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Great Tools to Create Classroom Multimedia Magazines and Books ~ Educational Technology... - 8 views

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    "There are some useful web tools that you can use with your students to create a classroom magazine or books and the titles below are the ones I would recommend the most. The purpose behind using these tools with your students is twofold: First they provide them with a virtual space where they can create, share and document their learning and showcase their work. Second they offer them an opportunity to exercise their functional literacy and employ their digital literacy skills to make meaning using a system of multimodal signs that comprise, text, graphics, pictures, charts, and videos."
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4 Augmented and Virtual Reality Projects That Point to the Future of Education | EdSurg... - 2 views

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    "Education has been a recurring theme throughout the many programs of the NYC Media Lab, a public-private partnership where I serve as an Executive Director. How will virtual and augmented reality change the classroom? How can teachers use immersive media to educate citizens and keep our communities vibrant? In what ways can enterprises leverage innovation to better train employees and streamline workflows? These are just a few of the top-of-mind questions that NYC Media Lab's consortium is thinking about as we enter the next wave of media transformation."
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Educational Technology Guy: Virtual Reality Apps for Education - 0 views

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    "Virtual Reality (VR) is one of the newer technologies moving into the classroom. Google Cardboard and Google Expeditions are the two most popular, but here are some more great VR apps for education: (these are links to the Google Play store, but they all have iOS versions also)"
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360 Video Education Spotlight: BBC on YouTube - Class Tech Tips - 2 views

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    "here are lots of ways to incorporate video into the classroom. From capturing students' attention as you kick off a lesson, to providing context for a new learning experience, teachers use videos in lots of different ways. Whether you are looking for a clip to send home to students via Google Classroom or want to connect a video link for a QR code scavenger hunt, educational 360 videos are worth exploring. 360 video gives students the power to explore a space from every angle. YouTube hosts a range of 360 video content and one of my favorites is from the BBC. On the BBC's YouTube channel you'll find different types of video options for a virtual visit to places around the world. As you search through their content you'll see that they've tagged their videos as 360 to make it especially easy to find."
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Every Classroom Should be a Makerspace - UnBoxed: Issue 14 - 2 views

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    "Ten years ago, I walked past a newsstand and out of the myriad of multicolored covers, one jumped out at me: MAKE magazine. As someone who grew up making stuff, this magazine spoke directly to me. I bought copies and immediately brought them to the director of my school. I remember triumphantly exclaiming "We should show this to all of the teachers-think of the projects we can do!" A decade later, well-intentioned schools that create dedicated "maker spaces" worry me. For the uninitiated, a maker space often houses ultramodern tools like a laser cutter or 3D printers, mixed with drill presses, table saws, and soldering irons, or perhaps screen printing equipment or sewing machines. My fear is that stand-alone maker spaces will cause the powerful act of creation to be confined to only certain parts of the school building. I worry that yesterday's centralized computer lab-which we rightly democratized and decentralized by putting computers in every classroom-is today's maker space. When I walk past a new room being outfitted with a laser cutter or a drill press and hear, "This is our maker space!" I am tempted to ask: "What happens in all of the other spaces? What do people do there?" The act of creation is transformative. An individual's self-image is forever changed when he or she can hold up a real object-a real contribution to the world-and say, "I made this." In a time when students' lives are increasingly virtual, abstract and vicarious experiences, it is every teacher's job to make learning, and life, "hands-on." "
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6 Learning Technologies Teachers Should Break Down And Embrace - 18 views

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    "Teachers in today's world have finally begun to embrace technology. This makes sense seeing as we live in a world where the ability to work with technology is key in virtually any profession. Making sure students are equipped for today's world is a huge part of the job. In fact, teachers that don't do so are in many ways doing their students a disservice. And while most teachers now use technology pretty heavily in their classrooms, there are constantly new technologies that you can implement in creative ways. There are a few, though, that have never really caught on the way they might have. Here are six great examples-each potentially powerful learning technologies for you and your classroom."
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4 Games to Spark Empathy-building in the Classroom | MindShift | KQED News - 2 views

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    "Can technology help kids develop empathy? Due to the rise of virtual reality experiences, there's been some buzz lately about the impact technology might have on how we understand and share the feelings of others. Since video games have an inherent ability to transport us to places and meet people we normally wouldn't, teachers can use them to create authentic experiences in their classes - where students reflect on their own lives, share personal stories with peers, and hopefully begin to share in the perspectives of others. Games can't be the sole tool to help build empathy, but emotional and powerful moments in games can drive meaningful discussions in the classroom."
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What Teachers Wish the Public Knew About Their Jobs During COVID-19 | EdSurge News - 3 views

