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Tristan S

Kids Games Online | Fun Virtual World for Kids at Tootsville - 1 views

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    a fun site for kids to play on.
stephanie j

The Virtual World - Enlightened Awareness - 0 views

  • Human beings live more and more in the virtual world, through digital accounts, for playing games, e-mailing, building community, social networking, and even for commerce. As commerce grows, and the billions of potential 3rd world users start entering this commercial marketplace, an entirely new economy will develop in the Virtual World. This new era, is called the Information Age.
radhika chatterjee

Impact of Media on Learning - 1 views

  • All forms of media- the newspaper, radio, television and the internet are equally important in imparting education
  • Media literacy or education does not only mean to be entertained by media but to learn something from it.
  • Media Literacy: "the ability to access, analyze, evaluate and communicate information in a variety of formats." —David Considine
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  • Moreover, we have seen that a large number of people depend on the internet to collect information, read news, listen to music and download movies, play games and also for work. Newspaper, Radio, Television and the internet- all form part of the media and are important in imparting education. Media offers culture, sports, information, entertainment, current affairs and education.
  • Computer-based education has transformed the traditional offerings of distance learning.
  • The students can get a vast exposure to the pop-cultural references. They can get statistics and data from the news, which can be the basis for math and science learning. The teachers can also incorporate media analysis whenever the Internet, television or video are used in the classroom.
  • The first and foremost effect of media is definitely the accumulation of General knowledge, different dialects and cultures. Television boosts the social awareness of a child to a great extent. Sports channels develop the logical mindset of a child. Cartoon channels keep the children happy. News channels increase the vocabulary of the children and inform them about the positive and negative impacts on the society. It increases the concentration and retention power of a child, which benefits their studies to a great extent.
  • Children often learn certain things, which change their perspective towards life. For example, if they watch violent scenes on TV, their nature tends to be the same. There are many incidents where children try to imitate the super heroes and it results in death. Studies often get hampered and lapse of concentration occurs due to excessive watching of television. The advertisements shown in the media often captures the mood of the individuals. Generally, girls are very vulnerable and sensitive about their physical image. When an adolescent girl watches the ads that show unless we buy a product or carry the style statement or wash our hair with a specific shampoo and look smart like a slim model, we don’t get respect in the society or get a job.
    • radhika chatterjee
       
      This is really interesting: the negative effects of free and easy access to entertainment are presented alongside with the positive.
JeremyS_mca MCA

Commerce Drives Virtual World - 0 views

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    Sure, there are lots of virtual worlds like EverQuest out there competing to get members to sign up. There Inc.'s approach is to entice members and keep them busy with one of the most fundamental human activities: commerce. By Daniel Terdiman.
Riley F.

Side effects of Computers | Socyberty - 0 views

  • Now day’s computers are in every house and children are perpetually on it .There eyes are getting affected but there is an lcd screen but it only stops 60% of the strain caused but the rest 40% is harmful children nowadays play many games they can sit and conquer countries but cannot cross a small road.
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    this tell one side effect of children on the computer and its relation with the real world
James D

123digitalcitizenship - Digital Rights and Responsibilities - 0 views

  • The topic that we choose to do is rights and responsibilities in digital citizenship. Rights and responsibilities are the privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them. Digital rights and responsibilities are things like the right of copyright, and plagiarism. Also things like downloading music, movies and television shows being downloaded for free. Other issues include the use of the internet, especially at schools. Another issue is cell phones. Plagiarism means copying or using sites that are not properly cited, or giving credit to the author. This includes books, websites, magazines etc. It is a big problem in schools, and it is good to get away from it, and get used to it at younger ages. You must site the sites etc that you use to avoid plagiarism and trouble. Especially in higher grades like grade 11 and 12 and universities where it get very serious, such as getting kicked out of the school or university. Another big problem is the copyright of music, movies, and television shows. A lot of people download music for free on the internet and various programs, which is illegal and practically stealing. But some people do not understand how serious it is. What happens is that the artists that produce the song and etc do not get money for the songs that people are downloading straight off the internet for free. The issue of the use of computers in school is a problem, and people take advantage of the computers at school sometimes. For example people going on games etc, and other things that are not school related, or used for educational purposes. Even outside of school the internet is used inappropriately, and it is your responsibility to know what is appropriate and what is not. All these issues that we found affect the student in his/her everyday school life so we need to help them understand their responsibility towards these issues.
Liz D

