Skip to main content

Home/ Digital Citizenship in Schools/ Group items matching ""information technology"" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
Judy O'Connell

PLAYBACK: Getting Involved in a Digital World-Changing Methods and Mindsets | Spotlight on Digital Media and Learning - 0 views

  • Overcoming the New Stereotypes: Newly created obstacles might be getting in the way of change, though. We have discussed the problems with the term “digital natives” before (see Trebor Scholz). The term—which refers to a younger generation that has grown up with technology and that supposedly processes information fundamentally differently than older generations (“digital immigrants”) who have merely adopted the technology as it has emerged—is a deceptive metaphor, according to Henry Jenkins, and a intimidating obstacle for teachers, according to Susan Zvacek, director of instructional development at the University of Kansas.
  • One of the key arguments we are making is that the role of educators needs to shift away from being expert in a particular area of knowledge, to becoming expert in the ability to create and shape new learning environments. In a way, that is a much more challenging, but also much more rewarding, role.
    • Judy O'Connell
       
      These same educators need to take on a 'leadership' mindset in order to facilitate change and development in learning. Teacher librarians can help allay anxieties of the 'new pedagogical paradigm'. 
  • The other major part of upgrading ourselves, or at least my view of it, is to understand the macro trends and issues in our society that affect our ability to get the most out of the media we consume and create.
  •  
    A new survey from the Pew Research Center's Internet & American Life Project finds that 80 percent of internet users participate in some kind of voluntary group or organization, compared to just 56 percent of non-internet users. And if you use social media, the percentages are even higher: 85 percent of Twitter users, for example, are group participants.
Judy O'Connell

Digital Citizen: Information about citizenship in our digital world - 1 views

  •  
    This is collection of resources related to digital citizenship - how we work together, learn together and act together in our digital world. We link to sites about safety and security, digital literacy and acting appropriately when using technology.
Steph Gilchrist

Digital Citizenship - 0 views

  •  
    "If you have questions or comments about the material found on this website please click on the Contact Us link to send us your information. If you are interested in reading more about Digital Citizenship please go to the Publications page of this website and click on the link for the Digital Citizenship in Schools book which will connect to the ISTE (International Society for Technology in Education) website."
  •  
    9 elements
anonymous

Shibboleth Authentication Request - 0 views

  •  
    The International Journal of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of game-based learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of professionals and researchers working in the fields of educational games development, e-learning, technology-enhanced education, multimedia, educational psychology, and information technology. IJGBL promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of Game-Based Learning environments.
Judy O'Connell

Attention, and Other 21st-Century Social Media Literacies (EDUCAUSE Review) | EDUCAUSE - 1 views

  • Attention is the fundamental building block for how individuals think, how humans create tools and teach each other to use them, how groups socialize, and how people transform civilizations.
  • Participation is a broader literacy.
  • We are seeing a change in their participation in society—yet this does not mean that they automatically understand the rhetorics of participation, something that is particularly important for citizens.
  • ...2 more annotations...
  • The whole notion of the public sphere is that we have sufficiently well-educated citizens who are free to access information about workings of the state so that they will be able to govern themselves. Implicit in the notion that ordinary people can shape policies of state is the assumption that they know how to communicate their opinions in concert with other citizens in a productive manner—a literacy of participation.
    • Judy O'Connell
       
      So we have a need for digital citizenship, and policies that help shape a culture of participation.
  • Just as the print technologies and literacies shaped the Enlightenment, the social media technologies and literacies will shape the cognitive, social, and cultural environments of the 21st century.
John Pearce

A Great Digital Citizenship Poster for Your class ~ Educational Technology and Mobile Learning - 13 views

  •  
    "The folks in Common Sense Media have designed this beautiful poster for you to print and use in your classroom. The poster is an excellent guide for students to help them make the right informed decisions when it comes to photo sharing."
edutopia .org

Digital Literacy is the Bedrock for Lifelong Learning | Edutopia - 7 views

  •  
    Bridging the digital divide means more than having "access," it includes digital literacy which ensures the birth of new ideas and informed citizens. 
Judy O'Connell

