Education, psychology and technology: Games lessons | The Economist - 1 views
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Chris Dede on 04 Sep 09a school with a curriculum based on videogames
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Benjamin Berte on 06 Sep 09While I applaud the concept of their program, I believe it tips the scale too far in the direction of technology. Unless the students plan to solely work in a digital world the removal of a physical classroom and interaction will greatly affect their social development. For example, physics lab was partially about the smell of the chemicals, the viewing of the wave pools, the teamwork and the mistakes that were real life.