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Jennifer Bartecchi

http://www.youtube.com/v/rigCbMtsYYI&?autoplay=1 - 0 views

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    Here's video examples of some of the MIND Institute's games... I'm not sure how the reveal of locations behind the iPad really come into play... SURELY they could have come up with more functional examples that relate content to real life?
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    Can you think of more functional & relative locations to showcase?
Uche Amaechi

ReadWriteWeb's List of Kid-Friendly Online Resources - 0 views

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    Fox's IGN Entertainment purchases "What they Play site" that uses the ESRB (Entertainment Software Rating Board" data to provide a family guide to video games
Natalie Hebshie

Part I: Answers to Questions About Video Games and Learning - NYTimes.com - 5 views

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    Definitely want to read some of the books mentioned in this Q&A.
Ashley Lee

Video Games Take Bigger Role In Education - NYTimes.com - 1 views

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    using video games to teach cellular biology and molecular science to high school students
Rupangi Sharma

A Neurologist Makes the Case for the Video Game Model as a Learning Tool - 4 views

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    Excellent article on Video game model as a learning tool. Useful takeaways for motivation.
Tim Johnson

Google Launches Ingress, a Worldwide Mobile Alternate Reality Game - 2 views

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    Description and video of Google's new 'Ingress' game, which is a pretty wild (and maybe a little frightening) glimpse into the potential directions of AR, ubiquitous computing, and gaming
Jennifer Lavalle

Mobile Gaming Rises Rapidly Among Kids and Teens - 1 views

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    This article shares some statistics from the NPD group's research regarding children under 17 and gaming. The percentage of under 17 year olds who video games has risen from 82% in 2009 to 91% in 2011. Mobile gaming is up from 8% in 2009 to 38% in 2011.
Chris Dede

National STEM Video Game Challenge - 4 views

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    Big money for games that help young children learn STEM
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    Maybe you or someone could comment on what this has in common with the Tesla project (or what is different). Would love to hear more. As a future middle school teacher, this inspires me. The contest geared toward middle school age validates my conviction that middle schoolers can and should be learning technology ... yes, even in BPS there's got to be a way.
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    TESLA is studying both how we can make math education more effective and what types of motivational inductions appeal to various types of students in grades 5-9. The emphasis in engagement is on building intrinsic motivation and self-efficacy in math, rather than using external motivation to "sugar-coat" math as yucky, but necessary. The intrinsic/extrinsic distinction is often ignored by game designers,and as a result kids who are momentarily engaged in STEM can actually be demotivated longer term. TESLA is trying to established a more nuanced view of how to build this type of game.
Ashley Lee

Computer Games and Traditional CS Courses | December 2009 | Communications of the ACM - 0 views

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    "This article examines the ongoing efforts to integrate computer video games in existing traditional CS courses."
Billie Fitzpatrick

Game-Based Learning - 1 views

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    Very sharp insight into games!
Sunanda V

Globaloria--Social Learning Network for Students to Engage with Video Game Design - 1 views

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    Similar to MIT's Scratch, Globaloria positions itself as helping students develop STEM knowledge, digital literacy skills, and college readiness through game design. The program markets itself as a blended learning model.
Deidre Witan

Chop Chop! Food Media prototype v.2 concept - 1 views

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    An AR game teaches you how to cook - similar to what we saw in the video a few weeks ago
Irina Uk

Students Tackle Video-Game Design - 2 views

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    This article discusses how students at one school learn by designing their own video games. There is a separate class set up for this. The article exposes many challenges to implementing this type of curriculum.
Kasthuri Gopalaratnam

3D display screen on mobile devices could be on the horizon - 0 views

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    "The ability to tilt along multiple axes distinguishes our display from previous actuatable displays. Such screen versatility opens a range of opportunities for providing an additional integrated information channel to the user. "These opportunities include collaboration, terrain modeling, 3D video that is beyond auto-stereoscopic 3D and tangible gaming. We can imagine many scenarios that would benefit from the physicality offered by Tilt Displays. However, we need to establish whether users can relate to the new experiences and advantages of using such a device."
Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
  • ...23 more annotations...
  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
Uly Lalunio

Mobile augmented reality: Reality, improved | The Economist - 0 views

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    This article from the Economist gives a background on augmented reality, and explores future prospects: 2D bar codes, the evolution of Google Latitude, the future compass enabled Iphone.
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    I like the way the Nokia researcher describes "virtual reality" dividing into "augmented reality" (real world with layers of additional information) and "augmented virtuality" (virtual game worlds being made more information-rich). Helpful distinction.
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    "Virtual reality never really died, he says-it just divided itself in two, with AR enhancing the real world by overlaying information from the virtual realm, and VR becoming what he calls "augmented virtuality", in which real information is overlaid onto virtual worlds, such as players' names in video games... its potential is huge."
Brandon Bentley

Video games speed up reaction time - 0 views

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    just as I was wondering how I could improve "keeping track of friends in a crowd"
Allison Gevarter

High Court's violent-game sales ruling: Why now? | Politics and Law - CNET News - 0 views

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    An update on the ongoing case of whether or not a law banning the sale of "violent" video games to minors is constitutional.
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