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Niko chen

Screen Leap - Instant and Easy Screen Sharing - 0 views

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    Screen Leap could be a handy tool for those times when it is easier to show someone how to do something than it is to tell them how to do it. No account required.
bernard tan

Preparing your iPhone App for Higher Resolutions - 0 views

  • The iPad has a bigger screen, and so it has a bigger resolution. With the iPhone 4, however, Apple did something different: they increased the resolution without changing the physical size of the screen. This makes for a higher pixel density, pixels are smaller and more tightly packed. In one square inch of the iPhone 4’s screen there are around 106 thousand pixels (at 326 PPI, or Pixels per Inch), while the older models have only about 26 thousand (at 163 PPI) in an inch – 4 times less! This makes graphics on the screen seem like continuous lines, because your eye can’t see the individual pixels. Apple calls this technology the “Retina Display” because they claim the human eye (the retina) can’t physically see the pixels at this resolution.
  • Using Two Images The official way of adding high-resolution support to your application is by having two versions of each image, one in “regular” resolution and one in double resolution. Whenever your application is viewed on the Retina Display, the larger image will be loaded automatically. This method allows for full and precise control of how your application will look in each case, and is very easy to apply to your existing applications. The full size image file should be named however you want, such as “Button.png”. Use this image name in your code and Interface Builder wherever you want to reference the image. The double-size image should be twice the size of its matching smaller image and named exactly the same with “@2x” appended to the name. In our example, we would name it “Button@2x.png”. Unfortunately, this technique will not work on the iPad; a pixel-doubled application will not load the higher resolution resource. This will probably be addressed in the future iOS 4 update which is scheduled to come to iPad this fall.
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    FYI. In case you are wondering why the term Retina Display on IPhone 4! Preparation of 2 set of images doesnt work here for the different devices?
Kartini Ishak

Supporting Multiple Screens | Android Developers - 0 views

  • Screen sizes and densities of emulator skins included in the Android SDK.
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    This is an overview of Android's platform support for multiple screens. 
rahim azhar

Slide Screen by Larva Labs - 0 views

  • Larva Labs presents a home screen that creates a meaningful hierarchy out of your information. Built for Android-based handsets, our home screen is designed for heavy phone users and people struggling with information overload.
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    Am downloading from the android market now. Anyone who wishes to have a look at it may come over to my cubicle. :)
yeuann

ZoomIt - 0 views

  • ZoomIt is screen zoom and annotation tool for technical presentations that include application demonstrations. ZoomIt runs unobtrusively in the tray and activates with customizable hotkeys to zoom in on an area of the screen, move around while zoomed, and draw on the zoomed image. I wrote ZoomIt to fit my specific needs and use it in all my presentations.ZoomIt works on all versions of Windows and you can use pen input for ZoomIt drawing on tablet PCs
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    Reccommended by Sally to me. Freeware, and only 267KB in size.
rahim azhar

Free Full Screen Photo Slideshows in 3 Easy Steps | FullScreenPhotos.com - 0 views

  • Slideshows made with FullScreenPhotos.com fill the screen on desktops, laptops and even mobile devices, letting your viewers instantly focus on what counts. It's the sharp, smooth, and easy way to show off your real estate, product listings, photography or anything you want.
yeuann

An Incredible Keyboard App That Lets You Type Without Looking At Your Screen | Co.Desig... - 0 views

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    An app for blind people to type on their touchscreen handphones. I tried it. It really works. 
Eveleen Er

Move Over 1024×768: The Most Popular Screen Resolution On The Web Is Now 1366... - 0 views

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    For the MDs.
Eveleen Er

Developers Say iPhone 5's Larger Screen Poses App Update Challenges - 0 views

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    Designers and developers, do take note of the new resolution of iPhone 5
Sally Loan

Screenr - Create screencasts and screen recordings the easy way - 1 views

shared by Sally Loan on 30 Nov 10 - Cached
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    Easy way to capture screen without having to download any software and share it online.
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    Instant screencasts for Twitter
Sally Loan

Thoughts on Flash - 1 views

  • Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
  • Flash is a closed system.
  • Symantec recently highlighted Flash for having one of the worst security records in 2009
  • ...7 more annotations...
  • Flash has not performed well on mobile devices
  • To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power.
  • The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.
  • Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover.
  • letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform.
  • Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications.
  • But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
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    According to steve the no. 1 reason Apple not supporting Flash is that it does not support multiple touch screen when most modern device is supporting.
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    Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
bernard tan

Challenges of Interface Design for Mobile Devices » Yahoo! User Interface Blo... - 1 views

  • designing for a mobile device can lead to a solution that is worlds different than its desktop equivalent.
  • Context of Use
  • Users have a very specific need and desire to accomplish their goal in the easiest and fastest way possible. This fact alone helps explain why mobile interfaces are designed the way they are
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  • Feature sets are optimized to streamline common use cases Use typography to show hierarchy and importance Features are progressively displayed Large buttons are used to make interactions actionable
  • Designing with awareness to context will yield a more atomic design that instead of introducing users to a proverbial blank canvas, will guide them toward accomplishing important tasks. Having to deal with slow data speeds, high network latency, smaller screens, and an unpredictable mode of use only reinforce the need to isolate an application’s essential features and offer access to them when contextually appropriate. Next time you design an interface for a mobile device, remember to consider context of use and context of the medium as part of your design strategy.
  • Dealing with phone numbers and other mobile friendly data Displaying information on a smaller screen Not using a cursor Device speed and network latency
  • Context of the medium
  • To design an experience that can gracefully coexist with others tools, one needs to understand what kind of media can be processed by specific mobile internet browsers, and when onboard applications are launched.
    • bernard tan
       
      need to find out hows web app can interact with other apps... especially how we can integret that into harmonia and dropbox feature...
  • Using traditional web development techniques of creating fluid designs that scale horizontally is the fastest way to deploy a single design to many different mobile devices.
    • bernard tan
       
      for azhar ... on creating a fluid layout for harmonia so that it fit all devices.
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    While reading for ideas on doing mock up mobile interface, i stumbled this. very interesting read on designing for usability for mobile devices and why it is not just a scale down version of your actual desktop website.
bernard tan

