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Jon Tanner

Jesse Schell's mindblowing talk on the future of games (DICE 2010) « fox @ fury - 54 views

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    Here is an interesting (and very entertaining) presentation at game designer conference, talking about the way game design is invading the real world. It's a fascinating look at future possibilities, including the intentional influence on school and society- making people behave better through game design. Be warned, he uses some words that are inappropriate for school.
Tim Cooper

Computational Thinking: I do not think it means what you think it means - Medium - 32 views

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    This is an excellent deconstruction of the pop term "computational thinking" and a reconstruction of Papert's real meaning (which is so much more powerful!).
Martin Burrett

The Great Brain Experiment - 76 views

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    This is a fun Android and Apple app from University College London were players complete a range of games to exercise the brain cells and provide researchers with real, but anonymous data to use in their study. http://ictmagic.wikispaces.com/Science
Martin Burrett

Scoot & Doodle - 111 views

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    A wonderful collaborative real-time drawing space which connects to your Google Plus account, allowing you to illustrate, explain and teach remotely across the world. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Deborah Baillesderr

Fun and Free Summer Learning Resources | Edutopia - 100 views

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    "Summer learning loss is a real problem. In fact, research suggests student lose more than two months of math knowledge during the summer, and reading skill loss is similar. Here, we've compiled a few resources to keep students learning through the dog days of summer, with a particular focus on math and reading."
Roland Gesthuizen

How to Keep Up with Homework Assignments: 12 Steps - 63 views

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    "For real?!?!? It's due tomorrow?" Are you this kind of student? The kind that procrastinates or "forgets" their assignments. Well now is the time where you will stop! Procrastinating and "forgetting" won't be a hassle anymore. You'll be a better student and won't have to "ask for help" from your friends the morning the assignment is due.
Martin Burrett

What 3 Words - 78 views

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    An intriguing site which has split the whole world into 3 metre by 3 metre squares and assigned 3 words to label that coordinate, giving addresses to millions around the world who don't have an official address, or making a meeting point more accuracy than a postcode. For educators, there are lots of geographic and literacy possibilities - geocaching with spelling, or writing short stories or descriptions about a real location including the words. The site can be viewed in many different European languages meaning there are MFL possibilities too."
George Hess

3 Minute Teaching With Tech Tutorial - Socrative (Student Response System) - 88 views

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    Interesting free program for real-time student response.
Martin Burrett

KS1 Internet Safety by @letsjustwaitfor - 20 views

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    Contains I can… talk about how I use the internet, that internet takes me to far away paces and people, that staying safe on internet is like staying safe in real life, I understand what info is private and how to keep it that way.
Della Gordon

argumentintherealworld - home - 25 views

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    Resources for Argument in the Real World Kristen Hawley Turner and Troy Hicks Published by Heinemann, November 2016 Welcome to the companion wiki for our upcoming Heinemann book, Argument in the Real World. You will find here links to resources that are mentioned in the book, as well as additional tools to help you and your students develop their argument skills. We also hope that you will connect with us on Twitter @teachKHT and @hickstro). ~ Kristen and Troy Chapter 1: The Nature of Argument in a Digital World Chapter 2: Analyzing Arguments that are Born Digital Chapter 3: The Moves of Argument in Web-based Text Chapter 4: The Moves of Argument in Infographics Chapter 5: The Moves of Argument in Video Chapter 6: The Moves of Argument in Social Media Chapter 7: Coaching Students' Work with Digital Arguments
Philip Vinogradov

MetaBlast - 8 views

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    The last remaining plant cell in existence is dying. An expert team of plant scientists have inexplicably disappeared. Can you rescue the lost team, discover what is killing the plant, and save the world? Meta!Blast is a real-time 3D action-adventure game that puts you in the pilot's seat. Shrink down to microscopic size and explore the vivid, dynamic world of a soybean plant cell spinning out of control. Interact with numerous characters, fight off plant pathogens, and discover how important plants are to the survival of the human race.
Martin Burrett

CoSketch - Online Whiteboard Collaboration - 117 views

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    A collaborate real-time whiteboard. Just share the link to invite others to the board. Upload images, draw and discuss your work using the chat bar. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
taconi12

Straws - Resources - TES - 0 views

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    This activity develops thinking skills and facts for shape at KS1, KS2 and KS3. Simple ideas and a great range of activities lead to real exploration of properties of 2-D shapes. You can find this resource and many more at ccjmaths.co.uk NEW Straws 2 is now available, with another 4 activities.
Patricia Christian

Blended Learning, Real Teaching - School Leadership 2.0 - 104 views

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    Blended Learning in action
michelecain

Building 21st Century Writers -- THE Journal - 98 views

  • "It's been really exciting, because at the district level we just wouldn't have the funding to do a true 1-to-1 initiative beyond the fifth grade, where the students don't trade classrooms," explains Maas. "To see our PTOs really get behind the initiative and fund a further deployment in their own way is a real testimony to what the parents see in this effort."
    • michelecain
       
      If we want to motivate others to help make a 1:1 initiative a reality, it's important they be given a real glimpse of what possibilities could exist.
Marc Patton

About Lemelson-MIT InvenTeams - 0 views

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    InvenTeams are teams of high school students, teachers, and mentors that receive grants up to $10,000 each to invent technological solutions to real-world problems. Each InvenTeam chooses its own problem to solve.
Marc Patton

WISE - Web-based Inquiry Science Environment - 0 views

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    Harness the power of the Internet... wisely. WISE is a simple yet powerful learning environment where students examine real world evidence and analyze current scientific controversies.
Marc Patton

SIAM: Society for Industrial and Applied Mathematics - 0 views

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    Welcome to SIAM! Applied mathematics, in partnership with computational science, is essential in solving many real-world problems. Our mission is to build cooperation between mathematics and the worlds of science and technology through our publications, research, and community.
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