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John Evans

Participatory Making - Worlds of Learning - 2 views

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    "Billy's history with littleBits started in 2015 when he heard about littleBits at an ISTE conference and won a free kit later that Summer at an education conference. That fall, Billy applied for a Donor's Choose grant and was able to start his small collection of littleBits which he used with his Gifted and Talented students. Billy slowly built his collection the following year with a donation from the Home and School Association. Students loved exploring and learning with the kits. Billy and I were thrilled to as being selected as one of 20 participants in the littleBits Lead Educator program that took place back in May and June of this past school year. As a result, we were one of the very first educators in the world to get the new littleBits Code Kit and had the opportunity to test the kit with their students and create resources and activities to use in the classroom."
John Evans

The Best 6 Sites to Get Free Ebooks - 3 views

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    "Book lovers all over the world are starting to wake up and smell the coffee: ebooks are way better than paper books. The benefits are many, like not having to lug around a 10-pound doorstop, being able to bring your whole library with you everywhere, and backing up your entire library to the cloud. But if you're a voracious reader, buying ebook after ebook can burn a huge hole in your wallet. One option is to subscribe to an ebook subscription service that grants access to an entire library of ebooks for a monthly membership of just a few dollars. The other option is to save your money and switch to freely available ebooks instead. You'd be surprised how many ebooks you can get without paying a cent, and that applies to both fiction and non-fiction. Where can you find these free ebooks? Well, we're glad you asked…"
John Evans

Design Thinking as a Back to School Activity - Louden Clear in Education - 2 views

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    "I am a procrastinator-to say the least-so as school was quickly approaching, I began to scramble to put together our first few days. I combed Pinterest, retweeted ideas, organized my Pocket with a BTS category. But still nothing stuck out for me. Thankfully, in mid-July I was part of a grant process that included two days of design thinking. My friends and I loved the process so much, that we thought "Why don't we start the school year with design thinking?" So we did. And it was the best first days I have had in twelve years.  I'm not even exaggerating."
John Evans

There Are 4 Modes of Thinking: Preacher, Prosecutor, Politician, and Scientist. You Sho... - 0 views

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    "You wouldn't use a hammer to try to cut down a tree. Try to use an axe to drive nails and you're likely to lose a finger. Different physical jobs call for different tools. So, too, do different mental jobs.  Optimism and big-picture thinking will help you sell your business idea. Keeping your books in order requires a more detail-oriented approach. Motivating employees requires more empathy than analytical thinking.  Different modes of thinking are best suited for different situations, and according to a new interview with star Wharton professor and best-selling author Adam Grant most of us don't utilize one particularly powerful mindset nearly enough. "
John Evans

Read this Book: Making Science - Renovated Learning - 2 views

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    "Over the summer of 2021, I collaborated with our 6th grade science teacher as part of a grant to find ways to incorporate makerspace activities into the curriculum. (Look for posts coming soon about some of the projects we did).  Part of our work was reading the book, Making Science: Reimagining STEM Education in Middle School and Beyond.  I found it to be a fantastic, practical resource for bringing hands-on maker learning into the classroom.  Reading this book as a maker librarian gave me a ton of ideas for new ways to collaborate with our STEM classes.   And it's an excellent resource for classroom teachers as well."
John Evans

"I didn't know they could think!" | Granted, and... - 2 views

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    "What does it mean to read? What does it mean to think? What does it mean to solve problems? What should you be doing in your head when you translate the Spanish? In sum, what is meant to be going on inside that black box called the mind and what is actually going on in their minds? These are our Essential Questions as teachers. It is the continual addressing of these questions that moves us from the ranks of the naïve and ok teachers to skilled professionals. We move from being "teachers" to coaches of learning."
Sheri Oberman

Digital Media and Learning Competition - 1 views

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    Fellow Literacy with ICT bookmarkers, Let's get together and make a badge for ICT teacher-leaders and co-ordinators in our public school system in Manitoba.
John Evans

The Shift From Teaching Content To Teaching Learning - 3 views

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    "I didn't know they could think!" an excited high school principal blurted out. The principal was reacting to what he had just witnessed: his 9th grade students engaging in their first-ever Socratic Seminar, facilitated by my colleague and wife Denise a few years ago in a Louisiana district. It was a poignant moment (even though the students might have taken offense), since their chatter and body language made clear that they, too, were pleased with what they had done.
John Evans

5 unfortunate misunderstandings that almost all educators have about Bloom's Taxonomy. ... - 1 views

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    "Admit it: you only read the list of the six levels of the Taxonomy, not the whole book that explains each level and the rationale behind the Taxonomy. Not to worry, you are not alone: this is true for most educators. But that efficiency comes with a price. Many educators have a mistaken view of the Taxonomy and the levels in it, as the following errors suggest. And arguably the greatest weakness of the Common Core Standards is to avoid being extra-careful in their use of cognitive-focused verbs, along the lines of the rationale for the Taxonomy."
John Evans

