etc. Kerry also talks about the challenge in convincing others you can manage other people when you telecommute. Use a digital way to "show up" at the office, be an online extrovert to keep your face and presence known to those in the office.
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How to Talk like TED | LinkedIn - 0 views

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    "TED (Technology/Design/Entertainment) is celebrating its 30 anniversary in March and has transformed the art of keynote speeches. Since TED "talks" are now viewed online more than two million times a day and smaller, independently run TEDx events are held in 145 countries, there's a good chance that people in every audience has seen a TED talk. That means, like it or not, your next presentation will be compared to TED!"
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Top 100 Websites For Women 2012 - Forbes - 0 views

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    Top 100 websites for women at end of 2012 Did a call in from Forbes groups to identify sites with "informative and compelling content, smart navigable design, engaged communities, and a voice that speaks to and for the female reader that's kept fresh, timely, and in-the-know by savvy staffers and impassioned writers. ... Does it have that amorphous and often indefinable quality that inspires us to share--with out social networks and in e-mails and conversations with our moms, sisters, friends and colleagues."
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Etherpad Lite - 0 views

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    A pad to show the sign up for Google Hangouts and chat record of Designing Collaborative Workshops workshop on P2PU. Free workshop with record available to interested visitors. One of the two facilitators is Creative Commons manager--Jane Park.
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E-Learning Archives - The Educators - 2 views

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    Great videos on e-learning with such topics as: How does one get started as Instructional Designer? Does Social Media Selling Works? How to build your digital footprint. What's your learning style? Knowledge Creation Digital Age. Embrace the digital communication age. What we're learning from online education. The educators is as site that has resources and blogs about learning. You can spend days here!
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Openlab Workshops » About - 0 views

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    "Openlab Workshops' mission is to use open source and free software tools and knowledge to both enable and inspire people's creativity. We are part of the open source and free software community because of their idealistic emphasis on transparency, knowledge-sharing, and collaboration. Since 2009 we've developed and taught over 24 workshops in such topics as programming for artists and designers using Processing, interactive lighting, livecoding, Arduino, and sound generation and analysis."
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    My cousin Evan Raskob's Openlab Workshop site. They are f2f workshops, but the concept is to bring diverse people together to create and share knowledge about digital art and technology.
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Press : Adafruit Industries, Unique & fun DIY electronics and kits - 0 views

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    Adafruit was founded in 2005 by MIT engineer, Limor "Ladyada" Fried. Her goal was to create the best place online for learning electronics and making the best designed products for makers of all ages and skill levels. Over the last 6 years Adafruit has grown to over 45 employees in the heart of NYC. Adafruit has expanded offerings to include tools, equipment and electronics that Limor personally selects, tests and approves before going in to the Adafruit store. Limor was the first female engineer on the cover of WIRED magazine and was recently awarded Entrepreneur magazine's Entrepreneur of the year.
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    Someone my London cousin suggested we look at. She is quite something and has grown a very successful company. She is the first woman engineer featured on the cover of WIRED. Her site is interesting, and she awards badges for acquiring skills.
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Muse University | The Muse - 0 views

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    At Muse University, stodgy, expensive, and time-consuming education is a thing of the past. Here you'll find classes designed for your busy lifestyle: They're short, they're smart, and they're delivered straight to your inbox. The best part? All of our classes are totally free. Just sign up to enroll, and get ready to start class tomorrow.
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This is Why Kids Need to Learn to Code | DMLcentral - 0 views

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    Stumbled into this blog post on why kids need to learn to code by Doug Belshaw, November 28, 2013 on Digital Media + Learning: The Power of Participation Love this rationale for why learning to code is important because I believe these arguments apply to adults acquiring greater digital literacy as well--it makes the reasons explicit. Coding is defined as learning to read and write a machine language; some are easier than others just like spoken language is. Reasons to learn to code 1. Problem-solving 2. (digital) confidence 3. Understanding the world (realizing that you can not only change and influence things but build things of value to others) In the comments, readers suggested these additional reasons: design thinking, understanding systems, knowing when to amend or break them and soft skills such as sharing your work, receiving feedback and critique to build diplomacy and negotiation skills.
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Doris Reeves-Lipscomb's Newsfeed - 0 views

