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Cool Cat Teacher Blog: Join the Flat Classroom Global Book Club! #flatclass - 1 views

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    It is finally here. Here are the details on our Flat Classroom global book club. (click the link for more) Every week for 10 weeks we will meet at an alternating time - 12 hours apart. (For the East Coast USA it is Sundays at 6 pm Eastern or Monday mornings at 6 am eastern)  Visit our Book club calendar to convert these times to your Time Zone. Subscribe to this calendar via Google calendar to keep up with events.This is Sunday evenings at 22:00GMT alternating with Monday mornings at 10:00GMT in our Blackboard Collaborate room https://sas.elluminate.com/m.jnlp?sid=2007066&password=M.065891D192F8072208BF5756999CE0 .   The book club is free and everyone is welcome. #flatclass Book Club Meeting Times Week and Date Time Topic of Conversation Week 1: Sunday March 11 22:00 GMT (6 pm EDT) Chapter 1 - Flattening Classrooms through Global Collaboration (p 1-17) Chapter 2 - Impact on Learning: Research in the Global Collaborative Classroom (p18-30) Week 2: Monday, March 19 10:00 GMT (6 am EDT) Chapter 3 - Step 1: Connection (p 31-61) Week 3: Sunday, March 25 22:00 GMT (6 pm EDT) Chapter 4 - Step 2: Communication (p 62-96) Week 4: Monday, April 2 10:00 GMT (6 am EDT) Chapter 5 - Step 3: Citizenship (p 97-125) Take a break. Week 5: Sunday, April 15 22:00 GMT (6 pm EDT) Chapter 6 - Step 4: Contribution and Collaboration (p 126-157) Week 6: Monday, April 23 10:00 GMT (6 am EDT) Chapter 7 - Step 5: Choice (p 158-196) Week 7: Sunday, April 29 22:00 GMT (6 pm EDT) Chapter 8 - Step 6: Creation (p197-214) Week 8: Monday, May 7 10:00 GMT (6 am EDT) Chapter 9 - Step 7: Celebration (p 215-234) Week 9: Sunday, May 13 22:00 GMT (6 pm EDT) Chapter 10 - Designing and Managing a Global Collaborative Project (p 235-267) Week 10: Monday, May 21 10:00 GMT (6 am EDT) Chapter 11 - Challenge-Based Professional Development (p 268-293) Chapter 12: Rock the World (p 293 - 304)  We're also inviting the educators featured in each chapter to be with us for the conversations about "th
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The Current State Of Education In The U.S. (According To The Census) - 2 views

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    US Census data is out and is being sliced and diced liked done on this edudemic article: 98% of students aged 6-14 are enrolled in school; 93% aged 14-18 are enrolled in school. 60% of 3-5 year olds are enrolled in nursery school; 92% of 5-6 year olds are enrolled in kindergarten. These numbers represent huge increases for the 3-6 year olds compared with 1970. In 1970, 20% of women and 27% of men attended college, compared with 38.6% of men and 47.5% of women in 2010. Generally only about 52% of school expenditures are for instruction. 29.7% go to 'support services' (a category that is not clearly defined here) Only four states spend more than $9,000 per pupil per year. 20 states spend $6,000 to $8,999, leaving the vast majority of states spending under $6K per year, per pupil.

69 Learning Adventures in 6 Galaxies (eBook) - 57 views

started by Zaid Ali Alsagoff on 08 Aug 08 no follow-up yet
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LEARN ABOUT ACID RAIN (video) - 0 views

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    reen Scene: "Learning About Acid Rain", a teachers guide for grades 6-8: Brian McLean from EPA's Office of Atmospheric Programs discusses the "Learning About Acid Rain", a teachers guide for grades 6-8 from the Koshland Science Museum and oversees and experiment conducted by students from KIPP KEY Academy in Washington DC.
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Summer Photo Contest for Kids on Biodiversity - 0 views

