Skip to main content

Home/ Groups/ HGSET545
1More

Growing Up Digital, Wired for Distraction - NYTimes.com - 0 views

  •  
    Most of the news I found discuss whether video games have any negative effects on kids. IIn constrast, those educational games which play an important role in educating kids are neglected and not paid much attention to.
1More

A 90-Minute Plan for Personal Effectiveness - Tony Schwartz - Harvard Business Review - 0 views

  •  
    Optimal limits for focus and engagement.
1More

What They Play - Kids Influencing Game Development - 0 views

  •  
    Article provides examples on how game developers benefit from interacting with their own children (e.g. able to observe what features excite children that were not anticipated by designers)
4More

BRAZIL: Young Indigenous Hero Teaches History in Video Game - IPS ipsnews.net - 0 views

  • The idea is to strengthen the role of virtual tools as a teaching resource, which can even be used in distance education and digital inclusion initiatives
  • new cultural industry as a medium for education and cultural awareness as well as to foster the development of multidisciplinary projects in universities
  • e game was developed with the support of the Secretariat of Culture of the state of Rio de Janeiro.
  •  
    a video game that teachers colonization. it has been developed by the ministry of Culture in Brazil with other collaborators. It is viewed as a tool for distance learning
1More

Developing a computer game to prepare children for surgery | AORN Journal | Find Articl... - 0 views

  •  
    A video game developed based on a research on children in pre operative phase. With content on the surgery and other aspects that would help children get over their fear of surgeries.
2More

Teen girls may benefit more from playing video games with their parents than boys, a st... - 0 views

  • a new study finds that when adolescent girls play age-appropriate games with their parents there may be some benefits, such as feeling closer to family members and having better mental health.
  •  
    A new study finds that when adolescent girls play age-appropriate games with their parents there may be some benefits, such as feeling closer to family members and having better mental health.
1More

Drill Down: Mobile Devices in Education -- THE Journal - 0 views

  •  
    "Parents see the use of mobile technologies in schools as a means of increasing student engagement (43 percent) and preparing students for the working world (41 percent). The most often-cited instructional benefit is mobile devices' ability to extend learning beyond school hours."
1More

Video games and engagement - 0 views

  •  
    Video games may change engagement.
2More

Week in Ideas: Pain, Avatars and Beat Deafness - WSJ.com - 0 views

  • EducationAvatar (the Research Paper)
  • When we're learning online from training material using avatars to increase user-friendliness, how much do we want them to look (and act) like us? It's complicated, a study finds
1More

For the Brain, A Race to Recall Details - 0 views

  •  
    Researchers from Yale and Stanford study how people make face and scene associations.
1More

Teachers Cope with Technology in Classroom - 0 views

  •  
    Discussion of potentially distracting elements of incorporating technology into a classroom.
1More

Yale Law School to Counter Stress With a Dog - NYTimes.com - 0 views

  •  
    therapy dog pilot program aims to reduce stress
1More

Think Like a Doctor (The Contest) - NYTimes.com - 0 views

  •  
    ny times' column contest asks readers play the role of a doctor and provide correct diagnosis for a medical case
1More

Colorful Images to Help Illuminate the Brain - NYTimes.com - 0 views

  •  
    aesthetics help draw interest in the brain?...
« First ‹ Previous 661 - 680 Next › Last »
Showing 20 items per page