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Kartini Ishak

Designing for iPhone 4's Retina Display (Global Moxie) - 0 views

  • App Store Icon 512x512 (scaled down to 175x175 for display in the store)
  • Application Icon 114x114 (iPhone 4) 57x57 (older iPhones) 72x72 (iPad)
  • Spotlight Search Results and Settings Icon 58x58 (iPhone 4) 50x50 (Spotlight results for iPad) 29x29 (settings for iPad and older iPhones)
  • ...7 more annotations...
  • Document Icon This is a new icon type in iOS 4. It’s used if your app creates a custom document type. The iPad uses the document icon in two different sizes. 320x320 (iPad) 64x64 (iPad) 44x58 (iPhone 4) 22x29 (older iPhones)
  • “Do I really have to make two versions of my images? If I make a single high-resolution set, won’t iOS 4 scale them down on older devices?” Sorry, no, not automatically. While iOS 4 goes seamlessly in the other direction (scaling up low-res images for iPhone 4), it doesn’t work the other way. By default, it scales all images so that one pixel equals one point. That’s a great solution for making sure that old apps work correctly on the new phone, but it doesn’t help you go the other way ‘round.
  • Everything they say about it is true: at 320 ppi, the pixels are just plain invisible.
  • at 320 ppi
    • Kartini Ishak
       
      It should be 326 PPI
  • The new phone doubles the resolution to 640x960 pixels
  • the 3.5-inch screen was always 320x480 pixels
  • Conveniently enough, the iPhone screen is 320x480 points on both iPhone 4 and older models.
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    The specifications for designing for iPhone 4's display. 
bernard tan

WebApps Powered By iUI - 0 views

  • Name URL Description AU2Go http://m.adelphi.edu Adelphi University's full fledged app suite made to rival iStanford eSudoku http://sudoku.rectang.com/iphone/ A daily sudoku game of varying difficulty with leaderboard iLounge http://www.ilounge.com/index.php/iui Independent resource for all things iPod, iTunes and beyond iRibbit http://iribbit.com eBay on the iPhone iMobMail http://www.imobmail.org/ Webmail for the iPod touch and iPhone iViewr http://www.iviewr.com Browse and view popular attractions, events, and travel information on your iPhone NHL.app http://nhlapp.com/ NHL Game Information Presbytery of the Pacific Churches http://www.presbyteryofthepacific.org/iphone/index.html Readdle http://readdle.com/ A simple way to access your files with iPhone / iPod Touch Synod of Southern California and Hawaiian Churches http://www.synod.org/iphone/index.html Wachusett Youth Flag Football http://www.wachusettflagfootball.com/iphone Community Sports Website
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    IUI is kind of primitive with its basic features but alot of webapps has been built upon the library.
bernard tan

Find My iPhone App - 0 views

  • App of the Week: Find My iPhone By Doug Aamoth on November 23, 2010
  • The free Find My iPhone app locates any of your connected Apple products running the latest iOS 4.2 software and displays them on a map.
  • if your device gets lost or stolen, download the Find My iPhone app to an iPhone 4, 4th-generation iPod Touch, or iPad and sign into the app using the same MobileMe credentials that you used on your missing device.
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  • You'll then see your forlorn iPhone on a map and can remotely lock it, delete all the data, or send a message to the screen asking for it to be returned. If it's lost somewhere in your couch cushions, you can also have it play a loud two-minute alert sound even if it's been set to silent.
bernard tan

iui - iphone user interface framework - 0 views

  • iUI is a framework consisting of a JavaScript library, CSS, and images for developing advanced mobile webapps for iPhone and comparable/compatible devices.
  • iUI has the following features: Create Navigational Menus and iPhone-style interfaces from standard HTML Use or knowledge of JavaScript is not required to create modern mobile web pages Ability to handle phone orientation changes Provide a more "iPhone-like" experience in your Web apps
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    build iphone mobile site fast and almost no coding. iphone user interface
bernard tan

Ways to webapps to support high res retina display on iphone4 - 1 views

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    I was developing a game for webpp, looks fine on iphone3gs but rather fussy on iphone4. This is a hack or get around to make your webapp display high res graphic on iphone4 and ipad.
bernard tan

