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Maria Gurova

Brown University creates first wireless, implanted brain-computer interface | ExtremeTech - 0 views

  • Researchers at Brown University have succeeded in creating the first wireless, implantable, rechargeable, long-term brain-computer interface. The wireless BCIs have been implanted in pigs and monkeys for over 13 months without issue, and human subjects are next.
  • Brown’s wireless BCI allows the subject to move freely, dramatically increasing the quantity and quality of data that can be gathered — instead of watching what happens when a monkey moves its arm, scientists can now analyze its brain activity during complex activity, such as foraging or social interaction
  • the device’s power consumption, which is just 100 milliwatts. For a device that might eventually find its way into humans, frugal power consumption is a key factor that will enable all-day, highly mobile usage
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  • Amusingly, though, the research paper notes that the wireless charging does cause significant warming of the device
  • While the wireless BCI isn’t approve for human use (and there’s no indication that they’re seeking approval yet), it was designed specifically so that it should be safe for human use.
Maria Gurova

Hands On With Tobii's Eye-Tracking Laptop - 0 views

  • Even if I turned away and turned back, Tobii instantly picked up my gaze
  • Forget waving at the screen, I want my computer to look into my eyes and know what I want to do.
  • I was looking on screen
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  • Tobii
  • building a 3D model of my eyes and could watch and see where
  • Tobii Gaze eye-tracking technology-equipped laptop
  • Even if I turned away and turned back, Tobii instantly picked up my gaze
  • Leaving aside the slightly unfortunate mental image of your eyes touching anything, this does sound like a new form of human/computer interface.
  • Windows 8’s modern design interface seems particularly well suited to gaze control. The screen scrolls from left to right and is comprised of a number of large app squares. I would simply stare at square and then hit enter to activate the app. Tobii never missed my gaze. Whatever I was looking at, the eye-tracking tech would launch it.
  • Tobii has no plans to deliver its own commercial laptops. Instead, it’s working with OEMs on integration.
  • Tobii is also working on eye-tracking control for tablets.
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    Are you ready to control your computer with your eyes, or will your hold to your mouse and keyboard for as long as humanly possible?
Olga Bykova

The 5-Step Uber Playbook That Will Disrupt The On-Demand Economy | TechCrunch - 1 views

  • the ODE efficiently mobilizes supply chains and workforces while enabling collaboration and asset sharing. Uber harnesses the supply effortlessly because their workforce is essentially any person with a smartphone and a car. Sharing and access by phone is nothing new, but Uber was one of the first to apply it to the ODE in a massive scale.
  • One-Click Interface
  • While the one-click interface creates a compelling user experience, the optimized value chain is what makes the user stick around in the long term
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  • Simplifying (the push of a button gets you a ride or lunch delivery) Speed (time reduction from order to delivery) Trust (reliable customers, reliable delivery)
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    A frontrunner in the on-demand economy (ODE)
Maria Gurova

A DIY Platform For Building Devices You Control With Your Mind | Co.Design | business +... - 0 views

  • OpenBCI, a Kickstarter project by Conor Russomanno and Joel Murphy, aims to fill this need by offering makers, hobbyists, and other geeky tinkerers a fully open-source prototyping platform for designing whatever mind-control UIs they can dream up
  • 100 Famous Movie Quotes, Visualized
  • The only thing that will lead to the tipping point of BCI practicality is simultaneous and rapid hardware and software iteration; Joel and I both believe that this type of rapid technological innovation cannot take place behind closed doors, hence our unfaltering mission to keep OpenBCI totally open source and include as many people of varying disciplines as possible
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  • OpenBCI is designing the Lego blocks; someone else will build the castle.
  • Making EEG-controlled novelties is one thing, but designing better medical devices to enable paralyzed people to move their wheelchairs, or locked-in patients to communicate, is a truly noble enterprise
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    watch the video in the article, it's really comprehensive in understanding the idea
Ilya Vorobiev

Gest: Work With Your Computer using Hands - 1 views

  • lets you work with your hands in a more intuitive way
    • Ilya Vorobiev
       
      One of the key problems of next generation computers and VR systems is human computer interaction (HCI). Nowadays keyboards and touch interfaces are not suitable for such cases.  Gest is a Kickstarter project that enable you to interact with computer using hands. It also provides APIs for developers that can be used for games creation
  • Gest is a new way of working with your computer
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  • We think virtual reality and augmented reality are the next big things—but we also know they won’t succeed without a good way to interac
Maria Gurova

Study: Lego faces have been getting 'angrier' over last 20 years (Wired UK) - 1 views