The Essence of a True Makerspace - Digital Learning at Grant Wood AEA - 2 views

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    "I first heard about the maker movement last summer. I initially thought that this was a direct arm of the STEAM movement to incorporate arts into science, technology, engineering and math. It has been part of my own genius hour to continue to explore and learn more about the maker movement. Here's a little about the path that I've followed so far..."
John Evans

Think Make Innovate: The DLGWAEA Makerspace Show - Digital Learning at Grant Wood AEA - 1 views

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    "The Green Screen challenge teaches you about how to create green screen photos.   Green screen photos can put you in any location - where will you go?"
John Evans

The Green Screen Time Machine in Elementary School - Digital Learning at Grant Wood AEA - 0 views

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    "The students had been researching Ellis Island in Social Studies and were finding out how it became a famous gateway for millions of immigrants entering the United States. They wanted to represent that information visually, so they took all that they learned in class and turned it into a news report. The script took some time to write but with Google Docs they could all collaborate on the same document at home or at school in order to get the job done. When the script was finished, they were ready to record their video. I set up the green screen, put the iPad on a tripod, and gave the students some basics on what they would need to know in order to make a successful green screen movie on the iPad. They were up and running in no time and filmed their own video whenever they weren't all on screen at the same time! We used the Teleprompter Pro Lite app to scroll their script in front of them, just like the professionals do. "
John Evans

Fuel Creativity in Your Makerspace with Makey Makey - Digital Learning at Grant Wood AEA - 0 views

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    "Creativity is at the heart of a makerspace. The possibilities are endless and the supplies in a makerspace can spark ideas. One of my favorite creativity-fueling components of our makerspace is a Makey Makey, or as they're known as - an invention kit for everyone. The Makey Makey comes in a simple box with very little instructions. For non-techies, the wires and alligator clips could scare people from exploring. So, let's break this down, because there is no reason to fear the unknown. Picture The Makey Makey comes with a circuit board (your home base), a USB connector to connect to your computer, and alligator clips and wires (these help you connect and create). All of these components allow you to connect back to your computer to control what's happening on screen through the USB cord. You can connect the wires in any combination you'd like to work with different programs on your computer. "
Dianne Rees

Mobile Learning Environments (EDUCAUSE Quarterly) | EDUCAUSE - 0 views

  • The discussion of learning environments and mobile media grants educators an opportunity to adopt methods of situated, contextual, just-in-time, participatory, and personalized learning.
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    Some innovative mlearning designs
John Evans

Industry Pitching Cellphones as a Teaching Tool - NYTimes.com - 0 views

  • The cellphone industry has a suggestion for improving the math skills of American students: spend more time on cellphones in the classroom.
  • Some critics already are denouncing the effort as a blatantly self-serving maneuver to break into the big educational market. But proponents of selling cellphones to schools counter that they are simply making the same kind of pitch that the computer industry has been profitably making to educators since the 1980s.
  • “This is a device kids have, it’s a device they are familiar with and want to take advantage of,” said Shawn Gross, director of Digital Millennial Consulting, which received a $1 million grant from Qualcomm to conduct the research.
John Evans

Classwish - 0 views

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    ClassWish, a nonprofit, makes it easy for teachers and schools to create Wish Lists of the supplies they need for students to excel. Parents and others in the community see exactly what is needed and contribute online. Together, we can make a powerful difference in our children's lives.
John Evans

More and More, Schools Got Game - washingtonpost.com - 0 views

  • As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds.
  • But lately, researchers and educators say sentiment toward gaming is changing. Advocates argue that games teach vital skills overlooked in the age of high-stakes tests, such as teamwork, decision-making and digital literacy. And they admire the way good games challenge players just enough to keep them engaged and pushing to reach the next level
  • if ( show_doubleclick_ad && ( adTemplate & INLINE_ARTICLE_AD ) == INLINE_ARTICLE_AD && inlineAdGraf ) { placeAd('ARTICLE',commercialNode,20,'inline=y;!category=microsoft;',true) ; } The Pew Research Center reported in September that 97 percent of youths aged 12 to 17 play video games, and half said they played "yesterday."
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  • A new generation of game designers is borrowing from the sophisticated platforms and stunning graphics that captivate students for hours after school. They hope to channel the kind of feverish determination students exhibit when stealing a car in Grand Theft Auto and redirect it toward more wholesome pursuits, such as algebra.
  • Compelling games can help schools compete for students' attention, advocates say, even as many teenagers are tackling complex projects on the Internet in their free time.
  • Private foundations and the National Science Foundation have contributed millions of dollars to developing or studying games. The U.S. Education Department awarded a $9 million grant in September to a New York-based education firm to develop games for the hand-held Nintendo DS to weave into middle school science lessons
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