Preparing your iPhone App for Higher Resolutions - 0 views

  • The iPad has a bigger screen, and so it has a bigger resolution. With the iPhone 4, however, Apple did something different: they increased the resolution without changing the physical size of the screen. This makes for a higher pixel density, pixels are smaller and more tightly packed. In one square inch of the iPhone 4’s screen there are around 106 thousand pixels (at 326 PPI, or Pixels per Inch), while the older models have only about 26 thousand (at 163 PPI) in an inch – 4 times less! This makes graphics on the screen seem like continuous lines, because your eye can’t see the individual pixels. Apple calls this technology the “Retina Display” because they claim the human eye (the retina) can’t physically see the pixels at this resolution.
  • Using Two Images The official way of adding high-resolution support to your application is by having two versions of each image, one in “regular” resolution and one in double resolution. Whenever your application is viewed on the Retina Display, the larger image will be loaded automatically. This method allows for full and precise control of how your application will look in each case, and is very easy to apply to your existing applications. The full size image file should be named however you want, such as “Button.png”. Use this image name in your code and Interface Builder wherever you want to reference the image. The double-size image should be twice the size of its matching smaller image and named exactly the same with “@2x” appended to the name. In our example, we would name it “Button@2x.png”. Unfortunately, this technique will not work on the iPad; a pixel-doubled application will not load the higher resolution resource. This will probably be addressed in the future iOS 4 update which is scheduled to come to iPad this fall.
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    FYI. In case you are wondering why the term Retina Display on IPhone 4! Preparation of 2 set of images doesnt work here for the different devices?
Kartini Ishak

iPhone Gems: Five Geotagging Apps For Photographers | iLounge Article - 1 views

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    Today we look at five different geotagging apps for the iPhone, but before we begin, there are a few concepts and facts that are worth pointing out for those who might be unfamiliar with the concept of geotagging. Geotagging is a computerized process for adding GPS-based location data to an image for later reference. Since most cameras don't include GPS hardware, but the iPhone 3G and 3GS do, you can run an iPhone application to record your location while shooting the photos. The best apps of the bunch are PhotoTrip and PlaceTagger; read on for all the details.
Eveleen Er

iOS 7 Leaves Older iPhones And iPads Out Of The Fun | TechCrunch - 0 views

  • iOS 7 hits iPhones this fall, but only the iPhone 5 and iPod touch will get all the features announced at WWDC. The iPhone 4 and 4S will get the new look and a splattering of features. And forget about the iPhone 3GS and older iPhones. They will be stuck in the skeuomorphic world of iOS 6 forever.
bernard tan

iPhone Development On Windows - 7 Options | iPhone, iOS 4, iPad SDK Development Tutoria... - 0 views

  • 1) Flash CS5 – At the moment is probably the most complete solution.  The packager for iOS allows you to compile apps on the windows platform.  If you’ve been using flash you can rejoice in Apple’s latest policy, it performs well, but don’t expect highest performance games, and Papervision to run in here.  No mac required. 2) Airplay SDK – The airplay SDK allows you to create games, and sign your app on Windows PC’s.  I have not tested this solution, but apparently many apps have been created this way. Both these solutions can compile to code that is native to the iPhone right on your windows PC and many apps available in the app store have been created using them. 3) Unity 3D – Game development engine and editor that utilizes Boo and C# and the editor works on both Windows and Mac. 4) Stonetrip S3D – Game develop engine and editor utilizing LUA, the editor runs within Windows. These game engines allow you to develop your apps on Windows, but you’ll need a Mac to test/compile. 3) Appcelerator Titanium – This is a good solution, and has a very popular and vibrant community.  Apps are limited in performance because while they can be compiled as native apps and sent into the app store they are html/javascript based. 4) Genuitec MobiOne – This is an interface designer that uses the Phonegap framework to deliver native functionality.  It only runs on windows.  HTML/Javascript based. These solutions allow you to create apps using web technologies (HTML/CSS/Javascript) and then run them through an Objective-C framework that responds to actions within a UIWebView, thus allowing you to access native functionality on the iPhone.  These frameworks are free. 5)Dragonfire SDK – An interesting option that allows you to develop apps using their SDK on windows.  Then you send them your uncompiled source which they compile and you download the compiled iOS application file.  I’ve been asked if this means they get a copy of your uncompiled source code.. I couldn’t tell you that, I just know that you have to upload your code for compiliation to their website — but hey you wanted to develop iPhone apps on Windows.  Overall this is a wrapper, I like the syntax and it’s pretty popular so I’ll mention it.
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    Make no fuss about developing an app without a mac here. Pro and Cons reviews provided on each development platform.
bernard tan

