Skip to main content

Home/ Literacy with ICT/ Group items tagged rigor

Rss Feed Group items tagged

John Evans

How Technology Can Increase Rigor In The Classroom - 0 views

  •  
    "Instructional rigor is a concept we can agree is important, despite the debate about the use of the word itself. Rigor is "creating an environment in which each student is expected to learn at high levels; each student is supported so he or she can learn at high levels; and each student demonstrates learning at high levels (Blackburn, 2008)." But how does technology relate to rigor? As with any instructional tool, educational technology is critical to increasing rigor in the classroom.  There are five ways technology can be used to increase rigor."
John Evans

How To Add Rigor To Anything - 2 views

  •  
    "Rigor is a fundamental piece of any learning experience. It is also among the most troublesome due to its subjectivity. What does it mean? What are its characteristics? Rigorous for whom? And more importantly, how can you use to promote understanding? Barbara Blackburn, author of "Rigor is not a 4-Letter Word," shared 5 "myths" concerning rigor, and they are indicative of the common misconceptions: that difficult, dry, academic, sink-or-swim learning is inherently rigorous."
John Evans

Edutopia Research Projects | Edutopia - 1 views

  •  
    " Knowledge in Action Research Helping to Make the Case for Rigorous Project-based Learning One of the Foundation's current initiatives is a research program, called Knowledge in Action, designed and managed by a collaborative group of learning scientists, curriculum experts, teacher leaders, and Foundation staff. The research team is applying a rigorous PBL approach to college-preparatory courses, so that students can participate in authentic tasks that provide an experiential platform for learning that prepares them for college and careers."
John Evans

INTRODUCING "THE ILLUSTRATED ARDUINO" | 16 Hertz - Create Something - 4 views

  •  
    "16Hertz, an educational electronics company based in New York City announces the release of their illustrated, graphic-novel style guide, "The Illustrated Arduino". The guide is over 75 pages long, and contains hundreds of hand-drawn illustrations that take the readers through getting up-and-running with electronics prototyping and Arduino programming.   Written by career educators and makers, Aditya Kumarakrishnan and Adiel Fernandez, "The Illustrated Arduino" is a comprehensive guide created to be easily accessible to readers of all experience levels looking for a way to jump into the world of microcontrollers. When the duo dove into the Arduino community, they had a difficult time finding a comprehensive, clear guidebook for beginners. Having taught programming, physical computing and design to students of all ages from middle schools to universities, they sought out to create a guide that is easy-to-follow, great to look at all while still being rigorous. "We set out to create the most beautiful, user-friendly, pedagogically sound and rigorous guide book for the Arduino in the world", says Aditya. They've released the guide under a Creative Commons license, encouraging the larger community to share and use its content freel"
John Evans

A Principal's Reflections: Improving Instruction in a Digital World - 2 views

  •  
    "he Rigor and Relevance Framework-an action ­oriented continuum that describes putting knowledge to use-gives teachers and administrators a way to develop both instruction and assessment while providing students with a way a way to project learning goals. This framework, based on traditional elements of education yet encouraging movement from acquisition of knowledge to application of knowledge, charts learning along the two dimensions of higher standards and student achievement.  Capable teacher presence and teacher­ centered instruction always belong in the foreground and always underpin lasting student learning, no matter what digital tools are in use. Grounded in rigor and relevance, instruction and learning with digital tools are limitless. This is the foundation of uncommon learning."
Phil Taylor

How to Integrate Google Apps with the Rigor Relevance Framework | EdTech Magazine - 0 views

  • he Rigor/Relevance Framework®, a robust tool that guides, vets, monitors and personalizes technology implementation, provides a better alternative.
John Evans

Productive Struggle & Math Rigor | ST Math - 0 views

  •  
    "Shortcuts"
John Evans

I used to think… « Wright'sRoom - 1 views

  •  
    "I used to think that giving homework the first day of school set the "tone" for our classroom, that this was an academic class that had rigor and demanded their best. Now I realize that I was trying to intimidate my students so that they would work hard and know that I was the one in charge."
John Evans

Coding for Kids: The Ultimate Guide for Parents - 1 views

  •  
    "Coding for kids (otherwise known as computer programming) is growing rapidly in popularity. While programming is offered in a small number of traditional schools in the US, a Gallup poll indicates that 90% of parents would like computer programming to be taught during the school day. Even in the schools that offer computer science in the classroom, the level of rigor has been traditionally low, and many parents have chosen to look for outside resources to provide coding instruction. In this guide, we provide parents with the answers to some of the most common questions that we encounter operating a successful kids coding academy, and we attempt to provide advice on academic approach, curriculum selection, and other resources."
John Evans

