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anonymous

Critical Issue: Using Technology to Improve Student Achievement - 0 views

shared by anonymous on 23 Feb 10 - Cached
  • Technologies available in classrooms today range from simple tool-based applications (such as word processors) to online repositories of scientific data and primary historical documents, to handheld computers, closed-circuit television channels, and two-way distance learning classrooms. Even the cell phones that many students now carry with them can be used to learn (Prensky, 2005).
  • Bruce and Levin (1997), for example, look at ways in which the tools, techniques, and applications of technology can support integrated, inquiry-based learning to "engage children in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world." They developed the idea of technology as media with four different focuses: media for inquiry (such as data modeling, spreadsheets, access to online databases, access to online observatories and microscopes, and hypertext), media for communication (such as word processing, e-mail, synchronous conferencing, graphics software, simulations, and tutorials), media for construction (such as robotics, computer-aided design, and control systems), and media for expression (such as interactive video, animation software, and music composition). In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."
  • In examining large-scale state and national studies, as well as some innovative smaller studies on newer educational technologies, Schacter (1999) found that students with access to any of a number of technologies (such as computer assisted instruction, integrated learning systems, simulations and software that teaches higher order thinking, collaborative networked technologies, or design and programming technologies) show positive gains in achievement on researcher constructed tests, standardized tests, and national tests.
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  • Boster, Meyer, Roberto, & Inge (2002) examined the integration of standards-based video clips into lessons developed by classroom teachers and found increases student achievement. The study of more than 1,400 elementary and middle school students in three Virginia school districts showed an average increase in learning for students exposed to the video clip application compared to students who received traditional instruction alone.
  • Wenglinsky (1998) noted that for fourth- and eighth-graders technology has "positive benefits" on achievement as measured in NAEP's mathematics test. Interestingly, Wenglinsky found that using computers to teach low order thinking skills, such as drill and practice, had a negative impact on academic achievement, while using computers to solve simulations saw their students' math scores increase significantly. Hiebert (1999) raised a similar point. When students over-practice procedures before they understand them, they have more difficulty making sense of them later; however, they can learn new concepts and skills while they are solving problems. In a study that examined relationship between computer use and students' science achievement based on data from a standardized assessment, Papanastasiou, Zemblyas, & Vrasidas (2003) found it is not the computer use itself that has a positive or negative effect on achievement of students, but the way in which computers are used.
  • Another factor influencing the impact of technology on student achievement is that changes in classroom technologies correlate to changes in other educational factors as well. Originally the determination of student achievement was based on traditional methods of social scientific investigation: it asked whether there was a specific, causal relationship between one thing—technology—and another—student achievement. Because schools are complex social environments, however, it is impossible to change just one thing at a time (Glennan & Melmed, 1996; Hawkins, Panush, & Spielvogel, 1996; Newman, 1990). If a new technology is introduced into a classroom, other things also change. For example, teachers' perceptions of their students' capabilities can shift dramatically when technology is integrated into the classroom (Honey, Chang, Light, Moeller, in press). Also, teachers frequently find themselves acting more as coaches and less as lecturers (Henriquez & Riconscente, 1998). Another example is that use of technology tends to foster collaboration among students, which in turn may have a positive effect on student achievement (Tinzmann, 1998). Because the technology becomes part of a complex network of changes, its impact cannot be reduced to a simple cause-and-effect model that would provide a definitive answer to how it has improved student achievement.
  • When new technologies are adopted, learning how to use the technology may take precedence over learning through the technology. "The technology learning curve tends to eclipse content learning temporarily; both kids and teachers seem to orient to technology until they become comfortable," note Goldman, Cole, and Syer (1999). Effective content integration takes time, and new technologies may have glitches. As a result, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas" (Goldman, Cole, & Syer, 1999). Educators may find impediments to evaluating the impact of technology. Such impediments include lack of measures to assess higher-order thinking skills, difficulty in separating technology from the entire instructional process, and the outdating of technologies used by the school. To address these impediments, educators may need to develop new strategies for student assessment, ensure that all aspects of the instructional process—including technology, instructional design, content, teaching strategies, and classroom environment—are conducive to student learning, and conduct ongoing evaluation studies to determine the effectiveness of learning with technology (Kosakowski, 1998).
Nigel Coutts

Debating false dichotomies: a new front in the education wars - The Learner's Way - 1 views

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    Sometimes, it seems everyone who ever went to school is an expert on education and has a plan to make it better. Actual teaching experience, years of professional learning and formal training are all easily swept aside. The result is an ongoing dialog around what schools should do, what teachers need to do more of or less of and how the academic success of the nation is linked to strategy x or y.
Tero Toivanen

Learn about CC during Open Education Week - Creative Commons - 26 views

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    As most of you are undoubtedly aware, next week, 5-10 March, is the First Annual Open Education Week - a time set aside each year to celebrate and raise awareness about open education and open educational resources (OER).
Bill Graziadei, Ph.D. (aka Dr. G)

