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John Pearce

Growing Up with Social Media - Infographic | Letterbox Blog - 2 views

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    "LETTERBOX has been looking into the effects that the digital age is having on younger minds and has generated the fascinating infographic below that's teeming with interesting details. For example, did you know that there are more than 5 million users below the age of ten on Facebook, despite the minimum age requirement being 13? Of these users, over 200,000 of them are aged six or younger. These statistics and others listed below all point to the incredible fact that the average age for a child to start regularly consuming online media is now only 8-years-old."
John Pearce

David Weinberger: To Know, but Not Understand - The Atlantic - 3 views

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    "This would not be the first time. For example, when Sir Francis Bacon said that knowledge of the world should be grounded in carefully verified facts about the world, he wasn't just giving us a new method to achieve old-fashioned knowledge. He was redefining knowledge as theories that are grounded in facts. The Age of the Net is bringing about a redefinition at the same scale. Scientific knowledge is taking on properties of its new medium, becoming like the network in which it lives."
John Pearce

A Review of Flipped Learning - MySMARTSpaces - 5 views

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    "A Review of Flipped Learning is a fantastic report designed to guide educators through the concept of flipped learning and provide definitions and examples of the flipped classroom model in action." Check out a summary and link to the review.
Camilla Elliott

Made With Play: Game-Based Learning Resources | Edutopia - 3 views

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    Includes broad range of resources including learning principles, application and examples. 
Rhondda Powling

The Maker Movement Finds Its Way Into Urban Classrooms | MindShift - 1 views

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    Another interesting piece about makerspaces. This time how one teacher librarian (librarian and English teacher) in the US used robotics kits in her library to respond to their reading. Her students to created characters from the stories they read and then brought them to life. Innovative and engaging hands-on learning - what's not to like. Other examples are discussed as well.
Ian Guest

Darkhorse Analytics Blog - 1 views

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    Company specializing in data visualisation discusses and illuminates some really interesting points through their blog. Great examples too.
John Pearce

60 Inspiring Examples of Twitter in the Classroom | Global Digital Citizen Foundation - 6 views

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    "Social media offers some great opportunities for learning in the classroom, bringing together the ability to collaborate, access worldwide resources, and find new and interesting ways to communicate in one easily accessible place. Teachers around the world have found innovative ways to use Twitter as a teaching tool, and we've shared many of these great ideas here with you. Read on, and we'll explore 60 inspiring ways that teachers and students can put Twitter to work in the classroom."
John Pearce

Creative Commons V4.0 for Education (new) - 4 views

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    "In 2013, we launched version 4.0 of the CC license suite and it is ready for anyone to use now to apply to their educational resources or other creative works. But what does that mean? What's new in 4.0 that wasn't there in 3.0? And just as importantly, what has stayed the same so that you don't have to worry about changes to licenses you weren't expecting? Lastly, I'll go over some examples of organizations and institutions who have already upgraded to the 4.0 version of whatever license they were using. Note: These slides are meant to be used as a resource by presenters - please download the file and see the detailed notes accompanying each slide for the actual information. "
John Pearce

Teacher training goes high tech | Articles | Pearson | The Learning Curve - 0 views

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    "Taylor Bousfield is practicing her teaching skills by leading a seventh-grade science class. She asks the students to give examples of a "solid," and gets a gamut of responses: the boy in the front row answers immediately; students in the back don't participate or fool around. Ms Bousfield draws the students out in turn and affirms their responses. All in all, a typical day of teacher training - except that the students are computer-generated avatars."
Aaron Davis

soxnevad's Profile | Glogster EDU - 21st century multimedia tool for educators, teacher... - 0 views

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    A glogster presentation containing 12 different ways to utilise Google Docs for learning. There are also links to more information for each example.
Rachael Bath

5 Good Chrome Extensions for Students and Teachers ~ Educational Technology and Mobile ... - 7 views

  • eliminates all distractions from your online reading experience,
  • Connect Clearly to Evernote
  • Chrome Remote Desktop allows users to remotely access another computer through Chrome browser or a Chromebook
  • ...8 more annotations...
  • hort-term basis for scenarios such as ad hoc remote support, or on a more long-term basis for remote access to your applications and f
  • cite web sites with one click using the EasyBib Toolbar
  • build a fully-formatted, alphabetized, and Word-processor-ready bibliography.
  • ebook reader
  • uto-scroll
  • create interactive flashcards
  • engaging quizzes and games.
  • dd synonyms, audio pronunciation, contextual twitter examples, and contextual sentence examples from real news sources
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    This would be a great start for anyone with Chromebooks or just using the Chrome browser to get the most out of the experience
Darrel Branson

Our Solar System - An experiment with CSS3 border-radius, transforms & animations. - 5 views

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    A great example of how CSS3 and SVG can be used for animations... "OUR SOLAR SYSTEM - An experiment with CSS3 border-radius, transforms & animations."
Andrew Williamson

Games in Education - home - 10 views

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    Very useful wiki for people looking at introducing gaming into their classroom or school. Loads of examples of games that could be integrated into the curriculum. I am about to loose some time checking some of these out.
Clay Leben

NY Times Magazine - Learning by Playing - 3 views

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    Sept 19, 2010 Education issue on game playing as school reform. Lots of examples from current experiments. Video too.
John Pearce

Stalking in English Class | Remote Access - 0 views

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    "We've been stalking people in english class. Wanting to teach the kids in my class about concepts of digital footprint and online safety, I used three people well known from the edusphere as examples: Will Richardson, Jabiz Raisdana and Jeff Utecht. I introduced these three friends to the students in my class by giving them only a photo and a name. I simply told the kids in my class: find out all you can about these three guys." Clarence Fisher's great project on looking at digital footprints.
Roland Gesthuizen

With Open Source Bug Bounties, 12-Year Olds Can Win Too - 0 views

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    Commercial companies focused on open source and open source communities at large can benefit from lots of efficiencies that arise from paying the public to debug software. In the latest example of the fact that "the public" in this context means absolutely anyone, 12-year old tech whiz Alex Miller, who hails from San Jose, right in the middle of Silicon Valley, has just received a $3,000 check from Mozilla for finding a major bug in the Firefox browser.
Clay Leben

Designing Media - ebook - 2 views

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    By Bill Moggridge. Free ebook and video interviews with famous web developers, writers, designers, and pundits. For example, Chris Anderson, Mark Zuckerberg, Craig Newmark, Jimmy Wales, and many others.
Adam Brice

Stop Disasters - 3 views

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    An engaging way to learn about the impact of tsunamis, floods, earthquakes and volcanoes, and what humans can do to minimise the cost. This website has been a hit with my students during our science study on 'Natural Disasters.' Allowing them to learn through their own experiences and mistakes leads to some powerful sharing and reflection. An example of how games can be used in the classroom to not only support, but extend, the students understanding of these concepts.
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