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Jason Dillon

change.mooc.ca ~ #change11 - 0 views

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    This is the link to a MOOC orchestrated by Stephen Downes, "Change in Formal Education Systems". Unlike the MOOCs that are getting all the press, like Coursera and EdX which are largely replicating a model that pushes content to the learner, this MOOC is actually trying to change the dynamics of teacher-learner interactions. The live session described here is about interaction. "Interaction - The various types and methods by which interaction is supported in formal education, especially student-student, student-content and student-teacher interactions. We look especially at the capacity to substitute one form of interaction for another based on funding, time subject and context."
Bharat Battu

A Brief Rant on the Future of Interaction Design - 2 views

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    A former Apple interface designer critiques Microsoft's 'Productivity Future Vision (2011)' video that has been spreading on the web (and a couple of you have shared here on Diigo).  The Apple guru's biggest gripe? Microsoft portrays a future dominated by single finger interaction with touch-enabled devices. But we are already seeing more elaborate Human-Computer interaction involving more of  our bodies and communication modes-- full body (Kinect, Microsoft), and voice & hearing (Siri, Apple). Mr. Victor says that Microsoft's vision wasn't as revolutionary as it seems.
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    I agree with the author on Microsoft's lack of vision about future technologies (which I also ranted about on facebook). At the same time, we have to note that Microsoft currently has devices that enable 'full body' communication and Apple does not. And their latest wonder 'Siri' was acquired, not developed internally. I respect Apple for their innovations but we haven't seen any 'vision' from Apple yet and I am curious to know what they might be thinking.
Allison Gevarter

The Evolution of Classroom Technology - Interactive Feature - NYTimes.com - 0 views

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    Interesting visual history on the evolution of classroom technology. Particularly like that they used a slightly interactive interface in designing this. It's intriguing to see how far we've come--and at the same time how similar some things are.
Garron Hillaire

Education Technology News: M State Utilizes EON Reality Software - 0 views

  • M State will be using EON Reality, Inc., software to commence its instructional program with a three dimensional interactive content.
  • EON Reality, Inc., provides interactive three dimensional software
  • It is critical in instructional content development to have the Subject Matter Experts (SMEs) design the instructional component alongside a 3D developer who can then create and integrate the interactive digital content within a wide range of learning applications
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    Online college M State is offering 3D interactive instructional content
Bharat Battu

Next stage of tablet interaction: Disney Appmates 'Cars' toys mean parents may never se... - 2 views

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    Physical toys can be recognized by the iPad touch screen, utilized by free game app. The interaction (maybe requirement?) of physical toys, that must be purchased, in order to utilize a free app... curious to see if this kind of interaction will gain footing in education
Angela Nelson

Social Emotional Sensing Toolkit - 0 views

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    go half way down the page for the WearCam, which is capable of perceiving and visualizing social-emotional information in real-time human interaction. The idea is to use this to help individuals with Autism and Asperger's understand and react appropriately to the emotions of the people with whom they interact.
Adrian Melia

An Interactive Robot in a Nursing Home: Preliminary Remarks - 0 views

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    Per our discussion about Sherry Turkle's work, here is an article she co-authored on interactive robots in nursing homes.
Lauren Gould

Inkling -- interactive textbooks - 1 views

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    Inkling makes interactive textbooks and are really trying to raise the bar in this area. I'm interested in the  "Social Learning Network" inside the Inkling textbooks. In other words, you and your friends can highlight/annotate and collaborate inside the textbook much like you would, for example, on a google doc. 
Maung Nyeu

New tools could improve learning | The Tennessean | tennessean.com - 1 views

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    Trip to zoo without leaving classroom! This tool is interactive and students can see and hear rear animals, including multi-touch, multi-user interactive tool. Another interesting aspect is that it never gives negative feedback. "Instead of telling you that it's wrong, it just tells you that it isn't right. So students can work together to find the correct answer, which increases collaboration among students." Similarities with EcoMUVE?
Kasthuri Gopalaratnam

Studying Human-Robot Interactions - The Daily Beast - 0 views

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    Interesting study on how human beings interact with robots and how to make robots 'friendly' to humans.
Richard Liuzzi

Penn News | Penn Develops Computer Model That Will Help Design Flexible Touchscreens - 1 views

