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in title, tags, annotations or urlSocial Eyes on facebook - 0 views
A Neurologist Makes the Case for the Video Game Model as a Learning Tool | Edutopia - 0 views
SDL and CoL with ICT by Dr Cheah Horn Mun - 2 views
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After viewing the video, I understand better of what is Self-directed learning (SDL) and collaborative learning (CoL) means.
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in CoL, perhaps the tasks have to be such that students are inter-dependent on each other. This would then promotes interaction amongst students. A simple task would end up in a divide and conquer as shared by Dr Cheah.
SpringerLink - Education and Information Technologies, Online First™ - 0 views
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A Video Lecture Capture (VLC) system was implemented to address issues relating to retention, and to reverse the trend of high drop, failure, and withdrawal (DFW) rates. The purpose of this study was to examine student perceptions of how using VLC impacted their academic performance. Areas of interest surrounded students’ perceived benefits, value, and helpfulness of using the system. In addition, the study probed the concern of many about the impact using VLC would have upon class attendance. Finally the study compared students’ perceptions about their performance as a result of using VLC with faculty perceptions about their students’ performance as a result of using VLC. It was hypothesized that there is a significant difference between student and faculty perceptions.
Using Facebook for marketing - 10 company examples and engagement tips > Smart Insights Digital Marketing - 0 views
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Facebook explanation of the best way to engage brands Facebook Head of Brand Solutions, Chris Pan talks about: Fan pages as an authentic voice | Brand fan pages by fans | Content is king | What people want to hear vs. what you want to tell them | Facebook marketing solutions
Not The "Best," But A List… Of Online Video Editors | Larry Ferlazzo's Websites of the Day... - 0 views
Sifteo Cubes Are Building Blocks for Geeks | Gadget Lab | Wired.com - 0 views
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LEGOs and Lincoln Logs are for Luddites. Sifteo cubes are the new building blocks. Each cube has a 128-pixel color LCD screen, wireless connectivity, a 32-bit ARM microprocessor, and an accelerometer that responds to tilting and stacking. You can arrange them to create everything from vocabulary puzzles to building challenges, all of which can be enjoyed by as many people as you can crowd around the coffee table.
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Sifteo founders Jeevan Kalanithi and David Merrill previewed the cubes at TED 2009 when they were grad students at MIT. The cubes debuted at CES this year. The design marries classic tactility with new hardware and software. “Sifteo cubes are the first gaming solution to deliver truly hands-on play,” Merrill said. “[The cubes combine] the latest in embedded computing and sensing technology with a timeless play style.”
How mobile learning games are different | Instructional Design Fusions - 3 views
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Mobile learning games offer opportunities for: Mapping: games that require players to notice and interact with their communities and physical spaces Touring: games that connect people to organizations (e.g., non-profits, neighborhood organizations) and people who work there. These games tell a story through a space, not necessarily about a space. Performing: games that immerse players in role-playing, simulations, and alternative and/or augmented realities
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Mobile games can incorporate conversations and activities in real-time as well as asynchronous activities through the use of physical and virtual social networks.
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mobile learning games are more likely to connect learners to physical and social spaces than online games played on personal computers or using video consoles.
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Adobe finally delivers Flash video to iOS devices - 3 views
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When it detects a lack of Flash support on a device, Adobe's Flash Media Server 4.5 will allow Flash content to be streamed using the iOS-compatible HLS (HTTP Live Streaming) protocol - an HTTP-based media streaming protocol supported by HTML5 that Apple created and already uses for Quicktime X and iOS
Adobe Flash is coming to Apple iOS devices | Smartphone - 0 views
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Apple’s iOS version of Safari still won’t support Flash, this is a change in how Flash content is delivered to iOS devices. Adobe’s Flash Media Server 4.5 will detect what type of device is attempting to view the content and will stream Flash videos in a format that is supported by iOS. As of right now only Flash videos are supported in Flash Media Server 4.5
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There have been attempts in the past to convert Flash into HTML5 in hopes to bringing Flash to iOS, but none of those attempts have brought Flash to Safari
Moodle Goes Mobile on iPhone -- THE Journal - 1 views
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The open source learning management system Moodle has a new mobile companion. Developers at Moodle HQ have released a free app for iOS designed to work with Moodle 2.1 or later.
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My Moodle isn't a replacement for the Moodle interface; rather, it just provides some additional tools tailored specifically for mobile users. These include the ability to: Capture video, still images, and audio and upload those to Moodle; Upload images and video from users' existing libraries; E-mail and message participants in users' courses; Add notes about users; Add course participants to users' iPhone contact lists; Get help through MoodleDocs; and Access the full Moodle site. (A separate login for the Web version is required with the version of the mobile app.)
Watch, Shoot, & Edit Videos with Vimeo's New (Free) iPhone App - 4 views
Cisco To Shut Down Flip Video Camera Business; Will Give Pink Slips To 550 Employees - 0 views
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Cisco close down its Flip business and “support current FlipShare customers and partners with a transition plan.”
Teachers told not to friend students on Facebook - 1 views
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Facebook is not banned from the classroom. Facebook pages or groups established for classroom use are allowed — as is most other social media. However, teachers are strictly forbidden to communicate with students through any personal means, such as private instant messages or through personal Facebook profiles. According to the advisory, teachers must decline student-initiated friend requests, and never initiate a friend request with a student. The college asserts that when a teacher and a student become friends in an online environment, the dynamic between them is forever changed. An invisible line between professional and personal is crossed, which can lead to strictly forbidden informal conversations.
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