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John Evans

What Keeps Students Motivated to Learn? | MindShift - 1 views

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    "ducators have lots of ideas about how to improve education, to better reach learners and to give students the skills they'll need in college and beyond the classroom. But often those conversations remain between adults. The real test of any idea is in the classroom, though students are rarely asked about what they think about their education. A panel of seven students attending schools that are part of the "deeper learning" movement gave their perspective on what it means for them to learn and how educators can work to create a school culture that fosters creativity, collaboration, trust, the ability to fail, and perhaps most importantly, one in which students want to participate."
John Evans

The 8 Must Have Skills for The 21st Century Students ~ Educational Technology and Mobile Learning - 0 views

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    "Here is a wonderful little visual I came across through Edudemic which outlines the 8 skills students need in order to live up to the expectations of the future job market. These skills which are highlighted in the recent report "The Learning Curve"  by Pearson are a big departure from the conventional literacy skills : Reading, Writing, and Arithmetic.That being said, the report also underscored the fact that for kids (in developing countries) to get a grasp of the 21st century skills, they need to first master the basic literacy skills. Developing countries must teach basic skills more effectively before they start to consider the wider skills agenda. There is little point in investing in pedagogies and technologies to foster 21st century skills, when the basics of numeracy and literacy aren't in place."
John Evans

On the Edge of Chaos: Where Creativity Flourishes | MindShift - 0 views

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    "If it's true, in Sir Ken Robinson's words, that "Creativity is not an option, it's an absolute necessity," then it's that much more imperative to find ways to bring creativity to learning. But first, we have to understand what conditions foster true creativity. One definition that scientists have agreed upon for creativity is the ability to create something that's both novel as compared to what came before, and has value. "It's this intersection of novelty and value, a combination of those two features that's particularly important," Dr. Robert Bilder, a psychiatry and psychology professor at UCLA's Semel Institute for Neuroscience and Human Behavior. In any system, there are forces pushing towards organization and others introducing unpredictability. A truly creative idea straddles both of those states. "The truly creative changes and the big shifts occur right at the edge of chaos," Bilder said."
John Evans

How Public Libraries Balance Thorny Issues Raised by 3D Printers | MindShift - 0 views

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    "At hundreds of libraries across the U.S., 3-D printers can sometimes be heard whirring in the background, part of an effort to encourage interest in the new technology and foster DIY "maker spaces." In some libraries, officials have begun to set restrictions on the 3-D printers amid concerns about how they'll be used."
John Evans

3 Reasons Why Faculty Meetings Are a Waste of Time - Finding Common Ground - Education Week - 2 views

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    "3 Reasons Why Faculty Meetings Are a Waste of Time By Peter DeWitt on April 10, 2015 6:50 AM Faculty Meeting.png Many school leaders walk into a faculty meeting with a single idea of how they want to move forward and walk out with the same idea. That's telling... John Hattie talks a great deal about the Politics of Distraction, which means we focus on adult issues, and not enough time...if ever...on learning. That is happening around the U.S. for sure. Recently the Assembly of NY State only furthered those distractions, which you can read about here, which means that school leaders and teachers have to work harder to maintain a focus on learning. Quite frankly, well before mandates and accountability, school leaders focused on the politics of distraction and not on learning. Compliance is not new in schools. Faculty meetings were seen as a venue to get through and something that teachers were contractually obligated to attend. During these days of endless measures of compliance, principals can do a great deal to make sure they don't model the same harmful messages to staff that politicians are sending to teachers. Jim Knight calls that "Freedom within form." In Talk Like Ted, Carmine Gallo quotes Marissa Mayer (CEO of Yahoo) when he writes, "Creativity is often misunderstood. People often think of it in terms of artistic work - unbridled, unguided effort that leads to beautiful effect. If you look deeper, however, you'll find that some of the most inspiring art forms - haikus, sonatas, religious paintings- are fraught with constraints. (p. 190)" Clearly, constraints have a wide definition. There is a clear difference between the constraints of compliance and the stupidity of the legislation just passed by the assembly in NY. As we move forward, principals still are charged...or at least should be...with the job of making sure they offer part...inspiration, part...teacher voice...and a great deal of focus on learning. There is never a more important tim
John Evans

Examples of WebQuests for Science | Edutopia - 1 views

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    "WebQuest is an inquiry-oriented activity in which students get all information from the web. Teachers provide their students with the documents that include links to websites to use the information, according to the activity. The purpose of using WebQuest is to encourage students to use information rather than gathering it and participate in meaningful classroom discussions. WebQuest supports critical thinking through analyzing, creating, and evaluating. Also, it integrates technology into learning and foster cooperative learning. Below are examples of WebQuests in a science classroom:"
John Evans

10 Awesome Apps for Teaching Global Awareness - 2 views

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    "As a society, we are more interconnected than ever before. This makes it necessary to raise children to be aware of-and sensitive to-the different cultures, traditions, and perspectives from around the globe. We call this having "global awareness." A broadening understanding of such perspectives and their economic, environmental, political and social components helps foster better communication skills in our children. You'll find that global awareness is an intrinsic part of Global Digital Citizenship. Here are 10 child-friendly apps available on the market today that help promote better global awareness in our youth."
John Evans

Teaching Empathy Through Design Thinking | Edutopia - 4 views

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    "In an age of creators, makers, and innovators, we hear of the concept design thinking too often. What is design thinking? More importantly, can design thinking help you as an educator in your classroom? Design thinking is a concept that centers around applying creativity and innovation to our actions, decision making, and problem solving as human beings. More significantly, it focuses on the impact that this creative and innovative thinking has on individuals. As a concept, design thinking can be used pedagogically to enhance our teaching practices. As a tool, it can be used to foster and teach empathy in the classroom."
John Evans