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    Articles gets into the details of how the tech is designed. I'm more interested in the implication of touch screens that are flexible and thus potentially made more ubiquitous than we can currently imagine. Like in the Microsoft video, what if every surface we interact with is a digital portal? What implications not only for technology, but all forms of human action and interaction?
Robert Schuman

Microsoft Courier Booklet - 1 views

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    Microsoft Courier Booklet
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    The Microsoft Courier is a two screen folding tablet device that allows for user interaction via gestures and/or stylus. The user interface looks to be the Courier's strongest point, but I'm curious to see if the stylus-heavy interaction will provide for any major advantage over a typical laptop and the already existent tablet pc market for anything other than art programs. In an educational setting, this could potentially be used as a library reference device and/or collaborative art device, but just as has been the case with many educational products in the past, may not be novel enough to sway education (or any other market) into preventing the Courier into becoming vaporware. However, this still poses as an excellent example of new devices coming onto the market that focus on new or perfected methods of Human Computer Interaction (HCI).
Brandon Pousley

Google Wants to Join the Party, Not Crash It - 0 views

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    An interesting, non-education, look at what Ubiquitous Computing may mean for social interaction. Interesting to view it through this lens and see what might work or not work well for education.
Bharat Battu

AFP: Louvre and Nintendo aim to make art child's play - 3 views

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    The Lourve in Paris is partnering with Nintendo to use the 3DS portable gaming system as a delivery system for an interactive guide to the museum. Across the blogosphere, people are voicing their thoughts. Lots of people are saying that a Nintendo gaming device is just too casual/childish for the Lourve. Others are asking why the the museum can't jus stick with smartphones & the iPad. Others are asking details of cost, what features will be available on the 3DS device, will visitors be able to bring in their own 3DS and use the guide software on it?
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    Love this!
Krithika Jagannath

http://www.centerdigitaled.com/news/Astronomy-Class-Online-Learning-Human.html - 7 views

The strategies that Ringham shares (welcome project, videos and audio interactions) sounds like a positive step towards achieving promotive interaction. I suppose next, in designing the online plat...

kshapton

Spongelab goes for the love of the biology game - CBC News - Technology & Science - 1 views

  • Genomics Digital Lab (GDL), an interactive online gaming program from Toronto-based Spongelab Interactive that was designed for high school and college-level biology and science students. What's unique about GDL is that it turns cell biology into a progressive learning world full of battle scenarios, puzzles, and races against time. In other words, it makes learning fun.
  • The germination of the whole idea came during his studies when he realized complex cells comprise a 3D dynamic system that simply can't be taught easily in a two-dimensional setting.
  • A key to GDL's success is the fact that it can be delivered via a web browser, so no matter how rich the content, it can be used in class, at home or anywhere else one might have access to the internet.
  • ...1 more annotation...
  • With games, if you don't succeed at a level you try again. It's not about testing. It's about learning to try to learn different things to achieve a goal.
Devon Dickau

Should Colleges Encourage Better Tech/Life Balance? - Tech Therapy - The Chronicle of H... - 0 views

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    Naomi S. Baron, a linguistics professor at American University, studies how cell phones and online messaging change social interactions. She talks to the Tech Therapy team about her concern that colleges push too much technology on students and professors. Should colleges encourage e-mail-free Fridays?
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    Interesting to think about technology saturation is impacting college students. Some college professors are even resisting technology integration in the classroom because of it - if you're interested in Higher Ed, the Chronicle of Higher Education has many interesting articles about technology in university settings.
Jessica O'Brien

Doctor and Patient - Teaching Doctors About Food and Diet - NYTimes.com - 0 views

  • For the last 15 years, to help schools with their nutrition curriculum, the University of North Carolina has offered a series of instruction modules free of charge. Initially delivered by CD-ROM and now online, the program, Nutrition in Medicine, is an interactive multimedia series of courses covering topics like the molecular mechanism of cancer nutrition, pediatric obesity, dietary supplements and nutrition in the elderly.
  • More recently, Ms. Adams and her colleagues have begun working on online nutrition education programs geared toward practicing physicians.
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    I wonder how many medical students and physicians are learning through online information, such as these nutrition modules, to make up for the gaps in current medical education curriculum? These nutrition modules are interactive and let students take electronic notes while reviewing the material.
Margaret O'Connell

The $2 Interactive Whiteboard - 6 views

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    A reminder that more technology in the classroom is not always the answer.
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    Fabulous blog post! Great find!
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