Skip to main content

Home/ Literacy with ICT/ Group items matching "specific" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
1More

5 Helpful Resources to Get You Started Teaching with iPad ~ Educational Technology and ... - 0 views

  •  
    "Last week we shared with you ' Evaluating Apps for the Classroom' a free interactive guide from Apple Education to help you make the best of educational apps in your instruction. Today we are featuring with you some interesting materials from 'Get Started Teaching with iPad' series.These are courses created specifically for teachers. Each of these courses provides tips and resources for integrating iPad in the instruction of one of these subject matters: elementary math, elementary science, and elementary literacy. We have also added two more resources for high school physics and chemistry teachers."
1More

9 Maker Projects for Beginner Maker Ed Teachers | Teach.com - 0 views

  •  
    "Maker education (often referred to as "Maker Ed") is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. Maker Ed places a premium on the balance between exploration and execution. Small projects lend themselves to indefinite tinkering and fiddling, while larger projects need complex, coordinated planning. Often, small projects can organically grow into larger and larger projects. This deliberate process strengthens and enriches a learner's executive functioning skills. Additionally, communication and collaboration are two of Maker Ed's fundamental values. Making allows learners to practice their social communication skills in a variety of groupings, whether affinity-based, role-specific or teacher-assigned. It's important for all different groups to be present in student learning spaces so that all students can practice their social skills in multiple settings. Lastly, Making presents unique opportunities to generate flow learning and allow the teacher to leverage high-interest projects and activities and turn them into learning objectives within a curriculum. Maker education provides space for real-life collaboration, integration across multiple disciplines, and iteration-the opportunity to fail, rework a project and find success. The benefits of a cooperative learning environment are well documented in a makerspace. If you are wondering how to connect these projects back to the Common Core Standards, check out PBL Through a Maker's Lens and Woodshop Cowboy."
1More

MinecraftEdu Takes Hold in Schools | School Library Journal - 1 views

  •  
    "I'm in Minecraft, of course-the phenomenally popular, open-ended game that places players in a world in which they can live and build things infinitely. Marcus "Notch" Persson, the Swedish creator of Minecraft, started out by creating a simple game, allowing players to construct whatever they wanted, using a few different colored blocks, each equivalent to one cubic meter. Released in 2009, it has evolved into a massive, world-building video game in which players uses those blocks to create anything they can think of, from houses, caves, and machines to a scale version of the Death Star. Microsoft purchased Minecraft from Notch and his team for $2.5 billion in November 2014. There aren't any express objectives or any real way to win in Minecraft. It's a "sandbox," in gaming speak-offering free play without a specific goal and currently used by more than 18.5 million players, with some 20,000 more signing up every day. Users may choose between Creative Mode, in which they can build using unlimited resources by themselves or with friends, with no real danger or enemies, and Survival Mode, where they fend off enemies and other players and fight for resources and space. They can trade items and communicate using a chat bar. Modifications (or mods) can add complexity by creating things like economic systems that let players buy and sell resources from in-game characters using an in-game currency system. These downloadable mods can also add computer science concepts and thousands of additional features."
1More

An Update to the Upgraded KWL for the 21st Century | Langwitches Blog - 0 views

  •  
    "The new visual below is intended to give teachers and students more choices of make their thinking and learning visible using the following platforms, activities, tools, Visible Thinking Routines as an option or starting off point. The suggestions include tools and platforms that are specifically suited to connect, collaborate, communicate and create, 21st century style, one's process and make it easier to amplify and to document4learning. The framework is based on REFLECTION being an integral part of the learning process the understanding that through technology tools our access to INFORMATION has exponentially expanded as well our ability to take ACTION beyond affecting people we are able to reach face to face that technology tools allow us to express and communicate in OTHER FORMS of media beyond words and text"
1More

Surprising Insights: How Teachers Use Games in the Classroom | MindShift | KQED News - 0 views

  •  
    "More teachers are using digital games in the classroom, and they're using them more frequently, according to a new teacher survey just released by the Joan Ganz Cooney Center. But more surprisingly, the study reveals that teachers are finding that one of the most impactful use of games is for motivating and rewarding students, specifically those who are low-performing. The survey, which interviewed 694 K-8 teachers with an average of 14.5 years of teaching experience, aims to understand how and why teachers are using digital games in the classroom."
1More

Apptivities - 8 views

  •  
    The apptivities website at  http://www.apptivities.org/ ... a specific learning activity using apps on mobile devices.  A key part of our vision for apptivities is to provide media resources that give a "view" into best practices in the classroom. apptivities: Models for successful instructional practices with mobile devices It's the application of apps for learning.
1More

