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5 Amazing Ways to Collaborate with Another Class | Ed Tech Diva - 7 views

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    ""Ms. Clark, when are we going to do that again?" Nothing makes me happier as an educator than hearing those words - and lately I have been hearing them a lot! It is not the question as much as the look on the faces of my students that I enjoy the most. It's the inspiring glow of engagement and enthusiasm and the fire in their eyes that makes me want to keep trying new projects. Their relentless desire to do collaborative-based work is proof that they enjoy the journey, the connections and the role of play in their learning. One of the thrills about being an educator in 2013 is this ability to redefine the typical classroom landscape in this way. This year we did it campus wide with some pretty amazing projects that helped everyone see the value in collaborating, and the immense power of thinking outside the box - in this case, I literally mean the constrictive box of the traditional classroo"
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School Makerspaces: Building the Buzz | Edutopia - 0 views

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    "If you build it, will they come? Just because you create a makerspace (PDF) in your school doesn't guarantee that your community will embrace it. Students who have had all personal choice removed by traditional educational models can be passive and feel overwhelmed when faced with real-world problems or design challenges. Academic passivity is common in schools where students swallow content and regurgitate it on multiple-choice tests. Students simply want to know how to get the "A." This type of learning does not stick. Teachers may find the role of facilitator (or "guide on the side") uncomfortable if they are used to being the "sage on the stage." New technology in these spaces may be intimidating. Teachers need encouragement and professional development to change their mindsets and become facilitators of learning. How do you change your culture and ensure that your shiny new makerspace will empower students to acquire 21st-century skills? How do you change the culture of student apathy to encourage a mindset of doing? Follow these steps and design tips to build a culture of making and active learning."
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10 Dos and Don'ts For Group Work & Student Grouping - 0 views

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    "Educators have learned much about the benefits of using projects for learning, and collaboration is easily recognized as an important skill for students to build. There are very few arguments against having students work together in class and on assignments. However, the challenge facing many educators is not in wanting their students to work together, but in figuring out how to group students together in the most effective ways. We do not want to create groups that hinder the progress of any of our students! This simple guide can help you the next time you are creating groups for an assignment or task in your classroom!"
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Education Through Students' Eyes: A Dry-Erase Animated Video | Getting Smart - 3 views

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    "Let's face it. All teachers talk, but not all teachers listen. I know, I know. You are probably thinking, "Well, students talk all the time, but they don't all listen." Granted, you may have a point there. But perhaps the root of the problem, a lack of honest and transparent conversations between teachers and students, can be discovered when Holmes' famous quotation is crossed with The RSA's animated video covering Daniel Pink's Drive. What results is a dry-erase animated video that took two sophomore students from Studio 113 and East Hall High School six hours to plan, draw, and fully articulate their concerns about the following educational concerns: Teachers' view versus students' view of school schedules. School systems' expectations of students versus students' own expectations of themselves. Purpose, application, and importance of certain curricula. The practice of not asking the most important people of all…the students. Ignoring successful educational models, such as Finland. Care to listen? The wise teachers already know it is the "privilege of wisdom" to click "play.""
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iPad music production: 18 best apps and gear | TechRadar - 2 views

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    "While Apple has traditionally positioned the iPad as a media-consumption device, the tablet has gained a reputation as a very capable and powerful music-creation tool. GarageBand is a great place to start, but taking the next step can be difficult when faced with an overwhelming number of creative options. Don't worry: we'll point you toward the very best block-rockin' apps and accessories. Before we get started, be aware that the processors in older iPads simply don't pack enough punch to take on many of the top audio apps. You'll want nothing less than an original iPad mini, and the closer you can get to a current iPad Air 2, the better. Also, look for applications that support Inter-App Audio (IAA), Apple's protocol for inter-application operability. Now, let's rock!"
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Salad Selfies & Art History | iPad Art Room - 1 views

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    "Providing an opportunity for students to connect with portraiture through the work of Giuseppe Arcimboldo (1526-1593) is engaging stuff. This Italian painter is most famous for his imaginative faces made up entirely of fruit, vegetables, meat and other objects of significance, and they continue to be a source of wonder for children of all ages. Students can use the Pictoboldo app to create their own digital collages."
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Start Making in YOUR Classroom | Venspired - 0 views