Arizona Daily Wildcat :: Virtual games cause very real problems - 0 views

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    This is about virtual worlds and how they are causing problems
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    This is a article about virtual worlds becoming a problem.
Kerrie D

Cyber-Bullying: Detection and Prevention - 0 views

  • “Dr. Caudle advises that, in addition to interacting more with their children, parents should also take the necessary preventive measures to create safe places for their children to get away from cyber-bullying. “The home should be a safe place where open discussion is not only allowed, but invited,” says Dr. Caudle. Parental supervision and involvement in a child’s social interactions allows for a sense of comfort and protection from bullying. ”
  • “Dr. Caudle also notes that one must not forget about the bullies themselves. Often, bullying is a cry for help and can usually be traced to a time when the bully was in fact a victim of this type of behavior. Thus, creating a safe environment where one’s child feels comfortable enough to talk about being bullied can help put a stop to bullying before it ever starts.”
  • “According to Dr. Caudle, in order to prevent cyber-bullying, parents must be actively involved in their children’s cyber lives. “Communication with one’s children is the key to bully prevention,” says Dr. Caudle. So send them a friend request on Facebook. Play some XBOX Live—or another system with online gaming—with them. Parents who are proactively involved with their children’s interactions online are subsequently able to monitor these interactions more closely. Therefore, such parents will be exponentially more informed with regard to what bullies, if any, exist in their children’s lives, both online and off. ”
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    Tells you how to create a safe place at home and how to get involved if you know someone that is being bullied online. Be able to prevent cyberbullying by creating a safe environment at home.
Margaret O.

How Students Use Technology to Cheat - 0 views

  • How Students Use Technology to Cheat
  • Academic dishonesty—ahem, cheating—has only gotten easier in the digital age. Students have Wolfram Alpha, Google, and crowdsourced question-and-answer sites like Quora at their fingertips. Students have cameras on their phones that let them take pictures of a test in an instant. Even Microsoft Word has built-in functionality that helps them game the system.
  • There's an old saying that students who cheat in their academic work are only cheating themselves. Today's professors still largely agree with this statement, with one telling me that it's like weight-training: "I can give them the information and I can coach them through the process, but if they don't put in the work, they will never see results."
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    "I can give them the information and I can coach them through the process, but if they don't put in the work, they will never see the results." Students who cheat in their academic work by using technology to get past teachers who don't understand it are only cheating themselves.
May O

Why Google doesn't (and shouldn't) care about tablets yet - CNN.com - 0 views

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    Google held two big events within 24 hours: one with it's subsidiary Motorola in New York, and another with its partner Samsung in Hong Kong.
Riya P

Kids and Electronics: New Study Shows Kids Spend More Than 7 Hours a Day With Electronics - ABC News - 0 views

  • The average kid sponges in 2.5 hours of music each day, almost five hours of TV and movies, three hours of Internet and video games, and just 38 minutes of old-fashioned reading
  • And that doesn't even include the hour and a half spent text messaging each day, and the half hour kids talk on the cell phone.
  • But what about homework?
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  • members of the multitasking generation pays a price for their digital lives on their report cards.
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    TECHNOLOGY>SCHOOLWORK? This article shows the studies on kids and how much time they spend with technology everyday. Average kid spends (everyday): 2.5 hrs. on music 5 hours of TV and music 1.5 hrs. on texting .5 hrs. on cellphone ONLY 38 minutes reading books!
Kerrie D

Cyber bullying: Cyber bullying - 0 views

  • Cyber Bullying is a major type of bullying around the world that is escalating dramatically.
  • Children, Teens, even Adults are getting bullied online. Especially on online games where others can communicate.
  •     Cyber bullying is a huge deal around the world.
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  •   Cyber bullying has effected a lot of people around the world.
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    "Cyber Bullying is a major type of bullying around the world that is escalating dramatically. "
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    Everyone is getting bullied online. When you are able to communicate with other people online and in virtual worlds like xbox live and the playstation network, you much more open to cyberbulling.
H McConaghy

Xbox Parental Control | Xbox Family Settings | Xbox Privacy - Xbox.com - 2 views

  • lets you customize and manage your family's access to games, movies and television
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    this article talks about parental controls for xbox.
Scott Moss

Social Media - 7 views

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