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William Vitale

Neuroscience and Enhanced Learning Report - 1 views

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    Here's a report from FutureLab at the National Foundation for Educational Research. It's a long report but they touch on a number of ways that neuroscience and technology can be integrated, whether it being using fMRI to demonstrate how brain activity levels are heightened when someone is allowed to choose their own avatar in a video game, or creating an app that helps dyslexic children read based on a neuroscience framework.
Jennifer Bartecchi

Artificial Intelligence | Neuroscience News - 1 views

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    Neuroscience News brings us a fascinating collection of articles re: artificial intelligence. If you have an hour or three, indulge!
Drew Nelson

Neuroscience and the Classroom - 1 views

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    Interactive insights drawn from neuroscience not only provide educators with a scientific basis for understanding some of the best practices in teaching, but also offer a new lens through which to look at the problems teachers grapple with every day. By gaining insights into how the brain works-and how students actually learn-teachers will be able to create their own solutions to the classroom challenges they face and improve their practice
James Glanville

Brainscape: Learn Faster - Research - 2 views

  • Confidence-Based Repetition These combined concepts of Repetition, Active Recall, and Metacognition work together to create Brainscape’s unique process of Confidence-Based Repetition (CBR). CBR acts essentially as your personalized knowledge stream, where bite-sized concepts are repeated one after another, in Question/Answer pairs, and then re-entered into the repetition queue in intervals based on your confidence in how well you know them. Low-confidence items (e.g. the 1’s and 2’s) are repeated more often until you upgrade your confidence to higher levels.
    • James Glanville
       
      "Confidence-based repitition" looks like the direct application of current thinking in neuroscience about how we learn.   I wonder how well it really works?  It's theory based but not truly field tested.....Not quite iterative research-design-field test-tweak loop Dock's Design course prescribes.
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    Interesting startup.  Building a learning tool based on the neuroscience concept of "confidence-based repetition."  
James Glanville

Learning: Engage and Empower | U.S. Department of Education - 4 views

  • more flexible set of "educators," including teachers, parents, experts, and mentors outside the classroom.
    • Chris McEnroe
       
      This is an example of the promise of Tech in Teaching. It promotes the Psycho/Social pedogogical reality of the learner's sphere of influences into the vital center of our concept of school. To me, it transforms academic discourse into intentional design. Because school experience is so culturally endemic, this is a change in cultural self-concept.
  • The opportunity to harness this interest and access in the service of learning is huge.
    • Chris McEnroe
       
      This sentence makes me think of an explorer who has discovered a vast mineral deposit and is looking for capital investment. To persuade teachers, parents, and school boards the explorer will need to show tangible evidence that ". . . our education system [can leverage] technology to create learning experiences that mirror students' daily lives and the reality of their futures." The sixth grade teacher will need to be able to demonstrate to the parent of a student the tangible benefits of a technology infused paradigm.
  • The challenge for our education system is to leverage technology to create relevant learning experiences that mirror students' daily lives and the reality of their futures.
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  • large groups, small groups, and activities tailored to individual goals, needs, and interests.
  • What's worth knowing and being able to do?
  • English language arts, mathematics, sciences, social studies, history, art, or music, 21st-century competencies and expertise such as critical thinking, complex problem solving, collaboration, and multimedia communication should be woven into all content areas.
  • expert learners
  • "digital exclusion"
    • Chris McEnroe
       
      Isn't this just another iteration of the general disparity in all kinds of resource allocation? This could just as well be articulated by debilitating student/teacher rations, or text book availability, or the availability of paper, or breakfast, or heat in the he building?
  • School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated
  • Advances in the learning sciences, including cognitive science, neuroscience, education, and social sciences, give us greater understanding of three connected types of human learning—factual knowledge, procedural knowledge, and motivational engagement.
    • James Glanville
       
      I'm interested in how our current understanding of how learning works can inform best practices for teaching, curriculum design, and supports for learning afforded by technology.
    • Erin Sisk
       
      I found the neuroscience discussion to be the most interesting part of the Learning section. It seems to me that the 21st century learner needs more emphasis on the "learning how" and the "learning why" and less focus on the "learning that." I think teaching information literacy (as described in the Learning section) is one of the most important kinds of procedural knowledge (learning how) students should master so they can access facts as they need them, and worry less about memorizing them.
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    "School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated." I liked the definitions of individualized (pacing), differentiated (learning preferences/methods), and personalized (pacing, preferences, and content/objectives).
Andrea Bush

