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Vicki Davis

How to Enter Listen to a Life Contest - www.legacyproject.org - 4 views

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    This looks like a great contest. (Plus you can win the kind of computer I have on my desk and it is awesome.) Here's information from the sponsor of this essay contest. I also suggest you get photos and take videos and you can share on your own school website or blog. "The Legacy Project's 14th annual essay contest changes lives and communities as it connects generations and gives students a powerful purpose for writing - listening to and learning from a life . Students learn about real life from real people, and often end up making unexpected friendships along the way. Here's one amazing example of a past winning essay: http://www.legacyproject.org/contests/winners12.html#tulsa Here's a closer look at the educational value of the contest and 21st Century learning skills, with quotes from students and teachers across the country: http://www.legacyproject.org/contests/ltalhowenter.html To enter the Listen to a Life Contest, students 8-18 years interview a grandparent or grandfriend 50 years or older about the older person's hopes and goals through their life, how they achieved their goals and overcame obstacles, or key life experiences. The young person then writes a 300-word essay based on the interview. The Grand Prize is a Lenovo ThinkCentre computer, along with 10 Legacy Awards of a keepsake timepiece from Expressions of Time. The contest runs to March 28, 2014. Students and teachers can find out more about the Listen to a Life Essay Contest, including complete contest rules, at www.legacyproject.org. This national contest is run by the Legacy Project, a big-picture learning project, and the nonprofit Generations United in Washington, DC.
Vicki Davis

How one school is turning Generation Z into entrepreneurial innovators | Information Age - 0 views

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    And I'm seeing this too. This generation wants to start their own business. We see this with Shark tank type experiences. This is a cool overview of what one college is doing as they literally help students start businesses in school instead of doing projects that go in the trash.
Vicki Davis

How mobile technology in education is shaping the next generation of employees | Inform... - 1 views

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    This article talks about how today's teaching is going to change the business world. Sadly, I think that much of the teaching they CLAIM happens (such as mobile learning and differentiation) may not be as widespread as they think. Either way, this generation is different and I do think they expect to be a truly mobile workforce. Of course it will be interesting to see how the kids who are lucky enough to have personalized learning feel about the workforce.
Ted Sakshaug

Catpin Productions, Bubble Test Form Generator - Teaching Tools - 9 views

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    bubble sheet generator
Vicki Davis

The Four Generations - grownupdigital - 0 views

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    Excellent graphic by a student depicting the facts on the current four generations.
Dave Truss

injenuity » Fire in the Kitchen! - 0 views

  • If we go back to my cooking analogy, the implications are that providing teachers with a recipe, or a general overview of Web 2.0 tools, is not going to lead to success in the classroom or with administration.  Teachers need to understand the basic foundations of these tools, what they can do, why they are important, and how to locate the appropriate tool for individual learning scenarios.  I believe this basic premise is true regardless of the technological or pedagogical proficiency of the instructor.
  • Most importantly, I want to emphasize as much as I can, that we need to not promote Web 2.0 as the future of education or learning.  In fact, it is highly likely Web 2.0 will not even exist when today’s junior high students enter college or the work force.  There are many many web-based tools that can greatly enhance learning today, but need to be used with consideration of how that application affects learning.  When I see people state learners need to use these tools because they will experience them in the work place, I just cringe. They may use them in the work place, or they may not.  If they do, employers typically want to train them on their own systems.  An employer is much more interested in an employee able to communicate proficiently, locate and critically evaluate information, and build strong internal and external customer relationships.  Employers and universities don’t care if a student knows how to use a wiki or make a youtube video.  General literacy is much more important than knowledge of specific web platforms.  Some of the skills we promote as 21st century literacies will not exist five years from now.  There are some excellent frameworks for promoting literacy and I’m excited to see them promoted more fully.
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    a general overview of Web 2.0 tools, is not going to lead to success in the classroom or with administration.
Vicki Davis

