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Sally Loan

Thoughts on Flash - 1 views

  • Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
  • Flash is a closed system.
  • Symantec recently highlighted Flash for having one of the worst security records in 2009
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  • Flash has not performed well on mobile devices
  • To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power.
  • The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.
  • Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover.
  • letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform.
  • Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications.
  • But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
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    According to steve the no. 1 reason Apple not supporting Flash is that it does not support multiple touch screen when most modern device is supporting.
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    Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
bernard tan

Adobe Flash is coming to Apple iOS devices | Smartphone - 0 views

  • Apple’s iOS version of Safari still won’t support Flash, this is a change in how Flash content is delivered to iOS devices. Adobe’s Flash Media Server 4.5 will detect what type of device is attempting to view the content and will stream Flash videos in a format that is supported by iOS. As of right now only Flash videos are supported in Flash Media Server 4.5
  • There have been attempts in the past to convert Flash into HTML5 in hopes to bringing Flash to iOS, but none of those attempts have brought Flash to Safari
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    Is the feud going to be over?
bernard tan

Adobe Demos Flash-to-HTML5 Conversion Tool [VIDEO] - 1 views

  • At Adobe’s MAX conference the other night, that message was made manifest with a live demonstration of a Flash to HTML5 conversion tool, which is currently in the works. The tool is incredibly impressive in that it can convert full Flash animation into HTML5 on the fly
  • Watch the demonstration video to get an idea of how users will be able to take elements from within the newly converted HTML5 code to re-insert elsewhere on a web page
  • Those animations or interactions will now be viewable on all kinds of devices — including the iPhone () and iPad. This is where we think that this HTML5 conversion tool has real possibilities. It’s one thing to be able to convert a movie or animation
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  • Adobe might be serious about wanting to push Flash and Adobe Air () on mobile platforms like the BlackBerry PlayBook, HP’s webOS and Google’s () Android (), but that doesn’t mean that the company isn’t listening to its customers and providing cross-platform solutions that can work on the many different device types
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    The evolution of flash. Flash's reponses to HTML 5
bernard tan

Adobe Introduces Premium Features for Gaming with Flash Player 11.2; Announces Collabor... - 0 views

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    For the game team. Today we're announcing premium features for gaming with Flash Player 11.2. These will allow game developers to publish advanced games with console quality experiences to Flash Player. We're also excited to announce that we are collaborating with Unity Technologies to enable Unity customers to publish web-based 3D games, like Madfinger's Shadowgun, to Flash Player using the premium features from directly within Unity's tools.
Eveleen Er

Adobe finally delivers Flash video to iOS devices - 3 views

  • When it detects a lack of Flash support on a device, Adobe's Flash Media Server 4.5 will allow Flash content to be streamed using the iOS-compatible HLS (HTTP Live Streaming) protocol - an HTTP-based media streaming protocol supported by HTML5 that Apple created and already uses for Quicktime X and iOS
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    Good to know that Adobe is trying ... btw will need to have the Adobe FMS 4.5 (USD 4.5k) to confirm ... The article also mentioned skyfire, I paid for it's app, which unfortunatelty didn't work for the eLecture. Well, just hope some day ...
Eveleen Er

It's Official: Flash Mobile Player is Dead - 2 views

  • We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook
bernard tan

flixel.org v2.0 - 1 views

shared by bernard tan on 10 Dec 10 - Cached
  • A revolution in Flash game production. An amazing new way for man to interface with machine. The beginning of a new tomorrow. Never before has the world witnessed such a collection of AS3 files. We put it all in the new flixel 2. Groups to help organize game objects, quad trees for faster, more accurate collisions, a cleaner API, plus all the old flixel classics: animated sprites, tilemaps, and particle emitters. Most importantly, flixel is still completely free for personal or commercial use
  • Display Hundreds of Objects at Once Create Tilemaps from Text Files or Images Generate and Emit Particles for Hot Effects Play Positional, Streaming, Looping Sounds Scroll Objects or Groups in Parallax Text Display, Buttons and Mouse Cursors Save Games, Math Utiltities and Collisions Pure ActionScript 3 is Fun and Free!
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    Game development code library for flash based game in case we are working on flash game development that is ported to iphone games.
yeuann

Jobs Was Right: Adobe Abandons Mobile Flash, Backs HTML5 | Gadget Lab | Wired.com - 0 views

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    Goodbye, Flash...
bernard tan

W3C: Hold off on HTML5 in websites - 0 views

  • HTML5, which updates the HTML specification to accommodate modern Web applications, has gained a lot of adherents in vendors like Microsoft, Google, and Apple. But the specification is plain not ready yet for deployment to websites, an official with the World Wide Web Consortium (W3C), which oversees HTML5, stressed this week
  • The problem we're facing right now is there is already a lot of excitement for HTML5, but it's a little too early to deploy it because we're running into interoperability issues," including differences between video on devices
  • HTML5 is viewed as a "game changer." Companies now can deploy HTML5 in their applications or in intranets where a rendering engine can be controlled, said Le Hegaret. But it is a different story on the "open Web," where interoperability is an issue
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  • HTML5 specification itself features support for video and Canvas 2D. But other technologies such as CSS (Cascading Style Sheets) and MathML are considered part of the "open Web platform" along with HTML5
  • Apple has positioned HTML5 as a replacement for Adobe's Flash rich Internet technology. But Flash and similar technologies, such as Microsoft Silverlight, still have a place
  • We're not going to retire Flash anytime soon," Le Hegaret said. It will take years before all Web clients support HTML5, he said. He cited Microsoft's IE6 browser as an example of popular client not supporting the standard. "IE6 is still being used on the Web today, and it is 10 years old."
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    HTML5 hype
bernard tan

