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John Evans

12 Useful Math Hacks That They Didn't Teach You In School | Diply - 8 views

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    "After finding these math hacks, I'm convinced that all those years of being forced to struggle through math class really was just a torture ploy created by evil math teachers everywhere. Check out these amazing math tips and you'll agree! Watch out though, you may just unleash the inner math whiz you never knew was in you..."
John Evans

Just how widespread are the 4 types of blended learning? - Daily Genius - 3 views

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    "Blended learning is one of the most important learning trends happening in today's classrooms. It's not always called 'blended learning' but make no mistake. It's happening. That's because blended learning is one of the driving forces of educational change right now. It's a big way schools are integrating education technology, trying out new learning techniques, rewriting curricula, and more. In order to sound like you know what you're talking about, it might be useful to take a look at this visual guide to blended learning. It's a step-by-step guide that tells you the what, why, and how of everything blended."
John Evans

SAMR as a Framework for Moving Towards Education 3.0 | User Generated Education - 4 views

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    "Emerging technologies is, can be, should be a driving force of this evolution towards Education 3.0. Information access, communication methods, the ability for creative express is qualitatively different than any other time in history due to technological advances."
John Evans

Skype For Learning: The Taxonomy Of A Technology-Based Conversation - 0 views

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    "Since its introduction, Skype has gained more than a little traction in the communications space. While Google+ has added Hangouts and Facebook video chat that accomplish essentially the same thing, due to its pioneering effort, Skype has become the industry standard by being its own verb, in the same way Google has for search, and Coke has for soft drinks. It'd only be a little confusing to ask someone to "Skype," and then hope on Google+ for a Hangout. Or maybe it wouldn't. Nonetheless, Skype has a potential role in the 21st century classroom. (In fact, in August of last year we looked at 50 ways it could be used in the classroom.) To help in that regard, langwitches has created a helpful taxonomy to guide teachers on how to plan, evaluate, and execute a Skype conversation for learning. It starts off at the bottom with forced, awkward conversations, and eventually grades to the top, where authentic, free-flowing conversations occur. You can download a pdf version on her site."
John Evans

How Google Impacts The Way Students Think - 0 views

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    "It's always revealing to watch learners research. When trying to understand complex questions often as part of multi-step projects, they often simply "Google it." Why do people migrate? Google it. Where does inspiration come from? Google it. How do different cultures view humanity differently? Google it. Literally Google it. Type those questions word-for-word into the Google search box and hope for answers. Educators cringe, but to the students it makes sense. And if you think about it, this is actually helpful-a rare opportunity for transparency into the mind of a student. When your formative years are spent working your fingers through apps and iPads, smartphones and YouTube, the digital world and its habits can bend and shape not just how you access information, but how you conceptualize it entirely. And among the most powerful forces here is the Google.com search engine."
John Evans

A Guide For Teaching With Analogies - - 5 views

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    "Analogies are one of the best kept secrets in education. Often used as multiple choice question items or as warm-ups to begin a lesson, analogies are use teaching and learning strategies because of their flexibility, ease of use, and tendency to force cognitive load on students. I use them constantly in my classroom, primarily due to their grab-and-go format. Any place, any time-verbal, drawing, exit slip, discussion, one-on-one, whole class, group work, begin class, end class, abstract or concrete thinking, analogies are imminently useful. They're also everywhere-debates, commercials, sitcoms, poetry, hip-hop, video games. What's not to love?"
Phil Taylor

Putting a Code Club in every community - Raspberry Pi - 1 views

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    "RASPBERRY PI FOUNDATION AND CODE CLUB JOIN FORCES"
Nigel Coutts

Constructing a positive classroom culture - The Learner's Way - 0 views

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    How might we shape that culture and how will we understand the many forces at work? Understanding the culture of class or perhaps even a school is an important element of our teaching but realising the complexity of this task must come first.
John Evans

