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47 Core Teacher Apps: A Visual Library Of Apps For Teachers - 7 views

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    "Using the iPad in a 1:1 environment requires not only some ground rules, but a bit of common language. Since every student has their own iPad, and teachers likely do as well, this common tool necessitates some universal understanding:"
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Australian Professional Standard for Principals | Australian Institute for Teaching and... - 2 views

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    "Australia's first Australian Professional Standard for Principals was endorsed by Ministers at the Ministerial Council for Education, Early Childhood Development and Youth Affairs (MCEECDYA) on 8 July 2011. The content Standard is a public statement which sets out what principals are expected to know, understand and do to achieve in their work. It is represented as interdependent and integrated model that recognises three leadership requirements that a principal draws upon within five areas of professional practice."
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Video Tagging - Highlight Reels & Teachable Moments | The P.E Geek - 1 views

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    "A few years ago I blogged about the concept of Video Tagging and how I was using it to improve performance in my PE Classes. Back then the process was much more involved and required a tremendous level of setup and expensive dedicated hardware and software. This ultimately led to minimal take up within the PE community regardless of the massive benefits to learning. Flash forward to 2013 and we are now in a position easily tag video with a couple of mobile apps, which have a combined price of $8.48. Not only is this price a mere fraction of the cost involved in the 2011 example, it is without a doubt a much more accesible option for the masses. Check them out below;"
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Three Brain Teasers to Spur Logical Thinking and Collaboration | MindShift | KQED News - 5 views

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    "There are lots of ways to stretch student thinking and get them talking to each other about ideas. One fun way is through riddles that require inductive reasoning, critical thinking and hopefully some good collaboration around student ideas. The three brain teasers below created by TED-Ed have fun visuals and include an explanation at the end. All the videos also include lesson plan ideas to deepen the conversation and start discussion."
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The Mathematics of Design - Fibonacci, Fractals & Polyhedra - 5 views

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    "It is common for people to group themselves into two categories; those who are good at art or design, and those who are good at math or science. The reason for this is that many people believe that the skills needed to be successful in creative services do not relate to the skills that are required to be successful in the analytical. Even though mathematics is in the list of the most difficult college classes, in reality, nothing could be further from the truth. Many design concepts, such as symmetry, have direct ties to mathematical concepts and discoveries. So, if you are an artist or a designer, there is a good chance that you are already incorporating math into your work, you just may not be doing it consciously. Here are some very specific ways that mathematics has not only influenced design but has acted as a true game changer."
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Organisational Learning - The Learner's Way - 0 views

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    For schools the concept of a learning organisation should make perfect sense, after all learning is our core business, or it should be. Perhaps that almost three decades after Peter Senge identified the importance of learning within organisations the idea is only now gaining traction in schools tells us something about the approach taken to learning and teaching within schools. With an increased focus on the development of professional learning communities as a response to the complex challenges that emerge from a rapidly changing society, it is worth looking at what a learning organisation requires for success.
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Mars Medical Challenge - Future Engineers - 0 views

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    "If you are a K-12 student in the United States, your challenge is to create a digital 3D model of an object that could be used by an astronaut to maintain physical health on a 3-year mission to Mars. Your design must be intended to be 3D printed and could be used for a range of medical needs including diagnostic, preventative, first-aid, emergency, surgical, and/or dental purposes. While exercise, psychological, and nutritional health are important, they are not priority areas for this challenge. Retired astronaut Scott Kelly�s historic one-year mission on ISS provided insights on how the human body reacts to long duration spaceflight, but the Journey to Mars will take approximately 30 months. What health-related items do you think an astronaut will need on that journey, and why would these items require a 3D printer? It�s time to start flexing your problem-solving and design skills to find a solution � good luck!"
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Three Tools for Teaching Critical Thinking and Problem Solving Skills | MindShift | KQE... - 3 views

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    "As the world economy shifts away from manufacturing jobs and towards service industry and creative jobs, there's a consensus among parents, educators, politicians and business leaders that it is crucial students graduate into university or the workforce with the ability to identify and solve complex problems, think critically about information, work effectively in teams and communicate clearly about their thinking. While many teachers agree with this premise, they don't often know exactly how to teach these skills explicitly, especially because many of the mandates and required curriculum seem to push in the opposite direction. Process-oriented skills are hard to pin down; teachers can see them in certain students, but developing these competencies in students who aren't already demonstrating them can be tricky. A few teachers in Ontario, Canada have been experimenting with tools they think could make the difference."
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5 Questions That Promote Student Success in High-Poverty Schools | Edutopia - 1 views

