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Contents contributed and discussions participated by Brandon Bentley

Brandon Bentley

ARTLAB+ - 2 views

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    ARTLAB+ is a digital media studio that gives local teens the opportunity to become integral members of a design team. They create new visitor experiences at the Hirshhorn, taking their inspiration from its permanent collection and temporary exhibitions. ARTLAB+ designers hone crucial twenty-first century skills as they make videos, animations, wikis, games, podcasts, and more. By the end of every project session, the design team has created a unique product that enriches the museum experiences of other visitors and showcases each teen's creative growth. After-school, weekend, and weeklong ARTLAB+ workshops are held year-round to accommodate a wide variety of schedules. We welcome all teens, regardless of experience. Looks like a great way to help introduce twenty-first century skills- BB
Brandon Bentley

Game aims to draw in North Quincy - 0 views

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    Game's goal is to increase Asian community involvement
Brandon Bentley

The Great American Information Emperors - 1 views

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    This article contains excerpts from a new book called "The Master Switch", Wu presents the stories of five men who disproportionately influenced the shape of the American information industries in the 20th and 21st centuries. Interesting context given our recent discussion on information...
Brandon Bentley

Risk Reduction Strategies on Facebook - 1 views

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    How teens are leveraging facebook to meet their personal needs (super log-off, whitewashing).
Brandon Bentley

Episode 77: Wired Magazine Co-Founder's Tech Advice for Academics - 1 views

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    Kevin Kelly, one of the founders of Wired Magazine, sat down with the Tech Therapy team to talk about his new book What Technology Wants, and what his framework for understanding change means for colleges.
Brandon Bentley

Microsoft targets 250 million teachers, students globally by 2013 in Partners in Learning - 1 views

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    Article mentions a 10-year $500 million commitment by Microsoft to transform education systems around the world through technology. "The programme will assist teachers, school leaders and students globally on effective ways to use ICT in the classroom environment." But doesn't really give any specifics. Is this money well spent?
Brandon Bentley

The 21st Century Classroom - 2 views

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    American classrooms are outdated. Slate seeks your great ideas for how to modernize them.
Brandon Bentley

Should Math Education Be Replaced by Video Games? - 2 views

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    Wondering if this idea of "Pulling people into education, rather than pushing them into it" can work for the world's "worst-off Children"? Most interesting ideas found in the TED talk here: http://www.good.is/post/education-innovation-in-the-worst-situations/ Q: Are there smart-phone/cell-phone-based MUVE games?
Brandon Bentley

University of Phoenix Teams with Technology Leaders for IT Degree Programs - 0 views

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    "This new agreement is part of an ongoing effort by University of Phoenix, the nation's largest institution of higher education, to open the doors to new educational pathways for prospective and current students in the field of Information Technology." Interesting hybrid of college-credit and training/certification programs...
Brandon Bentley

Frontline "College Inc." Program - 2 views

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    Interesting interviews with folks associated with the for-profit education industry. Worth a glance after reading "Disrupting Class"
Brandon Bentley

"Singapore Math" - 1 views

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    Curious what math teachers in our class think about this. Anyone worked with these methods?
Brandon Bentley

Obama gets candid in conversation on education - 3 views

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    4 minute movie from Education Nation summit. "Should the system be overhauled?"
Brandon Bentley

Video games speed up reaction time - 0 views

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    just as I was wondering how I could improve "keeping track of friends in a crowd"
Brandon Bentley

Minimally Invasive Education - 1 views

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    Minimally Invasive Education is defined as a pedagogic method that uses the learning environment to generate an adequate level of motivation to induce learning in groups of children, with minimal, or no, intervention by a teacher. (Disruptive Tech?)
Brandon Bentley

41collegeprofs-online2 - 0 views

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    The Faculty Survey of Student Engagement surveyed approximately 4,600 faculty members at 50 U.S. colleges and universities in the spring of 2009. Taken from this article (Might need HUID/PIN to view): http://chronicle.com.ezp-prod1.hul.harvard.edu/article/Professors-Use-of/123682/
Brandon Bentley

Gaming: With Espionage, gaming brought to life - 0 views

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    local live action video game
Brandon Bentley

Technology in the Classroom: Why It Needs to Catch Up -- And Fast - 2 views

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    Kno reader- digital textbook
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