  • The University of Canterbury team, led by Christoph Bartneck of the university's Human Interface Technology Lab, wanted to explore one way Lego might be influencing children through play. Toys, and play time, are considered vital to the development of emotional understanding in children, and with an average of 75 Lego blocks per human on Earth it makes sense to see what kinds of emotions Lego is presenting to children
  • On average, heads displayed 3.9 different emotions, which means that for a lot of the faces their emotional state is reasonably complex and ambiguous.
  • We cannot help but wonder how the move from only positive faces to an increasing number of negative faces impacts how children play
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  • Lego is moving towards a more conflict based play themes
  • the children that grow up with Lego today will remember not only smileys, but also anger and fear in the Minifigures' faces
alexbelov

Facebook's Messenger Bot Store could be the most important launch since the App Store |... - 0 views

  • Today, Facebook Messenger has 800 million monthly active users – more than 100 times the number of iPhone owners when Apple launched the App Store. Messenger’s current active user base exceeds even the total number of iPhones ever sold. Messaging apps now have more active users than social networks.
  • If and when Facebook announces a Bot Store, it will mark the “end of the beginning” of a new era: messaging as a platform. Conversational user interfaces are about to change the way billions of users interact with the world around them.
  • Pavel Durov announced the expansion of the Telegram Bot Store and Ted Livingston staked out Kik’s claim to be the WeChat of the West. By the end of the year, Slack had announced the Slack App Directory, supported by an $80 million fund to fuel the growth of the ecosystem, and Google was rumored to be developing its own chatbots.
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  • 2016 would be “the year of conversational commerce”, but the Messenger bot platform will inevitably extend far beyond commerce.
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    Facebook is developing chatbot platform for its messenger. It will open new opportunities for online businesses, including conversational commerce. Message bots will become new apps and challenge existing industries.
Irina Marchenko

How Gesture Control And Wearable Tech Will Revolutionize Our Digital Lives - 4 views

http://www.forbes.com/sites/toyota/2013/07/17/how-gesture-control-and-wearable-tech-will-revolutionize-our-digital-lives/ Gesture control is the latest step in the evolution of human/computer int...

Technology entertainment

started by Irina Marchenko on 23 Jul 13 no follow-up yet
Vladimir Devyatkin

Создан электронный интерфейс между мозгом и мышцами - 0 views

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    Новая технология позволяет головному мозгу произвольно управлять мышцами конечностей, минуя спинной мозг. Потенциально она позволит вновь вернуть подвижность парализованным пациентам. Пока, правда, система испытана только на животных.
Maria Gurova

FiLIP Smartwatch Helps Parents Track Their Child's Location [VIDEO] - 0 views

  • Parents can program up to five numbers into the gadget, which kids can call with the touch of a button.
  • The FiLIP's simple interface only includes two buttons, one of which is bright red. In case of emergency, the child can hold down the red button, prompting the watch to call the first person in its contact list.
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    First smart watch designed for kids
Maria Gurova

Pixar Vets Reinvent Speech Recognition So It Works for Kids | WIRED - 0 views

  • Though characters like Woody and Buzz Lightyear are wonderfully realistic and lovable, the relationship that kids have with them is largely one-sided. Kids can hear these characters talk—not only through movies, but games, toys, and other movie merchandise—but they can’t engage them.
  • It was this idea that inspired Jacob to team up with his former Pixar colleague, Martin Reddy, and launch a new company, ToyTalk. The San Francisco-based outfit develops mobile games that let kids have conversations with animated characters—dialogues that can last for hours
  • Known as PullString, it’s equal parts speech recognition engine and script writing tool, and it’s quite a departure from other speech rec tools developed by the likes of Microsoft, Google, and Apple. It’s tailored specifically to kids, whose sentence structure, pitch, and vocal tone have posed challenges for traditional tools.
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  • Kids don’t want to ask a monkey character in a game what the weather will be on Tuesday. They want to sing him a song or ask him about life in the zoo.
  • But as he points out, the way today’s children use technology will likely dictate the tech landscape for decades to come. If you can get kids hooked on speech technology young, they’ll stay with it forever.
  • “The way kids talk and communicate is very different from how adults do, both in terms of how they use language and the fundamental frequencies that come out of their throats,
  • While ToyTalk uses existing third party technology for its raw speech recognition, it works with those partners to develop better recognition models using ToyTalk’s own data. Now, ToyTalk has a trove of some 20 million children’s utterances, which Jacob believes is the largest database of kids conversation in the world
  • “Virtual assistants are awesome when they can answer every question. In our case, it’s the opposite,” Jacob says. “I have to know a lot of things that I’m not able to answer, and redirect the conversation to something that is within character.”
  • And Jacob says some toy companies are already testing PullString to power apps based on existing characters.
  • this technology could give kids a whole new way to play that falls somewhere in between the playground and the imaginary friend. “I think at some deep level if we succeed, we’ll inspire the imagination of kids to talk about things they might not otherwise talk about,”
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    the voice rec technology developed by ex-Pixar guy that is targeted to kids. It considers all nuances of kids speech behavior and analyses millions of kids conversations to make interaction with favorite characters within all possible media truly engaging
Oleg Batluk