Incredible Model-Making Tutorials from a Master Modeler - 2 views

  •  
    "As one of the commenters exclaims on David Neat's blog of modeling tips: "I feel like I've just discovered the Holy Grail of modeling sites!" David's simple, plain WordPress blog betrays the amount and quality of the content found there. David writes about and teaches model-making and this site gathers the materials from his books, courses, and lectures. More on Modeling Tabletop Gaming -- Modeling Tips and Tricks Top Ten Tips: Designing Models For 3D Printing How to Design and 3D Print Your Own Custom Gaming Miniatures There is a ton of material here, on everything from technical drawing to materials and supplies for modeling, modeling techniques (from the most general to the very specific), and lots more. David even has a Lexicon section with terms used in model-making. Most of what's covered concerns architectural models and models used in set decorating, but the techniques can be applied to any type of building and terrain modeling. I look at a lot of hobby modeling sites and rarely have I seen one with this much depth, rigor, and high-value content. I will definitely be spending a lot of time here in the future."
John Evans

100+ STEM iPad Apps For Learning - 4 views

  •  
    "STEM education is "an interdisciplinary approach to learning where rigorous academic concepts are coupled with real-world lessons as students apply Science, Technology, Engineering, and Mathematics in contexts that make connections between school, community, work, and the global enterprise enabling the development of STEM literacy and with it the ability to compete in the new economy. (Tsupros, Kohler, & Hallinen, 2009) Not coincidentally, several other trends in learning-from mobile learning and tablets in the classroom, to personalized learning and adaptive learning apps-are all at least somewhat connected to STEM education, which makes the following collection of STEM iPad apps for learning from Listly user Randy Yerrick helpful."
John Evans

PBL and STEAM Education: A Natural Fit | Edutopia - 0 views

  •  
    "Both project-based learning and STEAM education (science, technology, engineering, art and math) are growing rapidly in our schools. Some schools are doing STEAM, some are doing PBL, and some are leveraging the strengths of both to do STEAM PBL. With a push for deeper learning, teaching and assessment of 21st-century skills, both PBL and STEAM help schools target rigorous learning and problem solving. They are not exactly the same, but teachers can easily connect to them to teach not only STEAM content and design challenges, but also authentic learning and public, high-quality work. In fact, many know that STEAM education isn't just the content, but the process of being scientists, mathematicians, engineers, artists and technological entrepreneurs. Here are some ways that PBL and STEAM can complement each other as you deliver instruction"
John Evans

Is Homework Worthwhile? | Edudemic - 0 views

  •  
    "If you're confused about homework, you're forgiven. In a single day, you might hear a story about how U.S. education lacks rigor and another about how students are overburdened and stressed. Some children are taking admittance tests for preschools, and others are being "unschooled" by their parents. Clearly, the importance of homework is an ongoing debate. Rather than following the latest fad, we're going to look at the data. We'll consider whether you should give homework, when you should give it, and how to make homework assignments meaningful. Then, if you do give homework, you will know that you are making the best use of your students' time - and your own"
John Evans

40 Viewing Comprehension Strategies - 2 views

  •  
    "You can't watch a video like you read a book; the modalities couldn't be much different. On the surface level a video uses light, color, sound, and moving images, with the potential for adding text and shape and color and light filters as overlays to communicate ideas, while the most basic text structures use alphanumeric symbols, paragraph and sentence structure, and an assortment of text features (e.g., white space, headings and subheadings, fonts, etc.) to convey their message. There is much, much more to it than this. Videos are meant to be consumed in short bursts, while literature, for example, is meant to be "sat with." Videos are (often manic) sprints, while texts are (often meandering) walks. Because of this very different tone and purpose as a matter of design, it's unfair to criticize videos as "less rigorous" than texts, just as it would be misleading to say that video is universally "more engaging" than text (something I may or may not have said in the past). It's more complex than that."
John Evans

Life of an Educator by Justin Tarte: 5 ways to make your classroom more student-centered - 7 views

  •  
    "A student-centered classroom allows students to be an integral part of the assessment development process. This doesn't necessarily mean every assessment is created and designed by students, but it does mean there is a collaborative and joint venture of teachers and students in the planning and implementation stages of assessments. Students who help to design and create their assessments will find the assessments to be more meaningful, and typically students end up creating assessments that are more rigorous than what teachers would have created anyway..."
John Evans

Engineering on a Dime: 3 STEM Challenges You Can Do Today | Minds in Bloom - 1 views

  •  
    "STEM challenges are a great way to explore engineering when you lack the time to devote to a rigorous engineering design challenge. These three challenges can be set up with very little prep time and with materials you either have on hand or can easily obtain. "
John Evans

Can Project-Based Learning Close Gaps in Science Education? | MindShift - 3 views

  •  
    "Putting kids to work on meaningful projects can transform classrooms into beehives of inquiry and discovery, but relatively few rigorous studies have examined how well this teaching method actually works. An encouraging new report describes preliminary, first-year outcomes from a study of 3,000 middle school students that shows kids can, in fact, learn more in science classrooms that adopt a well-designed, project-focused curriculum. "
1 - 20 of 43 Next › Last »
Showing 20 items per page