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Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
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  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
Bharat Battu

AFP: Louvre and Nintendo aim to make art child's play - 3 views

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    The Lourve in Paris is partnering with Nintendo to use the 3DS portable gaming system as a delivery system for an interactive guide to the museum. Across the blogosphere, people are voicing their thoughts. Lots of people are saying that a Nintendo gaming device is just too casual/childish for the Lourve. Others are asking why the the museum can't jus stick with smartphones & the iPad. Others are asking details of cost, what features will be available on the 3DS device, will visitors be able to bring in their own 3DS and use the guide software on it?
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    Love this!
Molly Wasser

Boy Genius of Ulan Bator - 1 views

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    Here's an example of one person who excelled in a MOOC. While everyone may not have the drive of this student, this is a good example of how an online technology facilitated a social learning group. Also - yet another example of how online resources can benefit people across the country who do not otherwise have access.
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    A friend just sent me this same article, Molly! However, my takeaway was much different. Whenever I read articles about young people doing extraordinary things with limited resources and technology, my first thought is always "how is this possible??" The article addresses my question directly: "The answer has to do with Battushig's extraordinary abilities, of course, but also with the ambitions of his high-school principal." The principal, also a graduate of MIT, was focused on developing more skilled engineers in Mongolia, and made it his mission to bring science and tech labs to his students; while MOOCs, the government's heavy investment in IT infrastructure, and the ubiquity of a 3G network made it possible to extend and enhance learning opportunities, the students may have never been exposed to engineering were it not for the encouragement of the principal. This human component, combined with technology, was what nurtured Battushig's drive and talent. This path will not work for just any student. If most homes in Mongolia have an Internet connection and even nomads cell phones, why have more people not found success with MOOCs? The author of the article summed it up best when she said, "Battushig's success also showed that schools could use MOOCs to find exceptional students all over the globe." Battushig is exceptional, just as elevated learning through MOOCs is still the "exception" and not the rule. MOOCs still lack a certain (perhaps human?) element that can move them from producing the anomaly of one "boy genius" to a more widespread level of learning.
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    Hi Laura - That's a good point about the principal. The principal and the student were both exceptional. While I do not think that MOOCs, as they are right now, can work for everyone, I do think that this example of educating an exceptional student is heartening. Maybe this exceptional student can learn a lot and then in turn, help others in his community. As undemocratic as it is, many advances in society are made by individuals or small groups of people. Overall though, I agree that MOOCs lack, as you said maybe a human element, to promote widespread education.
Garron Hillaire

Writer Neal Stephenson Unveils His Digital Novel The Mongoliad - NYTimes.com - 1 views

  • The company, based in Seattle and San Francisco, has developed what it calls the PULP platform for creating digital novels
  • aterial like background articles, images, music, and video. There are also social features that allow readers to create the
  • There are also social features that allow readers to create their own profiles, earn badges for activity on the site or in the application, and interact with other readers.
  • ...1 more annotation...
  • Stephenson isn’t writing the book alone. There’s a team led by a writer Mark Teppo; it also includes Greg Bear, author of Blood Music and other science fiction novels. Stephenson compared the experience to writing a TV show, and not just because it’s a team of writers.
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    The PULP platform is an example of a writer trying to respond to people wanting more than traditional publishing. If this platform, or something like it, was widely accepted by people it might build a better case for alternative forms of publishing in education
Mitch(ell) Miller

Rutgers student death: Has Digital Age made students callous? - 2 views

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    A very sad story that people think was caused, in part, by how the digital age is affecting students.
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    The roommate was clearly trying to out him in a very nefarious way. Yes, easy access to recording and distribution technology was available, but bad decisions drove the actions.
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    I think the wide use of cams has changed people's idea of what is appropriate and what is not. People who have not lived with these webcams and camera phones have at least a background of knowing of a time when they weren't so readily available. Children and students growing up now who've had them all their lives, may not automatically know what is acceptable. I am outraged if I'm in a social setting with friends where we are dancing, having fun, and bystanders start to record us without our consent. These cameras are everywhere, and some states aren't allowing people to video police officers on duty, but I think this should be extended to general public. People should have to consent before they are recorded on camera, and if there is no consent, that offending party should possibly face legal action.
amy hoffmaster

IPad a Therapeutic Marvel for Disabled People - NYTimes.com - 0 views

  • Since its debut in April, the iPad has become a popular therapeutic tool for people with disabilities of all kinds, though no one keeps track of how many are used this way, and studies are just getting under way to test its effectiveness, which varies widely depending on diagnosis.
  • “Making things less complicated can actually make a lot of money
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    thoughts on using iPad for people with physical disabilities
James Glanville

Is LinkedIn For Old People? "Like The Kind Of People Who Will Give You A Job?" Hoffman ... - 1 views

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    Intesesting article about LinkedIn and other social networks such as FaceBook, Twitter, and Google+   Not directly related to education but does speak to the role of social networks in the 21st century
Sunanda V

10 Truths About Books and What They Have to Do With Video Games - 1 views

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    Great post about the ways that books and video games are actually quite similar. My favorites: "1. Books are a powerful technology. They can lead to aggression and violence (witness the Bible, the Koran, and the Turner Diaries in the wrong hands). Nazi Germany was a highly literate society. Games, so far, do not have this much power, but some day they may. 4. Books can make you stupid by not questioning what they say. 8. Just giving people books does not make them smarter; it all depends on what they do with them and who they do it with. For young people, it depends, too, on how much and how well they get mentored. Mentoring is, in fact, crucial."
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    Thanks for tagging this- definitely thought provoking. I might argue that both books and games can, in fact, make people 'smarter' in and of themselves, but that both are far better when used socially with mentor support and quality teaching.
Tommie Anthony Henderson

