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John Pearce

Google World Wonders Project - 3 views

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    Another amazing Google Project. From the archaeological areas of Pompeii to the Hiroshima Peace Memorial, Google's World Wonders Project aims to bring to life the wonders of the modern and ancient world. By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them.
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    By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them. Street View has already proved a real hit for tourists and avid virtual explorers. The World Wonders Project also presents a valuable resource for students and scholars who can now virtually discover some of the most famous sites on earth. The project offers an innovative way to teach history and geography to students all over the world.
Rhondda Powling

Augmented Reality, Virtual Reality and Wearables for Learning! Oh My! - Teacher Reboot ... - 7 views

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    "Students can experience new cultures, history, and understand the world in better ways with virtual reality, augmented reality, and wearables. Teachers are using these technologies to send learners on virtual field trips or getting students to keep track of their steps, cardio, and health with fitness bands. These technologies help engage learners by providing sensory learning and sparking curiosity and imagination. For your next classes, go beyond getting students to read and learn only from worksheets and books. Integrate virtual reality, augmented reality, or wearables to create meaningful learning experiments for students. This post has a slide presentation (free to download) followed by bookmarks filled with activities and resources."
John Pearce

Virtual History Centre - 10 views

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    "This site has been created to support the Virtual History Centre - a 3D virtual world for Victorian Students which is designed to support immersive learning. It has been developed by the History Teachers' Association of Victoria, the Public Record Office of Victoria and the State Library of Victoria and was funded by the Victorian Department of Education and Early Childhood Development's Fuse Project. "
anonymous

Stepping into History in Virtual Worlds - 0 views

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    The technology of virtual worlds is opening up a new universe of possibilities in promoting and teaching a love of history. The "Stepping into History" conference is your chance to learn about, and experience for yourself, the power of virtual worlds at the service of history.
Rhondda Powling

Take your Class on a Global Virtual Field Trip with GeoGuessr - 1 views

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    "GeoGuesser makes students to use their eyes and become more observant of what is around them. They have to find the indicators (evidence) to guess where they are (virtually).They could discuss their ideas with fellow students. When going through GeoGuesser they learn about geography, how places look different in terms of plants, soils, colours and the architecture of different places of the world. 
John Pearce

Augmented Reality: Coming Soon to a School Near You? | MindShift - 4 views

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    Thanks to technologies like GPS and QR codes, these games combine real-world experiences with virtual information. The games can capture geo-tagged audio recordings, for example, or photos and videos that student players can view when they reach a particular place or meet a particular character. Characters can talk with students, provide information, exchange items or respond to tasks. Authors can also create virtual items that players can retrieve and exchange. The key is the ARIS platform, which enables teachers, designers, artists, and students to create place-based narratives. Game designers say the open-source platform is easy to use; educators don't need a programming background to get started because the work is done with an online authoring tool.
John Pearce

Game for science - Virtual world devoted to science, technology and free educational ga... - 5 views

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    "Explore all kinds of virtual islands depending on your interests: health, aeronautics, genomics, environment, engineering and more. You'll find fun games, interesting facts and fascinating photos and videos - all on a science theme. "
John Pearce

Google World Wonders Project - 1 views

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    By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them.
wowparentingpune

Google Virtual Tour|Google Maps Street View Application in Manchester - 1 views

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    We create more professional Google virtual tour using Google Street View Software with Google Map which presents a 360-degree world with panoramic view and transition.
John Pearce

One university's pioneering OpenSim journey - Hypergrid Business - 4 views

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    "The last four months have been tumultuous ones for our university. With the end of educational discounts for our island in Second Life, we faced a tough decision. Second Life's steep learning curve and our local system of incentives and rewards for faculty had discouraged any use of virtual worlds in our curriculum."
Rhondda Powling

How Minecraft could help teach chemistry - 1 views

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    "Minecraft is more than just a game and used carefully it can also be a powerful educational tool. It allows young people to create and explore places that are completely inaccessible by other means. Within the blocky world, they can roam around historical sites, delve into the geology beneath their feet or fly through the chambers of a heart, and much more besides. The rich resources of these virtual worlds, coupled with the educational version of the game, allow teachers to immerse young people in a comfortable but exciting learning environment. Minecraft has the ability to bring just about any conceivable structure to the classroom, and beyond.
John Pearce

MediaShift . The Literacy of Gaming: What Kids Learn From Playing | PBS - 5 views

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    ""When people learn to play videogames," according to James Paul Gee, "they are learning a new literacy." This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges. And one that feels more congruent with the nature and trajectory of today's world. "
John Pearce

MissionV - 8 views

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    "MissionV is providing a highly creative, totally immersive, game based learning environment for primary and post primary students. We're putting the focus on 21st century skills, helping chidren to become original digital creators with 3D modeling and programming skills. MissionV allows high potential students from all backgrounds to connect, create and collaborate in a 3D world entirely of their own making."
Rhondda Powling

15 Apps for Exploring the World (Virtual Field Trips) | Class Tech Tips - 4 views

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    "A list of apps for exploring the  world. You can click on each link to read other posts by the author who has written more detail about how they can be used in a classroom."
Rhondda Powling

How Minecraft could help teach chemistry's building blocks of life - 2 views

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    "Minecraft is much more than just a game. Used carefully it can also be a powerful educational tool. It allows young people to create and explore places that are completely inaccessible by other means. Within the blocky world, they can roam around historical sites, delve into the geology beneath their feet or fly through the chambers of a heart, and much more besides. The rich resources of these virtual worlds, coupled with the educational version of the game, allow teachers to immerse young people in a comfortable but exciting learning environment. "
John Pearce

Makego For iOS Makes Your Toy Models Actually Go! [Review] | Cult of Mac - 4 views

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    "Makego is a cool new app that makes your kids' real world creations come to life. The two-dollar app comes with three virtual vehicles - a racing car, an ice cream truck, and a river boat. All you have to do is make one (out of Lego, paper, or anything else you can think of), plop your device inside, and run the app."
John Pearce

In the future, internet search will give us super powers - 0 views

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    "The days of internet searches being a matter of typing words into a box on a web page may be numbered. Even the expressions "search it" and "Google it" could soon go out of fashion, just as "going online" is already passe because these days we're always connected. Steven Weitz, senior director of search for Microsoft's search engine Bing wants our physical and virtual worlds to merge to a point where we will be able to stand on a street corner and the answer to "where am I?" will bring up not only the street name but historic and tourist information, places to eat as recommended by our friends and the best public transport option to get to an appointment on time."
John Pearce

YouTube - transformassessment's Channel - 2 views

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    "Transforming Assessment is an Australian Learning and Teaching Council Fellowship project looking at the use of e-assessment within web 2.0 and virtual world online learning environments in Higher Education. Enquires relating to this project: Professor Geoffrey Crisp, University of Adelaide. Technical enquires relating to this channel: Dr Mathew Hillier, University of Adelaide. "
John Pearce

Where can Facebook take the Oculus Rift? - 0 views

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    "In case you hadn't heard, the internet erupted in an explosion of outrage last week after Facebook announced it will acquire the company behind the Oculus Rift headset for approximately $2 billion. For a vision that humbly began as a Kickstarter-funded project, that's good news for Oculus; but is it good news for the rest of the world?"
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