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    National Geographic, Airbus, and ePals have partnered to raise awareness of biodiversity worldwide, especially among young people. A major component of this effort is a summer photo contest for students age 6-16, called "See the Bigger Picture". Students can submit digital photos online or via mailed electronic media until September 8th. The contest is open to kids aged between 6 and 16*. Submit one color image that you think captures the spirit or idea of biodiversity. It could be a favourite tree or a plant, an animal or an insect, even a whole ecosystem (from your own back yard to somewhere you've visited on vacation) - your image should show people why biodiversity is a good thing that we should try to preserve.
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Summer Photo Contest for Kids - Capturing spirit of biodiversity - 0 views

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    National Geographic, Airbus, and ePals have partnered to raise awareness of biodiversity worldwide, especially among young people. A major component of this effort is a summer photo contest for students age 6-16, called "See the Bigger Picture". Students can submit digital photos online or via mailed electronic media until September 8th. The contest is open to kids aged between 6 and 16.
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aroundtheworldwith80schools - home - 16 views

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    "aroundtheworldwith80schools * Join this WikiJoin this Wiki * Recent ChangesRecent Changes * Manage WikiManage Wiki 1. Home 2. After Skype Calls 3. Curriculum Integration 4. During Skype Calls 5. Journey Around the World 6. Obectives & Standards 7. Preparing Skype Calls 8. Signing-Up 9. Skype Rituals 10. Technical Know How 11. Time Zones 12. Your 2BJourney 13. Your ASMadrid Journey 14. Your Journey edit navigation * home * pagesubmenu o Details and Tags o Print o PDF o Backlinks o Source o Delete o Rename o Redirect o Permissions o Lock * discussion (8) * history * notify me Details last edit Nov 6, 2009 3:14 pm by langwitches langwitches - 11 revisions hide details Tags * none * Type a tag name. Press comma or enter to add another. Cancel Protected I am Technology Integration Facilitator and 21st Century Learning Specialist from Jacksonvill e, Florida/ USA . I am taking on the challenge to connect my students and teachers with at least 80 schools in different countries and continents. We want to circle the globe. Will you connect with us via Skype to complete the challenge? All it takes is a 5-10 minute Skype call. Interested? Sign up for the project to be added to a growing list of over 200 interested teachers from around the world. around-world3.jpg"
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6 Q'S ABOUT THE NEWS - The Learning Network Blog - NYTimes.com - 13 views

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    Love the 6 questions about the news from the New York Times. Some great resources here.
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Why hard work and specialising early is not a recipe for success - The Correspondent - 0 views

