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Pınar Mercan Küçükakın

Design Thinking in Education - 0 views

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    "The impact of design thinking in education is two-fold: First, by requiring the use of multiple lenses when looking at a problem, design thinking demonstrates that bringing together seemingly disparate perspectives can often be the key to finding effective solutions.Second, and perhaps more importantly, design thinking emphasizes that collaboration and the use of outside resources are critical to both the learning and problem solving process-a notion that will be valuable to their scholarly, professional and personal lives."
canannn

Design-Based Research: Putting a Stake in the Ground - 1 views

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    The article underlines the emerging of design-based research by making connections with learning sciences. Differences between experimentation and design-based research are offered and terminologies that are similar to design-based research are dicussed with similarities and differences.
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    I especially liked the table, comparion experimentation and design based research. It made me clear about some issues, thanks :)
Yelda Sarıkaya-Erdem

Epistemic games and situated learning. - 0 views

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    I am now convinced of the opportunities of learning that can be provided by games after reading the following quote: "While commercial video games often offer worlds in which players prepare for the actions of soldiers or thieves, the question arises as to whether other types of games could let players prepare for action from different perspectives or identities such as a particular type of scientist, political activist, or global citizen, for instance. "
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    I remember many years ago I read a science fiction book about a game which was created to select the President. (Spoiler - The winner of the game was a 13 old year boy:)) Actually games are very interesting and will be very useful for education but the main problem here is the nature of market and the cost. Last week I was reading an article about mobile learning, I think this quote is meaningful for games too "In any case, hardware devices and technical systems are all without exception designed, manufactured, and marketed for corporate, retail, or recreational users. Any educational uses of the devices and the systems are necessarily parasitic and secondary." We have to consider education as "building the nation, building our future" then we can afford the cost and then educational games, devices will not be secondary...
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    Yelda, honestly, I also used to question the contribution of video games to learning and nowadays, as seeing more examples like the one you shared, I guess yes perspective are changing:) I believe as we also discussed in the forum, the most critical thing is how the material, video or something else is presented to the learners and used, not the material itself.
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    The same material in two differnt hands may serve to two differnt ideologies , beliefs, subject areas hence I do definitely agree with Canan the mentality of the minds who are using those plays the important role.
afranur

Design-based research needs team effort, says education expert - 5 views

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    "If a decision were to be made by the minister of education or the government to move in a new direction, then the orientations, the value system and the commitment of design-based researchers would be a natural way because it is an engineering field approach applied in education,"
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    I like the idea of including different stakeholders in the DBR process. Learning is a complex phenomenon. Context plays a critical role in the DBR on learning. Perhaps, we need to think about ways to build a DBR team.
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    Hocam, it would be nice to build a DBR team, we desperately need such an innovation in our field. Maybe, there can be DBR schools where researchers can work with voluntary teachers. If some incentives are provided for the teachers by MONE, they will work eagerly in the projects. Just an example: nowadays, lots of English teachers are doing really good Comenius projects and the motive behind their hard work is going abroad:)
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    +1 for DBR team & DBR Schools. I can try to find some support from MONE side.
Burcu Korkusuz

Learning by Design from Theory to Practice - 1 views

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    The paper explains Learning by Design based on the guidelines case-based reasoning and problem-based learning with many implications to pedagogical tools and practices.
Evrim Baran

Reports on Learning and Instruction by the NRC - 6 views

Here are the reports mentioned at the end of Chapter 2 published by the National Academy Press. They have free access. Knowing What Students Know: The Science and Design of Educational Assessment (...