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    Very interesting Slideshare on finding the juicy problems of your customers that they will pay you to help solve. Should go into our marketing resource group. Offers a leanstartup validation board from customer hypothesis to problem hypothesis to solution hypothesis to design experiment (get out of the building) to validate what you plan to offer.
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PDF.js viewer - 0 views

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    A PDF presenting the mission and strategic plan for Association for Women in Science 2011-2014. Well done in design and content. Look at these goals and objectives: Increase awareness of issues that impede and endanger American competitiveness by limiting progress in STEM careers Promulgate results of important national studies on gender inequity in learning environments and workplaces Work with federal and local agencies to show how gender equity aligns with their goals for workforce development Actively seek out opportunities for positive coverage in the media of AWIS activities and positions Highlight ways to restructure STEM environments to foster diversity and inclusion to advance national competitiveness Focus on career transitions and special needs of women of color and other underrepresented groups Actively propose and support federal legislation and initiatives which are consistent with AWIS policies and position statements such as, but not limited to: 1. Economic equity; 2. Flexible work options; 3. Parental leave; 4. Improvement of post-doc employment status; and 5. Title IX compliance. Develop mechanisms to engage individuals and chapters in advocacy Identify opportunities for innovation and systemic change across multiple work sectors Promote best practice models for employers and educators by gathering and highlighting examples from different disciplines, work sectors, and industries Highlight the central role of professional societies in advancing women's careers Expand our voice through strategic alliances and partnerships
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Markets for Good Workshop - Between the Dashboard and the Chair - 0 views

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    Slide 22 on Edutopia Experiment Workshop very interesting for planning and learning from experiments--What; Audience; Hypothesis; Data to prove or disprove; What are the steps to implement, collect data, analyze data, and reflect on it by ??? What did you learn? What will change to be more effective or efficient in your work? What is the design of your next experiment?
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The Mobile Learning Landscape 2015 Infographic - e-Learning Infographics - 0 views

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    Good infographic of the top 3 device features designers report using for mobile learning: wifi connectivity (74%); audio/video player (64%); browser capability (61%). Reports that 34% of organizations have mobile learning programs. from edtechllearninginfographics.com
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Lucy Gray Consulting - 0 views

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    This woman is featured in Downes video at ChangeSchools event; her web page design, content, and expertise deserve a careful look.
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United States - Stories - Features - World Education - 0 views

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    from the World Education newsletter. Andy Nash describes the Technology Integration Project (TIP), a six-month PD initiative designed to prepare adult educators to understand, choose, and effectively incorporate technology into instruction. Based on the online World Ed course, Integrating Technology into the Adult Education Classroom, with additional support from a coach and an online learning community.
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4 Tips On Creativity From The Creator Of Calvin & Hobbes | Co.Design | business + design - 0 views

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    Interview with Sam Watterson, Calvin & Hobbes creator Tips about creative process 1. You have to lose yourself in your work 2. Create for yourself 3. Make it beautiful 4. Every medium has power
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Digital badges hit the big time in higher ed | University Business Magazine - 0 views

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    by Matt Zalaznick, Universitybusiness.com Article from Oct 2015 on how more institutions offer digital badges as a form of micro-credential or "subdegree" to students. Also - "Perhaps appropriately, the University of Alaska, Anchorage offers professional development badges to instructors for studying digital instruction techniques, such as course design, social media and student interaction."
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The NCTE Definition of 21st Century Literacies - 0 views

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    "Updated February 2013 Adopted by the NCTE Executive Committee, February 15, 2008  Literacy has always been a collection of cultural and communicative practices shared among members of particular groups. As society and technology change, so does literacy. Because technology has increased the intensity and complexity of literate environments, the 21st century demands that a literate person possess a wide range of abilities and competencies, many literacies. These literacies are multiple, dynamic, and malleable. As in the past, they are inextricably linked with particular histories, life possibilities, and social trajectories of individuals and groups. Active, successful participants in this 21st century global society must be able to Develop proficiency and fluency with the tools of technology; Build intentional cross-cultural connections and relationships with others so to pose and solve problems collaboratively and strengthen independent thought; Design and share information for global communities to meet a variety of purposes; Manage, analyze, and synthesize multiple streams of simultaneous information; Create, critique, analyze, and evaluate multimedia texts; Attend to the ethical responsibilities required by these complex environments."
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