Online Education at its Peek: Innovative Online Learning Network to Bring The Best Teac... - 0 views

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    Brightstorm has taken on to bring students the best of education no matter where they are. For this they have designed a new online education network where students can access college preparatory subjects and choose which teacher they want to study from.
Roland Gesthuizen

Paula Smith: Education 2020 -- An Emerging Consensus About Learning - 0 views

  • we need to add a truly human dimension to our educational benchmarks
  • First, an increasing number of people have concluded that we need to add a truly human dimension to our educational benchmarks.
  • if a lower school subject area like hands-on science is taught in a way that students understand, they go on to high school and college and explore biology, chemistry and physics with greater enthusiasm
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  • the new key metrics must be whether students find school interesting; whether the material challenges them; and whether they actually like school enough to continue their studies.
  • there are no limitations on what children can learn
  • children are preparing themselves to become lifelong learners when they question, analyze, compare, collaborate and listen in the classroom
  • teaching must be individualized and responsive to each student's talents, way of thinking and level of understanding
  • teachers act as coaches who model thinking, planning, risk-taking and reflection for children
  • Technology is transforming how we think about education today.
  • practice over time, plus motivation and mentoring, yields excellence and mastery
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    "as we contemplate 2020, I'm certain that there won't be one model, one benchmark, one standard, one curriculum, or one teacher training program that ultimately helps us reach our educational goals. But I strongly believe that a decade from now we'll be able to look back and know that we made learning more interesting for each and every child in our country"
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    How to make learning interesting for everybody.
Nigel Coutts

Reflections from EduTech 2017 - The Learner's Way - 10 views

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    EduTech in Sydney has been a remarkable experience. A grand celebration of education and an energising gathering of educators ready to share stories and make connections. Despite the rainy weather some 8000 educators came together in the inspiring new International Convention Centre at Darling Harbour and left two days later with hers full of new ideas and wonderings of what might be the future of education. With many ideas still bubbling away here is a brief list of the key take-aways.
sevagroup

Providing Every Child Education opportunity - 0 views

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    Seva Group Foundation is the best NGO for child education. We provide educational opportunities for children living in poverty-stricken areas. Our goal is to provide every child with the opportunity to get a quality education. We believe that education is a fundamental human right. We also believe that education is the key to lifting people out of poverty and improving the quality of their lives.
Martin Burrett

Reach Out and Teach - 0 views

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    Blog post about how more educators can share ideas and resources online and the tools with which to do it.
anonymous

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

  • ess important for students to know, memorize, or recall information
  • more important
  • to find, sort, analyze, share, discuss, critique, and create information
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  • move from being simply knowledgeable to being knowledge-able
  • “information revolution”
  • new ways of relating
  • discourse,
  • social revolution, not a technological one
  • new forms of
  • Wikis, blogs, tagging, social networking
  • nspired by a spirit of interactivity, participation, and collaboration.
  • important
  • “spirit” of Web 2.0
  • new ways of interacting, new kinds of groups, and new ways of sharing, trading, and collaborating.
  • technology is secondary.
  • empowers us to rethink education and the teacher-student relationship
  • dea of learning as acquiring information is no longer a message we can afford to send to our students, and that we need to start redesigning our learning environments to address, leverage, and harness the new media environment now permeating our classrooms.
  • first address why, facilitate how, and let the what generate naturally from there.
  • mportance of the form of learning over the content of learning
  • teaching subjects but subjectivities: ways of approaching, understanding, and interacting with the world.
  • We can't “teach” them. We can only create environments in which the practices and perspectives are nourished, encouraged, or inspired (and therefore continually practiced).
    • anonymous
       
      Einstein - I don't each my pupils. I just create the environment in which they can learn
  • love and respect your students and they will love and respect you back. With the underlying feeling of trust and respect this provides, students quickly realize the importance of their role as co-creators of the learning environment and they begin to take responsibility for their own education.
  • The new media environment provides new opportunities for us to create a community of learners with our students seeking important and meaningful questions. Questions of the very best kind abound, and we become students again, pursuing questions we might have never imagined, joyfully learning right along with the others. In the best case scenario the students will leave the course, not with answers, but with more questions, and even more importantly, the capacity to ask still more questions generated from their continual pursuit and practice of the subjectivities we hope to inspire. This is what I have called elsewhere, “anti-teaching,” in which the focus is not on providing answers to be memorized, but on creating a learning environment more conducive to producing the types of questions that ask students to challenge their taken-for-granted assumptions and see their own underlying biases. The beauty of the current moment is that new media has thrown all of us as educators into just this kind of question-asking, bias-busting, assumption-exposing environment. There are no easy answers, but we can at least be thankful for the questions that drive us on.
David Wetzel