Worldlabel.com » PDFplannerPRO: Free Fillable Printable Planner, Organizer, D... - 0 views

  •  
    This really works. Check out our free, fillable and printable PDF document template planner, organizer, diary and more! It has the features you need to keep your life on track on planner pages that are a fully printable 8.5″ x 11″. Features at a glance: * Customize with your own logo or image * Input your data and save or print * Print the complete planner or specific pages * Schedule has easy date pull down for easy calendar reference * PDF format allows for easy sharing and opening
1More

Official Google Reader Blog: Google Reader for Beginners - 0 views

  •  
    The Google Reader Team is proud to introduce several new help resources designed specifically at introducing beginners to using Reader: Google Reader Help Videos and the Google Reader Getting Started Guide, both accessible directly from our Help Center.
1More

woices.com - where the words go - 0 views

  •  
    Woices is a FREE internet service that allows people to create, share and consume echoes, audio records which are linked to a very specific geographical location or real world object. Woices ultimate goal is to extend reality by creating a new layer of audio information, what we call the echoesphere, that will make the world a more interesting place.
1More

GroupTable - 0 views

  •  
    GroupTable is a web-based software and success network developed specifically to help student groups improve document management, project planning and communication.
1More

SMART Survey - 0 views

  •  
    Introducing SMART Notebook SE - the same dynamic software, but now it's specifically for students! Created for use in technology-rich classrooms, it gives students access to the tools they need to develop and complete coursework, store files and share ideas. Sign up, and we will notify you when the beta version of SMART Notebook SE software is available this summer
1More

Inside AdWords: Announcing Google Insights for Search - 0 views

  •  
    Today, we're launching Google Insights for Search, a new product designed with the advertiser in mind. It provides more flexibility and functionality for advertisers and marketers to understand search behavior, and adds some cool new features like a world heat map to graphically display search volume and regional interest. Like Google Trends, you can just type in a search term to see search volume patterns over time, as well as the top related and rising searches. You'll also have the ability to compare search volume trends across multiple search terms, categories (commonly referred to as verticals), geographic regions, or specific time ranges.
1More

Knol: a unit of knowledge - 0 views

  •  
    Welcome to Knol A knol is an authoritative article about a specific topic.
1More

Edusim - Inventing the future, one classroom at a time - 0 views

  •  
    Edusim is a free opensource 3D multi-user virtual world specifically for your classroom interactive whiteboard (Smartboard, Activeboard, Interwriter, Mimio, eBeam, or WiiBoard). Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session. Read more about Edusim and turning your classroom interactive whiteboard into a low cost single walled CAVE based virtual world platform here.
1More

English Listening Language Lab Online - Learn English Naturally - 0 views

  •  
    A collection of over 1,000 listening activites that students can view free via the internet. Most listening activites come with a downloadable MP3 audio file, transcipt and interactive quiz. ELLLO offers a variety of listening activities that each target a specific listening skill, need or interest.
1More

Best Live Video Streaming Services Compared - Sharewood Guide - Robin Good's Latest News - 0 views

  •  
    Live video streaming services are a specific category of video publishing tools that anyone can use to stream live video from their computer, just using a fast Internet connection and a web camera. In this Sharewood Guide, Robin and I have picked for you the best live video streaming tools out there.
1More

edmodo | home - 0 views

  •  
    Microblogging specifically for teachers and students
1More

MPC Releases Laptop Designed for Elementary Students : August 2008 : THE Journal - 0 views

  •  
    MPC Corp. has announced the release of its TXTbook PC, a mobile computer designed specifically for students in grades K through 6.
2More

Nortel LearniT - 0 views

  •  
    Technology training dedicated to developing the technical mastery to use 21st century communication tools.
  •  
    These short videos (about 4 minutes each) offer a quick way to successfully get up to speed in specific technology concepts. The videos: provide the basic "getting started" steps provide concrete examples work for individual learning or in a classroom setting are always available to return to for review
2More

Greenbush Edusim - 0 views

  • Edusim is a 3D multi-user virtual world platform and authoring toolkit intended for your classroom interactive whiteboard (but equally powerful on the students laptop or desktop computers !).
  •  
    Edusim is a free opensource 3D multi-user virtual world specifically for your classroom interactive whiteboard. Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session.
« First ‹ Previous 141 - 160 of 317 Next › Last »
Showing 20 items per page