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    "Leaders in high-performing, high-poverty (HP/HP) schools know that success requires more than just high-quality teaching and learning. The entire school, as a system, should work together to develop a common instructional framework that provides a vision of what success looks like. When a ship loses its compass, getting to port becomes a game of chance. It's no different for a school. When a school, particularly one characterized by high poverty and low performance, lacks an instructional plan or framework, progress will be anything but systematic, and more than likely patterns of low performance will continue. Through the collaborative efforts of the leaders and staff, HP/HP schools focus on three kinds of learning: student, professional, and system. These learning agendas influence each other, and leaders in HP/HP schools make the most of this connection to facilitate sustainable improvements in teaching and learning. Professional learning is the adult learning that takes place within a school, while system learning conveys how the school as a whole learns to be more effective. In other words, as people within the school learn, the system learns."
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Five Ways to Ensure Real Learning Happens in Maker-Enhanced Projects | MindShift | KQED... - 0 views

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    "While not new, project-based learning has become a popular method to try and move beyond surface-level learning. Many teachers are trying to figure out the right ingredients for strong projects that interest and engage students, while helping them meet required learning targets. But implementing project-based learning well isn't easy, especially when many teachers are more accustomed to direct instruction, when they can be sure they've at least touched on all the topics in the curriculum. On top of the push toward  projects, some educators are also embracing maker-education, a distinct but often overlapping idea. "There's a lot of research out there about integrating making into project-based learning to ramp up what students are learning in the core content areas that they're going to be tested in," said Michael Stone, an Albert Einstein Distinguished Educator Fellow, who taught high school in Tennessee."
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20 Awesome DIY Science Projects To Do With Your Kids - 3 views

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    "Before the advent of the uber-popular show Mythbusters or the push for more STEM (Science, Technology, Engineering and Mathematics) in schools, parents and their kids were doing at-home science experiments. Now, the trend continues to blossom, although many of the experiments have remained somewhat the same…and always awesomely exciting! If you're a parent and you want to do something with your kid that isn't related to cleaning the toilets or forging through homework, check out these 20 great science projects that you can complete in the confines of your humble abode. Most of them use around-the-home items that you probably have on hand, although some will require a little bit of shopping ahead of time. To help you decide which are best for your children's needs, the 20 have been divided into projects for younger students and projects for older ones."
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Politics, Education and Lessons from 2016 - The Learner's Way - 3 views

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    It is difficult to have not noticed that the Presidential Election in the United States of America has been somewhat controversial. The same conclusion can be drawn about 'Brexit'. The implications of these events will keep historians, political analysts and indeed educators busy for many years. Regardless of your political leanings there are genuine implications for educators in these events and a considered response now and in the coming months (even years) will be required. 
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Welcome to the New Era of Easy Media Manipulation - 3 views

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    "Have you noticed how bizarre social media and the news cycle has been lately? In the age of digital media, journalism is changing significantly. Widely available storytelling and distribution tools, misinformation spreading like wildfire, social media filter bubbles-headlines and stories are increasingly vying for attention, plastered across a smorgasbord of platforms. Can media get any stranger? Without a doubt. The videos we watch and podcasts we listen to may themselves soon be seamlessly manipulated, distorting the truth in new ways. Photoshop was just the beginning. Advanced media creation tools today are cheaper than ever, and innovative tech is accelerating the bleeding edge, further blurring the line between fantasy and reality. One of the latest developments was introduced last week at Adobe Max conference in San Diego. Engineered to make audio editing easier, Adobe's Project VoCo allows users to edit voices by rearranging words or saying phrases never actually recorded-all via typing. The software requires a minimum 20 minutes of recorded talking to do its magic. Then you can make an edited or brand new snippet of speech. In a text box below a visualization of the audio, you can copy/paste or type whatever you want. In a playful demo, Adobe presenter Zeyu Jin jokes around with comedian Jordan Peele by using the software to make him speak falsehoods. In short, this is the audio version of Photoshop-the ability to create something from nothing. A new generation of "sound-shopping," à la photoshopping, has been born."
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Why Kids Need Recess - The Atlantic - 1 views

