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WestR WHSB

Fair Use Teaching Tools | Center for Social Media - 0 views

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    used for teaching fair use to students "these clips allow students to practice explaining why something is fair use" "you could divide the class into groups and have every group discuss the same scenario and then come back together to see if groups agree. Or you could divide up the class and give every group a difference scenario to discuss. The groups could then report back and see if their classmates agree or disagree with them. Finally, you could choose one scenario and divide the class in half. Have one group argue for fair use and one argue against fair use. Whose argument is stronger and what does the class ultimately believe is the right answer? " "Have them give any and all arguments that they think explain why the video is fair use. "
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    "The Center for Social Media has created a set of teaching tools for professors who are interested in teaching their students about fair use. The tools include power points with lecture notes, guidelines for in-class discussions and exercises, assignments and grading rubrics." the center of social media has created a set of teaching tools for teacher to teach their students about fair use.
Garrett E

Habit Watcher - Free Habit Tracking tool that helps you achieve your goals - 2 views

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    Online tool that tracks habits.
Alan K

Legal governance, risk management, and compliance - Wikipedia, the free encyclopedia - 1 views

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    Legal Compliance is talked about in this article. It has two subsections, Legal Consistency and Legal Completeness. There are processes, rules, tools, and systems when it comes to Legal Compliance.
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    This really helped me do my part of the wiki. Very good choice =D.
Vicki Davis

Cyber Bullying Alert | CyberBullying Prevention Software | Internet Harassment - 1 views

  • The CyberBully Alert software is a tool for parents to equip their children with the ability to immediately communicate and document any threats or cyberbullying their children experience when online. Th
  • Experts agree that the best way to address cyberbullying and online threats is to immediately communicate the incident with an adult, as well as document what the threat is.
    • Vicki Davis
       
      I think that every internet browser should have an easy, built in way to take a screen shot and send it to someone. We need this for many safety reasons. It is to protect those who need it most and are often the most technically challenged.
  • A text and email message immediately notifies pre-specified recipients of the online threat - assuring rapid communication between adults and children.
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  • CyberBully Alert gives parents the security of immediately being there for their kids when a threat occurs—whether they are at work, in a meeting, on the road, or simply in another room.
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    Software program to mention in cyberbullying section of the wiki.
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    New software that allows children to document and report harmful harrassment online. I would love to test this tool, I find it very interesting. I think this kind of thing is good, but never replaces a parent talking to a child. However, if there is nothing that "can be done" because local laws and others have no method of dealing with it, then I don't know if it will breed frustration. I think every computer should have an easy way to grab screenshots like my fireshot program in firefox. I think this should be part of every web browser.
Julie Lindsay

Learn 4 Life » Educators in Virtual Worlds on Open Sim - the pioneers… - 0 views

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    Watch the interview with students below in Real Life and Avatar form and then the next one with Vicki see how eloquently she comments on these new learning landscapes. I would hold that interview up as a seminal exemplar of someone who knows exactly what they are doing in this field and if I had my way it would be required viewing for anyone who has doubts about the efficacy of using Web 2.0 tools in education and the systems and infrastructure that can be built around them. I would also point people to the award winning wiki on the global Flat Classroom Project for further reference - the Digiteen project is just one small subset of that whole activity.
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    Excellent blog post about the pioneers in virtual world education. Excerpt here is from teh section about Vicki Davis and her class who built Digiteen Island in Reaction Grid Open Sim. Watch the interview with students below in Real Life and Avatar form and then the next one with Vicki see how eloquently she comments on these new learning landscapes. I would hold that interview up as a seminal exemplar of someone who knows exactly what they are doing in this field and if I had my way it would be required viewing for anyone who has doubts about the efficacy of using Web 2.0 tools in education and the systems and infrastructure that can be built around them. I would also point people to the award winning wiki on the global Flat Classroom Project for further reference - the Digiteen project is just one small subset of that whole activity.
Riya P

