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paul lowe

13 Enlightening Case Studies of Social Media in the Classroom - 1 views

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    "13 Enlightening Case Studies of Social Media in the Classroom August 11, 2009 Social media is the thing right now. It provides a way to connect people of similar (or dissimilar) interests from around the world. Social media also provides networking tools for professionals and even for job hunters. And it offers a platform for friends and family to keep up with each other. 2564571564_70181a48b0But social media isn't just for professionals, computer geeks and families who prefer not to send email; increasingly, social media is becoming a part of the classroom. It is possible to use social media in such a way as to enhance the learning environment, and to provide an education. Here are 13 case studies that show that social media does have a place in the classroom:"
paul lowe

NCSS Position Statement on Media Literacy | National Council for the Social Studies - 0 views

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    NCSS Position Statement on Media Literacy Media Literacy A Position Statement of National Council for the Social Studies © 2009 National Council for the Social Studies. All rights reserved This position statement was prepared by a task force of the Technology Community of National Council for the Social Studies (NCSS), and was approved by the NCSS Board of Directors in February 2009. "In the twenty-first century, participatory media education and civic education are inextricable" (Rheingold, 2008, p. 103) This position statement focuses on the critical role of media literacy in the social studies curriculum. The statement addresses the following questions. First, why and how has media literacy taken on a significantly more important role in preparing citizens for democratic life? Second, how is media literacy defined, and what are some of its essential concepts? Finally, what is required to teach media literacy and what are some examples of classroom activities?
paul lowe

5 Ways Social Media is Changing Our Daily Lives - 1 views

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    Soren Gordhamer writes and consults on ways we can more creatively and effectively use the technologies of our age, including social media. He is the author of "Wisdom 2.0″ (HarperOne, 2009). You can follow him on Twitter at @SorenG. It is hard to know sometimes how our life has changed until we stop for a moment and look at how different it is from ten or even five years ago. In recent years social media, likely more than anything else, has significantly impacted most of our daily lives. Envisioning the global conversation that has developed over the past few years because of tools like Facebook (Facebook) and Twitter (Twitter) might have been unimaginable for most people at the beginning of this decade. But social media communication tools have profoundly changed our lives and how we interact with one another and the world around us. Here are the top areas that social media has affected in our daily lives.
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    Soren Gordhamer writes and consults on ways we can more creatively and effectively use the technologies of our age, including social media. He is the author of "Wisdom 2.0″ (HarperOne, 2009). You can follow him on Twitter at @SorenG. It is hard to know sometimes how our life has changed until we stop for a moment and look at how different it is from ten or even five years ago. In recent years social media, likely more than anything else, has significantly impacted most of our daily lives. Envisioning the global conversation that has developed over the past few years because of tools like Facebook (Facebook) and Twitter (Twitter) might have been unimaginable for most people at the beginning of this decade. But social media communication tools have profoundly changed our lives and how we interact with one another and the world around us. Here are the top areas that social media has affected in our daily lives.
paul lowe

Social Media Guidelines - Thomson Reuters - 0 views

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    "As the world's leading source of intelligent information, we recognize that our employees actively participate in social media and online communications. These guidelines are designed to help protect the reputation and credibility of Thomson Reuters, our employees, and contractors who create or contribute to blogs, wikis, social networks, virtual worlds or other social media. Whether you use Facebook, LinkedIn, Twitter, Yammer, Wikipedia or MySpace - or comment on blogs or online media stories - these guidelines are for you. They cover three main areas: 1. Basic principles for all types of social media 2. Special guidelines for professional use of social media on behalf of the company 3. Special guidelines for personal use of social media "
paul lowe

