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Contents contributed and discussions participated by Benjamin Hindman

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Cultural Portal - 1 views

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    Site developed by WHRO (public radio) that allows you to search for lesson plans by subject/grade/specific standard.  Awesome!
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MapMaker Page Maps - National Geographic Education - 1 views

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    NEAT-O FREE MAPS!

4Teachers : Main Page - 0 views

shared by Benjamin Hindman on 22 Oct 12 - Cached
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The Revisionaries - Movie Trailers - iTunes - 0 views

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    This looks like an incredible documentary.  It is scary that one state can have so much influence on textbook production!
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IDEA: Institute for Democratic Education in America - 0 views

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    Interesting Website with ideas for including democracy in education.
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Let Them Play: Video gaming in education - 0 views

  • I started my 4th-grade students up on an updated version of Lemonade Stand.
  • The kids all wanted to make money and, within less than an hour, my English-language learning students were appropriately using words like net profit and assets.
  • allow students to play educational games as part of a facilitated lesson have  students create video games for their classmates or younger students use game design principles in curriculum design
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  • the added visual and audio effects, video games deliver information to students’ brains in a much more effective envelope.
  • research has shown that educational video games can increase student achievement, as well as spatial reasoning skills, compared to more traditional instruction.
  • Mission-based video games are about more than just getting students to memorize facts. Video games have been shown to teach literacy, problem-solving, perseverance, and collaboration.
  • And because students are so motivated to find a solution, they will often take risks they might otherwise be too scared to take in the classroom.
  • This immediate application of knowledge, coupled with the inherent fun of video games, engages and motivates students far better than many traditional lessons could. Students become problem solvers who can think through complex missions to find the best possible solution.
  • Most video games offer students opportunities to both gain knowledge and, more importantly, immediately utilize that knowledge to solve a problem.
  • Not only is he gaining valuable collaborative and leadership skills, he’s also becoming a true global citizen.
  • With any in-class activity, our job as teachers is to help students transfer that knowledge so they can use it in scenarios outside of that day’s lesson. The same goes for educational games.
  • Because students were in the lab, they weren’t bored enough to cause trouble during their down-time. Plus, teachers started seeing some intriguing self-regulation habits take form. With a limited number of controllers, students were politely asking and offering to take turns in the game lab, without adult intervention. And the lab attracted a variety of kids — girls, boys, special education students, kids from all socio-economic backgrounds. Students who normally never interacted were playing together.
  • School leaders contend that by building video games that work, students begin to understand complex systems, which will give them valuable knowledge as they enter the workforce.
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    A very interesting look at gaming in education.  This site also provides ideas and suggestions for integration of games into the classroom.
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How Twitter in the Classroom is Boosting Student Engagement - 0 views

  • educators (including myself) have found that Twitter is an effective way to broaden participation in lecture.
  • “It’s been really exciting because, in classes like this, you’ll have three people who talk about the discussion material, and so to actually have 30 or 40 people at the same time talking about it is really interesting,”
  • digital communication helps overcome the shyness barrier.
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  • students dive deep into class readings and argue contentious issues outside of class, is difficult to create if discussion ends when class is over. Fortunately, Twitter has no time limit
  • conversations continued inside and outside of class,” Parry wrote. “Once students started Twittering I think they developed a sense of each other as people beyond the classroom space, rather than just students they saw twice a week for an hour and a half.”
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How Social Gaming is Improving Education - 0 views

  • solving the real-life problem of, say, building a website, requires individuals to orchestrate the expertise of communication, business, and economics, in addition to computer science.
  • 6th graders learn geography from Google Earth, collaborate through an internal social networking platform, and present ideas through a podcast.
  • Gamers explore the fully-interactive 3D world of an ill patient and assist the immune system in fighting back a bacterial infection.
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  • “The amount of detail about proteins, chemical signals and gene regulation that these 15-year-olds were devouring was amazing. Their questions were insightful. I felt like I was having a discussion with scientist colleagues,” said Stegman.
  • he video game excites students about science
  • “The amazing results of the training and simulation program have led to significantly improved grades on students’ critical skills tests, taking scores from a 56% success in 2007, to 95% at the end of 2008 after the simulation was instituted.”
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Elementary & Middle School Tech Lesson Plans at Internet 4 Classrooms - 0 views

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    This site provides several lesson plans or links to other sites that involve the integration of technology into classroom learning.
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http://www.naeyc.org/files/yc/file/200311/TechInPrimaryClassrooms.pdf - 0 views

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    This article is very interesting and provides excellent examples of how and why technology can be beneficial for student learning.  I tried to highlight several passages, but nothing seemed to highlight.  Not sure if that is because this is a PDF...
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Schools Don't Need Reform, They Need Revolution | Education on GOOD - 0 views

    • Benjamin Hindman
       
      sounds like an interesting book!
  • My book offers a prescription for revolutionizing the American education system. I ask questions like: What if we tailored education to every single child? What if students' voices were heard and seen as human beings, not numbers in a spreadsheet? What if school became an incubator of innovation and a bridge between the community and the world?
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Beginning Reading Help: Phonological Awareness Is an Often Overlooked Reading Skill - 1 views

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    This site looks like it has some pretty good resources for teaching reading.  The site also provides links to other reading resource sites.
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Pet Grants, small pets, aquarium equipment - 1 views

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    I think animals could be a distraction in the classroom but this is an interesting program.  The benefits seem very rewarding.
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Tracking School Children With RFID Tags? It's All About the Benjamins | Threat Level | ... - 0 views

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    I think this is taking attendance policies a little too far...
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Schools SHOULD BE Where We Learn Democracy « Cooperative Catalyst - 1 views

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    an interesting article that discusses the importance of teaching democracy in the classroom
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