Learning Science

started by Evrim Baran on 23 Oct 13 no follow-up yet
E.Yasin Çiftçi

Powerful Learning: Studies Show Deep Understanding Derives from Collaborative Methods - 2 views

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    This article concentrates on collaborative methods in education to highlight their potentials in elevated learning outcomes. In the article, there is also some mention of learning by design and project-based pathways. I guess it is worth to check it out. By the way Edutopia is a great source for educational articles and videos.
vahidetekeakay

Multiple Roles and Multiple Researchers in Design-based Research - 1 views

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    Dr. Susan McKenney discusses the balancing act that design-based researchers have as they take on multiple roles as researchers, designers, and practitioners. She also discusses the collaborative environment created by conducting research with multiple people on the research team.
Selçuk Kılınç

Doodle 3D - 0 views

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    Doodle3D Transform is a new 3D app that you can transfom your 2D drawings easily into 3D designs. Beside drawing by hand, you can also scan your photos or upload existing ones. After completing designs, you can send to 3D printer and have it. This project attract much attention at Kickstarter and they collected enough fund. This application can not be a sort of augmented reality one, I don't know but I want to share. I think, it is very usable and helpful for especially kindergarten students. Besides, while STEM is gaining many attention at the education society; this app can also be usable at other level with developing some extensions. Creativity is very important for all students at education and it is very appropriate for that mission. Using pen at our mobile education is still can be spectacular sometimes and I cannot imagine what will possibly happen if developers of that application succeed.
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    Thanks for sharing! It looks really beneficial and inspiring for not only kids but also for all the people who want to make a tangible product which they have created by just a simple drawing. And the best thing is that they don't need to know any programming language to design.
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    I want that! Where we can buy it?:)) Especially for kids it is really helpfull and enjoyable to realize which they draw something. It is like dreams come to the reality:)
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    :)) Now the beta version is accessible for Kickstarter backers and the final version come out at February. You can get detailed information from their website; http://doodle3d.com/ I continue to follow that project, I will also share the developments at there.
SEDA MUSAOĞLU

Kids Build! - 2 views

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    This is an event organized by Learning by Design in Massachusetts, AK-12 architecture and design education program. The event is called Kids Build and the students are expected to build the whole city from ground to up. They engage family members and kids together to have them understand the importance of design. It is all realistic because they have to get building permit, get inspected, in short all the processes to build a structure. They are provided with materials and they are urged to get ideas from each other. You should see this video! :)
Burcu Korkusuz

Technological pedagogical content knowledge development of Turkish pre-service teachers... - 0 views

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    It is a currently presented a paper based on a dissertation completed by Gokce Kurt currently at Marmara University, Dept. of English Language Teaching, Istanbul, Turkey. Paper was presented at the meeting of the Society for Information Technology and Teacher Education, New Orleans, LA. It examines the TPACK development of Turkish PTs of English as they participated into a study explicitly focusing on the framework of TPACK and designed following Learning Technology by Design approach.
Emel Güneş

Design as a fundemental human activity - 5 views

A TEDx talk done by designer writer, and educator, August de los Reyes who claims that our ability to externalize our inner thoughts and ideas is vital to both learning and design. http://www.yout...