Social Media Classroom - 0 views

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    Social Media Classroom Invitation to the Social Media Classroom and Collaboratory Welcome to the Social Media Classroom and Collaboratory. It's all free, as in both "freedom of speech" and "almost totally free beer." We invite you to build on what we've started to create more free value. The Social Media Classroom (we'll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes-integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos. The Collaboratory (or Colab), is what we call just the web service part of it. Educators are encouraged to use the Colab and SMB materials freely, and we host your Colab communities if you don't want to install your own. (See this for an explanation of who "we" are).
paul lowe

Social Media Guidelines - 0 views

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    "Social Media Guidelines Social media tools have allowed people and organizations to go beyond the physical boundaries of location, language, culture, and other limitations to connect and collaborate in powerful ways. We strongly encourage the Feinberg School of Medicine community - faculty, staff, researchers, students and alumni groups - to engage, build a network of like-minded scholars, stay connected, share information, and help us promote the medical school's goals and vision. Social media technologies, such as blogs, Facebook, and Twitter, are primarily communication tools. They create opportunities for us to take part in global conversations and reach out to the broadest possible audience. Your professional activities online and off-line reflect both on you and our organization. Therefore, it is important that any members of the Feinberg community engaging in online dialogue are informed of established guiding principles and available tools. The Office of Communications provides the following guiding principles to raise awareness of current best practices and help members of the Feinberg community participate within social media channels. For additional employee code of conduct information, please refer to the Faculty handbook (pdf) and the Staff handbook (pdf). "
paul lowe

Social Media guidelines | Web Communications at Florida Intnernational University - 0 views

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    "Social Media guidelines by Matt on May 26th, 2009 I know social media is a hot topic currently and many people are trying to figure out where to start as far as where to start and what to think about I suggest you take a look at these slides from a presentation of mine called Using Interactive Technology and Social Media in Higher Ed. However, the main reason for this post was to touch on some guidelines for how to communicate on behalf of FIU on social media sites. Here are a few things to think about"
paul lowe

Social Media Classroom - 0 views

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    Social Media Classroom Invitation to the Social Media Classroom and Collaboratory Welcome to the Social Media Classroom and Collaboratory. It's all free, as in both "freedom of speech" and "almost totally free beer." We invite you to build on what we've started to create more free value. The Social Media Classroom (we'll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes-integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos. The Collaboratory (or Colab), is what we call just the web service part of it. Educators are encouraged to use the Colab and SMB materials freely, and we host your Colab communities if you don't want to install your own. (See this for an explanation of who "we" are).
paul lowe

Grand Valley State University - 0 views

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    "Grand Valley State University Social Media Guidelines As a public institution, Grand Valley State University's purpose is to educate and inform. This coincides with the spirit of social media, to share the wealth of knowledge for the common good. For this reason, Grand Valley maintains official pages on various social media platforms. You can find links to those pages at: www.gvsu.edu/socialmedia. They have been set up and are maintained for the purpose of disseminating information and connecting people to the university and its services. Although you are encouraged to use social media in your work, please respect university time and resources as you provide or read content. Our first priority is to execute the business of the university so find the right balance to do this. If you are an avid user, please consider two accounts - one you maintain for the university and one for your personal use outside of work."
paul lowe

AMEEd: Arts, Media and Engineering Education - SMALLab - 0 views

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    SMALLab - Situated Multimedia Arts Learning Lab Central to our work is the development of the Situated Multimedia Arts Learning Lab [SMALLab]. SMALLab is an environment developed by a collaborative team of media researchers from education, psychology, interactive media, computer science, and the arts. SMALLab is an extensible platform for semi-immersive, mixed-reality learning. By semi-immersive, we mean that the mediated space of SMALLab is physically open on all sides to the larger environment. Participants can freely enter and exit the space without the need for wearing specialized display or sensing devices such as head-mounted displays (HMD) or motion capture markers. Participants seated or standing around SMALLab can see and hear the dynamic media, and they can directly communicate with their peers that are interacting in the space. As such, the semi-immersive framework establishes a porous relationship between SMALLab and the larger physical learning environment. By mixed-reality, we mean that there is an integration of physical manipulation objects, 3D physical gestures, and digitally mediated components. By extensible, we mean that researchers, teachers, and students can create new learning scenarios in SMALLab using a set of custom designed authoring tools and programming interfaces.
paul lowe

