Download the audio directly - Episode #151: SNUG & Presuming Competence with AAC This episode of the A.T.TIPSCAST is sponsored by Texthelp, provider of the award-winning Read&Write software solutions. Click on the banner above to learn about the amazing Read&Write products.
Episode #151 is a discussion of the philosophy of Spontaneous Novel Utterance Generation (SNUG) and what the term "Presuming Competence" means in relation to teaching language to users of augmentative/alternative communication.
"There is nothing in a caterpillar that tells you it's going to be a butterfly." - Buckminster Fuller
"And now here is my secret, a very simple secret. It is only with the heart that one can see rightly. What
is essential is invisible to the eye." - Antoine de Saint Exupery, The Little Prince
The goal of this manual is to help you to improve the world of a person with autism. You don't need to
become a professional therapist to help. It is enough to remain a parent, teacher, aide, caregiver, or
interested friend.
Under the Table tells the story of how our assumptions influence not only how we act, but how we treat others. This story is one of understanding and realization that all students are are capable and contributors in their communities. We know that diversity is a strength, but if we are to truly move inclusive education forward in our schools, we need to understand the essential component of presuming competence.
lingro was conceived in August 2005, when Artur decided to practice his Spanish by reading Harry Potter y la piedra filosofal.
As a competent but non-expert speaker, he found that looking up new vocabulary
took much more time than the reading itself. Frustrated with how slow existing online dictionaries were, he wrote a program to help him translate and learn words
in their original context. lingro's mission is to create an on-line environment that allows anyone learning a
language to quickly look up and learn the vocabulary most important to them.
"Thasya Lumingkewas, 8, has autism and thrives at Maple Wood Elementary School in Somersworth, NH. The school has implemented Response to Intervention (RtI), Positive Behavioral Interventions and Supports (PBIS) and Universal Design for Learning (UDL). This film highlights the power of presuming competence, differentiated instruction and augmentative and alternative communication."
"The Sensory Learning NZ website is the home of the Sensory Learning Toolkit (SLTNZ). The SLTNZ has been designed primarily for practitioners of students with Profound and Multiple Learning Difficulties (PMLD). We have researched, tried and tested tools to gather data and approaches to learning that are suitable and relevant to this group of students. Tools that show the very small and often subtle changes in student behaviour that show learning and how they learn. At the heart of the SLTNZ is the belief that 'everyone is learner', starting from a base of 'presuming competence' and celebrating achievements.
The overriding framework and approach however can be used with higher functioning students of all ages. The tools used to gather data will change but the process will be the same."
Orange County Public Schools - AAC Implementation Strategies
Model It!!!
thoughts on aided language
AAC Plan for Implemention
a planning tool for who and how implemention will happen
Greetings & Closing Poster
instructions to staff on how to implement single message device
Dyanmic AAC Competency Goals
Word Hunts
A game to encourage vocabulary building using AAC device.
Writing Communication Goals
A Plan for Indroducing Core Vocabulary
Poptropica® is a virtual world in which kids explore and play in complete safety. Every month, millions of kids from around the world are entertained and informed by Poptropica's engaging quests, stories and games. Kids create a "Poptropican" character to travel the many Islands of Poptropica and use gaming literacy to enjoy a narrative that is often rooted in factual history. Problem-solving skills are honed as kids discover and solve mysteries unique to each Island.
There are always new areas to explore in this ever-expanding world where kids can collect objects, read digital books and comics, watch movies and compete in head-to-head competition. Parents can always trust that their children are playing - and learning - in a safe online environment.