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Billy Gerchick

10 Tech Skills Every Student Should Have - 5 views

  • 1. Internet Search - students need to know how to do a proper internet search, using search terms and modifiers. This skill is needed for school, work and life in general.
  • 2. Office Suite Skills - students need to now how to create, edit, and modify documents, presentations, and spreadsheets. Businesses still use MS Office for the most part, but iWorks, OpenOffice / LibreOffice, and Google Docs are all getting more popular. They all work similarly so the learning curve when switching isn't that big.
  • 3. Self learning of tech and where to go for help - knowing how to search a help menu on software or hardware, where to go to find user forums for help, and where to find the manual for technology is a huge skill that many do not know about.
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  • 6. Netiquette - Internet/Email/Social Media etiquette - proper way to use the internet, write professional emails, use social media in relation to your job (not complaining about the boss).
  • 5. Social Media - how to properly use social media for school and work, how to protect yourself on it, the issues of cyberbullying, connecting with others in your profession (PLN).
  • 4. Typing - yes, typing. I can get much more work done since I know how to type, then people who don't.
  • 7. Security and Safety - antivirus, spam, phishing, too much personal information sharing, stalkers, and more are all issues they need to know about.
  • 8. Hardware basics and troubleshooting - knowing what different parts of technology are called, how to make minor fixes, and how to do basic troubleshooting for WiFi, networks, OS won't load, etc
  • 9. Backup data - with all of the data that students create for school and work, it is important to back it up and have access to it at any time
  • 10. Finding apps and software - how to find, evaluate, and use apps for school and business. Also, how to find quality, free alternatives to paid software, apps and services.
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    Gateway source for all students: high school and college composition and journalism and student of life. Bookmark this source and then bookmark the hyperlinks in this article. Do you have the 10 (11 for the bonus) tech skills down? I certainly can improve in some of these areas.
Uche Amaechi

Psychologist: Facebook makes you smarter, Twitter makes you dumber | Technically Incorr... - 0 views

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    Anything that involves 'instant' such as twitter, texting, and youtube, hurt your 'working memory' and thus make you dumber. Facebook, on the other hand, expands your working memory as you seek to keep in touch with all your 'friends'. Really?
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    But what if the people finding me on Facebook were better left fogotten.
Jennifer Jocz

Poll: Teens expect to use Facebook, Twitter at work -- South Florida Sun-Sentinel.com - 0 views

  • oday's teens say that the freedom to Facebook and Twitter at work could influence their future job decisions
  • t at the same time that many organizations have begun implementing policies to curb social networking during the workday, over half of the teens polled said that their ability to access those networks could factor into what jobs they decide to accept in the future.
  • It really shows that there is a need for the additional education of our young people in terms of appropriate behavior
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    Teens today say that the ability to freely use Facebook and Twitter at work could influence their decision to accept a job
Brandon Pousley

Google Wants to Join the Party, Not Crash It - 0 views

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    An interesting, non-education, look at what Ubiquitous Computing may mean for social interaction. Interesting to view it through this lens and see what might work or not work well for education.
Tomoko Matsukawa

One Per Cent: Lego's augmented reality game tests your building skills - 0 views

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    Getting excited about Sesame Street&AR idea that was posted earlier, went to find if Lego is doing anything as Lego Education is getting more active lately to my understanding.  I only found this. This to me is not AR although it is utilizing some level of digital technology (social network/sharing work with others).  I would be more interested to see more work from traditional game/toy players to be aggressive in the tech space. 
Bharat Battu

Reflex : Math fact fluency - the next generation. - 3 views

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    The school I am interning at (The Carroll School) is using this in their middle school math classes. Small class sizes typically (4-8 kids /  class), and it's a 1:1 school where every child has a laptop. But - it's working well for designated independent work time in the math classes I've observed- where each kid is asked to play the game for 15 minutes on their own. Kids have their own profiles- and there are several different math mini games they can play, each game focusing on different math skills. Each mini game involves different game mechanics and art styles. But all games involve using arithmetic skills and math concepts to solve problems that progress them in the game. Good performance gives the kids in-game credits/money that they can use to customize their in-gam avatar. 
Laura Johnson

Edmodo And Common Sense Media Begin Offering Free Teaching Tools - 0 views

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    Edmodo And Common Sense Media Partner (the authors of the 0-8 report some of us read for Joe Blatt's class this week) to offer free teaching tools based on Dr. Howard Gardner's work at HGSE. The partnership provides teachers with a set of student activities based on Common Sense Media's free K-12 curriculum, "Digital Literacy and Citizenship in a Connected Culture," for the Edmodo platform. The curriculum introduces the basics of using social networks and other digital technologies safely, responsibly and respectfully and is based on the work of Dr. Howard Gardner and the GoodPlay Project at the Harvard Graduate School of Education.
Eric Kattwinkel

Cell Bound: Why It Is Hard to Ignore Public Mobile Phone Conversations: Scientific Amer... - 0 views