30+ Super Secret iPhone Features and Shortcuts | iPhone.AppStorm - 0 views

  • Press the Home and Sleep Buttons Simultaneously to Take a Screenshot
  • Enable International Keyboards for International TLDs
  • Hold Home and Sleep to Reboot
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  • Hold Home for Five Seconds to Quit the Current App
  • Tap Shift and Drag
  • Double Tap Space for a Period and Space
  • Press Home Once to Go to First Home Screen or Search
  • Leave Off www and .com for Faster Browsing
  • Add Sites to Your Home Screen for Quick Access and More
  • Tap and Hold a Link for Options
  • Scroll Inside Frames and Text Areas With Two Fingers
  • Double Tap a Text Column or Image to Zoom to It
  • Tap and Hold to Save Images
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    kinda handy for iphone users especially the screenshots.
bernard tan

iPhone Development Singapore - 1 views

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    A iphone development course on game development in SINGAPORE. I believed it is very hard to find iphone related courses in singapore at the moment. It's look promising.... it can create games like angry birds and sidescroller, bejeweled game however dateline is 26Feb
Eveleen Er

Apple - iPhone 5 - The thinnest, lightest, fastest iPhone ever. - 1 views

shared by Eveleen Er on 13 Sep 12 - No Cached
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    Watch the new iPhone 5 video here
bernard tan

Designing for the iPhone 4's Retina display - 2 views

  • The problem is amplified when saving for Retina, where there’s twice as many images, and the 1× images must match the 2× images precisely. The best solution I’ve come up with so far is: Build your design at 1×. Use copy merged to save all the 1× images. Duplicate the entire folder containing the 1× images. Use Automator to add @2x to all the filenames. Open each @2x image and run the Scale by 200% Photoshop action. This gives you a file with the correct filename and size, but upscaled content. Scale your main Photoshop design document by 200%. Use copy merged to paste the higher quality elements into each @2x document, turn off the lower quality layer, then save for web, overwriting the file.
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    Preparing your graphics for iphone apps to take advantage of iphone 4 Retina display!!! Designers take note to prevent frustrations later on!!!
yeuann

How I used m-learning to help a P4 boy improve his English - 6 views

Sure, Ashley! Glad you like this... please go ahead and share with your class! :)

mobile Apps iphone m-learning

Eveleen Er

Splashtop 2 - Remote Desktop for iPhone & iPod for iPhone 3GS, iPhone 4, iPhone 4S, iPh... - 1 views

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    now free.
yeuann

How to Enter Text In Any Mac App Using iPhone 4S Siri Dictation - 0 views

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    Fantastic! Perhaps Choo can try this with her iPhone 4S... 
yeuann

App Store - eportfolio by CityU EDGE - 2 views

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    I came across this ePortfolio iPhone app. It's content-rich and I think could be a good resource for our students to use. 
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    Does the app actually help create a mobile portfolio or is it just a handy reference on e-portfolios?
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    A handy reference. There are other eportfolio iphone apps that do the creating of mobile eportfolios, such as Curtin University's iphone app. However, the problem is that those apps are specific to their eportfolio systems, so they are generally closed to non-university users. If I find one that is open (and uses open systems), I'll share here ASAP.
Eveleen Er

Developers Say iPhone 5's Larger Screen Poses App Update Challenges - 0 views

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    Designers and developers, do take note of the new resolution of iPhone 5
Ashley Tan

FreeAppAlert - Free iPhone apps that were paid iPhone apps yesterday - 6 views

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    Website that highlights paid iPhone and iPad apps that become free for limited periods.
mazlanhasan

TODAYonline | Tech | Mobile Apps | Meet your app makers - 3 views

  • Appcelerator Titanium Mobile Platforms: iPhone and Android What you need to get started: Software installed from the site Feature set: 4/5 | Difficulty: 5/5 | Reach: 5/5 To use Appcelerator Titanium Mobile, you need to be familiar with Web languages like Python, HTML and Javascript. That said, you will not need to know specific programming languages typically required to develop apps for the iPhone and Android. All you do is build the app using Web languages, and Titanium does the rest. You will need to download the iPhone SDK (which is Mac-only) if you plan to make iPhone apps. This development platform doesn't come with any tutorials - you will have to rely on the goodwill of the community and learn how to use the tools through knowledge posted on forums. There are also paid services that provide support and automation during the app-making process. If you know how to wield the tools correctly, Titanium can offer more features than App Inventor for Android. But there are limitations to being a third-party development platform - the latest features in iOS and Android OS are not guaranteed to work here. Verdict: If you are open to teaching yourself app development as a hobby, the versatile Appcelerator Titanium Mobile is a great way to start. The faint of heart need not apply.
  • App Inventor lets you create apps by dragging and dropping "building blocks" embedded with code that work when you drag them onto a blank canvas. These blocks let you access virtually every function of an Android handset - from timestamps and touchscreen virtual buttons to the motion sensor and GPS.
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    An article on TodayOnline regarding reviews on Mobile App Development tool. - App Inventor for Android - Ovi App Wizard for Nokia Devices - Appcelerator Titanium Mobile for iphones
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    lesser hardcore programming is needed. less frustration and more hairs.
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