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    "I've gotten several emails after my last post and they all ended with the same line, "Where do I start?"  It can be overwhelming to start by Googling "makerspace."  What do you most often see?  That stark modern space with expensive 3d printers. But that? It's not the reality of what making in the classroom can be. I know the constraints faced by many of us in education, and I've lived them before.  You make do with what you have, get creative, and repurpose existing materials to MAKE making happen in your classroom.  You gotta start somewhere, right?"
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30 Lessons For Teachers From Dr. Seuss - 3 views

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    "Dr. Seuss is gold-whimsical and visually interesting traipses through surreal worlds, and always full of life advice. And life advice is learning advice, and learning advice-well, that's why we're all here, yes? There are themes below that apply directly to the responsibilities of a teacher. Let's face it-teaching is an emotional roller coaster, and a microcosm for life itself, full of tedium and wonder, disappointment and triumph, down days and days to celebrate. Take #11 for example-you have brains in your head and feet on your choose, you can steer yourself any direction you choose-can be both encouragement to elementary students, or high school students taking themselves-and life-too seriously"
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Want Kids To Be More Interested In STEM Classes? There's An App For That | Co.Design | ... - 2 views

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    "On a sweltering day in late July, a group of 9th and 10th graders gather around an iPad inside of the otherwise empty International School of Science in Queens. They've just completed an assignment on the quadratic equation, and a team of three is showing off their project: a funny video they animated of themselves playing volleyball, with the arc of the ball graphing out a parabola. There's not a sheet of graph paper in sight. The app they are using is called ChoreoGraph, and it's part of a suite of apps collectively known as Noticing Tools, developed by the New York Hall of Science, that aim to leverage the way kids naturally play to teach math and science concepts. The goal is to solve one of the major issues facing educators today: getting more kids interested in STEM-science, technology, engineering and math-an area where the U.S. has consistently lagged behind other top countries."
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School Makerspaces: Building the Buzz | Edutopia - 1 views

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    "f you build it, will they come? Just because you create a makerspace (PDF) in your school doesn't guarantee that your community will embrace it. Students who have had all personal choice removed by traditional educational models can be passive and feel overwhelmed when faced with real-world problems or design challenges. Academic passivity is common in schools where students swallow content and regurgitate it on multiple-choice tests. Students simply want to know how to get the "A." This type of learning does not stick. Teachers may find the role of facilitator (or "guide on the side") uncomfortable if they are used to being the "sage on the stage." New technology in these spaces may be intimidating. Teachers need encouragement and professional development to change their mindsets and become facilitators of learning. How do you change your culture and ensure that your shiny new makerspace will empower students to acquire 21st-century skills? How do you change the culture of student apathy to encourage a mindset of doing? Follow these steps and design tips to build a culture of making and active learning."
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Smog City - 6 views

  • Smog City is an interactive air pollution simulator that shows how your choices, environmental factors, and land use contribute to air pollution.
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Ideas to Inspire - 0 views

  • 'Ideas to Inspire' is a collection of Google Docs presentations, which offer a large number of ideas for engaging lesson activities in a range of curriculum areas.
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Education Week: Research Shows Evolving Picture of E-Education - 0 views

  • Online classes may be a relatively young instructional practice for K-12 schools, but experts already generally agree on one point: Research shows that virtual schooling can be as good as, or better than, classes taught in person in brick-and-mortar schools.
  • Studies of state-run virtual schools show, for instance, that the courses tend to draw students at the extremes of the academic spectrum—advanced, highly motivated students looking for academic acceleration, and students who are struggling in regular classrooms
  • Not surprisingly, the students with the best academic records in online classes tend to be in that high-ability group, according to experts in the field. But some new research also finds that online courses are beginning to score more successes with the lowest achievers­—possibly because many are high school students who see the online courses as a last chance to earn enough credits to graduate.
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  • Ferdig says the large numbers of academic go-getters taking online classes could account for some of the rosy findings in the first wave of studies of online coursetaking, since highly motivated students are likely to fare well in any academic environment. But later studies controlled more carefully for students’ academic differences at the starting gate and continued to find learning gains.
    • John Evans
       