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    Why is overhearing a "half-alogue" more annoying than overhearing a dialog? Study shows that it's not a question of volume: hearing a half-alogue causes the brain to work harder to make sense of it, hurting our performance other cognitive tasks. Could this phenomenon be exploited in a positive way in a learning environment? (e.g. make use of the brain's natural tendency to work on filling gaps?)
Malik Hussain

Hybrid Online-Classroom Education: How's It Working? - IEEE Spectrum - 2 views

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    Good read to get a pulse on an online course at Coursera. Students registered online 11,800; students registered in in-person class 20. Only three weeks into the course and student feedback has been very positive.
Tommie Anthony Henderson

Posting Student Work Online: Motivate While Boosting 21st-Century Skills - 4 views

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    A growing number of classroom teachers are posting student work online. Recent advancements in online technology have made it easier and cheaper, yet many educators hesitate, not quite sure of how to begin.
Katherine Tarulli

University gives students space to work 'remotely' - 3 views

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    Connecticut State University created a workspace for students to work remotely, giving companies such as Cigna the opportunity to outsource jobs within the United States. 
Harley Chang

The King of MOOCs Abdicates the Throne - 3 views

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    Sebastian Thrun, CEO of Udacity, has openly admitted that his company's MOOC courses are a lousy replacement for actual university class and instead will be taking his company to focus more on corporate training. I personally will reserve further judgement until after I finish the readings for next week.
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    I posted this article in G+ a day or two ago. Some of the better commentary surrounding this article below. Tressie McMillan Cottom: "Thrun says it wasn't a failure. It was a lesson. But for the students who invested time and tuition in an experiment foisted on them by the of stewards public highered trusts, failure is a lesson they didn't need." Rebecca Schuman: "Thrun blames neither the corporatization of the university nor the MOOC's use of unqualified "student mentors" in assessment. Instead, he blames the students themselves for being so poor." Stephen Downes: "I think that what amuses me most about the reaction to the Thrun story is the glowing descriptions of him have only intensified. "The King of MOOCs." "The Genius Godfather of MOOCs." Really now. As I and the many other people working toward the same end have pointed out repeatedly, the signal change in MOOCs is openess, not whatever it was (hubris? VC money?) that Thrun brought to the table. Rebecca Schuman claims this is a victory for "the tiny, for-credit, in-person seminar." It's not that, no more than the Titanic disaster was a victory for wind-powered passenger transportation."
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    Grif - where did the Stephen Downes quote come from ? I read the Rebecca Schuman article and don't really agree with her. To expand on the Schuman quote you posted - it's really interesting how she says the massive lecture format doesn't work but then provides two examples of massive technology that do work - texting and World of Warcraft. This relates directly to some of what we talked about earlier this semester. I don't think it's the 'massive,' as Schuman implies, that causes the failure of a MOOC. It's part of the design. Once the design is better and more engaging, then MOOCs may find that they have higher retention rates. Schuman: Successful education needs personal interaction and accountability, period. This is, in fact, the same reason students feel annoyed, alienated, and anonymous in large lecture halls and thus justified in sexting and playing World of Warcraft during class-and why the answer is not the MOOC, but the tiny, for-credit, in-person seminar that has neither a sexy acronym nor a potential for huge corporate partnerships.
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    The Downes quote was from OLDaily, which is a daily listserve of his that I subscribe too. I think the difference between texting/WoW and MOOCs is that, while both have many many users, the former two have means in which those groups are disaggregated into smaller units that are largely responsible for the UX/individual growth that goes on. I agree with you that massive is not necessarily the failure, in fact, I think it's the best thing they have going for them. However, until the design can leverage meaningful collaboration, like WoW and texting, the massive will remain a burden.
Josh Tappan

Enhancing Student Success in Online Learning - 4 views

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    With funding from the Bill & Melinda Gates Foundation, SRI International is conducting a study investigating to what extent, why, when, and how online learning models that target Algebra 1 work or do not work for different student populations, especially those that are historically disadvantaged or underserved.
Nick Siewert

Make-up school work goes high-tech - Local - The Sun News - 0 views

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    Students are using "Smart bracelets" to carry makeup work from school to home.
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    I'm trying to figure out how this is different or value added from just giving every kid a $10 flash thumbdrive.
Margaret O'Connell

IEEE Spectrum: Outsourcing's Education Gap - 0 views

  • Lower-tier colleges and universities in both India and China suffer from passive learning styles. Design and project work is typically absent, the curricula do not focus on problem solving or building project management and communication skills, and there are no internships or other work experience. ”Engineering education is much more theoretically oriented, and students don’t really get this fully blended education that allows them to think outside the box,” says Denis Simon, a professor at the Pennsylvania State University School of International Affairs, who focuses on technology and education in China. ”They haven’t had the interaction with real live engineering that grads here have, so they’re very green when they come into the workplace.”
  • The main problem, though, is the sheer mass of students enrolled in engineering classes. ”When you have 100 students per teacher, you really can’t get hands-on and be interactive,” he says.
Brandon Bentley

