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Which Came First - The Technology or the Pedagogy? -- THE Journal - 0 views

    • Jennifer Hern
       
      Yes! School systems should provide (and require) technology professional development for teachers.
  • teachers more knowledgeable about technology than any before it arriving in classrooms with little understanding of how to teach with it?
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    trying this out first...
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Biology Lab Escape ("Escape the room" type flash game) - 0 views

    • Chris Johnson
       
      Try playing through this "escape the room" type flash game. You have to conduct an experiment as part of the solution. In this case the experiment is trivial and its validity is questionable, but couldn't we create a similar game as a performance assessment? If you get stuck, you can click "walkthrough" for help (including a video of the solution). Yes, I know there are many advertisements.
    • Xavier Rozas
       
      Chris don't you find the spastic picking up and inspecting of random artifacts laying around the castle, maze, forest, etc..hoping for a dialogue box to blurt out '..Just a regular newspaper...But what's this, a secret code puzzle left unfinished?!' is a flat experience. Don't get me wrong, I love easter eggs, but the hunt is a pain in clunky 2D.
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    Consider the possibilities for a performance assessment while playing through this simple "escape the room" game. The validity of the experiment involved in the solution is questionable.
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    Escape games are very big in the publishing industry right now due mostly to their inquiry based assessment and the low development cost compared to highly immersive first-person games. The biology lab escape is one of the better ones that I've seen out there. Thanks Chris!
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    I played for about 8 minutes and then grew tired of the game. I am curious how assessors would have graded my performance. I found the easier way to "escape the room" was to close the browser window.
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Confessions of an Aca/Fan: Archives: Youtube in the Amazon: Rural Peru's Transition to ... - 0 views

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    Bringing Wireless Infrastructure to small villages in Peru. Why and how?
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    Jenny, you should check this one out...
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Non-Formal Education in African Development. Report of a Survey. - 0 views

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    Sheffield 1972
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Classroom 2.0 - 0 views

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    A social network for educators interested in Web 2.0 technologies. Here you can connect with other educators who are interested in talking about the challenges and opportunities of using Web 2.0 technologies in all kinds of learning settings.
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Levers (Physics flash game) - 1 views

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    A highly amusing flash game for learning physics concepts. How might a teacher use this in class?
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    What age group would benefit most from this? What could the teacher do to make sure students learn about physics and not just learn how to manipulate the simulation?
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    I just played around with it a little bit, and I don't feel that I could use it effectively with grade 9th or grade 7th students that I was teaching last year. It is pretty much just a balancing game, but I don't think it can help learners understand any particular concepts like 'gravity' or the 'principle of moments'. For younger learners, like 6-year olds perhaps, it could help them develop an understanding of weights and balancing forces(?)... I don't know...
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Second Thoughts on Online Education - 3 views

  • Certain groups did notably worse online. Hispanic students online fell nearly a full grade lower than Hispanic students that took the course in class. Male students did about a half-grade worse online, as did low-achievers, which had college grade-point averages below the mean for the university.
  • A policy issue raised by the study, Mr. Figlio said, was whether a shift to online education will serve to widen the achievement gap between the best students and others.
  • “But what we are saying is that there’s no free lunch” in the drive to online education, he said.
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    I get really nervous about these "shifts" when they become sensationalized. Despite our insistence that students are not created equal, we keep searching for the one-size-fits-all solution to education, and in this era that solution is bolstered by anything containing the word DIGITAL. How much socioemotional development will students lose if this trend increases over time? How do we provide for human relationships, mentors, even confrontation and conflict resolution when we are all hiding behind computer screens? It has to be about more than convenience.
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ASTD Learning Circuits - 1 views

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    A good resource for online learning from American Society of Training & Development.
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Writer Neal Stephenson Unveils His Digital Novel The Mongoliad - NYTimes.com - 1 views

  • The company, based in Seattle and San Francisco, has developed what it calls the PULP platform for creating digital novels
  • aterial like background articles, images, music, and video. There are also social features that allow readers to create the
  • There are also social features that allow readers to create their own profiles, earn badges for activity on the site or in the application, and interact with other readers.
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  • Stephenson isn’t writing the book alone. There’s a team led by a writer Mark Teppo; it also includes Greg Bear, author of Blood Music and other science fiction novels. Stephenson compared the experience to writing a TV show, and not just because it’s a team of writers.
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    The PULP platform is an example of a writer trying to respond to people wanting more than traditional publishing. If this platform, or something like it, was widely accepted by people it might build a better case for alternative forms of publishing in education
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BASE10, The DSi and Lefties Left Out - Chicago video game | Examiner.com - 2 views

  • There is a percentage of people in the world who hold that DS stylus a bit differently than the rest of you gamers out there and despite the attention of much of the gaming development industry, when we get ignored it isn’t difficult to avoid taking notice
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    Designers of games need to consider the audience. Here is an example of a game that excludes left handed players. The DSi is a small hand held device with two screens. This game is played by holding the device open as you would a book. The problem is that numbers are moving from the left page to the right page and players are expected to use a stylus to interact with the right page. Left handed players block the view of the game and cannot play.
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Higher Education's Tech Dilemmas - Science and Tech - The Atlantic - 2 views