Effects of Technology on Culture - 0 views

  • Technology has had an outstanding effect on modern society and culture.  It provides us with tools that enhance our ability to network through internet communities which includes anything from online gaming to applications such as Facebook or Twitter.  Internet communities promote freedom of expression that may not be as feasible in real life.  Real life, inevitably, contains many stereotypes and whether we believe in them or not, they are still in existence subconsciously
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    Cultrual! This is a really long article about how cultures overlap. "Technology has had an outstanding effect on modern society and culture. It provides us with tools that enhance our ability to network through internet communities which includes anything from online gaming to applications such as Facebook or Twitter. Internet communities promote freedom of expression that may not be as feasible in real life. Real life, inevitably, contains many stereotypes and whether we believe in them or not, they are still in existence subconsciously"
Haley M

Fair Use - Copyright and Fair Use - Library Guides at Polytechnic Institute of NYU - 0 views

  • What is Fair Use?Fair use is a concept embedded in U.S. law that recognizes that certain uses of copyright-protected works do not require permission from the copyright holder. (See Title 17, section 107) What Determines Fair Use?The following four factors are used to determine if a use is fair: The purpose of the use (eg. commercial vs. educational)* The nature of the copyrighted work The amount of the material used (the greater the amount copied, the less likely it is fair use) The effect of use on the potential market for or value of the work * Not all uses in an academic context are automatically considered fair use!  Fair Use in AcademiaThe Fair Use Doctrine is probably the most important exemption to copyright protections for educational settings, allowing many uses of copyrighted works for the purposes of teaching and research. The complexity of fair use and its importance in academia make it imperative that every member of NYU-Poly understands how to make judgements concerning fair use. Review these Common Scenarios to help you determine whether or not fair use is appropriate. Tools to help you Determine Fair Use Fair Use Analysis Tool:  guides users through the process of determining if a use is fair. Developed by The University of Minnesota Libraries. Fair Use Evaluator: helps users collect, organize, and document the information they may need to support a fair use claim, and  provides a time-stamped PDF document for the users’ records. Developed by the American Library Association, Office for Information Technology Policy.  
Kelby W

Privacy & Identity | Internet Society - 0 views

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    A big part of the Internet's value is the ability to interact online without giving away your personal stuff.  "Privacy is about retaining the ability to disclose data consensually, and with expectations about the context and scope of sharing. Identifiability, linkability of data, and the mining of vast quantities of aggregated information all erode the individual's ability to manage disclosure, context and scope. Networks depend on the use of unique (and often identifying) numbers, and facilitate the instant global dissemination of information; increasingly, devices and applications gather and use geolocation data that builds up into a unique 'track' for each user. A growing commercial ecosystem based on targeted and behavioural advertising results in an inexorable financial pressure for service providers to exploit personal data. The privacy implications of the current Internet represent a significant and growing concern.   Our Work The Internet Society's Trust and Identity initiative includes dedicated outreach activities on identity and privacy. These are aimed at technology vendors and adopters, to encourage privacy-respecting technology deployment, and at policymakers and legislators to provide the necessary counter-balances to commercial expediency. The Trust and Identity initiative also aims to ensure that users are better informed about the benefits of good online privacy, so that they can make better privacy choices and make use of appropriate privacy-enhancing tools online."
Blakelee H

How Second Life Affects Real Life - TIME - 0 views

  • About a year ago in my first visit to Second Life, the popular online virtual world, I spent half an hour trying to make my avatar, or online character, look like a hotter version of myself — which isn't easy when you don't know how to use the tools. When I finally made it onto Money Island to mingle, a stranger approached me and said, "Hello there, Devon." I froze. Then I tried to run. I was desperately searching for the teleport tool when my sister walked into the room, peered over my shoulder at the computer screen and said, "Why'd you make your avatar ugly?" I logged off.
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    A man tells the story of how the virtual world, Second Life, negatively affects his real life. It takes a physical and mental toll.
Julie Lindsay

Facebook Website Review - 5 views

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    Commonsense media supply regular updates on social media tools. This one about FaceBook is an excellent guide.
Vicki Davis

Avatars | Mr. Gonzalez's Classroom - 8 views

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    Lots of tools for making avatars! Great blog post! he used everything from Portrait Illustrator to Doppelme to the M&M website! Great post!
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    To protect your identity create an avatar - this website gives you lots of choices for doing this.
Julie Lindsay

NSTA :: Bans Stifle Social Media's Potential - 0 views

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    Are you LinkedIn? Do your students Tweet during a field trip? If you're like many NSTA members, the answer is "yes" with a caveat: Not in school. Excellent article featuring James gates, includes brief info about Flat Classroom and use of social media tools
Julie Lindsay

