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paul lowe

AMEEd: Arts, Media and Engineering Education - SMALLab - 0 views

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    SMALLab - Situated Multimedia Arts Learning Lab Central to our work is the development of the Situated Multimedia Arts Learning Lab [SMALLab]. SMALLab is an environment developed by a collaborative team of media researchers from education, psychology, interactive media, computer science, and the arts. SMALLab is an extensible platform for semi-immersive, mixed-reality learning. By semi-immersive, we mean that the mediated space of SMALLab is physically open on all sides to the larger environment. Participants can freely enter and exit the space without the need for wearing specialized display or sensing devices such as head-mounted displays (HMD) or motion capture markers. Participants seated or standing around SMALLab can see and hear the dynamic media, and they can directly communicate with their peers that are interacting in the space. As such, the semi-immersive framework establishes a porous relationship between SMALLab and the larger physical learning environment. By mixed-reality, we mean that there is an integration of physical manipulation objects, 3D physical gestures, and digitally mediated components. By extensible, we mean that researchers, teachers, and students can create new learning scenarios in SMALLab using a set of custom designed authoring tools and programming interfaces.
paul lowe

IMPLEMENTING THE SEVEN PRINCIPLES - Chickering and Ehrmann - 0 views

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    In March 1987, the AAHE Bulletin first published "Seven Principles for Good Practice in Undergraduate Education." With support from Lilly Endowment, that document was followed by a Seven Principles Faculty Inventory and an Institutional Inventory (Johnson Foundation, 1989) and by a Student Inventory (1990). The Principles, created by Art Chickering and Zelda Gamson with help from higher education colleagues, AAHE, and the Education Commission of the States, with support from the Johnson Foundation, distilled findings from decades of research on the undergraduate experience. Several hundred thousand copies of the Principles and Inventories have been distributed on two- and four-year campuses in the United States and Canada. (Copies are available at cost from the Seven Principles Resource Center, Winona State University, PO Box 5838, Winona, MN 55987-5838; ph 507/457-5020.) - Eds. Since the Seven Principles of Good Practice were created in 1987, new communication and information technologies have become major resources for teaching and learning in higher education. If the power of the new technologies is to be fully realized, they should be employed in ways consistent with the Seven Principles. Such technologies are tools with multiple capabilities; it is misleading to make assertions like "Microcomputers will empower students" because that is only one way in which computers might be used. Any given instructional strategy can be supported by a number of contrasting technologies (old and new), just as any given technology might support different instructional strategies. But for any given instructional strategy, some technologies are better than others: Better to turn a screw with a screwdriver than a hammer - a dime may also do the trick, but a screwdriver is usually better. This essay, then, describes some of the most cost-effective and appropriate ways to use computers, video, and telecommunications technologies to advance the Seven Principles.
paul lowe

World Without Walls: Learning Well with Others | Edutopia - 0 views

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    World Without Walls: Learning Well with Others How to teach when learning is everywhere. by Will Richardson Print Forward Share Comments(0) Comment RSS Four teachers from High Tech High. Bringing Their A-Game: Humanities teacher Spencer Pforsich, digital arts/sound production teacher Margaret Noble, humanities teacher Leily Abbassi, and math/science teacher Marc Shulman make lessons come alive on the High Tech campuses in San Diego. Credit: David Julian Earlier this year, as I was listening to a presentation by an eleven-year-old community volunteer and blogger named Laura Stockman about the service projects she carries out in her hometown outside Buffalo, New York, an audience member asked where she got her ideas for her good work. Her response blew me away. "I ask my readers," she said. I doubt anyone in the room could have guessed that answer. But if you look at the Clustrmap on Laura's blog, Twenty Five Days to Make a Difference, you'll see that Laura's readers -- each represented by a little red dot -- come from all over the world. She has a network of connections, people from almost every continent and country, who share their own stories of service or volunteer to assist Laura in her work. She's sharing and learning and collaborating in ways that were unheard of just a few years ago.
paul lowe

The Open Source Way - 0 views

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    "This guide is for helping people to understand how to and how not to engage with community over projects such as software, content, marketing, art, infrastructure, standards, and so forth. It contains knowledge distilled from years of Red Hat experience. "
paul lowe

Stanford Center for Innovations in Learning - 0 views

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    The Stanford Center for Innovations in Learning (SCIL) conducts scholarly research to advance the science, technology and practice of learning and teaching. The Center brings together teachers, scholars and students from around the world to study how to improve formal and informal learning across cultural boundaries. Established in 2002 as an independent center of excellence at Stanford University, SCIL is housed in the new Wallenberg Hall, a state-of-the-art testing ground for technology applications in the classroom.
anonymous

This Week's Featured Artworks - 25th Jan 2011 - 0 views

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    Hello CLTAD! Check out artreview.com's featured artists and their work. You can see more here: http://www.artreview.com/photo/photo/listFeatured
paul lowe

Learning Objects and Virtual Learning Environments Technical Evaluation Criteria - 0 views

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    "The main scientific problems investigated in this article deal with technical evaluation of quality attributes of the main components of e-Learning systems (referred to here as DLEs - Digital Libraries of Educational Resources and Services), i.e., Learning Objects (LOs) and Virtual Learning Environments (VLEs). The main research object of the work is the effectiveness of methods of DLE components quality evaluation. The aim of the article is to analyse popular existing LO and VLE technical evaluation tools, and to formulate new more complex tools for technical quality evaluation of LOs and VLEs based on requirements for flexible DLE, as well as to evaluate most popular open source VLEs against new more complex criteria. Complex tools have been created for the evaluation of DLE components, based on a flexible approach. The authors have analysed existing tools for technical evaluation of LOs, and it was investigated that these tools have a number of limitations. Some of these tools do not examine different LO life cycle stages, and other insufficiently examine technical evaluation criteria before LO inclusion in the repository. All these tools insufficiently examine LOs reusability criteria. Therefore a more complex LO technical evaluation tool is needed. It was considered that this new more complex LO technical evaluation tool should include LO technical evaluation criteria suitable for different LO life cycle stages, including criteria before, during and after LO inclusion in the repository as well as LO reusability criteria. The authors have also examined several VLE technical evaluation tools suitable for flexible DLE, and it was investigated that these tools have a number of limitations. Several tools practically do not examine VLE adaptation capabilities criteria, and the other insufficiently examines general technical criteria. A more complex VLE technical evaluation tool is needed. Therefore the authors have proposed an original more complex set of VLE tech
anonymous

From the Network | Featured Artworks - 0 views

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    To view all of artreview.com's featured artworks please see http://www.artreview.com/photo/photo/listFeatured
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