Educators from the field have called for more concrete examples and resources to support implementation of UDL in their classrooms.
In response, we have developed "UDL Examples and Resources" that illustrate each of the UDL checkpoints. Exploring these e
Educators from the field have called for more concrete examples and resources to support implementation of UDL in their classrooms. In response, we have developed "UDL Examples and Resources" that illustrate each of the UDL checkpoints. Exploring these ex
"The learning registry is a new approach to capturing, connecting and sharing data about learning resources available online with the goal of making it easier for educators and students to access the rich content available in our ever-expanding digital universe."
"The Assistive Technology Oral History Project is an archive of pioneers in the field of assistive technology (technology for individuals with disabilities). It includes the histories of assistive technology (AT) specialists including occupational therapists, physical therapists, experts in blind and low vision, special educators, audiologists, rehabilitation engineers, software and AT device inventors, and more."
Build Comics from your favorite DC SuperHeroes! Use the comics as a form of expression or as an alternative way to give directions. Students can use characters they know to tell a story, practice typing, and more!
A new way of thinking about curriculum developmentDiversity and variability are the norm, not the exception in modern classrooms. Using the UDL Curriculum Toolkit curriculum developers can address learner variability through the provision of Universal Design for Learning.
Digit-Eyes is an iPhone 3G app for the blind and visually impaired community. It makes text or audio QR Code labels you can read with your iPhone and also lets you read the Universal Product Code or European Article Number and find out what's in the can or package.
Paul Hamilton's resource on Universal Design for Learning. Gives overview and then ideas/examples of tool use based on representation, expression, and engagement
Episode #101 of the A.T.TIPSCAST features a brief discussion about what comes next in one's personal quest to learn more about the implementation of the Universal Design for Learning framework.
Dan Meyer teaches high school math outside of Santa Cruz, CA, and explores the intersection of math instruction, multimedia, and inquiry-based learning. He received his Masters of Arts from the University of California at Davis in 2005 and Cable in the Classroom's Leader in Learning award in 2008.
University of Arkansas Center for Math and Science Education wiki that provides links to instructions, templates, and sample foldables in many subject areas