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Jeff Johnson

K-12 Online reflections ? Moving at the Speed of Creativity - 0 views

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    K-12 Online was a fundamentally different conference experience for presenters, participants, and conveners because the format challenged everyone to maximize the learning opportunities of blended instruction. As learners who grew up in the twentieth century, most teachers today (and everyone who participated in K-12 Online this year) are most familiar with face-to-face (synchronous) learning formats. Online, blended learning environments which involve both asynchronous and synchronous interactions between novice and expert learners can offer much richer opportunities for interaction and learning. This was the case with K-12 Online 2006.
Jeff Johnson

David Byrne and Thom Yorke on the Real Value of Music - 0 views

  • It turns out the gambit was a savvy business move. In the first month, about a million fans downloaded In Rainbows. Roughly 40 percent of them paid for it, according to comScore, at an average of $6 each, netting the band nearly $3 million.
Tero Toivanen

Minding the Planet: Web 3.0 -- The Best Official Definition Imaginable - 0 views

  • Web 3.0, in my opinion is best defined as the third-decade of the Web (2009 - 2019), during which time several key technologies will become widely used. Chief among them will be RDF and the technologies of the emerging Semantic Web. While Web 3.0 is not synonymous with the Semantic Web (there will be several other important technology shifts in that period), it will be largely characterized by semantics in general.
  • Why is defining Web 3.0 as a decade of time better than just about any other possible definition of the term? Well for one thing, it's a definition that can't easily be co-opted by any company or individual around some technology or product. It's also a completely unambiguous definition -- it refers to a particular time period and everything that happens in Web technology and business during that period. This would end the debate about what the term means and move it to something more useful to discuss: What technologies and trends will actually become important in the coming decade of the Web?
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    Web 3.0 -- The Best Official Definition Imaginable Web 3.0, in my opinion is best defined as the third-decade of the Web (2009 - 2019), during which time several key technologies will become widely used.
Carlos Quintero

Innovate: Future Learning Landscapes: Transforming Pedagogy through Social Software - 0 views