Social Media Guidelines - 0 views

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    " The following document is posted by the University to guide SFU faculty members, employees or students who manage social media channels online in the name of the University. It may also aid those who have personal social media channels. It is a compilation of "best practices" from universities and social media pioneers. Blogs, social networks and Web sites such as Wikipedia, Facebook, Flickr, Second Life and YouTube are exciting channels to share knowledge, express creativity, and connect with others. The University supports your participation in these online communities. The following guidelines from respected online university, agency and industry sources will help you use these forums effectively, protect your personal and professional reputation, and help you to follow SFU branding and policies. "
paul lowe

YouTube - CollabTech 2010: Keynote: Social Media, Participative Pedagogy, and Digital L... - 1 views

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    "Howard Rheingold There are a lot of voices talking about social media today, but Howard Rheingold defined the field before it existed. A noted author and commentator, Rheingold has a proven record of accurate technology and social forecasting, over two decades of syndicated columns, best-selling books, and pioneering online enterprises. His latest research and forthcoming book focuses on 21st century literacies -- how individuals and organizations learn to use digital media effectively and credibly. He coined the term "virtual community" in 1987 An acknowledged authority on the marriage of mobile phone, PC, and wireless internet, Rheingold's previous work reveals how this convergence has changed the way we meet, mate, entertain, govern, and conduct business. His book Smart Mobs, named one of the Big Ideas books of 2002 by The New York Times, chronicles the new forms of collective action and cooperation made possible by mobile communications, pervasive computing, and the Internet. Rheingold is the recipient of a 2008 MacArthur Knowledge-Networking Grant through the Foundation's Digital Media and Learning Competition. He was founding Executive Editor of Hotwired, the first commercial webzine where the web-based discussion forum and the online banner ad were invented. Rheingold has appeared on Today, Good Morning America, ABC Primetime Live, CNN, CBS News, NBC News, Macneill-Lehrer Report, NPRs Fresh Air and Marketplace. He currently teaches at Stanford University. To learn more about Howard, please visit his web site at http://www.rheingold.com."
paul lowe

Beth's Blog: How Nonprofits Can Use Social Media: Mapping Social Media Strategy to Metr... - 0 views

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    Yesterday, I facilitated a session called Mapping Social Media to Strategy. Here's the description: The session will share an overview of why the sequence listen, learn, and adapt is critical to implementing a successful social media strategy. We'll take a look at how to use both qualitative and hard data points to refine and adapt your strategy as well as the role of continuous listening and learning through implementation of pilots. We'll examine what can and can't be quantified as well as various metrics and analytics tools. All this will be shared through a lively mix of discussion and case studies. Takeaways: 1. How to listen to improve the results of your social media strategy implementation 2. An understanding of the right metrics to use and how/when to incorporate qualitative information 3. An introduction to analytic tools and individual/team reflection processes
paul lowe

The Web @ Queen's - 0 views

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    "When participating in or maintaining a social media site on behalf of Queen's, clearly state your role and goals. This will help you determine the most effective use of social media to deliver your message. Please consult our Social Media Brief to facilitate the development of a strategy."
paul lowe

YouTube - Social Media Revolution - 1 views

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    "Social Media Revolution: Is social media a fad? Or is it the biggest shift since the Industrial Revolution? This video details out social media facts and figures that are hard to ignore. This video is produced by the author of Socialnomics."
paul lowe

MediaShift Idea Lab . The Revolution in Social Software is Finally Here | PBS - 0 views