Developing and Maintaining a Growth Mindset - The Learner's Way - 3 views

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    For educators, parents and learners Carol Dweck's research on the benefits of a Growth Mindset is naturally appealing. Those who have a growth mindset achieve better results than those who don't, are more resilient and accept challenge willingly. After two years of incorporating a growth mindset philosophy we are finding that the reality of shifting a student's disposition away from a fixed mindset and then maintaining a growth mindset is significantly more complex than at first imagined.
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    "For educators, parents and learners Carol Dweck's research on the benefits of a Growth Mindset is naturally appealing. Those who have a growth mindset achieve better results than those who don't, are more resilient and accept challenge willingly. In response schools have embraced the notion and classroom walls are adorned with posters identifying the characteristics of growth versus fixed mindsets. Teachers make efforts to shift their students towards a growth mindset and parents consider how they may assist in the process. After two years of incorporating a growth mindset philosophy we are finding that the reality of shifting a student's disposition away from a fixed mindset and then maintaining a growth mindset is significantly more complex than at first imagined. Numerous forces and influences play a role and progress is unlikely to match a linear curve. Where schools have made steps in the right direction, is in raising awareness of the two mindsets. In this regard the placement of posters and discussion around the role that our mindset has in our learning are steps in the right direction. Demonising the fixed mindset is perhaps an unnecessary step and our students may be better served by understanding that we all have times when we fall into a fixed mindset. Education of how we may recognise such times and apply strategies of mindfulness and metacognition would avoid shifting already vulnerable learners on to the circle of shame. Awareness is however far form the end of the journey towards reaping the benefits of a Growth Mindset."
John Evans

3 Design Tips for 3D Robots and Toys! - 3 views

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    "3D printing has been around for a long time, but only recently has it become available to the general public. My friends and family still think of a 3D printer as some sort of miracle device that can make whatever you want at the push of a button. Of course, we as creators know that it takes a lot of work to go from an initial idea to a final 3D printed product. There was a period of time where everyone was telling me I HAD to make prosthetic hands because I own this futuristic 3D printer and I had a social responsibility to use it for the forces of good.  I think of 3d printers like any other tool such as a table saw or lathe. Sure you can make just about anything, but what do you want to make? I've always loved the aesthetic of boy's action toys so I couldn't resist the opportunity to make my own action figures."
John Evans

14 STAR WARS POSTERS FOR EDUCATORS - EDUWELLS - 5 views

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    "I'm 38 and so automatically love Star Wars. Inspired by the new film, 'The Force Awakens.' here are some #StarWars themed Edu posters for all the other educating Star Wars fans out there. I made them using my 10-year-old neighbour Josh's excellent collection of Lego Star Wars characters - Thanks Josh! Hope you like them!"
John Evans

Don't Take Down the Coding Decorations | My Experiments in Teaching and Learning - 1 views

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    "This year's Hour of Code has received unprecedented coverage.  Hadi Padovi from code.org opened the Nasdaq stock exchange and celebrities came out in full force to push computer science.  We heard the same alarming statistics that 95% of CS jobs will go unfilled.  Millions of students worldwide participated in activities that resembled puzzles.  Padovi tweeted a reply to me when I asked how the popularity of HOC compared to last year: As good as the activities are, they lack some needed elements.  The Hour of Code activities are not tied into curriculum. They are a one day event centred on puzzles.  One hour is not enough.  I would draw a parallel by saying we do not host "hour of gym" or "hour of music" activities once each year. What happens now?  The need for students to learn code and computer science will not disappear over this week.   In fact, we resolved very little.  My hope is that this week will be a springboard for more coding.  If students are to benefit from Hour of Code, we need to: Bring Coding into the existing curriculum and into the classroom Push STEM and find ways to bring it to every school Ensure that every teacher and student is aware of coding, CS and STEM Work with High Schools and the job sector to facilitate these programs"
Nigel Coutts

How might we confront the challenges of time and "the system"? - The Learner's Way - 1 views

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    Two forces seem to present the most significant obstacle to educators hoping to achieve these illustrious goals for and with their learners. The first is time, the second is "the system". Together these two factors act as a bulwark to change; the constraints within which progress is able to occur but only to the point that it strikes against the seemingly immutable obstacles. 
John Evans

Gaming's Not Just for Kids: What Educators Need to Know About Esports | EdSurge News - 0 views

