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in title, tags, annotations or urlwestwood - Joy J - 0 views
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Along the way, we have found that even though we are hundreds of thousands of miles apart, we can still find something in common.
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Excellent efolio of work from Joy J in the 10th grade Introduction to Computer Science course. You can see an overview of the types of things done in this course and how Flat Classroom and NetGenEd were integrated into the curriculum as well as some videos. Joy is an excellent student and this portfolio with exception of a few tiny omissions is near perfect.
Welcome | Teaching Copyright - 0 views
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There's a lot of misinformation out there about legal rights and responsibilities in the digital era. This is especially disconcerting when it comes to information being shared with youth. Kids and teens are bombarded with messages from a myriad of sources that using new technology is high-risk behavior. Downloading music is compared to stealing a bicycle - even though many downloads are lawful. Making videos using short clips from other sources is treated as probably illegal - even though many such videos are also lawful.
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EFF's curriculum on teaching copyright.
Critique and Ideas for Squidoo.com - 2 views
Creative Computing - 15 views
Computer Game Production in Scratch - Resources - TES - 17 views
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Here is a beginner guide for Scratch. This is a great set of resources to help you get started with computer game production in Scratch. This was developed to cover the Scottish Curriculum for Excellence, Experience, and Outcome for Game Production. This is a fascinating way to start. I hope others will share their resources in the comments. I want to use Scratch in my classroom.
Donald Clark Plan B - 5 views
Free Technology for Teachers: Check Out the Google Apps Training Center - 29 views
Free Technology for Teachers: 131 Tips for New Teachers - 23 views
About | FreshBrain - 0 views
MEDIA Carts: SMART Boards - 0 views
Putting Technology in Its Place - Lesson Plans Blog - NYTimes.com - 0 views
Science News / Scientists Get A 2nd Life - 0 views
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Through iPods and mp3 players, Facebook, cell phones and texting, young people become familiar with current technologies and often view them as an extension of themselves, Kennedy says. As a result, they’re drawn to learning techniques that employ novel devices. “Most of this younger generation has grown up entirely with the Internet. How can we not incorporate technology into our curriculum?” she says
NETS Implementation - home - 0 views
LearniT-TeachiT - 22 views
Future of Learning Technology - 2015 | Upside Learning Blog - 21 views
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