Why Use Technology to Teach Science and Math? - 0 views

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    Questions are raised as to why the use of technology to teach science and math meets such resistance in education.
Clif Mims

EdTech Action Network - 0 views

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    "ETAN provides a forum for educators and others to engage in the political process and project a unified voice in support of a common cause - improving teaching and learning through the systemic use of technology. ETAN's mission is to influence public policy-makers at the federal, state and local levels and to increase public investment in the competitiveness of America's classrooms and students."
Wendy Windust

WIDE World - Program Overview - 14 views

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    Our goal is to transform school systems by developing professional communities of teachers and school leaders with interactive online courses and on-site support programs that enable schools to cultivate the critical learning students need for the 21st century world. Research-Based. WIDE World professional development programs are based on Teaching for Understanding, a classroom-tested framework developed through research at the Harvard Graduate School of Education. Online. WIDE World courses are conducted online and are asynchronous. This allows for flexible, adaptive, and convenient learning for all participants, regardless of location or schedule. Job-embedded. Through our courses, WIDE World learners integrate research-based strategies in their own workplace. Online coaches support cycles of learning, applying, and reflecting as teams of educators improve lesson plans, instruction, and data-driven action projects. Team-Based with Coaching. Systemic change requires coordinated effort from all stakeholders. Expert coaches help teachers, leaders, and specialists work in teams to develop a common language for defining and achieving shared goals. Tailored for Local Impact. WIDE World works with you to design professional development programs adapted precisely to address the needs of your school, program, district, or system and build local capacity for continuous improvement. Global Learning. In the online environment, participants collaborate with innovative educators from across the US and around the globe.
anonymous

Infographic: How Technology is Facilitating Education - 0 views

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    There's an allure to interesting infographics that is hard to ignore. Here's one from an outfit that serves as an educational guide for graduate students interested in education and teaching. It covers trends and use of social media, online learning, and how students use technology. Sources are provided at the bottom of graphic. (Source: Masters in Education Online
Julie Shy

Teach Your Monster to Read - 0 views

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    This is an amazing, beautifully made and entertaining site for young children to learn phonic sounds. Design a monster and take it on an adventure around a magic area to find the letter sounds and fix a spaceship. The storyline is good and the activities are educational and motivational. http://ictmagic.wikispaces.com/English
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    Teach your Monster to Read: First Steps is a new, free game to practise the first steps of reading. Combining top quality games design with essential learning, the game is built on the principles of synthetic phonics and follows the teaching sequence of the Letters and Sounds programme.
Tero Toivanen

Some Folks Flip for the "Flipped" Classroom | CITES Academic Technology Services - 21 views

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    "The flipped classroom model inverts, or "flips" teaching methods by switching activities traditionally done at home with those done in class. Lectures, in the form of several short videos, happen at home where students watch prerecorded lessons online. Homework is done in class where teachers and students engage in a variety of active, and collaborative learning activities. Increased student access to technology, cheaper recording methods, and an increasing demand for open content have paved the way for Khan Academy and other online instructional repositories to move teaching out of the classroom and into the home."
Paul Beaufait

Do I Need a Digital Teaching Portfolio? | Edutopia - 29 views

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    "This post will help you decide whether or not a portfolio will serve your professional goals and how to go about designing a professional-looking site that showcases your teaching skills." (para. 1, 2015.01.24)
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    It's best simple way to appoint students, additionally - advance their applied skills. Strongly advance to try out . http://bit.ly/1y9WeYC
Dennis OConnor

Teaching with Technology - MrKent.Net - 0 views

  • MrKent.Net is designed to help teachers effectively add technology into their classrooms. Lucas Kent is a grade 6 teacher and e-learning consultant who has incorporated technology into his teaching. His goal is to pass on these experiences to other teachers. Lucas authored 6 Steps to Success in Teaching with Technology, a teacher's guide to incorporating technology into a classroom. Look Inside!, read the latest reviews, recommendations and order your copy today.
Jonathan Wylie

4th Grade Math Word Problems: Strategies, Ideas and Examples - 0 views

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    Are you looking for ideas on how to teach 4th grade word problems in math? Find out about strategy, learn some characteristics, and discover some new resources to teach this important math skill.
Jim Farmer

Free Homework Help Videos from Brightstorm - Math, Science, Test Prep - Brightstorm - 30 views

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    Our mission at Brightstorm is to be the best place to learn in the world. We believe that great learning starts with great teaching. So, we find the best teachers, film them teaching, and build learning solutions around those great teacher videos.
Dennis OConnor

UW-Stout ELearning and Online Teaching Certificate (Facebook Program Page) - 34 views

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    Here's our new program page on Facebook.  I am updating this page regularly with information for anyone interested in e-learning and online teaching best practices.  You don't have to be a current or former student to take advantage of the information and connections found here.  I do ask you to 'Like' this page if you find it useful.   (Try it! You'll Like It!)
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