  • Web 2.0 has inspired intense and growing interest, particularly as wikis, weblogs (blogs), really simple syndication (RSS) feeds, social networking sites, tag-based folksonomies, and peer-to-peer media-sharing applications have gained traction in all sectors of the education industry (Allen 2004; Alexander 2006)
  • Web 2.0 allows customization, personalization, and rich opportunities for networking and collaboration, all of which offer considerable potential for addressing the needs of today's diverse student body (Bryant 2006).
  • In contrast to earlier e-learning approaches that simply replicated traditional models, the Web 2.0 movement with its associated array of social software tools offers opportunities to move away from the last century's highly centralized, industrial model of learning and toward individual learner empowerment through designs that focus on collaborative, networked interaction (Rogers et al. 2007; Sims 2006; Sheely 2006)
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  • learning management systems (Exhibit 1).
  • The reality, however, is that today's students demand greater control of their own learning and the inclusion of technologies in ways that meet their needs and preferences (Prensky 2005)
  • Tools like blogs, wikis, media-sharing applications, and social networking sites can support and encourage informal conversation, dialogue, collaborative content generation, and knowledge sharing, giving learners access to a wide range of ideas and representations. Used appropriately, they promise to make truly learner-centered education a reality by promoting learner agency, autonomy, and engagement in social networks that straddle multiple real and virtual communities by reaching across physical, geographic, institutional, and organizational boundaries.
  • "I have always imagined the information space as something to which everyone has immediate and intuitive access, and not just to browse, but to create” (2000, 216). Social software tools make it easy to contribute ideas and content, placing the power of media creation and distribution into the hands of "the people formerly known as the audience" (Rosen 2006).
  • the most promising settings for a pedagogy that capitalizes on the capabilities of these tools are fully online or blended so that students can engage with peers, instructors, and the community in creating and sharing ideas. In this model, some learners engage in creative authorship, producing and manipulating digital images and video clips, tagging them with chosen keywords, and making this content available to peers worldwide through Flickr, MySpace, and YouTube
  • Student-centered tasks designed by constructivist teachers reach toward this ideal, but they too often lack the dimension of real-world interactivity and community engagement that social software can contribute.
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning (Exhibit 2).
  • Pedagogy 2.0: Teaching and Learning for the Knowledge Age In striving to achieve these goals, educators need to revisit their conceptualization of teaching and learning
  • Pedagogy 2.0 is defined by: Content: Microunits that augment thinking and cognition by offering diverse perspectives and representations to learners and learner-generated resources that accrue from students creating, sharing, and revising ideas; Curriculum: Syllabi that are not fixed but dynamic, open to negotiation and learner input, consisting of bite-sized modules that are interdisciplinary in focus and that blend formal and informal learning;Communication: Open, peer-to-peer, multifaceted communication using multiple media types to achieve relevance and clarity;Process: Situated, reflective, integrated thinking processes that are iterative, dynamic, and performance and inquiry based;Resources: Multiple informal and formal sources that are rich in media and global in reach;Scaffolds: Support for students from a network of peers, teachers, experts, and communities; andLearning tasks: Authentic, personalized, learner-driven and learner-designed, experiential tasks that enable learners to create content.
  • Instructors implementing Pedagogy 2.0 principles will need to work collaboratively with learners to review, edit, and apply quality assurance mechanisms to student work while also drawing on input from the wider community outside the classroom or institution (making use of the "wisdom of crowds” [Surowiecki 2004]).
  • A small portion of student performance content—if it is new knowledge—will be useful to keep. Most of the student performance content will be generated, then used, and will become stored in places that will never again see the light of day. Yet . . . it is still important to understand that the role of this student content in learning is critical.
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts
  • This understanding of student-generated content is also consistent with the constructivist view that acknowledges the learner as the chief architect of knowledge building. From this perspective, learners build or negotiate meaning for a concept by being exposed to, analyzing, and critiquing multiple perspectives and by interpreting these perspectives in one or more observed or experienced contexts. In so doing, learners generate their own personal rules and knowledge structures, using them to make sense of their experiences and refining them through interaction and dialogue with others.
  • Other divides are evident. For example, the social networking site Facebook is now the most heavily trafficked Web site in the United States with over 8 million university students connected across academic communities and institutions worldwide. The majority of Facebook participants are students, and teachers may not feel welcome in these communities. Moreover, recent research has shown that many students perceive teaching staff who use Facebook as lacking credibility as they may present different self-images online than they do in face-to-face situations (Mazer, Murphy, and Simonds 2007). Further, students may perceive instructors' attempts to coopt such social technologies for educational purposes as intrusions into their space. Innovative teachers who wish to adopt social software tools must do so with these attitudes in mind.
  • "students want to be able to take content from other people. They want to mix it, in new creative ways—to produce it, to publish it, and to distribute it"
  • Furthermore, although the advent of Web 2.0 and the open-content movement significantly increase the volume of information available to students, many higher education students lack the competencies necessary to navigate and use the overabundance of information available, including the skills required to locate quality sources and assess them for objectivity, reliability, and currency
  • In combination with appropriate learning strategies, Pedagogy 2.0 can assist students in developing such critical thinking and metacognitive skills (Sener 2007; McLoughlin, Lee, and Chan 2006).
  • We envision that social technologies coupled with a paradigm of learning focused on knowledge creation and community participation offer the potential for radical and transformational shifts in teaching and learning practices, allowing learners to access peers, experts, and the wider community in ways that enable reflective, self-directed learning.
  • . By capitalizing on personalization, participation, and content creation, existing and future Pedagogy 2.0 practices can result in educational experiences that are productive, engaging, and community based and that extend the learning landscape far beyond the boundaries of classrooms and educational institutions.
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    About pedagogic 2.0
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    Future Learning Landscapes: Transforming Pedagogy through Social Software Catherine McLoughlin and Mark J. W. Lee
Judy Robison

edu 2.0: welcome to the future of education - 0 views

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    Free web-based education site with comprehensive features for teachers, students and parents. Anyone can teach and/or learn using the system, whether it's at school, at home, or on the move.
Samantha Morra

BubbleShare - Easy Photo Sharing - Create a Slideshow and add to your profile or blog - 1 views

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    Bubbleshare is a Moving slideshare-clean crisp easy to embed and good looking
Tero Toivanen

Education Futures - Hallo Tegenlicht kijkers! - 0 views

  • An overview of “Education 3.0″ A presentation on Society 3.0 and how it necessitates Education 3.0 Knowmads: The new type of workers in Society 3.0
    • Tero Toivanen
       
