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John Evans

Minecraft in the Classroom: Connecting Creepers... | TeachOntario - 0 views

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    "Minecraft is a "sandbox' video game that can be used in a variety of ways to support and enrich the curriculum. Through game-based learning, using Minecraft, you can support students who achieve differently, as well as foster social development and digital citizenship. Watch student intrinsic motivation explode (like those creatures called Creepers) and discover how game play and discussion helps to develop learning skills and make connections to different areas of the curriculum.   In this session you will learn the basics of Minecraft, discuss games based learning, and dispel the myths around "doing Minecraft"."
Phil Taylor

The 21st Century Principal: How to Become a Connected Educator: Developing an Effective... - 3 views

  • It is an excellent manual for administrators too, who want to transform educational practice in their schools or districts to capitalizes on 21st century technologies.
John Evans

12 ways of disconnecting in a connected world - Articles - Educational Techno... - 0 views

  • I also think we have an obligation to tell students (and ourselves) that taking a break is not merely OK to do, but necessary.
  • there is no right or wrong in any of this, but I think it’s good to think about it at least.
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