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    "When school buildings across the country closed their doors due to the coronavirus pandemic, many teachers had about a weekend's notice-if that-to gather up their belongings and reimagine their classrooms from their homes. The hurried nature of the move to remote learning meant many educators never got a chance to hug their students one more time, to look them in the eyes and ask if they are OK or to tell them goodbye. Though most teachers are checking in with their students virtually, via Zoom, Google Classroom or some other video-calling mechanism, it's not the same as face-to-face interaction. After going from spending hours a day together to hardly any face-to-face time at all, the reality is teachers really miss their students. That was one of the most emphatic answers teachers gave when EdSurge asked 15 of them, What is one thing about your job you wish the public knew? For many, the "one thing" is that they really love their students, and during this time of isolation and uncertainty, they miss them a lot."
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10 Simple Ways To Use Google Cardboard In The Classroom. - #edtech4beginners - 3 views

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    "Google Cardboard is a virtual reality headset which immerses you in the video or picture so you can see a 360 degree view of an image or video.  Put on the headset and you are instantly inside the media.  Turn your head and look around to see in all directions."
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The 10 Best VR Apps for Classrooms Using Merge VR's New Merge Cube | EdSurge News - 6 views

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    "Recently, the world of virtual reality was shaken up when the popular Merge Cube by Merge VR dropped in price from $15 to just a dollar at many Walmart stores. When using specific apps, these cubes showcase different experiences as you rotate the block around with your hands. If you haven't held a Merge Cube yet, they're made of a soft rubber material that's comparable to a stiffer stress ball. (If you want to test out the apps first, you can print out a temporary paper cube.)"
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Google Seeks Teachers to Pilot 3D Virtual Field Trips -- THE Journal - 3 views

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    "Google soon will be rolling out a new service, called Expeditions, that could take virtual field trips to a whole new level - and the company is accepting requests from educators to pilot the technology in their classrooms this year."
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Making Math Moments That Matter Virtual Summit 2019 - Make Math Moments - 1 views

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    "Join 1000s of dedicated educators like you in this VIRTUAL CONFERENCE guaranteed to provide you with high impact math strategies for your classroom.  NOVEMBER 16th & 17th 2019 GRADE LEVELS: K - 12"
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6 Pros And Cons Of Social Media In The Classroom - 7 views

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    "Like it or not, American youth are decidedly online. According to a 2013 report by Pew Research, 78 percent of teens have cell phones, and almost half of those are smartphones - which means they can log onto the Internet virtually anywhere, any time. You can bet many of those students are also using social media tools like Facebook, Twitter and Snapchat - maybe to excess."
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Three ways to use Minecraft imaginatively in the classroom | Teacher Network | The Guar... - 2 views

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    "Excited shouts of "left, left, left", "knock down that tree" or "pick up that stone" can only mean one thing: your students have discovered the virtual world of Minecraft. Since its launch in 2011, children and adults worldwide have spent hours creating unique environments. The video game generates a blank landscape of different terrains that players explore. They construct buildings, mine for useful materials and, depending on what mode you're in, may have to defend yourself from attacks or stave off hunger"
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6 Technologies That Will Revolutionize the Classroom | Edudemic - 0 views

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    "From the computer to the iPad, technology is revolutionizing how we work, play, socialize, and learn (sometimes all at once). In celebration of Computer Science Education Week, we're running the excellent infographic below, which explores 6 landmark technologies, including Eye Tracking Technology Virtual Reality Technology Immersive Technology Wireless Technology Wearable Computing Technology Video Chat Technology"
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Classroom Space Exploration with the Amazing Star Chart App - 0 views

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    "It's often the smallest spark that ignites the flames of inspiration and lifelong learning. The right balance between fascination and education, Star Chart is the perfect example of an app that can provide that spark for students. Overlaying a stunningly detailed view of the night sky on students' phones or tablet devices, the app can become your classes virtual telescope to explore the whole visible universe."
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GeoVation Minecraft in the classroom - GeoVation - 3 views

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    "GeoCraft enables schools and local businesses to work together to encourage learning about sustainability through Minecraft,  a hugely popular video game set in virtual 3D worlds made up of cubes of different materials. Using Ordnance Survey data, it would stimulate children to think about environmental challenges and ideas to solve these, and could be fed back to the local business to implement. Zoe tells us what's been happened since winning funding form GeoVation."
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