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Tracy Tuten

Tech Learning TL Advisor Blog and Ed Tech Ticker Blogs from TL Blog Staff - TechLearnin... - 60 views

  • Mixbook (or Mixbook for Educators) is a photo-based creation platform that offers hundreds of layouts and backgrounds to choose from along with customizable frames and text to make your book beautiful. Just pick a layout, drag-and-drop your photos into the photo slots, and edit to your heart's content.
  • Though the site's examples suggest using the books to gather wedding, travel, and baby albums, this program can absolutely used to create stories around historic photographs and artifacts, original art, to produce a class yearbook, to share an oral or personal history or journey, to tell the story of a field trip.  Mixbook for Educators now offers a secure collaborative environment for sharing their ebooks, as well as discounts on printed products, should you choose to print.  (A similar option is Scrapblog.)
  • Storybird, a collaborative storybook building space designed for ages 3-13, inspires young writers to create text around the work of professional artists and the collection of art is growing. Two (or more) people create a Storybird in a round robin fashion by writing their own text and inserting pictures. They then have the option of sharing their Storybird privately or publicly on the network. The final product can be printed (soon), watched on screen, played with like a toy, or shared through a worldwide library. Storybird is also a simple publishing platform for writers and artists that allows them to experiment, publish their stories, and connect with their fans.
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  • Myth and Legend Creator 2 shares a collection of traditional stories from England and around the world to hear and read. The site offers historical context for each story, story time lines and maps, ideas for use of the story in the classroom, and student work inspired by the story.  The Story Creator--with its libraries of backgrounds, characters, props, text bubbles, sound and video recording tools, and options to upload--provides students easy opportunities to create their own versions of traditional stories.
  • The Historic Tale Construction Kit is similar in that it helps students construct stories around a theme, in this case stories set in the middle ages with movable, scalable beasts, folks, braves, buildings. and old-style text.
  • Tikatok is a platform devoted to kid book publishing at a variety of levels.  Children have the option of exploring a collection of interactive story templates called StorySparks prompts, personalizing an existing book with their own names in Books2Go, with their own names, or starting from scratch in Create Your Own Book. Tikatok’s Classroom Program allows teachers to share lesson plans, view and edit students' work online, encourage collaboration, and track writing progress.
  • Big Universe is both an online library and a publishing and sharing community for grades K through 8.  Using Big Universe Author, students may create, research, and collaborate on books using a library of more than 7000 images and interactive tools.
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    Digital publishing tools for creating story books
Tracy Tuten

Reading and the Web - Texts Without Context - NYTimes.com - 28 views

  • In his deliberately provocative — and deeply nihilistic — new book, “Reality Hunger,” the onetime novelist David Shields asserts that fiction “has never seemed less central to the culture’s sense of itself.”
  • Mr. Shields’s book consists of 618 fragments, including hundreds of quotations taken from other writers like Philip Roth, Joan Didion and Saul Bellow — quotations that Mr. Shields, 53, has taken out of context and in some cases, he says, “also revised, at least a little — for the sake of compression, consistency or whim.”
  • It’s also a question, as Mr. Lanier, 49, astutely points out in his new book, “You Are Not a Gadget,” of how online collectivism, social networking and popular software designs are changing the way people think and process information, a question of what becomes of originality and imagination in a world that prizes “metaness” and regards the mash-up as “more important than the sources who were mashed.”
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  • Mr. Lanier’s book, which makes an impassioned case for “a digital humanism,” is only one of many recent volumes to take a hard but judicious look at some of the consequences of new technology and Web 2.0. Among them are several prescient books by Cass Sunstein, 55, which explore the effects of the Internet on public discourse; Farhad Manjoo’s “True Enough,” which examines how new technologies are promoting the cultural ascendancy of belief over fact; “The Cult of the Amateur,” by Andrew Keen, which argues that Web 2.0 is creating a “digital forest of mediocrity” and substituting ill-informed speculation for genuine expertise; and Nicholas Carr’s book “The Shallows” (coming in June), which suggests that increased Internet use is rewiring our brains, impairing our ability to think deeply and creatively even as it improves our ability to multitask.
  • Steven Johnson, a founder of the online magazine Feed, for instance, wrote in an article in The Wall Street Journal last year that with the development of software for Amazon.com’s Kindle and other e-book readers that enable users to jump back and forth from other applications, he fears “one of the great joys of book reading — the total immersion in another world, or in the world of the author’s ideas — will be compromised.” He continued, “We all may read books the way we increasingly read magazines and newspapers: a little bit here, a little bit there.”
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    Highly insightful and developed argument for how Web 2.0 is changing how we process information, learn, and develop opinions. 
Chris Graham-Herring