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    "League of Legends, DOTA 2, Heroes of the Storm and-of course-Fortnite. You may recognize these as titles of popular video games, even if you aren't strictly a "gamer." The reality is that video games and the communities, organizations and players surrounding them have become big business-some worth potentially millions of dollars. These aren't just games anymore; they have emerged, along with other massive titles such as Overwatch, as a phenomenon it seems everyone is racing to catch up with. Playing these games competitively, known as esports, is on the verge of becoming not only a force in the business and entertainment world, but a factor in the classroom as schools start esports leagues and curriculum springs up around gaming culture. So what do educators need to know about it?"
John Evans

3 strategies to keep students engaged in STEM | eSchool News - 3 views

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    "STEM (science, technology, engineering, and math) is more than just an acronym or a collection of letters. Rather, it is an instructional movement that embodies cross-curricular concepts from four fundamental disciplines, as well as a research-based strategy that addresses the future needs of a technology-driven work force and sustaining a global economy. The importance of STEM is further validated by its prominence in the Next Generation Science Standards (NGSS). One of the most effective instructional approaches toward the implementation of STEM in grade-level courses is through project-based learning (PBL). In this approach, instruction occurs through student-centered investigations focused on a specific topic driven by a set of objectives, culminating in a broadly-defined product or technique. Projects foster an environment of discussion, creativity, problem-solving, inquiry, modeling, and testing, and are applicable to students in all grade levels and subjects, but particularly within the STEM arena."
John Evans

The Value of Establishing a Culture of Thinking in the Classroom - 1 views

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    "If "children grow into the intellectual life around them" (see L.S. Vygostky's Mind in Society), then what kind of intellectual life are we providing to the students in our classrooms and schools? Teachers all over the world have had to accept the compromise of focusing more on delivering prescribed curriculum than developing understanding - test-taking rather than learning. This, among other reasons, is why strategies focused on ingraining cultures of thinking have been such game changers in many of today's classrooms. One good example of this that I've worked with is the Cultures of Thinking Project, led by Ron Ritchhart as part of Harvard's Project Zero. The Cultures of Thinking Project focuses on two main ways of moving towards cultures of thinking: the eight cultural forces that act on a classroom, and documentation. Curious as to what that means? Continue reading for more."
John Evans

Digital Citizenship Discussion Cards - Dr. Kristen Mattson - 4 views

  • image/discussion cards
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    "You can create a safe space for your students to engage in conversation about digital topics with though-provoking images and a variety of activities. Students of all ages can use the image/discussion cards I've created in a variety of ways. Asking students to group images and assign groups a label will force them to engage in discussion and analysis of the artwork in front of them. The questions on the back of the image cards can make great journal prompts, debate topics, and launches for research and inquiry projects."
John Evans

Students Should Share Their Process, Not Just Their Product - John Spencer - 4 views

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    "When you show your work, you are forced to communicate what you did and how you did it in a way that others understand. It becomes a chance to reflect on your work but also clarify misconceptions and catch any blind spots. If you look at the entire metacognition cycle mentioned in the video, you'll notice that the last part of metacognition is the reflection piece. When students are sharing their journey, they are more reflective on their process and better able to plan a new approach in the future."
Nigel Coutts

Educators as Agents for Educational Policy - The Learner's Way - 0 views

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    Education exists in an uneasy domain and the teaching professional is forced to navigate between a multitude of conflicting tensions. Our education systems are dominated by abundance of voices all shouting for attention and offering a solution to the problems they have diagnosed. Each individual claims expertise and insights gained from years as a student is sufficient experience to allow one to speak with authority. - Educators need to find their voice. 
John Evans

New 'Horizon Report' Looks Back on What Past Predictions Got Wrong | EdSurge News - 2 views

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    "Remember the hype around gamification? About a decade ago, FarmVille and other Facebook games were all the rage. It led the Horizon Report, an annual attempt by a panel of experts to forecast educational trends, to predict in 2012 that gamification would be a major force in education within three years. But here we are in 2019, and people aren't talking much about gamification in education. In fact, after 2015, the Horizon Report stopped mentioning it at all. This week Educause released the higher education edition of the Horizon Report for 2019, and for the first time it looked back on how well past reports did at accurately predicting what would be on the horizon. Titled "Fail or Scale," the new section of the report includes three essays that look back at three predictions from past reports with the benefit of hindsight."
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