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Keri-Lee Beasley

How Should Reading Be Taught in a Digital Era? - Education Week - 4 views

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    "With the many enhancements to mobile devices, multimedia websites, e-books, interactive graphics, and social media, there's no question that the nature of reading has changed during the past decade. But has the way reading is taught in elementary schools changed as well? And what should teachers be doing to get students ready for the realities of modern reading?"
John Evans

5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
John Evans

Innovate My School - 'History Mysteries': How not knowing leads to great knowing! - 2 views

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    "One thing that always interested me about History was the growing realisation that even the supposedly simplest and most straightforward facts are quite often shrouded in a mystifying narrative; a trail of sources that leaves the true story open to a range of opposing interpretations and outcomes. Whilst we may think we have answered all the questions and arrived at the correct conclusions about the sequences of events, a differing theory or discovery of a contradictory source can suddenly debunk the accepted. That is what makes learning History so fascinating; the mysteries. The definite mysteries that we may never solve or we can see evolving into an answer as decades move forward, or the certain chronicle that suddenly finds itself turning into a cryptic puzzle as later evidence emerges. Within us all is a person who wants to know the answers when challenged by the unknown, and to embrace the exhilaration of cracking a Sherlockian case. Instead of a just a 'Whodunnit?', exploring history mysteries involves a wider spectrum of narratives and therefore can offer a far more rich tapestry of skills including analysis, questioning and the evaluation of places, events and persons. Follow me down the rabbit's hole into the wonderland of history mysteries."
John Evans

The Imperative of Experiential and Hands-On Learning | User Generated Education - 2 views

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    "For the past several decades, I have had my feet in both elementary education and teacher training and development. Regardless of age, grade level, and setting, I include hands-on and experiential learning as a integral part of my instruction. It is learning by doing with a reflective element which, in turn, creates conditions for deeply engaged learning."
John Evans

What's Next for Maker Education | EdSurge Guides - 1 views

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    "To be sure, there have been changes in the Maker movement in the decade-plus since the first Maker Faires wooed a new generation of DIYers. Along the way, we've celebrated successes and asked hard questions. How can we help making become more equitable and inclusive? How can maker ed embrace traditional technology, including computer science? What are the benefits of a maker education, and how do we measure them? In this guide, we hope you'll find answers to-or at least ideas about-these and other questions that explore the meaning of making. We've also included tips and techniques for building and funding your maker program and honing your maker skills. You'll learn how to do a lot with a little, and find inspiration for what's possible-in a school district, college library, even on a bus. For those of you who've never been to a maker event-we've brought one to you. And if you're an experienced maker educator ready to up your game, check out our roster of professional development opportunities. At its core, making is about doing. So we've also made sure you can build something-sitting right where you are. "
John Evans

25 Green Projects to Show the Earth Some Love - 0 views

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    "The movement to "go green" has been growing stronger over the past few decades. People are thinking more about the everyday changes they can make to help make planet Earth a little nicer and less touched by the harm of pollution. Might as well, since most of us are going to be stuck here for the rest of our lives. Whether you're building a wind turbine for your home or just planting a garden, there are a lot of DIY ways for you to go green."
John Evans

Design Thinking and PBL | Edutopia - 2 views

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    "While project-based learning has existed for decades, design thinking has recently entered the education lexicon, even though its history can be traced back to Herbert A. Simon's 1969 book The Sciences of the Artificial. So why the resurgence of these ideas? Lately, I have heard teachers and school leaders express a common frustration: "We are _______ years into a _______ initiative, and nothing seems to have changed." Despite redesigning learning spaces, adding technology, or even flipping instruction, they still struggle to innovate or positively change the classroom experience. Imagine innovation as a three-legged stool. Many schools have changed the environment leg, but not the other two legs: the behaviors and beliefs of the teachers, administrators, and students. Consider this conundrum: much of what we know about teaching comes from 16+ years of observation as students. In no other profession do you spend that much time watching the previous generation before being told to change everything once you take control. Without the framework or scaffolding for that change, it's truly unreasonable to tell educators, "OK, start innovating.""
John Evans

Why Making Is Essential to Learning | Edutopia - 0 views

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    Making is as old as learning itself. While the maker movement may only be about a decade old, the human desire to create dates back to the earliest forms of human activity, from making stone tools to drawing on cave walls (Halverson & Sheridan, 2014; Martinez & Stager, 2014). Thinkers such as Pestalozzi, Montessori, and Papert helped paved the way for the maker movement by stressing the importance of hands-on, student-centered, meaningful learning. Instead of viewing learning as the transmission of knowledge from teacher to student, these thinkers embraced the idea that children learn best when encouraged to discover, play, and experiment. More recently, maker education is being used as a way to connect do-it-yourself informal learning to classrooms. Driven by new technologies such as 3D printing, robotics, and kid-friendly coding, making is emerging as an effective way to introduce students to STEM, particularly women and minorities. By incorporating elements of making into the classroom, educators can bridge the gap between what students are passionate about and what they're learning in school.
John Evans

The Maker Movement in K-12 Education: A Guide to Emerging Research - Digital Education ... - 6 views