Why Media Literacy is Not Just for Kids | Edutopia - 0 views

  • The solutions Hobbs outlines are worth considering at the local level, as well. Is your school ready to think critically about the learning potential of social networks, games, and other popular media that many students use only outside of school? What is your community doing to close the digital divide for underserved groups such as juvenile offenders, recent immigrants, or the elderly? Are you making effective use of local technology resources -- or do you even know where to find them?
  •  
    Your students may be able to update their Facebook status in a heartbeat, but can they also write a thoughtful letter to the editor, voice their opinion on a call-in radio show, or access local media to advocate for community action? How well would parents or teachers in your community do at those tasks? In Digital and Media Literacy: A Plan of Action, media literacy expert Renee Hobbs makes a strong case for deepening digital literacy -- not only for youth but for Americans of all ages. Improving our digital and media literacy will require nothing less than a national community education effort, Hobbs argues in a position paper recently published by the Aspen Institute and Knight Foundation. Sorting through the flood of information most of us encounter daily requires new knowledge and critical-thinking skills, she says.
Judy O'Connell

A New World - New Tech & Trends - Innovation - Australian Broadcasting Corporation - 2 views

  •  
    "With all of this comes new risks and new benefits to consider - such as a new social etiquette within social media, and potential privacy issues as we store more information off local machines and onto the so-called "cloud"."
Barbara Combes

Google Glass Banned from Seattle Bar; Dev Kit Hits eBay - 3 views

  •  
    Google glasses represent the new high spec technology that allows the user to record what they see, mix information from the cloud with what they see, and upload what they see. Concerns for privacy?
Karen Keighery

Turning Students into Good Digital Citizens -- THE Journal - 18 views

  •  
    "In today's world of near-ubiquitous connectivity, in which ordinary people have almost instantaneous access to unlimited stores of information and the ability to interact with anyone, anywhere, anytime, what does it mean to be an effective citizen? What skills and knowledge do our students need to participate fully in a world transformed by technology? What role should our schools play in developing effective digital citizens? "
  •  
    Turn students into question marks!
edutopia .org

The Digital Citizenship Minute | Teaching Tolerance - 4 views

  •  
    "Inspired by an article about cyberbullying I asked my fifth-graders to write podcast scripts. They wrote about teasing, cyberbullying, gossip, intention vs. consequence, advertising, digital footprints and the lack of facial cues in electronic communication. Working mostly in collaborative groups, my students recorded complete "'casts" on our informal laptop studio."
Philip Cooney

innovative learning designs | teaching & learning for the 21st century - 3 views

  •  
    This is a blog entry report of a webinar in which the presenters discussed using technology to transform learning. "It empowers students to use the tool to access information and engage in the creation of a new product. Fisher emphasized the need to shift to student-centered work; the student is the producer rather than consumer. To make this happen learners need ample opportunities with authentic tasks in alternative instructional contexts." There are lots of suggestions for hardware and apps, with links to the ideas and resources discussed.
nicollebrigden

World Without Walls: Learning Well with Others | Edutopia - 6 views

    • Benita Van Der Wel
       
      Important note about whether we actually do students a disservice by supposedly sheltering them from the big, bad online world, or whether we miss a valuable learning opportunity to help them learn how to use the resources effectively, efficiently and safely.
    • Benita Van Der Wel
       
      Highlights exactly what 21C learning is all about.
  • the work we create and publish is assessed by the value it brings to the people who read it, reply to it, and remix it
    • Lilas Monniot-Kerr
       
      Digital posting are assessed by their worth, by what they bring to others (good or bad). What a radical new way of assessing material !!
  • ...4 more annotations...
  • In fact, we need to rely on trusted members of our personal networks to help sift through the sea of stuff, locating and sharing with us the most relevant, interesting, useful bits. And we have to work together to organize it all, as long-held taxonomies of knowledge give way to a highly personalized information environment.
    • nicollebrigden
       
      Sounds like the role of the TL to me.
  • But it does suggest that we as educators need to reconsider our roles in students' lives, to think of ourselves as connectors first and content experts second.
    • nicollebrigden
       
      The classroom teacher as guide on side rather than sage on stage.
  • Who is this person? What are her passions? What are her credentials? What can I learn from her?
    • nicollebrigden
       
      Just like they should authenticate a website, students should verify the quality of an online learning partner.
  • How do we manage our digital footprints, or our identities, in a world where we are a Google search away from both partners and predators? What are the ethics of co-creation when the nuances of copyright and intellectual property become grayer each day? When connecting and publishing are so easy, and so much of what we see is amateurish and inane, how do we ensure that what we create with others is of high quality?
    • nicollebrigden
       
      All worthy questions.
Barbara Combes

Creative Commons Infographic: Licenses Explained - 8 views

  •  
    Crockett, R. (2013). Creative Commons infographic: Licenses explained. Post from Technology Enhanced Learning Blog - introduces the ins, outs, ups, and downs of Creative Commons. Provides great information for students who are constantly sourcing images and videos for their various creative classroom projects.
« First ‹ Previous 41 - 55 of 55
Showing 20 items per page