New World Notes: Generation Why: Is The Second Life Experience Fundamentally Gen X-Cent... - 0 views

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    Discussion of why Generation X is inundating Second Life and why Gen Y is so underrepresented. I will say that my students LOVE Second Life, but you also have to remember that I teach students who, for the most part, grew up playing outside and have engaged in free play all of their lives. Perhaps this is also a function of the presence of free play in the lives of children. How many Gen Y kids truly had free play as part of their childhood? We've sort of structured and organized everything for them in many cases.
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    Overview of Linden Stats showing more Gen X than Gen Y in Second Life and the impact of using SL to teach.
Vicki Davis

"Unprecedented Force for Change"-Dan Tapscott's Keynote - Horizon Project 2008 - 0 views

  • Dan Tapscott, Horizon Project 2008’s keynote speaker, gave me insight and inspiration for the project. His knowledgeable comments on the baby boom generation were incredible and it amazed me that he decided to make his entire living on the study of the digital generation, the generation that I am a part of.
  • I am a part of the generation that is an “unprecedented force for change,” and we are actively inducing and creating change that will be beneficial and relevant to the world today and tomorrow.
  • I agree that technology must be at the center of this change in order for it to be effective.
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  • Enter technology; students can learn from each other by collaboration through technological advances such as wikis, blogs, You Tube, Facebook, and projects such as Flat Classroom and Horizon.
  • I really agree with both of what you two are saying, but my question remains, (in an attempt not to sound too cynical): how is this going to happen? I know that Dan Tapscott seeks to view change in the education system, but my question is, how is this going to happen?
  • with our advanced, technological world, we must not only acknowledge the new technologies emerging but we must gain knowledge on how to use them.
  • f school became an interactive place where both students and teachers put their two cents in: teachers teaching students, students teaching students, teachers sharing ideas and students executing these ideas-school would be great. If we all focus on change and ways to make interactive learning better we could reach so many people! Not only can we interact with each other but we can raise awareness and pose solutions on the many issues regarding education.
  • Teachers are no longer “transmitters of data,” but active participants in the student’s learning process.
  • but the real issue is, in so many places education is rigid and all about regurgitation of information. How do we look past that? Is it a mindset that we need to learn how to transgress, or is it a gradually changing aspect?
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    Students talking about trends on the Horizon report are amazing me!
Vicki Davis

ABC News: Could MySpace Be Your Kid's Social Key? - 0 views

  • They're very self-motivated.
    • Vicki Davis
       
      Quite the opposite of what many are saying -- I agree with this.
  • This world encourages us to multitask. I think it encourages kids to be much less patient. More terse.
  • This generation spends time at home — connected. Kids have to be social. It's all part of the preteen and teen years and young adult years
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  • Because they have a combination of people they know face-to-face in the real world and people they don't, (those of the Net generation) get a lot of chances to bounce ideas and to test out things on a social network that they probably wouldn't do face-to-face.
    • Vicki Davis
       
      And we need to make networks so they can bounce of ideas related to a novel or something they are learning in school too.
  • Larry Rosen, professor of psychology at California State University-Dominguez Hills, has long studied "the Net generation," the first to have grown up with the Internet, not to mention cellphones. In Me, MySpace and I: Parenting the Net Generation (Palgrave Macmillan), he helps parents understand social networks. His advice: Talk to your kids, learn the technology and don't panic. USA TODAY's Janet Kornblum spoke with the author.
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    This is an interesting article that presents some interesting commentary on students today. It is very brief but makes some excellent points.
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    Alice shared this earlier, but I went back and added annotations AND the tagging standard -- this will show up in the links and make this article rise to the top as we discuss it.
Anne Bubnic

Read The Words - 0 views

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    ReadTheWords.com is a free, web based service that assists people with written material. We do this by using TTS Technology, or Text To Speech Technology. Users of our service can generate a clear sounding audio file from almost any written material. We generate a voice that reads the words out loud, that you request us to read.
Pat Hensley