Apple loosened its iOS terms of service to allow the usage of third-party development t... - 1 views

  • Apple loosened its iOS terms of service to allow the usage of third-party development tools. Though Flash content is still not supported within the iOS browser, the Packager for iPhone can now be used to create standalone apps. Adobe also confirmed that it will work hard to keep the product updated. This change of heart by Apple has brought joy to Flash developers everywhere as their Packager-created apps are now reportedly being approved by Apple
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    We can now look to Adobe for mobile app development :)
Ashley Tan

Adobe Releases Flash-to-HTML5 Converter, Codenamed Wallaby - 0 views

  • Monday night, Adobe released a new, experimental Flash-to-HTML5 conversion tool codenamed Wallaby.Wallaby is an AIR app that lets devs and designers quickly and simply convert Flash Professional files to HTML5 — and when we say “simply and easily,” we mean it’s a matter of dragging and dropping. The company is specifically hoping this tool will make it easier for designers and developers to get their content onto iOS devices like the iPhone and iPad.
Eveleen Er

Adobe Releases Flash to HTML5 Conversion Tool - 0 views

  • Today Adobe is launching an experimental Flash-to-HTML5 conversion tool called Wallaby. The tool takes content created with Adobe's Flash Professional and converts it to HTML5
  • Wallaby
Ashley Tan

Flash-derived iPad game tops App Store charts - 6 views

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    oops, broken link..
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    http://news.cnet.com/8301-30685_3-20104108-264/flash-derived-ipad-game-tops-app-store-charts/?part=rss&subj=news&tag=2547-1_3-0-20 looking forward to install some of the these and Machinarium on the new ipad 2 =P. Cross platform technology is always nice.
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    Thanks Bernard.. now seems ok
Ashley Tan

appFlash Uses Google Swiffy to Build iOS Apps - 1 views

  • Shortly after Google unveiled Swiffy, the Flash-to-HTML5 conversion tool designed for WebKit browsers, mobile app development firm appMobi launched a related utility called appFlash. This new tool takes advantage of Swiffy's capabilities, allowing mobile developers to convert app assets coded in Flash into native iOS applications.
Ashley Tan

Adobe Releases Its Own HTML5 Video Player | Epicenter | Wired.com - 2 views

  • Adobe has released an embeddable video player that plays HTML5 native video in browsers that support it, and falls back to Flash in browsers that don’t. It’s cross-browser and cross-platform, so it works on iPhones, iPads and other devices that don’t support Flash. Using Adobe’s new player, these devices can show videos in web pages without the Flash plug-in.
Chee Ted Shing

Sony NEX-VG10 HD camcorder preview -- Engadget - 0 views

  • Sony NEX-VG10 HD camcorder preview

    Well, that was quick. Right after yesterday's surprising announcement, Sony flew its yet-to-be-released NEX-VG10 camcorder into London just in time for today's showcase event. Naturally, we had to get our hands on this shiny baby, and boy we were impressed. In case you missed the news, this snazzy device is the world's first consumer HandyCam with interchangeable lens, meaning you can share E-mount lenses with your young NEX DSLRs, or take advantage of the abundant A-mount lenses with the help of an adapter (which will cost you extra, mind you). Likewise, there are also hot and cold shoe mounts on the mic shaft to cater your current camera accessories. Read on for our thoughts on the rest of the camcorder -- we've put together a little sample clip for you at the end as well.

    There isn't much to complain about with this $2,000 (and, sadly, possibly £2,000 for the Brits) piece of kit in terms of appearance and ergonomics. We like being able to hold it by either the seemingly solid body (using the strap) or the mic shaft, and both ways provided comfortable grip without much fatigue due to the light weight (even with the bundled lens). We were also able to quickly master the jog-dial control next to the 3-inch screen, but for this price, we expected a touchscreen interface as well to make life easier. As for the bundled F3.5-6.3 18-200mm lens, we found that zooming required a bit more effort than we liked, so thankfully there's auto focus mode -- just like any ordinary camcorder -- to save us from further wrist work with the focus ring. We must also point out that unlike the Olympus PEN, this Sony camcorder didn't pick up any mechanical noise from its lens auto focussing; otherwise, this kit totally wouldn't deserve such price tag.

    Of course, what we really care about is the picture and sound quality. All is revealed in our sample reel below (remember to enable HD playback mode), but in brief: stunningly accurate colors, sharp 1080/60i picture, and impressive audio sensitivity (notice how the mic was able to pick up conversations from afar; you can also enable just the front mics to minimise background noise). You may notice some shakiness while we were adjusting the lens -- we'll blame it on our lack of practice from the little hands-on time we had. Regardless, the NEX-VG10 certainly lived up to our expectation, and we look forward to hear what the filming hobbyists think of this prosumer-level camcorder when it comes out in September.


    Update: commenter aim120 dropped us a link to Sony's own sample clip. Enjoy!

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    Sony NEX-VG10 HD camcorder The system may be suitable for our needs. Its a camcorder with multiple changeable lens ( wide, zoom or tele lens)
bernard tan

Visual Lightbox - 0 views

  • Visual LightBox JS is a free wizard program that helps you easily generate web photo galleries with a nice Lightbox-style overlay effect, in a few clicks without writing a single line of code. Just drag&drop your photos into Visual LightBox window, press "Publish" and your own web gallery with beautiful LightBox 2 effects will open in the browser instantly! No javascript,css,html coding, no image editing, just a click to get your gallery ready.
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    If you need a non programming and non flash gallery (Picasa) option. Here's one. May be useful for your portfolio if you need a gallery to showcase your works.
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