Classroom Resources to Counter Cyber Bullying - Portal Page - 0 views

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    The Internet has created a whole new world of social communications for young people who are using e-mail, social networking Web sites, instant messaging, chat rooms and text messaging to stay in touch with friends and make new ones. While most interactions are positive, increasingly kids are using these communication tools to antagonize and intimidate others. According to a 2008 University of Toronto cyber bullying survey, nearly one in five Canadian students surveyed reported having been bullied online in the past three months.[1] An Alberta study found that one-third of students who had cyber bullied, had also been victims themselves.[2]
Vicki Davis

Children's Way - Teaching Kids and Parents Internet Safety - 1 views

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    I highly recommend that elementary and middle schools at least sign up for a school code for woogi world - this is a great tool suggested by Hoover City schools for teaching digital citizenship. My daughter (my intrepid tester of all kid virtual worlds) loves it and says she thinks it is great for kids.
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    Great place to teach digital citizenship for students in elementary ages. Schools can sign up for accounts. Excellent place to evaluate as part of how the www is changing the world and how information is moving between children.
Vicki Davis

Everything You Need To Know About Detecting Plagiarism and Preventing It - 0 views

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    Plagiarism facts, free tools, and statistics.
Steve Madsen

Why Schools are Turning to Google Apps - 0 views

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    Today, the entire public school system of Oregon will embrace Google Apps. 400,000 Students, teachers, and administrators will have access to a common e-mail and chat system, cloud-based collaboration tools, and a robust multimedia streaming service.
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    How can students use digital technologies to take best advantage of opportunities in education? Will there be new 'basic' skills to learn?
stephanie j

HPCwire: Games That Matter - 0 views

  • One such popular defense tool is a virtual world game called Boarders Ahoy!.
  • The United States Secret Service is also leveraging the training power of virtual worlds to prepare for national threats.
  • First-response teams, such as the police and fire departments, are using simulation games to practice dangerous tasks that would otherwise require risky re-enactments.
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  • While all the simulation tools presented above support different projects, they are united in their life-saving potential.
Becca B

Online Etiquette - 1 views

  • However, some things don't change: the practices of courtesy and respect that apply in the ordinary classroom also apply online, and require even more attention
  • Participate
  • Be persistent
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  • Share tips
  • Think before you push the Send button
  • Remember that we can't see the grin on your face when you make a sarcastic comment,
  • Ask for feedback
  • "Flaming,"
  • unacceptable
  • derogatory or inappropriate comments
  • Plagiarism
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    " 1. Participate. In the online environment, it's not enough to show up! We need to hear your voice to feel your presence, and we especially need your comments to add to the information, the shared learning, and the sense of community in each class. 2. Be persistent. Remember that we're all working in a fairly new environment. If you run into any difficulties, don't wait! Send an email immediately to your instructor or post on the Bulletin Board. Most problems are easily solved, but your instructor (and your course colleagues) have to hear from you before they can help. 3. Share tips, helps, and questions. For many of us, taking online courses is a new frontier. There are no dumb questions, and even if you think your solution is obvious, please share it by posting it on the Bulletin Board or other communication tool. 4. Think before you push the Send button. Did you say just what you meant? How will the person on the other end read the words? While you can't anticipate all reactions, do read over what you've written before you send it. 5. Remember that we can't see the grin on your face when you make a sarcastic comment, we can't see the concern on your face if you only say a couple of words, and we can't read your mind and fill in the gaps if you abbreviate your comments. So: help us "see" you by explaining your ideas fully. 6. Ask for feedback if you're not sure how your ideas and comments will be taken. Remember there's a person on the other side. If you disagree with what someone has said, practice all your communication skills as you express that disagreement. 7. "Flaming," or flying off the handle and ranting at someone else is unacceptable; it's the equivalent of having a tantrum, something most of us wouldn't do in an onsite, face to face classroom. 8. Any derogatory or inappropriate comments regarding race, gender, age, religion, sexual orientation, are unacceptable and subject to the sa
JeremyS_mca MCA

GameSpy Technology Launches New In-Game Commerce Engine, Direct2Game § GameSp... - 0 views

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    This source talks about a place where you can buy add-ons for your games. This comes with billing and costumer service. It also comes with tools and many more features on the program.
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