Collection List: Light Bulbs: Next Vista for Learning - 0 views

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    With the resources of the library available for free to anyone at any time, students will be in a good position to learn when they are most ready to do so. For teachers, the available videos can be used in the classroom to generate discussion, or even when planning lessons to generate ideas. Having a simple system for watching others' work will strengthen professional development, which is one of NextVista.org's goals.
Jeff Johnson

ReadWriteThink: Student Materials: Letter Generator - 0 views

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    The Letter Generator is an interactive tool that invites students to learn the parts of a business or friendly letter and then compose and print letters.
TCY Online

SNAP 2009 Analysis- SNAP 2009 Answer Key & Cut-offs - 11 views

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    SNAP 2009 Analysis and Cut-offs with Solution Key: 1. General English: Answer Key, 2. Quantitative, DI & DS: Answer Key, 3. General Awareness- GK, Current Affairs, Business Scenario: Answer Key, 4. Analytical & LR: Answer Key
Ted Sakshaug

WebMath - Solve Your Math Problem - 0 views

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    Webmath is a math-help web site that generates answers to specific math questions and problems, as entered by a user, at any particular moment. The math answers are generated and displayed real-time, at the moment a web user types in their math problem and clicks "solve." In addition to the answers, Webmath also shows the student how to arrive at the answer.
TCY Online

FREE Online Tests for IIT JEE/AIEEE 2010 Entrance Preparation - 0 views

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    * Numerous online tests on Physics, Chemistry & Mathematics * Flexibility to generate sectional tests through Test generator. * Challenge Zone to compete real time on a test with your friends & Toppers * Anytime anywhere access to online testing resources
Frank Pileiro

QR-Code Generator - 19 views

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    Generate QR codes on line.
Caroline Bucky-Beaver