Monthly Learning Reflections - Digital Educator Program - 57 views

    • Chris Graham-Herring
       
      This seems to fly in the face of the tactic the skillblocks take when emulating the Japenese and wanting to teach fewer things better and deeper.
    • Chris Graham-Herring
       
      How do we ensure "proper" use of technology. Kids, as we have seen in the news, use technology to do many things that are not school-appropriate.
  • longer school days/years
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  • The plan also calls for an increase in the breadth of standards assessed.
  • Creating communities of practice using social networking technologies;
Josh Flores

Video Games Win a Beachhead in the Classroom - NYTimes.com - 47 views

  • create a game that was hard to beat but harder still to quit
    • Josh Flores
       
      Good qualities of a strong lesson plan too
  • games themselves could feasibly replace tests
  • whether children learn more when playing individually or collaboratively.
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  • discussing how
  • not solve as many
  • Does discourse result in deeper processing?”
  • focused engagement
  • “Children need to learn how to read a book,” he says. “They need to learn how to ask questions.”
  • social networking, playing video games, tinkering with digital media
Randolph Hollingsworth

Creating A Learning Packet In Sophia - 43 views

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    5 minute video is available - tutoral is also available in screenshots - bigger issues regarding copyright are not addressed though there is attention paid to proper citation of use of cover art, for example
Maggie Tsai

Sweeny's Canadawiki Weblog: Make Your Own Wiki Textbook With Web 2.0 - 6 views

  • Web 2.0 services are generating what is truly a personal learning renaissance.Here's a comment from teacher Elizabeth Davis at Classroom 2.0:"Following and reading blogs, participating in ning, contributing to wikis, writing in my blog, I haven't thought this much in years. It truly is an amazing phenomenon. I feel so intellectually alive. I'm inspired and challenged constantly. The blogs I read lead me to question and explore new tools and Websites. I haven't written this much since I was in school. It is all so exciting and energizing. For me, classroom 2.0 could just be about my own growth and learning and that would be enough."A good example of a free Web 2.0 service is Wikispaces. Here's a class wiki made with the service - A Broken World, the World War I wiki of a Grade 9 class. Their teacher comments:You are now "textbook writers." Your goal is to make a better, more interesting textbook than that overweight, boring, 20th Century history textbook you're now using. And to do work of such high quality that you can include it on your resume as another example of your academic skills in your "digital portfolio."Here are some other School 2.0 online services:* Diigo- for "social bookmarking" of Web sources.* Blogger - to create a class weblog.* Ning - to build your own social network]
SJCNY Trainers

Why Teachers Need Social Media Training, Not Just Rules | Spotlight on Digital Media an... - 6 views

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    Under a new set of social media guidelines (pdf) issued by the New York City Department of Education, teachers are required to obtain a supervisor's approval before creating a "professional social media presence," which is broadly defined as "any form of online publication or presence that allows interactive communication, including, but not limited to, social networks, blogs,  internet websites,  internet forums, and wikis." 
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    Great insight into educating teachers about the use of social media within their schools so that they can help students navigate these waters as well.
clconzen

20 Technology Skills that Every Educator Should Have | Digital Learning Environments - 171 views

  • could be/might be used in a classroom.
\ 1.    Google Tools Knowledge2.    Google Earth Knowledge3.    Wiki Knowledge4.    Blogging Knowledge5.    Spreadsheets Skills6.    Database Skills7.    Social Bookmarking Knowledge8.    Social Networking Knowledge9.    Web Resources in content area 10.    Web Searching skills11.    Web2.0 Tools 12.    Interactive White Board skills (SmartBoard and Promethean)13.    Website design and management skills14.    Presentation Tools 15.    IM knowledge16.    Video and Podcasting
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    lists skills with resources
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    Useful re: Tech Competencies - 20 Technology Skills that Every Educator Should Have http://t.co/5y2u1ECH #edtech
tom campbell

The Tell-All Generation Learns When Not To, at Least Online - NYTimes.com - 55 views

  • They are more diligent than older adults, however, in trying to protect themselves. In a new study to be released this month, the Pew Internet Project has found that people in their 20s exert more control over their digital reputations than older adults, more vigorously deleting unwanted posts and limiting information about themselves. “Social networking requires vigilance, not only in what you post, but what your friends post about you,” said Mary Madden, a senior research specialist who oversaw the study by Pew, which examines online behavior. “Now you are responsible for everything.”
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