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John Evans

Free Technology for Teachers: Downloading Videos for Use In the Classroom - 5 views

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    "Disclaimer: Downloading content from YouTube can be interpreted as a violation of it's terms of service. Back in November 2009 I surveyed readers for their opinions as to whether or not teachers should download content from YouTube. The survey results indicate that most teachers would download YouTube content, but there were also some very passionate comments against that action. You can read the post and the subsequent comments here. "
Dianne Rees

Free Technology for Teachers: How to Create Self-Graded Quizzes in Google Docs - 0 views

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    Using Google Docs to create and administer quizzes
John Evans

Free Technology for Teachers: Own Your Space - Online Safety Ebook for Teens - 5 views

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    Works on Windows Platforms
Phil Taylor

No time to spare? No time to rest? Blame technology - Winnipeg Free Press - 2 views

  • While a lot of this activity comes directly from demands of one's employer, Toronto-based life coach Joshua Zuchter said much of it is also a matter of personal choice.
    • Phil Taylor
       
      How do you find the right balance?
John Evans

More and More, Schools Got Game - washingtonpost.com - 0 views

  • As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds.
  • But lately, researchers and educators say sentiment toward gaming is changing. Advocates argue that games teach vital skills overlooked in the age of high-stakes tests, such as teamwork, decision-making and digital literacy. And they admire the way good games challenge players just enough to keep them engaged and pushing to reach the next level
  • if ( show_doubleclick_ad && ( adTemplate & INLINE_ARTICLE_AD ) == INLINE_ARTICLE_AD && inlineAdGraf ) { placeAd('ARTICLE',commercialNode,20,'inline=y;!category=microsoft;',true) ; } The Pew Research Center reported in September that 97 percent of youths aged 12 to 17 play video games, and half said they played "yesterday."
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  • A new generation of game designers is borrowing from the sophisticated platforms and stunning graphics that captivate students for hours after school. They hope to channel the kind of feverish determination students exhibit when stealing a car in Grand Theft Auto and redirect it toward more wholesome pursuits, such as algebra.
  • Compelling games can help schools compete for students' attention, advocates say, even as many teenagers are tackling complex projects on the Internet in their free time.
  • Private foundations and the National Science Foundation have contributed millions of dollars to developing or studying games. The U.S. Education Department awarded a $9 million grant in September to a New York-based education firm to develop games for the hand-held Nintendo DS to weave into middle school science lessons
John Evans

21st Century Technology Tools by Liz Davis (Book) in Education & Language - 0 views

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    A collection of tutorials on Web 2.0 technology tools such as Google Docs, Wikispaces, Ning, VoiceThread, Diigo and Delicious.
John Evans

Winnipeg Free Press - 0 views

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    SASKATOON -- A high school in Saskatchewan has stopped fighting technology and has embraced cellphone use in the classroom.
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