Code of Best Practices in Fair Use for Media Literacy Education - 1 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances -- especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question -- as it does for certain narrowly defined classroom activities.
  • guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • code of best practices does not tell you the limits of fair use rights. Instead, it describes how those rights should apply in certain recurrent situations.
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  • Media literacy education distinctively features the analytical attitude that teachers and learners, working together, adopt toward the media objects they study. The foundation of effective media analysis is the recognition that: All media messages are constructed.Each medium has different characteristics and strengths and a unique language of construction.Media messages are produced for particular purposes.All media messages contain embedded values and points of view.People use their individual skills, beliefs and experiences to construct their own meanings from media messages.Media and media messages can influence beliefs, attitudes, values, behaviors, and the democratic process. Making media and sharing it with listeners, readers, and viewers is essential to the development of critical thinking and communication skills. Feedback deepens reflection on one’s own editorial and creative choices and helps students grasp the power of communication.
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • Educators and learners in media literacy often make uses of copyrighted materials that stand far outside the marketplace, for instance, in the classroom, at a conference, or within a school-wide or district-wide festival. Such uses, especially when they occur within a restricted-access network, do enjoy certain copyright advantages.
  • Law provides copyright protection to creative works in order to foster the creation of culture. Its best known feature is protection of owners’ rights. But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use? If the answers to these two questions are "yes," a court is likely to find a use fair. Because that is true, such a use is unlikely to be challenged in the first place.
  • Both key questions touch on, among other things, the question of whether the use will cause excessive economic harm to the copyright owner. Courts have told us that copyright owners aren’t entitled to an absolute monopoly over transformative uses of their works.
  • Another consideration underlies and influences the way in which these questions are analyzed: whether the user acted reasonably and in good faith, in light of general practice in his or her particular field.
  • Code of Best Practices in Fair Use for Media Literacy Education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies. These practices are associated with K–12 education, higher education, and in classes given by nonprofit organizations. When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • These principles apply to all forms of media.
  • The principles apply in institutional settings and to non-school-based programs. 
  • The principles concern the unlicensed fair use of copyrighted materials for education, not the way those materials were acquired. 
  • where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media. Labels on commercial media products proclaiming that they are “licensed for home [or private or educational or noncommercial] use only” do not affect in any way the educator’s ability to make fair use of the contents—in fact, such legends have no legal effect whatsoever. (If a teacher is using materials subject to a license agreement negotiated by the school or school system, however, she may bebound by the terms of that license.)
  • TWO:  Employing Copyrighted Materials in Preparing Curriculum Materials
  • fairness of a use depends, in part, on whether the user tookmore than was needed to accomplish his or her legitimate purpose.
  • PRINCIPLES
  • ONE:  Employing Copyrighted Material in Media Literacy Lessons
  • The principles are all subject to a “rule of proportionality.” 
  • THREE:  Sharing Media Literacy Curriculum Materials
  • In materials they wish to share, curriculum developers should beespecially careful to choose illustrations from copyrighted media that are necessaryto meet the educational objectives of the lesson, using only what furthers theeducational goal or purpose for which it is being made.
  • FOUR:  Student Use of Copyrighted Materials in Their Own Academic and Creative Work
  • Students should be able to understand and demonstrate, in a mannerappropriate to their developmental level, how their use of a copyrighted workrepurposes or transforms the original. For example, students may use copyrightedmusic for a variety of purposes, but cannot rely on fair use when their goal is simplyto establish a mood or convey an emotional tone, or when they employ popular songssimply to exploit their appeal and popularity.
  • FIVE:  Developing Audiences for Student Work
  • If student work that incorporates, modifies, and re-presents existingmedia content meets the transformativeness standard, it can be distributed to wideaudiences under the doctrine of fair use.
  • Educators and learners in media literacy often make uses of copyrighted works outside the marketplace, for instance in the classroom, a conference, or within a school-wide or district-wide festival. When sharing is confined to a delimited network, such uses are more likely to receive special consideration under the fair use doctrine.
  • Especially in situations where students wish to share their work more broadly (by distributing it to the public, for example, or including it as part of a personal portfolio), educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • The ethical obligation to provide proper attribution also should be examined.
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond
  • MYTH:  Fair Use Is Just for Critiques, Commentaries, or Parodies. Truth:  Transformativeness, a key value in fair use law, can involve modifying material or putting material in a new context, or both. Fair use applies to a wide variety of purposes, not just critical ones. Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example. Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects.
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness. As the cases show, a transformative new work can be highly commercial in intent and effect and qualify under the fair use doctrine.
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    Great article outlining copyright, fair use and explaning the 5 principles of fair use in education.
Martin Burrett

Improving Writing - 0 views

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    "Writing is vital to most examples of learning. It is how civilisation conveys information from generation to generation, it is how parents often communicate their needs and fears for their children as notes to the teacher, and it is how little Johnny/Jane tells you about what their cat and/or dog did at the weekend. Some people love writing, while others struggle with it, but everyone has to write to some degree in their daily lives, and all of this stems from their experiences in the classroom."
Martin Burrett

The iPad Generation by @deputygrocott - 0 views

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    "The iPad generation. That's what I call the children of today. Now that's neither a positive or a negative nickname, just a nickname, however, whatever view you have on it, the impact on our teaching is huge. Children are brought up with bright colours, avatars, HD and 4K screens, virtual worlds full of weird and wonderful characters and then there's school. I believe that it is vital that we, as educators, sit up and take note of this and rather than fight against it, embrace it. Make your teaching as fun and as interactive as you can. Bring lessons to life with hands-on experiences, opportunities to enquire and lessons where the children can investigate the world around them."
Martin Burrett

Bulk QR Code Generator - 5 views

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    "Like to create treasure hunts, audio feedback printables, easy links to video instructions and more? Use this Bulk QR code generator. Simply add the link or text to this spreadsheet and the QR code will pop up ready to print."
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