  • Electronic readers and textbooks, while an interesting concept and potentially lucrative for publishers, so far aren't meeting student needs
  • A host of research over the past decade has shown that even the option to click hyperlinks to related material can create confusion and weaken understanding.
  • The iPad measured at 6.2% lower reading speed than the printed book, whereas the Kindle measured at 10.7% slower than print
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  • Education's real problem with readers is the dismaying fact that mass information technology out of the box was not developed for education.
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    This article summarizes some research findings that suggest that electronic readers, such as the Kindle and iPad, are still inferior to the printed page and may even worsen student comprehension of material. The most up-to-date information technology seems inadequate for educational and academic needs.
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Learning Games Network - 0 views

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    Learning around games
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Learning Games Network - 0 views

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    Folding proteins for fun
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Classroom iPad Programs Get Mixed Response - Wired Campus - The Chronicle of Higher Edu... - 0 views

  • At those early-adopter schools, iPads are competing with MacBooks as the students' go-to gadget for note taking and Web surfing.
  • the iPad's technological limitations—its inability to multitask and print, and its limited storage space—have kept students dependent on their notebooks. "That's the problem with the iPad: It's not an independent device,
  • really excited about the technology but have not been "pushing the capabilities" of the device.
  • ...2 more annotations...
  • Seton Hill University, which gave iPads to all full-time students, are working with the developers of an e-book app called Inkling to come up with new ways to integrate the iPad into classroom instruction
  • he faculty at Indiana University has formed a 24-member focus group to evaluate iPad-driven teaching strategies.
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    What about providing students iPads so that they purchase textbooks on these devices to save resources for both the students and the school? Can we assume that all students will be comfortable using an iPad, or might there be implications for students with learning differences? What about the socioeconomic gap for students who cannot afford a computer to LOAD the books onto their iPads (even if the iPads themselves were provided)?
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Does Your Language Shape How You Think? - NYTimes.com - 1 views

    • Eric Kattwinkel
       
      Old ideas about language affecting thinking have been discredited, but more recent research has revived the idea, with important differences.
    • Eric Kattwinkel
       
      It's not that features of our language prevent or allow certain kinds of thinking; it's that they "oblige" us to consider some things and not others, thereby causing us to develop certain "habits" in how we think.
    • Eric Kattwinkel
       
      Compare different language requirements of making a simple statement ("I had dinner with a neighbor last night"): in French you have to reveal the gender of the neighbor, but in English  you don't; in English you have to reveal when the dinner happened; not so in Chinese.
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    • Eric Kattwinkel
       
      Research shows that when languages have different genders for the same objects, speakers of those language think differently about those same objects -- and this can affect their ability to remember those objects. (no reference?)
    • Eric Kattwinkel
       
      How would the habits of mind of a speaker of a geographic-based language be manifest in the way that person learns/remembers/teaches? How do speakers of egocentric languages learn/teach/remember differently?
    • Eric Kattwinkel
       
      Language even affects our perception and experience of color: "Our experience of a Chagall painting actually depends to some extent on whether our language has a word for blue."
    • Eric Kattwinkel
       
      Does an avid user of social media, who makes subtle distinctions among different ways to post something (comment, like, message, poke, etc.), have different habits of mind that affect how he/she relates to other people and/or incoming information?
    • Eric Kattwinkel
       
      Area for potential study?: how to measure the ways habits of mind affect our intuitive/emotional/impulse behavior.
    • Eric Kattwinkel
       
      Very intesting article about how our language affects the way we think. People who speak different languages adopt different "habits of mind" from an early age, and those habits can affect they way they experience the world. Especially fascinating is the discussion (2/3 of the way down) of languages that use a geographical, rather than egotistical, method for describing direction and relative position. (For example, the cup is resting on the north side of the west table in the southern room of the house.) How would a person with this type of view of the world experience a virtual environment? Also interesting implications for kids growing up with social media. Do new technologies impart habits of mind that affect the way kids learn?
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Houghton Mifflin takes the iPad to school - 0 views

  • The launch of the algebra app "signals the beginning of a new era in curriculum development, where the goal is not just providing world-class content, but also delivering it in a variety of ways so that students and teachers can individualize the learning experience,”
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    A not surprising move on the part of educational publishers trying to keep from going extinct. But it does force us to ask, are they just in a rush to utilize the popular technology, or have they really explored its value for learning?
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BBC News - Japan develops robotic seals to comfort sick and elderly - 1 views

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    Interesting video in light of our discussions on AI toys. This is going for a much older audience, but some of the "reactive" qualities would be extremely applicable to products for children.
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Body Sensing Comes to Smartphones - NYTimes.com - 2 views

  • John Stivoric, chief technology officer, says the company has been working closely with Apple and Google, to develop its smartphone application. It opens the door to allowing a person to monitor a collection of the 9,000 variables — physical activity, calories burned, body heat, sleep efficiency and others — collected by the sensors in a BodyMedia armband in real-time, as the day goes on.
  • The smartphone, though, is full-fledged computer in hand. “It’s a dashboard for the human body, a great viewer into what your body is doing on the fly,”
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    Compelling for educational uses, particularly science and health (but the price has to come down some first).
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