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Rhondda Powling

Using Games for Assessment | Edutopia - 3 views

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    "Game-based learning is more than just picking the right game for your classroom. It's about designing a meaningful learning experience for your students. "
John Pearce

Google Maps Mania: GeoSettr for GeoGuessr - 2 views

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    "With the release of GeoSettr you can now create your own GeoGuessr game based on your favorite locations and Street Views. Using GeoSettr you can create your own GeoGusser game of five questions. All you have to do is choose five locations on a Google Map and then you then get a unique link to your game that you can share with your friends."
John Pearce

Pursued - Street view game - 2 views

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    How is your sense of direction? Would you be able to find your way out of a tight situation under pressure? Try your luck while you're being pursued here! Pursued is a new bite-sized web-based game by Nemesys Games! We've created an integrated experience with Google Maps to give players an exploration-based thrill ride. "You've been taken without warning and emerge in an unknown place. A friend is trying to help you escape when you call, but you must use your surroundings to figure out where you are before they can pick you up! It's a race against time as you're being pursued by your captors!" Gameplay includes 15 tailored levels and after completion, community levels are also available to create and play for everyone!
Damien Murtagh

Create Games for iPhone, iPad, Android & HTML5 - GameSalad - 0 views

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    The World's Fastest Game Creation Engine. Design Games for Free - No Coding Required!
Rhondda Powling

Games Support Multiple Learning Styles | Edutopia - 2 views

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    " align them to games"
John Pearce

Augmented Reality: Coming Soon to a School Near You? | MindShift - 4 views

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    Thanks to technologies like GPS and QR codes, these games combine real-world experiences with virtual information. The games can capture geo-tagged audio recordings, for example, or photos and videos that student players can view when they reach a particular place or meet a particular character. Characters can talk with students, provide information, exchange items or respond to tasks. Authors can also create virtual items that players can retrieve and exchange. The key is the ARIS platform, which enables teachers, designers, artists, and students to create place-based narratives. Game designers say the open-source platform is easy to use; educators don't need a programming background to get started because the work is done with an online authoring tool.
John Pearce

Teachers Transform Commercial Video Game for Class Use | MindShift - 4 views

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    A few months ago, two teachers, Santeri Koivisto and Joel Levin, decided to make the software more accessible and relevant to teachers. They joined forces to found MinecraftEdu and started offering discounted educator licenses to Minecraft. MinecraftEdu now offers a plug-in, which enables teachers to tailor the software to individual curriculum. And a fresh new wiki is dedicated to sharing ideas with topic suggestions such as "How To Use Redstone, (a fictional mineral) To Teach Electricity." Teachers can also work with others to co-develop lesson plans within the game software.
Shelly Terrell

Preloaded Game Based education - 4 views

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    A BAFTA winning games studio making casual and social games with purpose
John Pearce

are you game | Scoop.it - 2 views

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    Judith Way's gaming Scoop-it
Ian Guest

Refraction - 5 views

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    Refraction is an online puzzle game for teaching fractions. The game is not obviously a lesson in fractions, but requires knowledge of fractions to succeed.
Ashley Proud

Teachers | Quandary - 4 views

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    "Quandary is a free, online game that engages your students in ethical decision-making and develops skills that will help them recognize ethical issues and deal with challenging situations in their own lives. This page brings together all the information you need to successfully implement Quandary as part of your teaching, including a handy teacher guide, classroom implementation video, lesson plan and worksheet. We've also mapped the game to the Common Core standards. And don't forget to head over to the teachers' forum to share your own ideas and discuss tips and techniques from other educators."
Clay Leben

Crossing Battle Lines - alternate reality game to teach writing - 1 views

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    "...a pedagogical alternate reality game we developed over the course of two years under the aegis of The University of Texas at Austin's Digital Writing & Research Lab. Battle Lines offers a compelling game experience that allows student-players to develop rhetorical, community-building, and digital literacies, crossing boundaries between academic and ludic practices."
John Pearce

Sphero | Robotic Gaming System for iOS and Android - 1 views

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    Introducing Sphero 2.0. Choose from over 25 apps and launch a whole new world of mobile gameplay. Drive circles around your friends with Sphero's new engine, turn your living room into a video game with augmented reality apps like The Rolling Dead, and upgrade family game night with multiplayer apps like ColorGrab. You can even get a crash course in programming Sphero with MacroLab. Sphero rolls 7 feet per second and pairs to your device via Bluetooth. Powered by induction charging and an internal smart robot, Sphero also glows in millions of colors and is pet proof, waterproof, and ready for any adventure.
Shelly Terrell

Classroom Aid | Game Building Resources - 5 views

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    "Adventure Game Studio"
Rhondda Powling

4 Pics 1 Word game, Make your own to use in the classroom! | Smarter Learning - 4 views

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    An interesting way to use the app to enhance student learning bu creating word games using pictures. There is an Android version of this tool.
Reynold Redekopp

Part II: Answers to Questions About Video Games and Learning - NYTimes.com - 2 views

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    James Paul Gee Answers questions about games in education
Adam Brice

Emergency Management for Schools - 3 views

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    Following on from my last feel-good link 'Stop Disaster' I received a response from a post I put up about the game at my blog - http://abcreative.posterous.com Melanie, the Manager - School Education, National Security Capability Development Division, Attorney General's Department came across the post and shared this link with me. 'Dingo Creek - the disaster' and 'Dingo Creek - The Recovery' immerses students in an emergency management situation and gets them to make decisions will change the course of the game. The great thing this has been developed for Australian students. There are also offline units and lesson resources to download from the site. Another great resource for incorporating games / simulations effectively into the curriculum.
John Pearce

Game for science - Virtual world devoted to science, technology and free educational ga... - 5 views

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    "Explore all kinds of virtual islands depending on your interests: health, aeronautics, genomics, environment, engineering and more. You'll find fun games, interesting facts and fascinating photos and videos - all on a science theme. "
John Pearce

Media MixED - 4 views

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    "When I was 10 years old I was hitting a digital puck across the screen with a digital paddle playing Pong. My son at age 10 was learning metallurgy and materials management in an online multiplayer game called Runescape! I knew nothing of the game at the time, and he soon showed me how he learned to collect items in the world in order to make new things that he needed to complete quests and gain experience. In particular, he showed me how he needed to collect certain metal ores, take them to a smelter to extract metals, and then take those to a forge to create tools or to a craftsman to make other things. This is one of the reasons that I am still excited about Minecraft."
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