      These are the hot things in Education and Society 3.0 that is coming.
Tero Toivanen

Social Networking, Web 2.0, and Learning: What the Research Says » Moving at ... - 0 views

  • Framework I’d like you to consider- author of Flow: Mihály Csíkszentmihályi- that is where we are trying to get our kids: they are motivated, excited, engaged- he talks about task complexity and skill level, managing those- when you balance those, you get kids into flow
    • Tero Toivanen
       
      Flow!
anonymous

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

  • ess important for students to know, memorize, or recall information
  • more important
  • to find, sort, analyze, share, discuss, critique, and create information
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  • move from being simply knowledgeable to being knowledge-able
  • “information revolution”
  • new ways of relating
  • discourse,
  • social revolution, not a technological one
  • new forms of
  • Wikis, blogs, tagging, social networking
  • nspired by a spirit of interactivity, participation, and collaboration.
  • new ways of interacting, new kinds of groups, and new ways of sharing, trading, and collaborating.
  • “spirit” of Web 2.0
  • important
  • technology is secondary.
  • empowers us to rethink education and the teacher-student relationship
  • dea of learning as acquiring information is no longer a message we can afford to send to our students, and that we need to start redesigning our learning environments to address, leverage, and harness the new media environment now permeating our classrooms.
  • first address why, facilitate how, and let the what generate naturally from there.
  • mportance of the form of learning over the content of learning
  • teaching subjects but subjectivities: ways of approaching, understanding, and interacting with the world.
  • We can't “teach” them. We can only create environments in which the practices and perspectives are nourished, encouraged, or inspired (and therefore continually practiced).
    • anonymous
       
      Einstein - I don't each my pupils. I just create the environment in which they can learn
  • love and respect your students and they will love and respect you back. With the underlying feeling of trust and respect this provides, students quickly realize the importance of their role as co-creators of the learning environment and they begin to take responsibility for their own education.
  • The new media environment provides new opportunities for us to create a community of learners with our students seeking important and meaningful questions. Questions of the very best kind abound, and we become students again, pursuing questions we might have never imagined, joyfully learning right along with the others. In the best case scenario the students will leave the course, not with answers, but with more questions, and even more importantly, the capacity to ask still more questions generated from their continual pursuit and practice of the subjectivities we hope to inspire. This is what I have called elsewhere, “anti-teaching,” in which the focus is not on providing answers to be memorized, but on creating a learning environment more conducive to producing the types of questions that ask students to challenge their taken-for-granted assumptions and see their own underlying biases. The beauty of the current moment is that new media has thrown all of us as educators into just this kind of question-asking, bias-busting, assumption-exposing environment. There are no easy answers, but we can at least be thankful for the questions that drive us on.
Tero Toivanen

Did you get my email? « - 0 views

  • Why have a ‘shared drive’ when you can have a wiki? What does an email do for a group that a wiki won’t do better? We are not going to putting emails into folders, because we are ‘tagging’ them with metadata, which aligns with our folksonomies and wiki taxonomies. This to me is the new literacy. Not to just use a blog, or a wiki – but to recognise how, in the workplace, we are increasingly moving from files, folders and shared drives to group negotiated taxonomies and organizational knowledge – in order to be co-productive, collaborative and co-operative – regardless of distance.
    • Tero Toivanen
       
      Why to use wiki instead of email? Here you have the answer.
Russell D. Jones

Credibility and Digital Media @ UCSB - Past Research - 0 views

  • traditional notions of credibility as coming from a centralized authority (e.g., a teacher, expert, or author) and individualized appraisal processes are challenged by digital technologies.
    • Russell D. Jones
       
      Here is the break down of traditional modernist classroom.
  • Credibility assessments as constructed through collective or community efforts (e.g., wikis, text messaging via cell phones, or social networking applications) emerge as a major theme in recent discussions, and phrases like "distributed" and "decentralized" credibility, the "democratization of information," and "collectively versus institutionally-derived credibility" are common.
  • At core is the belief that digital media allow for the uncoupling of credibility and authority in a way never before possible.
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  • Digital media thus call into question our conceptions of authority as centralized, impenetrable, and singularly accurate and move information consumers from a model of single authority based on hierarchy to a model of multiple authorities based on networks of peers.
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    much of the information on the Web at the time (and still today) was not subject to the same types of credibility standards as most traditional mainstream media.
Tero Toivanen