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    "Few trends in K-12 ed tech are as hot-or as under-researched-as "Maker" education. The term generally refers to using a wide variety of hands-on activities (such as building, computer programming, and sewing) to support academic learning and the development of a mindset that values playfulness and experimentation, growth and iteration, and collaboration and community.  Typically, "Making" involves attempting to solve a particular problem, creating a physical or digital artifact, and sharing that product with a larger audience. Often, such work is guided by the notion that process is more important than results. The Maker Movement has its roots outside of school, in institutions such as science museums and in the informal activities that everyday people have taken part in for generations. It began exploding about a decade ago, thanks in large part to the enthusiastic audience of Make magazine and the popularity of public events such as Maker Faires (the most well-known of which was hosted by President Barack Obama at the White House in 2014.) The rise of cheap digital tools, including microcontroller platforms such as Arduino and rapid-prototyping tools such as 3-D printers, has in recent years lent the movement a decidedly techie flavor. Efforts to bring Making and "Maker spaces" into K-12 schools are still "nascent," said Erica Halverson, an associate professor of curriculum and instruction at the University of Wisconsin-Madison and a leading researcher into Maker education. But that's changing fast."
John Evans

Every Classroom Should be a Makerspace - UnBoxed: Issue 14 - 2 views

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    "Ten years ago, I walked past a newsstand and out of the myriad of multicolored covers, one jumped out at me: MAKE magazine. As someone who grew up making stuff, this magazine spoke directly to me. I bought copies and immediately brought them to the director of my school. I remember triumphantly exclaiming "We should show this to all of the teachers-think of the projects we can do!" A decade later, well-intentioned schools that create dedicated "maker spaces" worry me. For the uninitiated, a maker space often houses ultramodern tools like a laser cutter or 3D printers, mixed with drill presses, table saws, and soldering irons, or perhaps screen printing equipment or sewing machines. My fear is that stand-alone maker spaces will cause the powerful act of creation to be confined to only certain parts of the school building. I worry that yesterday's centralized computer lab-which we rightly democratized and decentralized by putting computers in every classroom-is today's maker space. When I walk past a new room being outfitted with a laser cutter or a drill press and hear, "This is our maker space!" I am tempted to ask: "What happens in all of the other spaces? What do people do there?" The act of creation is transformative. An individual's self-image is forever changed when he or she can hold up a real object-a real contribution to the world-and say, "I made this." In a time when students' lives are increasingly virtual, abstract and vicarious experiences, it is every teacher's job to make learning, and life, "hands-on." "
John Evans

How to Use Hashtags on Twitter, Facebook & Instagram - 1 views

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    " lot of words have been added to the dictionary over the past few decades thanks to social media, but few have become so widely used and accepted as "hashtag." For a long time, the hashtag symbol (#) was known simply as the "pound" symbol. Now, I could swear that the only time I hear it referred to as a pound symbol is when I enter my PIN number to pay my cell phone bill. Manage and plan your social media content with the help of this free calendar template. While hashtags were originally made famous by Twitter, they're now used on many major social networks, including Facebook and Instagram. Let's explore what a hashtag is, why they're so great, and how they work on Twitter, Facebook, and Instagram."
John Evans

Brandon Busteed: In Education, Technology Changes Everything and Nothing - 3 views

  • Gallup has spent decades studying great teaching and the innate talents of the best teachers. The fundamentals that make for a great classroom teacher are the same fundamentals that make for a great online course or gaming experience. Here is what the best teachers do: They are relational: They develop student-to-student, student-to-educator, and student-to-parent relationships. They are hopeful: They inspire students with energy and enthusiasm for the future. They are insightful: They see each student as an individual and get to know his or her unique identity and nature. Simply put, great teaching is about emotionally engaging the learner in a way that is individualized.
  • Joel Levin, a classroom teacher and expert in education gaming applications, noted that his value as a teacher comes from "drawing out the connections between gaming and real life for students. ... Without me there, it has much less meaning."
  • There was widespread agreement among the participants that technology will change everything and nothing. Essentially, what we do with technology has to have fundamental underpinnings in what the best teachers in the world have done for decades.
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  • A technological revolution is happening in the world of education; it is changing schools for the better. But, it will never change the definition of and need for great teaching.
John Evans

Two World War II reference apps for the iPad Review | Macworld - 0 views

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    "I've recently spent some time with a pair of apps-World War II Interactive and Timeline World War 2-that take the same information about the war that I pored over decades ago and present it in an eye-popping new fashion. Both apps are worthwhile downloads for history buffs, particularly students, but one of them in particular does a standout job of putting its own stamp on the story of the conflict. "
John Evans

7 Myths About BYOD Debunked -- THE Journal - 0 views

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    "More than a decade into the 21st century and we are still keeping learners and teachers prisoners of the analog past by enforcing outdated mandates that ban and block them from using the digital resources of their world. "
John Evans

PressPausePlay on Vimeo - 2 views

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    The digital revolution of the last decade has unleashed creativity and talent in an unprecedented way, with unlimited opportunities. But does democratized culture mean better art or is true talent instead drowned out? This is the question addressed by PressPausePlay, a documentary film containing interviews with some of the world's most influential creators of the digital era. presspauseplay.com @presspauseplay Facebook: on.fb.me/y4gEK1
John Evans

How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
John Evans

A Fabulous Visual Featuring The 6 Thinkers who Transformed Education and Pedagogy ~ Edu... - 8 views

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    "Today while I was going through my Twitter feeds I came across this wonderful infographic created by exit ticket. The visual features six of the most celebrated pedagogues who have left some remarkable imprints on the literature and science of education and pedagogy. Each one of theses thinkers contributed with a theory that transformed the way teaching has been done over decad"
John Evans

What The Data Says About Students' 21st Century Readiness - 5 views

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    "21st century skills is a term that's been bandied about for over a decade now. Loosely, it refers to the creative and technology-based skills students are increasingly required to demonstrate to use information in the real world. While there's plenty of tools, leadership, strategies, and even rhetoric surrounding this discussion, what's there's less of is data."
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