"Singapore Math" - 1 views

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    Curious what math teachers in our class think about this. Anyone worked with these methods?
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    I was talking with Arene about this. He has taught math in middle school and high school in Singapore. When I asked if teaching this in the US would be effective he had some interesting points. You should talk with him to get an accurate account, but one of the questions he raised in our conversation was the following: Does this pedagogy that works in the cultural context of Singapore transfer to the United States?
Garron Hillaire

App Organizes the World Inside Your Smart Phone  - Technology Review - 0 views

  • Facebook encourages us to create a social network including everyone we know
  • Much of these communications is increasingly channeled through one device: the smart phone
  • "We're building your true social network from all of your services on the phone, and your [social] graph grows with every new message,"
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  • Aro is currently in a closed beta and is available only for Android phones (you can apply to join here), but an iPhone app is in the works
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    Pulling together a social media experience on your mobile phone. This might be work that could lead to educational platforms on the mobile device in the US.
Julia Jacobsen

Facebook News Feed Settings: Random or Not, Biggest Secrets Revealed - The Daily Beast - 3 views

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    Ever wonder how Facebook feed works?  The Daily Beast did some experiments to find out...
Bharat Battu

India's $35 tablet is here, for real. Called Aakash, costs $60 -- Engadget - 3 views

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    Tying into discussions this week about bringing access to mobile devices to all via non-prohibitive costs, while still reaching a set of bare-minmum technical specs for actual use: India's "$35 tablet" has been a pipedream in the tech blog-o-sphere for awhile now, but it's finally available (though for a price of roughly $60). Still though, as an actual Android color touch tablet, with WiFi and cellular data capability - I'm curious to see how it's received and if it's adopted in any sort of large scale
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    http://www.google.com/hostednews/ap/article/ALeqM5jkCXZtzqXX87-pXex2nn23lWFwkw?docId=87163f29232f400d87ba906dc3a93405 A much better article that isn't so 'tech' oriented. Goes into the origin and philosophy of the $35 tablet, and future prospects
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    I had heard months ago that India was creating this, but was not going to offer it commercially - rather, just for its own country. Just like the Little Professor (Prof Dede) calculator, when tablets get this affordable, educational systems can afford classroom sets of them and then use them regularly. But to Prof Dede's point - can they do everything that more expensive tablets can do? Or better yet - do they HAVE to?
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    I think this is what they're aiming to do - all classrooms/students across the country having this particular tablet. They won't be able to do everything today's expensive tablets can do, but I think they'll still be able too to do plenty. This $35 tablet's specs are comparable to the mobile devices we had here in the US in 2008/2009. Even back then, we were able to web browse, check email, use social networking (sharing pics and video too), watching streaming online video, and play basic 2D games. But even beyond those basic features, I think this tablet will be able to do more than we expect from something at this price point and basic hardware, for 2 reasons: 1. Wide-spread adoption of a single hardware. If this thing truly does become THE tablet for India's students, it will have such a massive userbase that software developers and designers who create educational software will have to cater to it. They will have to study this tablet and learn the ins-and-outs of its hardware in order to deliver content for it. "Underpowered" hardware is able to deliver experiences well beyond what would normally be expected from it when developers are able to optimize heavily for that particular set of components. This is why software for Apple's iPhone and iPad, and games for video game consoles (xbox, PS3, wii) are so polished. For the consoles especially, all the users have the same exact hardware, with the same features and components. Developers are able to create software that is very specialized for that hardware- opposed to spending their resources and time making sure the software works on a wide variety of hardware (like in the PC world). With this development style in mind, and with a fixed hardware model remaining widely used in the market for many years- the resultant software is very polished and goes beyond what users expect from it. This is why today's game consoles, which have been around since 2005/6, produce visuals that are still really impressive and sta
Kasthuri Gopalaratnam

A Classroom Software Boom, but Mixed Results Despite the Hype - NYTimes.com - 3 views

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    Pertinent discussion for those of us looking to create educational software
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    This artcile points out a strong frustration of mine. I've long believed that teachers and educators need a space to share how products work in the "real world" beyond the studies self-reported by companies. I have been familiar with the whatworks clearinghous and I have to say that the site is cumbersome without any commenting. If the site had a stronger design, compiled information better, and then allowed for users of the vetted programs to comment then they would have a useful tool.
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    Allison, do you know of any non-goverment or non-profit "Consumer Reports" style ed tech review forums which provide a balanced, ind-depth review (and where users can share their experiences)? After looking at the DOE what works clearing house website, I agree it is not well-layed out.
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    No- the sites I have stumbled upon in the past few years are more like list serves without any real organization. One of my goals at HGSE is to identify or create a site that would do this well.
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    Allison, how about we create a 'rating' agency for educational products (software, toys, kits etc) the way we think it should work? (We can call it Allison's list, like Angie's list). I am putting up this idea seriously. If there is a need that is not being met, I suppose it is an opportunity.
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