  • dispelling nonsense is much harder than spreading nonsense.
  • a worldwide cult of the head start – a fetish for precociousness. The intuitive opinion that dedicated, focused specialists are superior to doubting, daydreaming Jacks-of-all-trades is winning
  • astonishing sacrifices made in the quest for efficiency, specialisation and excellence
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  • Most things that people want to learn do not resemble language, golf or chess, but rather a game in which the generalist has an advantage. A hostile learning environment
  • Seemingly inefficient things are productive: expanding your horizons, giving yourself time, switching professions. 
  • early specialisation is a good idea if you want to become successful in certain fields, sports or professions. In fact, in some cases, it’s the only option. Take chess, for example: if you don’t start early, you won’t stand a chance at glory.
  • learning chess is not a good model for learning other things. Epstein explains this using the work of psychologist Robin Hogarth, who makes the distinction between friendly (kind) and unfriendly or hostile (wicked) learning environments.
  • In a friendly learning environment, such as chess, the rules are clear, the information is complete (all pieces are visible on the board), and you can (ultimately) determine the quality of every move. In other words, the feedback loop
  • friendly learning environments are the exception. The world is not as clear-cut as golf or chess. So early specialisation is often a bad idea. 
  • In hostile learning environments without repetitive patterns, mastery is much harder to achieve. The feedback loop is insidious. Unlike chess, experience does not necessarily make you better. You may stick with the wrong approach because you’re convinced it’s the right one. 
  • The better a teacher scored on their own subject (i.e., the higher the grades their students got in that subject), the more mediocre students’ scores were across the complete programme (all modules). The explanation? Those teachers gave their students rigidly defined education, purely focused on passing exams. The students passed their tests with high marks – and rated their teachers highly in surveys – but would fail later on. 
  • In learning environments without repetitive patterns, where cause and effect are not always clear, early specialisation and spending countless hours does not guarantee success. Quite the opposite, Epstein argues. Generalists have the advantage: they have a wider range of experiences and a greater ability to associate and improvise. (The world has more in common with jazz than classical music, Epstein explains in a chapter on music.)
  • Many modern professions aren’t so much about applying specific solutions than they are about recognising the nature of a problem, and only then coming up with an approach. That becomes possible when you learn to see analogies with other fields, according to psychologist Dedre Gentner, who has made this subject her life’s work.
  • Another advantage generalists and late specialists have is more concrete: you are more likely to pick a suitable study, sport or profession if you first orient yourself broadly before you make a choice.
  • Greater enjoyment of the game is one of the benefits associated with late specialisation, along with fewer injuries and more creativity.
  • which child, teenager or person in their 20s knows what they will be doing for the rest of their lives?
  • Persevering along a chosen path can also lead to other problems: frustrations about failure. If practice makes perfect, why am I not a genius? In a critical review,
  • The tricky thing about generalist long-term thinking versus specialist short-term thinking is that the latter produces faster and more visible results.
  • specialising in short-term success gets in the way of long-term success. This also applies to education.
  • (Another example: the on-going worry about whether or not students’ degree choices are "labour market relevant".)
  • Teachers who taught more broadly – who did not teach students readymade "prescribed lessons” but instilled "principles" – were not rated as highly in their own subject, but had the most sustainable effect on learning. However, this was not reflected in the results. These teachers were awarded – logically but tragically – lower ratings by their students.
  • the 10,000 hour gang has considerable power with their message "quitters never win, winners never quit".Epstein’s more wholesome message seems weak and boring in comparison. Some things are simply not meant for everyone, doubt is understandable and even meaningful, you can give up and change your choice of work, sports or hobby, and an early lead can actually be a structural disadvantage. 
  • "Don’t feel behind." Don’t worry if others seem to be moving faster, harder or better. Winners often quit.
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6 of the best edu site from ICTmagic - 10 views

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    6 of the best edtech sites for teaching and learning. Includes an amazing augmented reality quiz app.
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6 Sources of Free Money for Continuing Education: Available Grant and Scholarship Money... - 2 views

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    Explanations and resources are provided for adults seeking to fund their continuing education through the use of free money provided by grants and scholarships.
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Clark Aldrich's Style Guide for Serious Games and Simulations: A Taxonomy of Interactivity - 0 views

  • Many conversations around interactivity in formal learning programs rests on the tools. Does WebEx allow polling? Can you have threaded conversations in Second Life? What if you gave keypads to members of an audience? And those are all good questions. But at the same time, we need to nurture cultures around interactivity that are independent of any technology. We need vocabulary and expectations around interactivity itself.Here's a suggestion, hopefully useful in practice if not in theory:
  • Level 0: The instructor speaks regardless of audience.
  • Level 1: The instructor pauses and asks single answer questions of the students.
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  • Level 2: The instructor tests the audience and based on the collective response, skips ahead or backtracks.
  • Level 3: The instructor asks multiple choice questions of the audience, where a student might have the opportunity to defend different answers, or the instructor asks real time polling questions for data.
  • Level 5: Students engage labs or other activities and create unique content; however, most solutions will fall into fairly common patterns if done enough times.
  • Level 4: Students engage labs or other activities that have a single, typically process solution, such as putting together an engine.
  • Level 6: The students engage in long, open ended activities, such as writing a story or creating and executing a plan, and where the class "ends up" is unpredictable.
  • Culture, not TechnologyBut again, while technology examples are included, all of this can be done in a traditional classroom.
  • The implication is not that Level 6 should always be used. Most programs will start ideally at Level 1, and then transition to Level 3, 4, 5, or even 6 as quickly as possible.
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    A discussion of, and model for how interactive your classes are - with a bias towards technology but the feet firmly in teaching in general.
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Telstra launches social network for kids - Internet - iTnews Australia - 0 views

