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John Evans

10 iPhone and iPad Apps for Animators - 4 views

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    "Inspiration waits for nothing and no one. Once it strikes, you have to be ready to capture the ideas borne from it; otherwise, all you will be left with are vague impressions of the brilliant images and animation ideasthat, if transformed into the screen, would have been your best creations yet. Are you ready to grasp and hold in your hand each and every dazzling idea that comes when inspiration strikes? Then use the following iPhone and iPad apps designed for animators on the go"
Sheri Oberman

Ruben R. Puentedura's Weblog: Metaphors, Models, and Flows: Elements for a Cartography ... - 1 views

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    TPCK means technological pedagogical content knowledge. SAMR means substitute augment modification redefinition. TPCK is an instructional model envisioned using a Venn diagram. SAMR refers to the effects of selected technology on student productivity and is envisioned in a hierarchical plan with redefinition representing the power of technology to transform learning output. Puentendura consulted with the state of Maine in its one-to-one computer implementation project.
Sheri Oberman

NCAT Homepage - 1 views

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    The National Center for Academic Transformation is devoted to improving learning and reducing cost in higher education.
John Evans

Educators Encouraged to Flip a Lesson on the First "Flipped Day" - 2 views

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    "As technology transforms the classroom, teaching is changing as well. When students head back to school this year, they may discover that monotonous lectures and mundane activities are a thing of the past when their teachers decide to flip the classroom. Educators across the globe will take a pledge to flip one lesson on Friday, Sept. 6, the first "Flipped Day". Hundreds of educators from 10 countries have already taken the pledge to use this innovative model of instruction on that day."
John Evans

The Survival Guide for Teaching with Mobile Devices : Teacher Reboot Camp - 7 views

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    "I believe mobile devices transform learning when integrated effectively. Our students have powerful devices that they can carry in their pockets. With their devices students can capture images, make videos, record audio, access the Internet, and so much more! These tools will work without Internet access. When we download apps and have Internet access, our learners have endless opportunities to learn by creati"
John Evans

ASCD Express 9.09 - The Art of Thinking Like a Scientist - 3 views

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    "Through the arts, students learn to observe, visualize, manipulate materials, and develop the creative confidence to imagine new possibilities. These skills and competencies are also essential to scientific thinking and provide a strong argument for transforming STEM education by integrating the arts"
John Evans

Taking Control of Your own Professional Development Using These Free Webinar Resources ... - 3 views

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    "Technology is transforming several key educational concepts and least of which is the concept of professional development. Just a decade ago, teachers were limited as to the type and number of professional development webinars available to them and school districts were virtually the main source of such webinars. Now with a device connected to Internet, you have a whole bastions of PD sessions at your fingertips and right from the comfort of your couch. It is all thanks to the power of connectedness."
John Evans

A Detailed Visual Guide To Distributed Project-Based Learning | Edudemic - 7 views

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    "Sometimes it's the little things that can prove to be powerful. The quick and easy action of taking a screenshot can transform how you use technology in your classroom. A screenshot is simply a picture of what is on the screen of your device. On the iPad, users press the home button and power button at the same time, and a snapshot of the screen is sent directly to the Camera Roll. Taking a screenshot is the perfect way to capture student work on mobile devices."
John Evans

"Learning in the 21st Century: Digital Experiences and Expectations of Tomorrow's Teach... - 10 views

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    "Project Tomorrow®, the national education nonprofit organization that annually facilitates the Speak Up National Research Project, conducted a special Speak Up survey in Spring 2012 for college students in teacher preparation programs. Since 2007, Project Tomorrow has collaborated with Blackboard Inc. to create a series of annual reports that focus on key trends in the use of technology to increase student achievement, teacher productivity and parental engagement. This new report, "Learning in the 21st Century: Digital Experiences and Expectations of Tomorrow's Teachers," is the latest in the series and provides new insights that will inform college and university based teacher preparation programs as well as the induction and professional development processes within K-12 schools and districts. Tomorrow's teachers may have the keys to finally unlock the potential of technology to transform teaching and learning, but much depends upon their experiences in their preparation program and how well future school leadership can support their expectations for essential technology tools and resources."
John Evans

8 Tips and Tricks to Redesign Your Classroom | Edutopia - 9 views

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    "Remake Your Class is a 3-part video series that covers how one educator transformed his classroom with the help of his students, some community volunteers, and design experts. "
John Evans

No Child Left Untableted - NYTimes.com - 3 views

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    "Sally Hurd Smith, a veteran teacher, held up her brand-new tablet computer and shook it as she said, "I don't want this thing to take over my classroom." It was late June, a month before the first day of school. In a sixth-grade classroom in Greensboro, N.C., a dozen middle-school social-studies teachers were getting their second of three days of training on tablets that had been presented to them as a transformative educational tool. Every student and teacher in 18 of Guilford County's 24 middle schools would receive one, 15,450 in all, to be used for class work, homework, educational games - just about everything, eventually. "
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