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Jenny Staley

Future Workplace and Kaplan University to Host 2011 Social Learning Boot Camp - 2 views

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    NEW YORK, Sep 23, 2011 (BUSINESS WIRE) -- Future Workplace and Kaplan University, a leader in higher education innovation, are teaming up to present the 2011 Social Learning Boot Camp, an exclusive two-day event designed to provide talent development executives with the tools to design and launch social learning platforms. The boot camp is scheduled for Sept.
Monica Williams-Mitchell

Education in the Age of Globalization » Blog Archive » Five Questions to Ask ... - 29 views

  • Daniel Pink observed, traditionally neglected talents, which he refers to as Right-brained directed skills, including design, story, symphony, empathy, play, and meaning, will become more valuable (Pink, 2006).
    • Monica Williams-Mitchell
       
      YES! We need to address these things. I don't see them as incompatible w CC, however.
  • international assessments such as PISA and TIMSS, which are mostly left-brained cognitive skills.
  • Common Core does not include an element to prepare the future generations to live in this globalized world and interact with people from different cultures.
    • Monica Williams-Mitchell
       
      But does that simple fact prevent us from addressing this? I think not.
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  • Common Core, by forcing children to master the same curriculum, essentially discriminates against talents that are not consistent with their prescribed knowledge and skills.
    • Monica Williams-Mitchell
       
      Is this any different from the current situation? Is this author arguing that we should not have common standards, or that we should maintain our current status quo of a patchwork of test-driven standards?
  • A well organized, tightly controlled, and well-executed education system can transmit the prescribed content much more effectively than one that is less organized, loosely monitored, and less unified. In the meantime, the latter allows for exceptions with more room for individual exploration and experimentation
    • Monica Williams-Mitchell
       
      I think the problem lies in seeing this as an either-or question. Any system that relies solely on testing as the measure of success is short-sighted and archaic. Having no identified common ground puts at risk the learners who most need a firm starting point. To say that the current system allows "more room for individual exploration and experimentation" is naive at best and disingenuous at worst. Where in test-crazed American schools do you see this happening??
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    A provocative article by Yong Zhao on CCSS and reflective questions we ought to as ourselves.
eileen tobin

Bloom's Taxonomy Blooms Digitally, Andrew Churches - 33 views

  • In the 1950's Benjamin Bloom developed his taxonomy of cognitive objectives, Bloom's Taxonomy. This categorized and ordered thinking skills and objectives. His taxonomy follows the thinking process. You can not understand a concept if you do not first remember it, similarly you can not apply knowledge and concepts if you do not understand them. It is a continuum from Lower Order Thinking Skills (LOTS) to Higher Order Thinking Skills (HOTS). Bloom labels each category with a gerund.
  • In the 1990's, a former student of Bloom, Lorin Anderson, revised Bloom's Taxonomy and published this- Bloom's Revised Taxonomy in 2001.Key to this is the use of verbs rather than nouns for each of the categories and a rearrangement of the sequence within the taxonomy. They are arranged below in increasing order, from low to high.
    • eileen tobin
       
      I like that the revised version is ongoing. Eileen Tobin
  • Each of the categories or taxonomic elements has a number of key verbs associated with it Lower Order Thinking Skills (LOTS) Remembering - Recognising, listing, describing, identifying, retrieving, naming, locating, finding Understanding - Interpreting, Summarising, inferring, paraphrasing, classifying, comparing, explaining, exemplifying Applying - Implementing, carrying out, using, executing Analysing - Comparing, organising, deconstructing, Attributing, outlining, finding, structuring, integrating Evaluating - Checking, hypothesising, critiquing, Experimenting, judging, testing, Detecting, Monitoring Creating - designing, constructing, planning, producing, inventing, devising, making
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  • Bloom's digital taxonomy map
    • Eileen Tobin
       
      This is a great tool for Level Questions
  • Bloom's Revised Taxonomy
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    Bloom's taxonomy as it relates to 21st century technology skills
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    Bloom's Taxonomy Blooms Digitally - By Andrew Churches, April 1, 2008
Deborah Baillesderr

Gamestar Mechanic - 46 views

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    Play, design and share games.  Focuses on game design
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    a very popular web-based game design environment. Global Kids http://olpglobalkids.org/ is using it to run social benefits game design contests and badging programs. They are getting 100+ new game design entries per week. From the parents' guide: Gamestar Mechanic is currently supported by a partnership between the Institute of Play and E-Line Media. The game was originally developed by Gamelab in partnership with the Institute of Play and the Academic Advanced Distributed Learning Co-Lab (AADLC) at the University of Wisconsin-Madison. Initial funding for the game and companion learning guides came from the John D. and Catherine T. MacArthur Foundation. The design of the game is based on research by some of the leading academics in the field including Katie Salen (Executive Director of the Institute of Play and curriculum author for the New York City Public School Quest To Learn) and James Paul Gee (author of What Video Games Have to Teach Us About Learning and Literacy).
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    This site has students creating games from scratch and putting them out into the world for feedback within the Gamestar Mechanic community. Students use math, problem solving, writing skills and more to make their games interesting. I think this could be used in the classroom as a theme-based project or just to get students interested in coding.
Gloria Maristany