6 Fun Ways Kids Can Join the Maker Movement | Articles | Noodle - 1 views

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    "Children are natural makers - give a kid a cardboard box, and she'll transform it immediately into an oven, a spaceship, an elevator, or something else that I probably cannot imagine. Recent years have seen a growth of the maker movement, or an enthusiasm for inventing and creating new technologies and tools, in the U.S., Europe, and many countries across the world. Here is a look at the origins of the maker movement, how it fosters creativity, and some of the resources available to kids."
John Evans

Maker Education: Reaching All Learners | Edutopia - 0 views

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    "At Albemarle County Public Schools, maker education fosters student autonomy, ignites student interest, and empowers students to embrace their own learning."
John Evans

Fostering Creativity With Makerspaces | Edutopia - 1 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

2015 America Association School Librarians Best Apps and Best Websites revealed! - @joycevalenza NeverEndingSearch - 0 views

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    "I was honored to serve on the Best Apps for Teaching and Learning Committee this year. Over the course of the year we tested hundreds of contenders and selected a list of 25 apps "best of the best" for the Committee's third list. Our committee vetted apps in five categories connected to AASL's learning standards and in support of our instructional roles relating to inquiry-based teaching and learning.  The Committee recognized free and cost effective apps that foster the qualities of innovation, creativity, active participation, and collaboration and are user friendly to encourage a community of learners to explore and discover. Here are those fabulous apps with tips for their use in your schools and libraries: Books Science, Technology, Engineering, and Math (STEM) Organization & Management Social Sciences Content Creation"
John Evans

14 Tools to Turn Game-Obsessed Kids Into Genuine Game Designers | Common Sense Media - 2 views

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    When you look at your kids playing video games, you might worry they're wasting time and energy passively staring at a screen and pressing buttons. But what if their play time was actually a creative outlet that fostered their imaginations? More and more games, apps, and websites are letting kids as young as kindergartners create anything they can think of -- and it doesn't have to take a ton of time. Even better, most of these tools don't require kids to be skilled programmers or computer experts to design and build creative, entertaining experiences. Whether your kids enjoy creating fun new game elements, editing existing game content, or fully designing their own games from scratch, these programs can help bring their ideas to the screen.
John Evans

Maker Education: Reaching All Learners - YouTube - 0 views

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    "Albemarle County Public Schools, Maker education fosters student autonomy, ignites student interest, and empowers students to embrace their own learning."
John Evans

8 things every teacher can do to create an innovative classroom | eSchool News | eSchool News - 1 views

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    "Innovation is a trait that I desperately want to instill in my students, and many teachers I talk to seem to share that goal. In the current climate of high stakes testing, state standards, and prescribed learning outcomes, it can be incredibly difficult to foster an atmosphere of innovation and creativity that inspires students. But rest assured, it is possible. Here, I outline eight basic principles for the "Innovative Classroom," around which I designed a middle school course called Physical Computing. Some of the projects and tools are specific to that course, but I think the fundamental ideas could be applied to almost any course at any level."
John Evans

Imagination Foundation | Cardboard Challenge - 0 views

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    "Inspired by the short film, 'Caine's Arcade,' the Global Cardboard Challenge is an annual event presented by the Imagination Foundation that celebrates child creativity and the role communities can play in fostering it. This September, kids of all ages are invited to build anything they can dream up using cardboard, recycled materials and imagination. Then on Saturday, October 10th, 2015, a day that commemorates the flash mob that made Caine's day in the short film, communities come together and play!"
John Evans

Cardboard Challenge - Maker Education - 2 views

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    "The Global Cardboard Challenge is an opportunity for children to play and learn by using simple materials to build the things they imagine. The Cardboard Challenge: lets children explore their interests and passions teaches valuable "21st Century" skills like critical thinking, resourcefulness, perseverance and teamwork brings communities together to foster and celebrate child creativity"
John Evans

COMMENTARY Q & A from Education Week - Sir Ken Robinson - Teachers With Apps - 0 views

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    "My all time education hero, Sir Ken Robinson has been discussing the lack of creativity and that standardized does not fit all students. We were remiss back in 2012 when we did not mention him in our blog Apps to Foster More Creativity in the Classroom!  We made up for it by writing about him numerous times since, and in 2014 I had the honor of seeing, hearing and writing about him Live from ASCD 2014. He has been writing and speaking about the sad state of the fact that we are still running our schools under the Industrial Age, and our students have been educated on the standard of routine testing, using the multiple choice test model. With all the opting out going on in 2015 I would think that by know some of the administrators and government leaders would have come across his wonderful TED Talks and realized he has it all completely right. When I read this Commentary Q & A from Education Week - Sir Ken Robinson, I wanted to once again give him a shout out as he urges us all to start thinking of the future of our children's children."
John Evans

The Maker Movement In Education | Ask a Tech Teacher - 0 views

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    "Any room in the school can be transformed into a legitimate spot for an innovative makerspace and the implications of student-made projects foster great power, complexity and creative play in each of them. Like all STEM-focused areas of education, the Maker Movement is an extremely useful method for advancing child education due to some of the skills it promotes and develops. The inclusive environment that makerspaces provide results in a sense of community for participating students and functions as a safe place for gathering feedback."
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