Some Ohio Schools Say Computers Don't Belong in Classrooms - 1 views

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    Technology is playing an increasingly prominent role in America's schools. These days, computer games teach math skills and lectures are given at home via YouTube while class time is reserved for practicing the material, in what has become known as a flipped classroom. I WOULD JUST FALL TO SLEEP IN ONE OF THESE SCHOOLS! It is a shame that people allow their biases to hinder children. People running away from the present and future --- it is like that very bad M. Night Shyamalan movie ---> THE VILLAGE. COMPUTERS are like the imaginary demon! In truth, the demon only lives within the mind of people stuck in time.
Heather French

Steve Ballmer and Microsoft announce Youth Spark - 0 views

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    Quoting directly from the company-wide email (to Microsoft) "Microsoft YouthSpark is a new companywide initiative that will create opportunities for 300 million young people around the world over the next three years. We know young people everywhere face real challenges....Yet, this is more than philanthropy. We are mobilizing the company. From Partners-in-Learning to Office365 for EDU to Skype in the Classroom, we're marshaling a wide range of company's programs to support youth. As Steve said this morning, "We believe that working with our partners we can help empower young people to change their world, and we are committed to using our technology, talent, time and resources to do that."" (Personal Communication)
Ellen Loudermilk

People Spend 927 Million Hours Per Month Playing Facebook Games - 1 views

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    Hi Ellen, I think this is an interesting topic. You may be interested in Piskorski's work at HBS. Professor Piskorski's current research examines why and how people use on-line social networks, both in the US and abroad. Using extensive fieldwork and large scale empirical analyses, he constructed theories of social failures and networks as covers which allow us to understand numerous facets of people's on-line behaviors. http://drfd.hbs.edu/fit/public/facultyInfo.do?facInfo=ovr&facId=10663
Chris McEnroe

Business Collaboration Software - Collaborative People Systems | Saba Collaboration Sui... - 1 views

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    This company seems to package much of the free software for social networks within a company. They present an interesting vision of how it all might work as people collaborate on a project and utilized the system to find the right human resources. This looks sort of like the descriptions of what networked learning should (kind of) look like in schools. This is the industry model. Here's the video: http://www.youtube.com/watch?v=wkP49rBrq68&feature=player_embedded
Chris Dede

Tech companies warn privacy rules will kill innovation - The Hill's Hillicon Valley - 0 views

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    This speaks to the issues we have discussed in class about people who have naive ideas about protecting children from digital threats
Tomoko Matsukawa

Japan's LINE social network could challenge global competitors | The Japan Times Online - 0 views

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    Do any of you know 'LINE'? as of last months, 80mn users globally (36mn users in Japan) and its pace of growth is exceeding that of any other types of social media in the country (Facebook, Twitter, etc). They target 1) users who have smartphones but not PC, 2) those who are interested in communication emotions effectively through ''emoticons'. If some people are concerned about how twitter/facebook/texting would have adverse impact on children language skill, let's talk about the implication of this thing if kids learn to communicate just by selecting emoticons (whose designs and variety are great by the way) and sending that to each other. I still have LINE on my PC but seeing this rapid growth in my home country concerns me a bit. 
Steve Henderson

Why Stories Matter - Marshall Ganz | Sojourners Magazine - March 2009 - 0 views

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    Not exactly a link re: technology, but really good reading if you intend to IMPLEMENT any of the stuff we have talked about for the last several months. You will need to move people to change habits - Marshal Ganz of HKS describes a process to articulate a vision of change and move people to action.
Angela Nelson

Social Emotional Sensing Toolkit - 0 views

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    go half way down the page for the WearCam, which is capable of perceiving and visualizing social-emotional information in real-time human interaction. The idea is to use this to help individuals with Autism and Asperger's understand and react appropriately to the emotions of the people with whom they interact.
Kasthuri Gopalaratnam

Massive Open Online Courses Prove Popular, if Not Lucrative Yet - NYTimes.com - 2 views

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    ""No one's got the model that's going to work yet," said James Grimmelmann, a New York Law School professor who specializes in computer and Internet law. "I expect all the current ventures to fail, because the expectations are too high. People think something will catch on like wildfire. But more likely, it's maybe a decade later that somebody figures out how to do it and make money." "
Kasthuri Gopalaratnam

Raspberry Pi, a Computer Tinkerer's Dream - NYTimes.com - 0 views

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    Raspberry Pi may sound like the name of a math-based dessert. But it is actually one of the hottest and cheapest little computers in the world right now. Almost one million of these $35 machines have shipped since last February, capturing the imaginations of educators, hobbyists and tinkerers around the world. One Pi owner, Dave Akerman, of Brightwalton, England, even sent a Raspberry Pi to the upper atmosphere, floating it 40,000 meters up using a weather balloon. There he was able to take live video, photos and measurements. "Now every primary school in the world can take pictures from near space," Mr. Upton said. "You give people access to this tool and they do great things."
Tomoko Matsukawa

New Report: We're Not As Connected As We Think - Pankaj Ghemawat and Steven A. Altman -... - 0 views

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    The DHL's Global Connectedness report is interesting. The pillar is composed of trade/capital/information/people. Total rank of connectedness: US 20th. Each page for country analysis is helpful to think about kind of education is required for each country's future growth. 
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