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Contents contributed and discussions participated by António Teixeira

António Teixeira

elearn Magazine: Gamification: Using Game Mechanics to Enhance eLearning - 1 views

  • instructional designers should break up their products into short-term, medium-term, and long-term goals. For instance, before completing a course learners must complete several modules. To complete a module, several topics must be completed. In order to complete a topic, several objectives must be finished. And finally, each objective requires several goals to be completed.
  • If a user's skill exceeds the challenge of the experience, they will become bored. And, if the challenge exceeds the participant's skill, they will suffer anxiety. In the graph, an optimal user experience is illustrated in the "Flow Channel" as the squiggly line.
António Teixeira

Projects: A better way to work in classroom groups - 4 views

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    Criação de grupos (projetos) independentes dentro de um wiki.
António Teixeira

Educypedia, The educational encyclopedia is the most complete Encyclopedia in the world... - 1 views

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    Educypedia is an information resource about Scientific and Educational material:
António Teixeira

National Library of Virtual Manipulatives - 0 views

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    Interactividades matemáticas
António Teixeira

TEDxNYed: This is bullshit « BuzzMachine - 0 views

  • What does this remind of us of? The classroom, of course, and the entire structure of an educational system built for the industrial age, turning out students all the same, convincing them that there is one right answer
  • But that is what education and media do: they validate.
  • Do what you do best and link to the rest.
  • ...6 more annotations...
  • We tell them our answers before they’ve asked the questions. We drill them and test them and tell them they’ve failed if they don’t regurgitate back our lectures as lessons learned. That is a system built for the industrial age, for the assembly line, stamping out everything the same: students as widgets, all the same.
  • Google, he said, is looking for “non-routine problem-solving skills.”
  • “In the real world,” he said, “the tests are all open book, and your success is inexorably determined by the lessons you glean glean from the free market.”
  • We must stop our culture of standardized testing and standardized teaching
  • We must stop looking at education as a product – in which we turn out every student giving the same answer – to a process, in which every student looks for new answers. Life is a beta.
  • The school becomes not a factory but an incubator.
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    As notas de Jeff Jarvis para uma TED Talk que ainda não está disponível em vídeo.
António Teixeira

Exploratree - Exploratree by FutureLab - 0 views

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    Mapas mentais do FutureLab
António Teixeira

From Degrading to De-Grading - 0 views

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    Texto sobre os efeitos dos exames como modo de avaliação.
António Teixeira

Creating a Tech-Infused Culture, Harry Grover Tuttle - 2 views

  • 3. Display student work.
    • António Teixeira
       
      Faz-se na rede de alunos.
  • 4. Use morning news.
  • 5. E-mail research.
  • ...35 more annotations...
  • send science teachers an article about using computerized probes to analyze motion.
  • 6. Share a monthly digital newsletter.
  • Ask team, grade-level, or subject-area teachers to contribute a report on technology projects for a specific month
  • 7. Build a digital resource "book" or online site showing how tech projects support standards.
  • 8. Sponsor library teas and pizza breaks.
  • 9. Provide bimonthly how-tos.
  • 20-minute Common Technology sessions for teachers in the school lab and teach the most commonly used features of various technologies such as whiteboards or digital cameras.
  • 10. Target technophobes.
  • 11. Suggest integration
    • António Teixeira
       
      Muito interessante! Por exemplo: colocar as diversas escolas de um Agrupamento a realizar um projecto comum com o auxílio de ferramentas Web 2.0.
  • Encourage team interdisciplinary projects to have a strong technology component.
  • 12. Volunteer to evaluate.
  • 13. Assist teachers in meeting standards.
    • António Teixeira
       
      As Google Forms podem dar uma grande ajuda...
  • 14. Ask for electronic reports on students.
    • António Teixeira
       
      Melhor do que isto: levar os professores de uma turma a utilizar colaborativamente uma folha de cálculo online para troca de informação sobre os alunos da turma.
  • 15. Comment during observations about the use or absence of technology.
  • improve student learning by using higher-level thinking activities based on technology.
  • 16. Review lessons.
  • lesson plans that integrate technology.
  • 17. Work with the district curriculum council.
  • 18. Spur Spur planning
  • 19. Budget for conferences.
  • 20. Facilitate mentoring.
    • António Teixeira
       
      Muito interessante!!
    • António Teixeira
       
      Por exemplo: o "clube multimédia" da escola é um conjunto de aluno qualificados em diversas áreas e que podem apoiar os professores na utilização das ferramentas.
  • Develop a technology mentor program so that students can provide technical assistance to their teachers as the instructors develop technology-infused learning.
  • 21. Educate the community.
  • 22. Participate actively in professional development.
  • This learning fair fair is very effective in helping the public understand how students learn with technology.
  • by showcasing student projects.
  • posters, digital pictures, PowerPoint presentations, and digital movies
  • 1. Dedicate staff time.
  • 10 minutes during each faculty meeting
  • Focus the school Web site on technology-infused learning in various subject areas.
  • 2. Publish activity photos
  • take digital pictures of student learning that involves technology.
  • Show technology-generated student work at the school entrance.
  • Here are numerous practical strategies for achieving a culture in which students can be more engaged in their learning, have multiple means of accessing accessing and demonstrating that learning, and have varied assessments through technology.
  • Here are numerous practical strategies for achieving a culture in which students can be more engaged in their learning, have multiple means of accessing and demonstrating that learning, and have varied assessments through technology.
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