Optimizing Young Readers' Brains: Lessons from Neuroscience - 2 views

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    Education Week does a little neuroscience research and gives some take-away advice for classroom practice.
James Glanville

You Love Your iPhone. Literally. - NYTimes.com - 1 views

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    This is the link to the NYT article "You Love Your iPhone. Literally"  Lindstrom is infamous for his "pseudo-neuroscience" claims.
James Glanville

[citation needed]» Blog Archive » the New York Times blows it big time on bra... - 0 views

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    Interesting blog responding to NYT/LIndstrom article "You Love Your iPhone, Literally" which attempts to use Neuroscience to make claims about "addictive dependence on emerging technology objects such as the iPhone.  Relevant given next week's Turkle video
Caroline Hendryx

Technology breeds self-absorbed kids | Viewpoints, Outlook | Chron.com - Houston Chron... - 0 views

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    Neuroscience Professor decries technology for creating "egotistic" users.
Matthew Ong

Awesome recovery from a stroke - perspective from a brain scientist herself - 0 views

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    When a brain scientist got a stroke, she got the opportunity to study her own experience. She found this remarkable ability of her mind to enter the conscious and sub-conscious realms, accessing information on different levels all the time. I wonder if artificial intelligence would ever have this ability, to think and feel on their own...
Kasthuri Gopalaratnam

Education Week Teacher: Teachers as Brain-Changers: Neuroscience and Learning - 1 views

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    Not much to do with technology, but an interesting article overall.
Garron Hillaire

BBC News - How good software makes us stupid - 1 views

  • "No problem - let me just enter that into my sat-nav…"
  • unless drivers pass a formidable test - called "The Knowledge" - they are not allowed to head out onto the roads in one of the iconic vehicles
  • "The particular part of our brain that stores mental images of space is actually quite enlarged in London cab drivers," explained Nicholas Carr, author of The Shallows: What the Internet is Doing to Our Brains
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  • The key to making us concentrate, Mr Carr suggests, is perhaps to make tasks difficult - a theory which flies in the face of software designers the world over who constantly strive to make their programs easier to use than the competition.
  • Mr Carr says that this simple experiment could suggest that as computer software becomes easier to use, making complicated tasks easier, we risk losing the ability to properly learn something - in effect "short-circuiting" the brain
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    An argument that Good Software design is bad for learning
Eric Kattwinkel

Cell Bound: Why It Is Hard to Ignore Public Mobile Phone Conversations: Scientific Amer... - 0 views

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    Why is overhearing a "half-alogue" more annoying than overhearing a dialog? Study shows that it's not a question of volume: hearing a half-alogue causes the brain to work harder to make sense of it, hurting our performance other cognitive tasks. Could this phenomenon be exploited in a positive way in a learning environment? (e.g. make use of the brain's natural tendency to work on filling gaps?)
Eric Kattwinkel

TED talk: 7 ways games reward the brain - 1 views

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    A look at the way games deal with motivation, and lessons for business, education and government. I'd be curious to know how many non-game enthusiasts would be convinced.
Eric Kattwinkel

Out of Our Brains - NYTimes.com - 2 views

  • There is no more reason, from the perspective of evolution or learning, to favor the use of a brain-only cognitive strategy than there is to favor the use of canny (but messy, complex, hard-to-understand) combinations of brain, body and world.
  • When information flows, some of the most important unities may emerge in integrated processing regimes that weave together activity in brain, body, and world.
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    A professor of logic and metaphysics suggests that IPods, BlackBerrys, and laptops can be seen as extensions of our minds -- "bio-external elements in an extended cognitive process."
Lin Pang

ViviTouch haptic technology hands-on: electroactive polymer giving a 'high definition f... - 0 views

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    Mutlisensory presentations are the way to go for future learning and gaming. Neuroscience studies show that increasing senses in learning process helps reinforce memory and improve performance.
David Chen

Is Google Making Us Stupid? - The Atlantic (July/August 2008) - 0 views

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    This is an old article, but I thought quite appropriate given the discussion in class yesterday. This topic continues to fascinate me and I'd love to hear what you guys think about it.
Nick Siewert

Does the Brain Like E-Books? - Room for Debate Blog - NYTimes.com - 1 views

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    Discussion on whether digital reading differs neurologically from paper reading.
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