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    The Revolution in Social Software is Finally Here Rich GordonRich Gordon 1:26 PM | bio | Comments: 3 Social software -- technology that enables interactions among multiple people -- has existed for almost a half century now. (Clay Shirky, in a widely linked essay on this topic, traces the roots of social software to the PLATO system, built at the University of Illinois in the early 1960s.) I'm using the term "social software" because the more popular "social media" increasingly feels like an oxymoron. Sites like Facebook, Twitter and Digg aren't media. Media refers to one-way communication -- like publishing or broadcasting. Today's social sites are, fundamentally, computer programs -- software that determines what users can (and can't) do, and that establishes structures through which people interact.
Lindsay Jordan

JISC Digital Media - Cross-media: Copyright and Other Rights for Creating Time-based Me... - 0 views

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    Useful notes on legal issues around the creation of time-based media (audio, video, screencasts etc).
paul lowe

5 Do's and Don'ts for College Students Using Social Media - US News and World Report - 0 views

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    "There's more to using social media tools than just quick updates and playful banter among friends. Sure, you can post pictures on Facebook, tell friends what you're doing via Twitter, and upload videos of your roommates doing something crazy to YouTube. But social media can be useful, too. More than 2,000 colleges across the country use Blackboard's online learning system-an online tool that allows professors to post assignments, schedules, questions, and more information while keeping the conversation with students going outside of class. Plus, countless colleges and universities use the usual suspects like Facebook, Second Life, and Twitter to interact with students, and students can use those tools to enhance their online profile for employment purposes. Yet as much as these technological tools have become commonplace on campus, there's still a caveat: The Internet can be misused, and missteps can be costly. "
paul lowe

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

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    From Knowledgable to Knowledge-able: Learning in New Media Environments Posted January 7th, 2009 by Michael Wesch , Kansas State University Tags: * Essays * Teaching and Technology * anthropology * Assessment * information revolution * multimedia * participatory learning * Web 2.0 2 Comments | 9313 Page Views Knowledge-able Most university classrooms have gone through a massive transformation in the past ten years. I'm not talking about the numerous initiatives for multiple plasma screens, moveable chairs, round tables, or digital whiteboards. The change is visually more subtle, yet potentially much more transformative. As I recently wrote in a Britannica Online Forum: There is something in the air, and it is nothing less than the digital artifacts of over one billion people and computers networked together collectively producing over 2,000 gigabytes of new information per second. While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation.1 This new media environment can be enormously disruptive to our current teaching methods and philosophies. As we increasingly move toward an environment of instant and infinite information, it becomes less important for students to know, memorize, or recall information, and more important for them to be able to find, sort, analyze, share, discuss, critique, and create information. They need to move from being simply knowledgeable to being knowledge-able.
paul lowe

Twitter Basics for Journalists & Recovering Journos - contentious.com - 0 views

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    good intro for twitter for journos Twitter Basics for Journalists & Recovering Journos On Saturday, at the annual conference of the Society of Environmental Journalists, I gave a talk to an audience of mostly journalists explaining the basics of blogs, social media, and search visibility. People had lots of questions, more than I could get to in the session. I was getting stopped in halls, at parties, and even in bathrooms, to be asked things like, "Does it really make that big a difference if I blog under my own domain?" (Answer: Yes!) OK, I don't mind answering those questions. That's really why I went to this conference - because I know that journalists (many of whom are facing potential layoffs, or who have already been laid off) are in dire need of online media awareness and skills. So I'm going to do a bunch of posts answering questions, because it's more efficient to do that via blogging. This is one of those posts. By now you've probably heard about Twitter, the social media service that allows you to publish posts of 140 characters max. What Twitter does, in a nutshell: This service allows you to receive posts ("tweets") from other Twitter users whom you choose to "follow." Likewise, other Twitter users can choose to follow you. When you follow someone on Twitter, their tweets show up in reverse chronological order in the "tweetstream" that scrolls down the Twitter home page when you're logged in. The effect is somewhat like an ongoing Headline News version of what's happening in the minds and worlds of people you know or find interesting.
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