30+ Super Secret iPhone Features and Shortcuts | iPhone.AppStorm - 0 views

  • Press the Home and Sleep Buttons Simultaneously to Take a Screenshot
  • Enable International Keyboards for International TLDs
  • Hold Home and Sleep to Reboot
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  • Hold Home for Five Seconds to Quit the Current App
  • Tap Shift and Drag
  • Double Tap Space for a Period and Space
  • Press Home Once to Go to First Home Screen or Search
  • Leave Off www and .com for Faster Browsing
  • Add Sites to Your Home Screen for Quick Access and More
  • Tap and Hold a Link for Options
  • Scroll Inside Frames and Text Areas With Two Fingers
  • Double Tap a Text Column or Image to Zoom to It
  • Tap and Hold to Save Images
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    kinda handy for iphone users especially the screenshots.
Mazlan Hasan

BlackBerry unveils Playbook tablet to rival iPad - Telegraph - 0 views

  • BlackBerry unveils Playbook tablet to rival iPad
  • BlackBerry will release the tablet early in the new year. The device will feature a 7-inch multitouch screen and a new operating system derived from the company’s purchase of QNX.
  • "QNX is going to enable things that you have never seen before”. Lazardis said the PlayBook would be “the first professional tablet”, and Dodge added that it would be "an incredible gaming platform for publishers and the players”.
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  • The tablet will be able to run Adobe’s Flash, which Apple’s iPad doesn’t, and offer micro-HDMI and micro-usb ports. It weighs just 400g and includes dual HD cameras for video calling.
  • Although 3G and 4G models are planned for the future, the device will initially connect to the web via wifi or via a user’s BlackBerry smartphone, and offer a reflection of its screen for expanded use. Lazardis said it will offer “true multi-tasking” and "an amplified view of what's already on your BlackBerry”. It’s expected that 16gb and 32gb models will be offered.
Kartini Ishak

Designing for iPhone 4's Retina Display (Global Moxie) - 0 views

  • App Store Icon 512x512 (scaled down to 175x175 for display in the store)
  • Application Icon 114x114 (iPhone 4) 57x57 (older iPhones) 72x72 (iPad)
  • Spotlight Search Results and Settings Icon 58x58 (iPhone 4) 50x50 (Spotlight results for iPad) 29x29 (settings for iPad and older iPhones)
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  • Document Icon This is a new icon type in iOS 4. It’s used if your app creates a custom document type. The iPad uses the document icon in two different sizes. 320x320 (iPad) 64x64 (iPad) 44x58 (iPhone 4) 22x29 (older iPhones)
  • “Do I really have to make two versions of my images? If I make a single high-resolution set, won’t iOS 4 scale them down on older devices?” Sorry, no, not automatically. While iOS 4 goes seamlessly in the other direction (scaling up low-res images for iPhone 4), it doesn’t work the other way. By default, it scales all images so that one pixel equals one point. That’s a great solution for making sure that old apps work correctly on the new phone, but it doesn’t help you go the other way ‘round.
  • Everything they say about it is true: at 320 ppi, the pixels are just plain invisible.
  • at 320 ppi
    • Kartini Ishak
       
      It should be 326 PPI
  • The new phone doubles the resolution to 640x960 pixels
  • the 3.5-inch screen was always 320x480 pixels
  • Conveniently enough, the iPhone screen is 320x480 points on both iPhone 4 and older models.
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    The specifications for designing for iPhone 4's display. 
Kartini Ishak

Research shows ways to make iPad apps more user-friendly - CNN.com - 1 views

  • Here's what they learned, based on users' feedback, preferences and complaints: Touchable areas are often too small, too close, not easy enough to discern.
  • iPad users dislike typing on the touchpad.
  • The Web browser has its limits.
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  • websites."
  • People prefer landscape mode, barely.
  • iPad users are more leisurely about kill time.
  • Die, splash screens, die.
  • Use of screen space is inefficient.
bernard tan

FRAMED* - 2 views

shared by bernard tan on 11 May 11 - No Cached
Sally Loan liked it
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    FRAMED* Interface is a screen that is seamlessly integrated with your iphone app, functioning as an intelligent and powerful control system. NIE should have something like this around the corridors, collabrative classroom and COTF rather then the normal LCD TV to take advantage of interacting with mobile devices.
Kartini Ishak

Apple - Accessibility - iPad - Vision - 0 views

  • It’s the world’s first gesture-based screen reader, and it allows you to enjoy the fun and simplicity of iPad even if you can’t see the screen.
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    Stevie Wonder used this app despite of his disability of being blind. The wonders of technology. 
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