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    "n florida, a coalition of parents known as "the recess moms" has been fighting to pass legislation guaranteeing the state's elementary-school students at least 20 minutes of daily free play. Similar legislation recently passed in New Jersey, only to be vetoed by the governor, who deemed it "stupid." When, you might ask, did recess become such a radical proposal? In a survey of school-district administrators, roughly a third said their districts had reduced outdoor play in the early 2000s. Likely culprits include concerns about bullying and the No Child Left Behind Act, whose time-consuming requirements resulted in cuts to play. [1] Disadvantaged kids have been the most likely to be shortchanged: According to a 2003 study, just 56 percent of children living at or below the poverty line had recess, compared with 83 percent of those above the poverty line; a similar disparity was noted between black children and their white peers. [2] FROM OUR DECEMBER 2016 ISSUE Try 2 FREE issues of The Atlantic SUBSCRIBE The benefits of recess might seem obvious-time to run around helps kids stay fit. But a large body of research suggests that it also boosts cognition. Many studies have found that regular exercise improves mental function and academic performance. [3] And an analysis of studies that focused specifically on recess found positive associations between physical activity and the ability to concentrate in class. [4]"
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Build a Makerspace Workbench For Under $100 w/ Step-by Step-Plans - 2 views

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    "We're always creating something at our Makerspaces.com office and just recently we ran out of work space.  Instead of just going out and buying a workbench, we decided to build one and share the plans so you can build one too. Making your own workbench offers a few advantages over buying one from the store.  First, you will be able to customize the bench to your specific needs, requirements and space constraints.  You can make it as long, high, wide, flashy or simple as you want.  And the best part is you will save a ton of money, learn something new and have the gratification of doing it yourself. Ok, let's make a makerspace workbench !"
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Computer Science Unplugged - 3 views

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    "CS Unplugged is a collection of free learning activities that teach Computer Science through engaging games and puzzles that use cards, string, crayons and lots of running around. The activities introduce students to Computational Thinking through concepts such as binary numbers, algorithms and data compression, separated from the distractions and technical details of having to use computers. Importantly, no programming is required to engage with these ideas! CS Unplugged is suitable for people of all ages, from elementary school to seniors, and from many countries and backgrounds. Unplugged has been used around the world for over twenty years, in classrooms, science centers, homes, and even for holiday events in a park!"
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5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
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21st Century Education For A 21st Century Economy - 4 views

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    "Work based skills are changing as more and more jobs are displaced by digital technologies.  Software, apps and online technology such as Uber, Airbnb, Legal Zoom and TurboTax to name a few has already had an impact on many professions.  Online shopping has eliminated tens of thousands of retail store positions. And with self-driving vehicles on the way, how many taxi, trucking, express delivery-and even aviation jobs-will go the way of the telephone switchboard operator? If history is a reliable guide, the technologies that are eliminating one set of jobs will create others: jobs that require twenty-first century-mainly digital-skills.  The explosion in industrial robotics, for example, is eliminating thousands of assembly line jobs but it is creating a demand for people who can design, manufacture, program and maintain those machines.  The questions are -  what will the net impact on jobs be and how well are our schools preparing young people for those new, higher skilled jobs as we head toward the fourth industrial revolution?"
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9 Ways to Inspire Student Inventors | Edutopia - 0 views

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    "There's an old saying that the things that change your life are the books you read, the places you go, and the people you meet. But I'd like to add a fourth: the challenges you face (and how you face them) will always change your life. If we want our students to respond to challenges with creativity and inventiveness, we must create the conditions in which innovation is not only possible but encouraged. You don't help students learn to invent by giving worksheets or cookie-cutter assignments. In fact, these one-size-fits-all approaches may actually take up the time that could be used for such creativity. ADVERTISEMENT According to the Torrance Test-which measures CQ, or creativity quotient-the United States has been declining in creativity since 1990. There has to be a reason. Perhaps it is because we focus on students' weaknesses instead of their strengths. In many schools, we'll put a math genius who struggles with grammar into extra English classes. Should we not give this math genius access to college-level advanced math work, and figure out the basic English requirements he or she needs for a basic understanding of grammar? Why do we think that all students should be good at everything? We can either be average at everything or exceptional at something. With this in mind, here are some things we need to do to encourage student inventors as we nurture student passions, interests, and strengths."
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Maker-Centred Learning & STEAM - The Learner's Way - 5 views

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    Making the most of Maker Spaces and STEAM will require professional development and a new mindset for all learners. 
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