TeachPaperless: What Makes a Great Teacher a Great Teacher in the 21st Century - 0 views

    • Tero Toivanen
       
      Next step is to move from paperless teaching to the classrooms with no walls.
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    When it comes to educational technology, the great teacher isn't the one who merely uses technology in education. The great teacher is the one who experiments and who teaches the spirits within students to experiment. The great teacher doesn't follow the rules. The great teacher doesn't go along with the program. Like a gleeful hacker, the great teacher turns Twitter into a reference library, chat rooms into exit tickets, Skype-casts into global awareness sessions, Wikimedia into a living breathing history of human events, and Pandora into the clothes of sound that wrap around culture and keep us warm on darkest nights.
Josh Paluch

Screw Kindle...just give me a decent app for textbooks | Education IT | ZDNet.com - 0 views

    • Josh Paluch
       
      No, it's not. If we're going to go to elec. textbooks, we should really move beyond the notion of "book" altogether and use a format like browser-based tech, that fully utilizing the interactive potential of elec. media.
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    Chris talks about why the educational publishing industry should develop an online textbook format.
Maggie Verster

Schools and Facebook: Moving Too Fast, or Not Fast Enough? - 0 views

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    This article looks at if FB and other social media tools have any place in a school environment.
J Black

Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 1 views

  • New media demand new literacies. Because of inexpensive, easy-to-use, widely distributed new media tools, being literate now means being able to read and write a number of new media forms, including sound, graphics, and moving images in addition to text.
  • New media coalesce into a collage. Being literate also means being able to integrate emerging new media forms into a single narrative or "media collage," such as a Web page, blog, or digital story.
  • New media are largely participatory, social media. Digital literacy requires that students have command of the media collage within the context of a social Web, often referred to as Web 2.0. The social Web provides venues for individual and collaborative narrative construction and publication through blogs and such services as MySpace, Google Docs, and YouTube. As student participation goes public, the pressure to produce high-quality work increases.
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  • Historically, new media first appear to the vast majority of us in read-only form because they are controlled by a relatively few technicians, developers, and distributors who can understand or afford them. The rest of us only evolve into writers once the new media tools become easy to use, affordable, and widely available, whether these tools are cheap pencils and paper or inexpensive digital tools and shareware.
  • Thus, a new dimension of literacy is now in play—namely, the ability to adapt to new media forms and fit them into the overall media collage quickly and effectively.
  • n the mid 1960s, Marshall McLuhan explained that conventional literacy caused us to trade an ear for an eye, and in so doing, trade the social context of the oral tradition for the private point of view of reading and writing. To him, television was the first step in our "retribalization," providing a common social experience that could serve as the basis for dialogue in the global village.2  However, television told someone else's story, not ours. It was not until Web 2.0 that we had the tools to come full circle and produce and consume social narrative in equal measure. Much of the emerging nature of literacy is a result of inexpensive, widely available, flexible Web 2.0 tools that enable anyone, regardless of technical skill, to play some part in reinventing literacy.
  • What is new is that the tools of literacy, as well as their effects, are now a topic of literacy itself.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • The fluent will lead, the literate will follow, and the rest will get left behind.
  • They need to be the guide on the side rather than the technician magician.
Linda Piscione

Blocking social networking sites is an insufficient response « Moving at the ... - 0 views

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    article about blocking social networking in schools
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    All of a sudden, (like just this week) access to my diigo groups is blocked, along with twitter, inkpop.com, and anything that is considered social networking
Vahid Masrour

Project Fun Way: When Project Learning and Technology Meet | Edutopia - 43 views

  • But the Web is different; it's everyman's encyclopedia. "I gave them specific questions to look up," says MacLean, noting that she had already searched to make sure the answers were there and were understandable and accurate. "They could open their laptops and get it right then, and I would move on to the next activity."
    • Vahid Masrour
       
      keys to a methodology of web exploration for elementary and middle school (at least)?
  • When coupled with professional development, the one-to-one laptop program demonstrably improves student learning. But the amount of instruction that teachers receive is also lopsidedlopsided. The state offers webinars and a training staff, but not all schools make use of them.
Dwayne Abrahams

Moving at the Speed of Creativity - 36 views

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    Wesley Fryer's Blog
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    Wesley Fryer's Blog
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