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    In Australia, a new social network for children ages 6-12 accessible only to students and teachers at Australian primary schools is launched. Called SuperClubsPLUS -- what a GREAT idea. Now, this is something other countries should be doing -- flattening at least the schools under their jurisdiction. Hope they have their disciplinary and reporting issues worked out b/c any where two students are gathered, online or off, there are always issues. Still don't understand why they are calling it a SOCIAL NETWORK. It is an educational network -- unless they are going to let it be social.
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    Educational Network launches for Australian kids ages 6-12.
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Get Your Geek On, Help Scientists With iDoScien - Flash Player Installation - 11 views

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    From the site: 1. Teachers now have an unprecedented resource of meaningful science projects to engage their students. 2. Students can work with professional scientists anywhere in the world on real research projects that benefit us all. 3. Students can create their own projects and find collaborators all over the planet. 4. Citizen scientists can find like-minded people to share ideas. 5. Home-schoolers now have a network of science lovers to use as a resource for their children. 6. Professional scientists now have a turn-key solution to promote their research projects, archive their data, find collaborators and reach out to thousands of people they could not reach before.
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    From the site: 1. Teachers now have an unprecedented resource of meaningful science projects to engage their students. 2. Students can work with professional scientists anywhere in the world on real research projects that benefit us all. 3. Students can create their own projects and find collaborators all over the planet. 4. Citizen scientists can find like-minded people to share ideas. 5. Home-schoolers now have a network of science lovers to use as a resource for their children. 6. Professional scientists now have a turn-key solution to promote their research projects, archive their data, find collaborators and reach out to thousands of people they could not reach before.
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PikiFriends - 11 views

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    a free, easy and safe "Pen Pal" tool to connect students grades 6-12 with others around the world
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Educational Games, Worksheets & Homework Help for Kids, Parents and Teachers | Game Cla... - 1 views

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    Game Classroom is an educational games website catering to the K-6 market. Game Classroom offers mathematics games and language arts games. Games can be found by selecting a grade level and then a subject area. Both the mathematics and language arts categories are subdivided into specific focus areas. Some of the games are unique to Game Classroom and some are games that are used on other sites.
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Starting at age 6, children spontaneously practice skills to prepare for the future - 0 views

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    "Deliberate practice is essential for improving a wide range of skills important for everyday life, from tying shoelaces to reading and writing. Yet despite its importance for developing basic skills, academic success, and expertise, we know little about the development of deliberate practice. A new study from Australia found that children spontaneously practice skills to prepare for the future starting at the age of 6. The study, from researchers at the University of Queensland, is published in the journal Child Development."
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Teaching in Social and Technological Networks « Connectivism - 17 views

    • Dave Truss
       
      Note my comment relating to this.
  • This model works well when we can centralize both the content (curriculum) and the teacher. The model falls apart when we distribute content and extend the activities of the teacher to include multiple educator inputs and peer-driven learning. Simply: social and technological networks subvert the classroom-based role of the teacher.
  • the role of the teacher. Given that coherence and lucidity are key to understanding our world, how do educators teach in networks? For educators, control is being replaced with influence. Instead of controlling a classroom, a teacher now influences or shapes a network. The following are roles teacher play in networked learning environments: 1. Amplifying 2. Curating 3. Wayfinding and socially-driven sensemaking 4. Aggregating 5. Filtering 6. Modelling 7. Persistent presence
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  • An interesting side-note, when you said, …The model falls apart when we distribute content and extend the activities of the teacher to include multiple educator inputs and peer-driven learning. Simply: social and technological networks subvert the classroom-based role of the teacher. It came to mind that what’s really being subverted is not so much the classroom-based role as it is the teacher-controlled learning.
  • We’re still early in many of these trends. Many questions remain unanswered about privacy, ethics in networks, and assessment. My view is that change in education needs to be systemic and substantial. Education is concerned with content and conversations. The tools for controlling both content and conversation have shifted from the educator to the learner. We require a system that acknowledges this reality.
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    The following are roles teacher play in networked learning environments: 1. Amplifying 2. Curating 3. Wayfinding and socially-driven sensemaking 4. Aggregating 5. Filtering 6. Modelling 7. Persistent presence
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Part 6: Staying Secure with Evernote - 2 views

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    Evernote security tips.
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