Motivating the Child with Attention Deficit Disorder - 3 views

  • live very much in the present. Therefore, long-term goals and rewards (e.g., grades and report cards) are often ineffective motivators.
    • Gloria Maristany
       
      Reason for immediate rewards/consequences.
  • basically two time frames — now and not now.
  • This Now/Not Now worldview causes great frustration for the child, his teachers, and his parents, and must be seriously considered when designing activities and approaches for motivating the child with ADD.
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  • respond more positively to a curriculum that allows him choices and options. He will also be more likely to participate actively in tasks when there is a degree of creativity and novelty
  • the presentation should be creative, colorful, multimodal, and enjoyable.
  • pervasive and complex disorder that impacts nearly all of the child's activities and interactions.
  • The child's impulsivity ("Ready, fire, aim!") can present serious safety concerns; his distractibility makes it extraordinarily difficult for him to understand and follow instructions; his memory difficulties make even rote learning troublesome; his executive processing problems (ability to plan and prioritize) present great challenges when he attempts to plan simple daily activities; his organizational deficiencies cause him tremendous problems with homework, household tasks, and long-term projects.
  • two most important words when dealing with these special children: "support" and "challenge."
  • The adult should continually challenge the child by presenting him with activities designed to improve his behavior and his learning, while simultaneously providing him with the support that he requires to meet these goals. Support without challenge is meaningless. Challenge without support is equally ineffective.
  • Among the specific teaching strategies that may foster the child's motivation are:
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    Good description of the limitations they have and how it affects them in school.
ddavisfife

ASCD Express 11.06 - Use Mobile Tech to Challenge and Engage Students - 34 views

    • ddavisfife
       
      iMovie (dynamic videos) another option WeVideo
  • students were challenged to think deeply
  • I gave the students complete autonomy on how to execute the task, which also increased their excitement about the assignment.
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  • Devices should drive engagement, pique curiosity, and encourage creativity.
  • If teachers design the activity well, students will be too absorbed in what they're doing to be off task.
  • one device to explore
  • another device, they posted
  • They posted their inferences to a shared Padlet wall so they could see one another's posts in real time.
  • they had 20 minutes to complete the activity, which was enough time for them to accomplish the task without getting bored or wandering off task.
  • Students have more opportunities to learn from one another, and they begin to value their peers as resources in the classroom.
  • It's hard for me to imagine that devices are a distraction if students are challenged and engaged.
  • This collaboration makes it hard for a student to be off task because the group relies on each member to contribute to the final product.
  • shared Google Document
  • dynamic videos
    • ddavisfife
       
      dynamic videos ~ WeVideo
Dallas McPheeters

This 1 sentence summarizes the entire Millennial generation | Ladders - 9 views

  • This one sentence summarizes the entire Millennial generation:“I want to be the one who comes up with the idea, not the person who executes on it.”That’s the problemThe world doesn’t need more ideas. Ideas are easy. Ideas are as abundant as air itself.What the world needs is more hands on deck, more doers, more builders — more people who know the value of patience, and who can take something that sounds great in theory and work to bring it to life.Because let me tell you: The way an idea starts is never the way the idea ends.
    • Dallas McPheeters
       
      Lead your millennial classroom to take action... here's why...
Martin Leicht

How Google Interferes With Its Search Algorithms and Changes Your Results - WSJ - 17 views

  • a shift from its founding philosophy of “organizing the world’s information,” to one that is far more active in deciding how that information should appear.
  • Google keeps blacklists to remove certain sites or prevent others from surfacing in certain types of results. These moves are separate from those that block sites as required by U.S. or foreign law,
  • Far from being autonomous computer programs oblivious to outside pressure, Google’s algorithms are subject to regular tinkering from executives and engineers who are trying to deliver relevant search results, while also pleasing a wide variety of powerful interests and driving its parent company’s more than $30 billion in annual profit.
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  • Google made more than 3,200 changes to its algorithms in 2018, up from more than 2,400 in 2017 and from about 500 in 2010
  • testing showed wide discrepancies in how Google handled auto-complete queries and some of what Google calls organic search results
    • Martin Leicht
       
      Alternatives - Microsoft's BING - DuckDuckGo and Yahoo. check them out when you get time
  • Google said 15% of queries today are for words, or combinations of words, that the company has never seen before, putting more demands on engineers to make sure the algorithms deliver useful results.
    • Martin Leicht
       
      How do you connect your post/content to future searches? Tagging only gets you so far. Thus, Google "tinkers" with the algorithm to product "the best" results. Interesting & concerning!
  • ALGORITHMS ARE effectively recipes in code form, providing step-by-step instructions for how computers should solve certain problems. They drive not just the internet, but the apps that populate phones and tablets.
    • Martin Leicht
       
      Yet, we never (almost never) eat the same thing (recipe) twice in a day. We indulge ourselves with comfort food, yes. And we seek out new taste sensations.
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