      Interesting findings.
  • “It isn’t something that’s only for bright kids or only for kids who are well below grade level, because it may not work for many of them, either,” says Saul Rockman, the president and chief executive officer of Rockman et al., a San Francisco research group.
  • Rockman says his research suggests that succeeding in an online course is “more a matter of learning style.” Is the student an independent learner, for instance? Does he or she struggle with reading and writing?
  • Building in student-support mechanisms helps keep less academically motivated students from failing or dropping out of online classes, according to researchers.
    • John Evans
       
      This sounds like the key aspect for success. Teachers who are already building this into their classes either by responding to emails, online chats or setting up an atmosphere that encourages chatting within the context of their course, often late at night amongst students only, are seeing this success. Ex. Darren Kuropatwa's SH Math class blogs
  • “Whether that’s 24-hour technical support, tutorial support, parental vigilance, or face-to-face site coordinators or mentors,” Cavanaugh says. Mentors and site coordinators seem to be especially linked to marked improvements in student results in large high schools, she adds.
  • “The mentor plays an important role in making sure Johnny or Susie logs in to the course on a regular basis and provides a point of contact for the instructor,” says Jamey Fitzpatrick, the president and chief executive officer of Michigan Virtual University, which currently enrolls 15,000 students, mostly in middle and high school
  • Some of the early studies emerging from the database helped dispel some concerns about potential detrimental effects of online coursetaking on students’ social development, according to Ferdig. Very few online students, those studies showed, took electronic classes full time. Rather, they combined virtual schooling with traditional courses. The studies also showed that students communicated regularly online with teachers and classmates.
  • Cavanaugh, of the University of Florida, says there is also a “general consensus”—if not air-tight research findings—that the more interactive the courses can be, the higher their success rates.
  • Ongoing studies are also beginning to look at whether so-called “hybrid” or “blended” courses—classes in which only 30 to 70 percent of the instruction takes place online and the rest is in person—are any more successful than all-electronic versions
    • John Evans
       
      ala Dean Shareski (@shareski) and Alec Couros (@courosa) courses
  • “In general,” Russell says, “I don’t think this body of research [on online education] is totally developed at this stage.”
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    Online classes may be a relatively young instructional practice for K-12 schools, but experts already generally agree on one point: Research shows that virtual schooling can be as good as, or better than, classes taught in person in brick-and-mortar schools.
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Ideas to Inspire - 1 views

  • 'Ideas to Inspire' is a collection of collaborative presentations, which offer a large number of ideas for engaging lesson activities. They are the result of the collaboration of teachers from all around the world.
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edublogs: Fresh research showing the damage of filtering 'real world' technology - 0 views

  • Students in schools around the world find that their research, creativity and learning potential is seriously curbed by filtering and lack of use of their own mobile and gaming devices in schools. This comes from research spanning the Americas, brought to my attention by its author, Research Consultant Kim Farris-Berg
  • "In 2007, [filtering] was high school students’ number one obstacle to using technology at their schools (53 percent). For middle school students, two obstacles tied for the greatest barrier (39 percent each): “there are rules against using technology at school” and “teachers limit technology use”. It’s likely that when students face obstacles to using technology at school, they also face obstacles to inquiry-based learning opportunities which can include online research, visualizations, and games."
  • "Students reported that other major obstacles to using technology at school are not being able to access email accounts and slow internet access. Perhaps these are the reasons why just 34 percent of teachers communicate with students via email. Teachers are certainly online; just not with students. Ninety percent of teachers, parents, and school leaders use email to communicate with one another about school."
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The Superstruct Game - 0 views

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    Q: What is Superstruct? A: Superstruct is the world's first massively multiplayer forecasting game. By playing the game, you'll help us chronicle the world of 2019--and imagine how we might solve the problems we'll face. Because this is about more than just envisioning the future. It's about making the future, inventing new ways to organize the human race and augment our collective human potential.
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Commonwealth of Learning - Training Handbooks - 0 views

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    The series covers the key roles and functions of ODL systems from the practitioner perspective. The purpose is to give practitioners advice and guidance about their tasks, functions and roles, and to enable practitioners to reflect on the critical issues they face. In this way, the series aims to model good ODL study materials and to provide key study materials for ODL training. In developing this series, the Commonwealth of Learning (COL) seeks to address the needs of ODL for accessible and practical training materials for professional development.
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