Facebook Says Its Artificial Intelligence Will Be Like A Car For Your Mind | Popular Sc... - 0 views

  • Facebook Artificial Intelligence Research (FAIR), the division within the company dedicated to AI
  • some are new, like a working unsupervised learning model
  • The company has made substantial investment in artificial intelligence in the last few years
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  • Most recently Facebook has shown off a new addition for blind users
  • where we are right now in AI development. We're in the literal infancy
  • Facebook reports that it the neural net can now judge with up to 90 percent accuracy if the blocks will fall, and they claim that's better than most humans.
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    Facebook made experiments showing AI smarter than humans and presented social solutions for blind people
Maria Gurova

Wearables in the workplace: Employers buy fitness trackers to boost employee health - 1 views

  • The technology, known as UltraHaptics, is a haptic feedback system using ultrasound that provides users with a buzz-like feeling of pressure on their hand.
  • The technology does not just provide the sensation of flat surfaces, but can also be used to create the feel of 3D objects.
  • Sculptors could also use the technology to shape virtual objects using just their hands
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  • Hologram projections could be given a texture, with museum visitors
  • it could be used to indicate to drivers when a car is in their blind spot by providing a buzzing sensation on their neck, or developed as a wearable for blind people to indicate the presence of a road or obstacle
  • consumer fields are likely to be most interested due to the technology’s ability to augment existing entertainment systems.
alexbelov

CableRobot Simulator Brings Real Movement to Virtual Reality | Virtual Reality Times - 0 views

  • Called the CableRobot simulator, it comprises of a platform that is safely tucked inside a fiber roll cage, which is made of very lightweight carbon. The platform can seat a single person with or without a VR headset.
  • ts initial target use is mainly for industries, but VR enthusiasts are hopeful that the CableRobot simulator will be developed to adopt video games such as racing games which demands physical movements in order to provide a realistic gaming experience in VR.
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    A robot that simulates motion for VR environment and can create acceleration up to 1.5g in response to VR experience. Potentially useful for research training, research and gaming.
anna_nelidova

AirConsole Is A Browser-Based Gaming Platform Where Your Smartphone Is The Controller |... - 0 views

  • AirConsole is a recently launched browser-based games platform that repurposes players’ smartphones as controllers
  • For a local multiplayer gaming session AirConsole is super simple to use
  • your phone becomes the touch pad to control the goings-on on the other screen
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  • it’s cross platform and cross device — so you don’t need specific hardware to get a gaming session up and running
  • You won’t be able to play the newest AAA games with it, but that’s also not really what we’re all about. AirConsole is to play a few quick games with friends while having a beer.
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    Your smartphone can easily become a controller if you go to AirConsole.com on your computer and phone and enter the link code. It's target audience is not pro gamers community, but the casual social gaming crowd.
Maria Gurova

Mark Zuckerberg shows off virtual reality ping pong on the Oculus - 0 views

  • that allows people to play games with each other in real time using their hands, even if they aren't in the same room.
  • and down to simulate completely different worlds — outer space, under water and so on."
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    how VR may transform the Future of Education, imagine you don't need to  travel anywhere to be there. Additional applications of VR, e.g. Travel, Education, Entertainment etc 
alexbelov

Cybathlon - Championship for Cyborgs - 0 views

  • Experience a world première: On Saturday, 8 October 2016 ETH Zurich is organising the very first Cybathlon! Individuals with physical disabilities will compete side by side in six demanding disciplines, using the latest assistive technologies.
  • There are races for athletes with powered arm and leg prostheses, for those wearing a robotic exoskeleton and for powered wheelchairs. There’s also a race for cyclists using electrical muscle stimulation and even a brain-computer interface race.
  • Cybathlon provides a platform for the development of novel assistive technologies that are useful for daily life. Through the organisation of the Cybathlon we want to remove barriers between people with disabilities, the public and technology developers.
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    The first world's olympic games for athletes with disabilities powered by cybernetic prothesis will take place this year in Zurich. It's expected that 80 teams from different countries will participate. The next Cybathlon is planned in Tokyo 2020 during the Summer Olympics.
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