started by Emel Güneş on 15 Nov 14 no follow-up yet
Selçuk Kılınç

Augmented Reality App - Elements 4D - 1 views

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    It is an application for mobile phones which you can view elements as virtual from your screen. You can view all elements seperately and also, if you put together them, they can from a product that you can see from the screen. The principle is very simple, after you install the application to your phone you can download the pdf of element cubes from the websites. You can also, view the demo from the website of app; http://elements4d.daqri.com/#demo
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    If you ever use it in your classes, please let us know Selçuk :) A friend mentioned that a similar 4D app has great implications for biology. I was wondering if it also has implications for other branches of science.
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    Chemistry and technology... Who you gonna call: SELÇUK :) That's an interesting app, however I think it's not enough on its own to teach anything. It still requires appropriate curriculum to make use of it. So, maybe we can think about how to use this technology as best as we could. What kinds of activities can be created?
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    There are other applications like that, for example Anatomy 4D for biology classes. Maybe your friend could use that application, Ceren. There are also Animal 4D+ and Space 4D+ for another lessons as I know. I also see the studies of Bilal Özçakır who is research assistant at Ahi Evran University. He develop some applications for his doctoral thesis with Erdinç Çakıroğlu at our university. I use that application at my classes at university and even at that age, students enjoy it very much. Even after lesson, they continue to use it and the effect of it at smaller age can be more motivating, I think. Beside like Armağan said, it is beneficial only with the appropriate curriculum and also well-designed lesson, I think. The lack of micro level understanding can develop with these applications at chemistry. Thanks for the jingle, also :)
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    I tried this application Selcuk. It s really entertaining :)
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    I am happy that you find it entertaining. When I first use it, I cannot leave my mobile phone for a while :)
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    I think this app looks fine to visualize an abstract topic which is elements. I agree with you Armağan about the necessity of appropriate curriculum. For example, an activity could be helpful that allows to students arrange the locations of elements based on their atomic radius in a periodic table. Therefore, the students can observe atomic radius of elements is increasing or decreasing when running left to right in rows and running up and down in columns of the periodic table. Like Selçuk said that those applications are used in other fields too. I've seen some works of Bilal Özçakır when I joined at a presentation. He visualizes the geometric shapes in 3D from QR codes. For example, you see a geometric shape from every perspective of it and you test yourself with how top or bottom perspectives of a geometric shape looks like by looking its one side. Thus, you have a realistic experience with virtual objects in immediacy.
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    I wrote at OdtüClass forum that interested people get learn from the beginning about developing at least basic applications. When I talked with Özçakır, he also said to me he learned the whole process from the online sources with his efforts. Of course, instead of open-source applications; the aim will be be to gain money but I think appearing more amateur applications cause many advantages at these areas.
satiburhanli

Concordia Language Villages - 1 views

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    The curriculum of Concordia Language Villages immersion programs distinguishes itself by being designed on the following precepts. Students participate in a grand simulation that creates a purposeful 24/7 environment where participants engage in a community of learners. This setting, centered around community-based learning, creates a focused and supportive environment that facilitates learning from peers and mentors alike.
Serap Sarıkaya

Augmented Reality in Physical Education (PE) - 1 views

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    This video is about how to integrate technology in PE classroom by using aurasma app. A basketball coach tries to teach three basic basketball skills with augmented reality platform. Also, she shows how this aurasma app is used step by step. Enjoy!
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    I mentioned at OdtüClass forum abou the flexibility of that Aurasma platform and this video is the good example of it. I think that platform can be fitted to any area with the right design.
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    Although it is a nice though, it is not very effective for the sport enviroment. While you are practicing, it is really hard to run around with an ipad. But i agree the way of teaching. Maybe they can design a diffirent tool for more effective trainings.
ibrahim tanrikulu

Boğaz'a teleferik projesi ilkokul öğrencisine aitmiş - 0 views

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    A nice example of learning by design.
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    A very good example :-)) I think this supports the idea that projects should have an aim and provide possible solutions to existing problems. As we all know, necessity is the mother of invention. So when we want to engage sts with design activities, we should be realistic and provide them with problems from real life.
satiburhanli

Arka Bahçede Bilim - 0 views

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    This video is an episode from the bakyard science program on yumurcak TV. In this program, children design tools based on their problems by this way, they try to understand some science subjects.
kuttai

Naked And Afraid in Wild - 1 views

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    This Documentary published by Discovery Channel for a while and actually can be a great example for situational learning! Basically they have to survive in a forest without any technology and clothes. Sometimes it is really fun to watch when they are trying to find a solution to eat or sleep.
Emel Güneş

Dream Course - 15 views

Selçuk I think this is a wonderful idea:) Dream is everything and helps student to set their own goals and expectations from lesson even from life :)

inspiration

canannn

Andes physics tutor - 0 views

shared by canannn on 13 Nov 13 - Cached
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    This is an example of a physics tutoring system that is designed to be the homework component of an introductory physics course.
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    It was developed by the Pittsburg Science of Learning Center-LearnLab. We can check some of their recent research and projects at http://www.learnlab.org/
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